Merveil, the Siren is the final boss of Act 1, located in the Cavern of Anger. Defeating her is the objective of the quest The Siren's Cadence.
Stats | Resists Fire. Resists Cold. Resists Lightning. Resists Chaos. Area: The Cavern of Anger cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] |
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Spectre | N |
Area | The Cavern of Anger |
Tags | caster, cold_affinity, demon, flesh_armour, is_unarmed, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
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The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MerveilGeyserCritical Strike Chance: 0% Cast Time: 1 Second Cooldown Time: 2.5 Second Deals 392.4 to 588.6 Cold Damage Base duration is 10 seconds is area damage [1] monster penalty against minions damage +% final vs player minions [-35] | MerveilTeleportCritical Strike Chance: 0% Cast Time: 1 Second |
MerveilSummonDaughtersCritical Strike Chance: 0% Cast Time: 1 Second Minions have 500% more Maximum Life | MerveilSummonSpawnCritical Strike Chance: 0% Cast Time: 0.7 Second Cooldown Time: 4 Second number of monsters to summon [6] |
MerveilMultiGeyserCritical Strike Chance: 0% Cast Time: 0.6 Second Deals 392.4 to 588.6 Cold Damage Base duration is 6 seconds is area damage [1] merveil number of geysers [10] monster penalty against minions damage +% final vs player minions [-35] , | MerveilSeaWitchScreechCritical Strike Chance: 0% Cast Time: 3.4 Second Cooldown Time: 8 Second Deals 869.5 to 1304 Cold Damage Base duration is 2 seconds 5% reduced Movement Speed active skill area of effect radius +% final [40] is area damage [1] monster penalty against minions damage +% final vs player minions [-35] , |
MerveilSeaWitchGlacialCascadeGlacial Cascade Critical Strike Chance: 0% Cast Time: 2 Second Cooldown Time: 7 Second Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area. Deals 1387 to 2081 Cold Damage Causes 8 Bursts active skill area of effect radius +% final [-20] is area damage [1] monster penalty against minions damage +% final vs player minions [-30] , , , , , , , , , , , | MerveilMortarCritical Strike Chance: 5% Cast Time: 1.333 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 1938 to 2908 Cold Damage base is projectile [1] is area damage [1] projectile spread radius [5] , , , , , , , , , , |
SeawitchWaveGeometrySpellMerveilDeals 2219 to 3329 Cold Damage Cannot Freeze is area damage [1] spell maximum action distance +% [-60] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MerveilGeyserCritical Strike Chance: 0% Cast Time: 1 Second Cooldown Time: 2.5 Second Deals 362.7 to 544.1 Cold Damage Base duration is 10 seconds is area damage [1] monster penalty against minions damage +% final vs player minions [-35] | MerveilTeleportCritical Strike Chance: 0% Cast Time: 1 Second |
MerveilSummonDaughtersCritical Strike Chance: 0% Cast Time: 1 Second Minions have 500% more Maximum Life | MerveilSummonSpawnCritical Strike Chance: 0% Cast Time: 0.7 Second Cooldown Time: 4 Second number of monsters to summon [6] |
MerveilMultiGeyserCritical Strike Chance: 0% Cast Time: 0.6 Second Deals 362.7 to 544.1 Cold Damage Base duration is 6 seconds is area damage [1] merveil number of geysers [10] monster penalty against minions damage +% final vs player minions [-35] , | MerveilSeaWitchScreechCritical Strike Chance: 0% Cast Time: 3.4 Second Cooldown Time: 8 Second Deals 783.7 to 1176 Cold Damage Base duration is 2 seconds 5% reduced Movement Speed active skill area of effect radius +% final [40] is area damage [1] monster penalty against minions damage +% final vs player minions [-35] , |
MerveilSeaWitchGlacialCascadeGlacial Cascade Critical Strike Chance: 0% Cast Time: 2 Second Cooldown Time: 7 Second Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area. Deals 1270 to 1905 Cold Damage Causes 8 Bursts active skill area of effect radius +% final [-20] is area damage [1] monster penalty against minions damage +% final vs player minions [-30] , , , , , , , , , , , | MerveilMortarCritical Strike Chance: 5% Cast Time: 1.333 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 1774 to 2661 Cold Damage base is projectile [1] is area damage [1] projectile spread radius [5] , , , , , , , , , , |
