Crafted Item | Crafted Recipe | Fixed Effects |
---|---|---|
Hit Power Gloves |
|
|
Blood Gloves |
|
|
Caster Gloves |
|
|
Safety Gloves |
|
|
Name | Affixes | Item Type(Level) | Tag | Category |
---|---|---|---|---|
Bronze | +10-20 to Attack Rating | Gloves(1) | +Attack Rating | Prefix |
Faithful | (+0.5 per Character Level) 0.5-49.5 Defense (Based on Character Level) | Gloves(30) | +Defense | Prefix |
Serpent’s | +11-20 to Mana | Gloves(37) | Mana | Prefix |
Dragon’s | +31-40 to Mana | Gloves(52) | Mana | Prefix |
Fletcher’s | +1 to Bow and Crossbow Skills (Amazon only) | Gloves(20) | +Skill Levels | Prefix |
Bowyer’s | +2 to Bow and Crossbow Skills (Amazon only) | Gloves(40) | +Skill Levels | Prefix |
Acrobat’s | +1 to Passive and Magic Skills (Amazon only) | Gloves(20) | +Skill Levels | Prefix |
Gymnast’s | +2 to Passive and Magic Skills (Amazon only) | Gloves(40) | +Skill Levels | Prefix |
Harpoonist’s | +1 to Javelin and Spear Skills (Amazon only) | Gloves(20) | +Skill Levels | Prefix |
Spearmaiden’s | +2 to Javelin and Spear Skills (Amazon only) | Gloves(40) | +Skill Levels | Prefix |
Shogukusha’s | +1 to Martial Arts (Assassin only) | Gloves(20) | +Skill Levels | Prefix |
Sensei’s | +2 to Martial Arts (Assassin only) | Gloves(40) | +Skill Levels | Prefix |
Rugged | +5-20 to Maximum Stamina | Gloves(1[5-10];8[11-20]) | Stamina | Prefix |
Readiness | 10% Increased Attack Speed | Gloves(20) | Break Point Increases | Suffix |
Alacrity | 20% Increased Attack Speed | Gloves(43) | Break Point Increases | Suffix |
Flame | Adds 1 to (2-6) Fire Damage | Gloves(40) | Elemental Damage | Suffix |
Wealth | 41-80% Extra Gold From Monsters | Gloves(17) | Gold Find | Suffix |
Chance | 5-15% Better Chance of Getting Magic Items | Gloves(12) | Magic Find | Suffix |
Fortune | 16-25% Better Chance of Getting Magic Items | Gloves(16) | Magic Find | Suffix |
Leech | 2-5% Life Stolen per Hit | Gloves(34[3]) | Life Leech | Suffix |
Bat | 2-5% Mana Stolen per Hit | Gloves(35[3]) | Mana Leech | Suffix |
Regeneration | Replenish Life +3-5 | Gloves(40) | Regenerate Life | Suffix |
Sun | +5 to Light Radius, 5% Bonus to Attack Rating | Gloves(17) | +Light Radius | Suffix |
Inner Sight | Gloves(50[20/4]) | Spell Charges | Suffix | |
Fire Arrow | Gloves(40[20/6]) | Spell Charges | Suffix | |
Cold Arrow | Gloves(47[20/5]) | Spell Charges | Suffix | |
Multiple Shot | Gloves(63[20/4]) | Spell Charges | Suffix | |
Exploding Arrow | Gloves(69[20/4]) | Spell Charges | Suffix | |
Ice Arrow | Gloves(72[20/3]) | Spell Charges | Suffix | |
Freezing Arrow | Gloves(94[20/2]) | Spell Charges | Suffix | |
Power Strike | Gloves(55[20/4]) | Spell Charges | Suffix | |
Charged Strike | Gloves(68[20/3]) | Spell Charges | Suffix | |
Lightning Strike | Gloves(90[20/2]) | Spell Charges | Suffix | |
Poison Dagger | Gloves(24[20/5]) | Spell Charges | Suffix | |
Poison Nova | Gloves(72[20/1]) | Spell Charges | Suffix | |
Weaken | Gloves(24[20/5]) | Spell Charges | Suffix | |
Thawing | Half Freeze Duration | Gloves(10) | State Length Reduction | Suffix |
Dexterity | +1-3 to Dexterity | Gloves(1-12[1];6[1-2]) | +Stats | Suffix |
Skill | +3-5 to Dexterity | Gloves(22) | +Stats | Suffix |
Accuracy | +6-9 to Dexterity | Gloves(39) | +Stats | Suffix |
Precision | +10-15 to Dexterity | Gloves(56) | +Stats | Suffix |
Strength | +1-2 to Strength | Gloves(1-11[1];12[1-2]) | +Stats | Suffix |
Might | +3-5 to Strength | Gloves(33) | +Stats | Suffix |
Ox | +6-9 to Strength | Gloves(45) | +Stats | Suffix |
Giant | +10-15