SeawitchWaveGeometrySpellMerveilDeals 2030 to 3046 Cold Damage Cannot Freeze is area damage [1] spell maximum action distance +% [-60] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MerveilGeyserCritical Strike Chance: 0% Cast Time: 1 Second Cooldown Time: 2.5 Second Deals 309.4 to 464.1 Cold Damage Base duration is 10 seconds is area damage [1] monster penalty against minions damage +% final vs player minions [-35] | MerveilTeleportCritical Strike Chance: 0% Cast Time: 1 Second |
MerveilSummonDaughtersCritical Strike Chance: 0% Cast Time: 1 Second Minions have 350% more Maximum Life | MerveilSummonSpawnCritical Strike Chance: 0% Cast Time: 0.7 Second Cooldown Time: 4 Second number of monsters to summon [6] |
MerveilMultiGeyserCritical Strike Chance: 0% Cast Time: 0.6 Second Deals 309.4 to 464.1 Cold Damage Base duration is 6 seconds is area damage [1] merveil number of geysers [10] monster penalty against minions damage +% final vs player minions [-35] , | MerveilSeaWitchScreechCritical Strike Chance: 0% Cast Time: 3.4 Second Cooldown Time: 8 Second Deals 635.8 to 953.7 Cold Damage Base duration is 2 seconds 5% reduced Movement Speed active skill area of effect radius +% final [40] is area damage [1] monster penalty against minions damage +% final vs player minions [-35] , |
MerveilSeaWitchGlacialCascadeGlacial Cascade Critical Strike Chance: 0% Cast Time: 2 Second Cooldown Time: 7 Second Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area. Deals 1063 to 1594 Cold Damage Causes 8 Bursts active skill area of effect radius +% final [-20] is area damage [1] monster penalty against minions damage +% final vs player minions [-30] , , , , , , , , , , , | MerveilMortarCritical Strike Chance: 5% Cast Time: 1.333 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 1483 to 2224 Cold Damage base is projectile [1] is area damage [1] projectile spread radius [5] , , , , , , , , , , |
SeawitchWaveGeometrySpellMerveilDeals 1698 to 2546 Cold Damage Cannot Freeze is area damage [1] spell maximum action distance +% [-60] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MerveilGeyserCritical Strike Chance: 0% Cast Time: 1 Second Cooldown Time: 2.5 Second Deals 252.9 to 379.4 Cold Damage Base duration is 10 seconds is area damage [1] monster penalty against minions damage +% final vs player minions [-35] | MerveilTeleportCritical Strike Chance: 0% Cast Time: 1 Second |
MerveilSummonDaughtersCritical Strike Chance: 0% Cast Time: 1 Second Minions have 150% more Maximum Life | MerveilSummonSpawnCritical Strike Chance: 0% Cast Time: 0.7 Second Cooldown Time: 4 Second number of monsters to summon [6] |
MerveilMultiGeyserCritical Strike Chance: 0% Cast Time: 0.6 Second Deals 252.9 to 379.4 Cold Damage Base duration is 6 seconds is area damage [1] merveil number of geysers [10] monster penalty against minions damage +% final vs player minions [-35] , | MerveilSeaWitchScreechCritical Strike Chance: 0% Cast Time: 3.4 Second Cooldown Time: 8 Second Deals 488.1 to 732.2 Cold Damage Base duration is 2 seconds 5% reduced Movement Speed active skill area of effect radius +% final [40] is area damage [1] monster penalty against minions damage +% final vs player minions [-35] , |
MerveilSeaWitchGlacialCascadeGlacial Cascade Critical Strike Chance: 0% Cast Time: 2 Second Cooldown Time: 7 Second Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area. Deals 847.8 to 1272 Cold Damage Causes 8 Bursts active skill area of effect radius +% final [-20] is area damage [1] monster penalty against minions damage +% final vs player minions [-30] , , , , , , , , , , , | MerveilMortarCritical Strike Chance: 5% Cast Time: 1.333 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 1182 to 1773 Cold Damage base is projectile [1] is area damage [1] projectile spread radius [5] , , , , , , , , , , |
SeawitchWaveGeometrySpellMerveilDeals 1353 to 2030 Cold Damage Cannot Freeze is area damage [1] spell maximum action distance +% [-60] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MerveilGeyserCritical Strike Chance: 0% Cast Time: 1 Second Cooldown Time: 2.5 Second Deals 206 to 309 Cold Damage Base duration is 10 seconds is area damage [1] monster penalty against minions damage +% final vs player minions [-35] | MerveilTeleportCritical Strike Chance: 0% Cast Time: 1 Second |
MerveilSummonDaughtersCritical Strike Chance: 0% Cast Time: 1 Second Minions have 100% more Maximum Life | MerveilSummonSpawnCritical Strike Chance: 0% Cast Time: 0.7 Second Cooldown Time: 4 Second number of monsters to summon [6] |
MerveilMultiGeyserCritical Strike Chance: 0% Cast Time: 0.6 Second Deals 206 to 309 Cold Damage Base duration is 6 seconds is area damage [1] merveil number of geysers [10] monster penalty against minions damage +% final vs player minions [-35] , | MerveilSeaWitchScreechCritical Strike Chance: 0% Cast Time: 3.4 Second Cooldown Time: 8 Second Deals 373.4 to 560 Cold Damage Base duration is 2 seconds 5% reduced Movement Speed active skill area of effect radius +% final [40] is area damage [1] monster penalty against minions damage +% final vs player minions [-35] , |
MerveilSeaWitchGlacialCascadeGlacial Cascade Critical Strike Chance: 0% Cast Time: 2 Second Cooldown Time: 7 Second Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area. Deals 673.9 to 1011 Cold Damage Causes 8 Bursts active skill area of effect radius +% final [-20] is area damage [1] monster penalty against minions damage +% final vs player minions [-30] , , , , , , , , , , , | MerveilMortarCritical Strike Chance: 5% Cast Time: 1.333 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 938.7 to 1408 Cold Damage base is projectile [1] is area damage [1] projectile spread radius [5] , , , , , , , , , , |
SeawitchWaveGeometrySpellMerveilDeals 1075 to 1612 Cold Damage Cannot Freeze is area damage [1] spell maximum action distance +% [-60] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MerveilGeyserCritical Strike Chance: 0% Cast Time: 1 Second | MerveilTeleportCritical Strike Chance: 0% Cast Time: 1 Second |
MerveilSummonDaughtersCritical Strike Chance: 0% Cast Time: 1 Second | MerveilSummonSpawnCritical Strike Chance: 0% Cast Time: 0.7 Second Cooldown Time: 6 Second number of monsters to summon [6] |
MerveilMultiGeyserCritical Strike Chance: 0% Cast Time: 0.6 Second , | MerveilSeaWitchScreechCritical Strike Chance: 0% Cast Time: 3.4 Second Cooldown Time: 8 Second Deals 11.38 to 17.07 Cold Damage Base duration is 2 seconds 5% reduced Movement Speed active skill area of effect radius +% final [40] is area damage [1] monster penalty against minions damage +% final vs player minions [-35] , |
MerveilSeaWitchGlacialCascadeGlacial Cascade Critical Strike Chance: 0% Cast Time: 2 Second Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area. , , , , , , , , , , , | MerveilMortarCritical Strike Chance: 5% Cast Time: 1.333 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 43.26 to 64.88 Cold Damage base is projectile [1] is area damage [1] projectile spread radius [5] , , , , , , , , , , |
SeawitchWaveGeometrySpellMerveil |
Merveil has two forms. The first, humanoid form uses the following skills:
After the first form is defeated, Merveil will turn into the second siren form (Merveil, The Twisted), which uses the following skills:
PoE Challenges: Defeat Act 1: Merveil, the Twisted.
Exquisitely beautiful, slim, graceful and kind, fair Merveil was the envy of all the court maidens. As the most desired, it was only fitting she attracted the affections of Daresso, a famed swordsman, notorious flirt, and renowned treasure hunter. Their courtship was a whirlwind, the stuff of gossip and whispers among the courtesans [sic]. Daresso proposed to Merveil a mere fortnight after their first meeting, bending down upon one knee in the city garden at sunrise, as was the custom. For their engagement, he presented his lady with his most prized possession, the Star of Wraeclast. It was a dazzling ruby necklace, the gemstone nearly the size of a child's fist, hung from a braid of pure spun gold and inlaid with a twining ribbon of milky pearl. Rumor had it that Daresso had found the gemstone on a recent campaign deep into Wraeclast's wild jungle interior, a journey that claimed the lives of several men. Regardless of its origin, Merveil accepted the gift with joy, clasping it about her silky neck. The brilliant stone seemed to glow at her bosom with its own light. This was to be her happiest moment, for things did not unfold so well thereafter.
In the days that followed the grand wedding, Merveil was seen about the city, appearing to float on a cloud of joy, so difficult to read was her expression of blank contentment. She went from home to the market to the theater, always with the precious necklace at her throat, the better for all to see. One would think that someone so proud of an object would willingly allow others to handle it, but not so with Merveil. The first sign of warning came at a party, when one of the lady's friends decided to reach out to caress the beguiling stone. The woman's fingers had only brushed the gem, when Merveil screeched and clawed violently at her friend's face. Some who attended the party swore that the sound was more of a hiss than a scream, but all could agree on the horror of the injuries inflicted. The girl lost an eye but was lucky to keep any sight at all.
Naturally, Daresso was aghast at his bride's actions, yet Merveil’s rage at the party was only a sign of things to come. She began to leave their bed at night, wandering the black streets aimlessly and returning home disheveled and smelling foul. On one night, her husband awoke to find her naked in bed with him, as freezing cold as death itself, her skin covered in some sort of vile slime. It was even said that she had seaweed tangled in her hair, but of course that was false, wasn't it? After all, the sea was a long walk from the city, down at the bottom of jagged cliffs.
As Merveil's behavior grew increasingly alarming and strange, her obsession with the necklace grew. She never removed it, and took to clutching the gemstone tightly in her hand, polishing it and staring evilly at anyone casting a glance her way. Whatever had corrupted her mind began to take hold of her body as well, for the once graceful girl now shuffled about like an aged crone. She abandoned the tasteful wardrobe that had once brought her so much attention, choosing instead to dress in stinking, tattered rags. People began to whisper that her body appeared to be changing beneath the garments, becoming lumpy, with odd bulges at her back and shoulders. Merveil took to hiding her face from view beneath a grimy cowl, but a few who saw her in good light said that her visage had changed as well. It was all stretched with blotched skin, her lips pulled back in an agonizing grimace, her exposed teeth long and sharp. Through all of this, Daresso remained a dedicated stalwart beside his wife, and few could fault him. Merveil now carried his child within her.
Yet the bonds of marriage were soon not strong enough. On a moonless night, with his wife fitfully asleep, Daresso gathered a few light possessions, slipped out into the night, and sailed off from Wraeclast on the midnight tide. Finding him gone in the morning, the last of Merveil's waning sanity appeared to slip away. She ran the entire distance to the cliffs barefoot, bloodying her feet on the hard cobbles of the road. Then she climbed down the rocks like a thing possessed and stood on the sandy beach, clutching the necklace to her chest while she screamed at the top of her lungs. Efforts to bring the girl back to the city were futile. She would attack anyone who got close.
For many days, Merveil remained at the water's edge, filthy and forlorn. She sustained herself on fish she pulled from the waters, devouring them alive, bones and all. She huddled in a nearby cave during the day, and spent the cold night hours standing knee-deep in the waves, singing out to the ocean for her lost husband. Her countenance grew haggard and shriveled, but her belly continued to grow, and when the child was finally born it was a freakish nightmare of scales, slime and tentacles. It was also female. With the birth of her spawn, Merveil retreated deep into the labyrinth of tidal tunnels beneath Wraeclast's cliff walls, where she grew ever more twisted and corrupt. Still the Star remained about her throat, pulsing with some dark energy.
It seems that in the years since these tragic events, the fair lady has been busy producing more children, though by what mechanism none can say. Her daughters, now of untold number, haunt the island's shoreline. With lilting sweet voices, they call out at night to passing sailors, bidding their father to return to them. Their mother dwells deep in the bowels of the mountain, now fully possessed by the jewel around her neck, imbued by it with powerful, deadly magics. It is unlikely she will welcome anyone who blunders into her lair.
Merveil herself is quite delusional. She didn't know that it was the Nightmare calling for her, she thought it was the spirit of Kalisa, a famous singer who sung in the Sarn Arena shortly before the Cataclysm, instructing her how to sing even prettier. She still awaits Daresso to return with the cure for her condition, but she wants to throw away the cure as she just wants to see Daresso and show him her monstrous daughters.
Upon entering the Cavern of Wrath: [Singing]: ♫I gave away my heart on the promise of a lie... I gave away my heart for nothing.♫
Upon killing an Elite (random) enemy: [Screaming in agony]: MY CHILD! (she only does this once)
Nearing the entrance to the Cave of Anger: "I am so cold and lonely.... Embrace me."
Entering the Cave Of Anger: "I wait for his return ... Daresso. I wait like a good wife."
Nearing the the entrance to Merveil's Lair: "At last. I have so much to share with you."
Throughout the whole encounter with Merveil, you can hear talking/rambling. What she says is random and indecipherable.
Start of the fight: "This is love's true FACE!"
Randomly: "Fear tastes so sweet!" / "Dinner's served, children!" / "Your flesh is ours!"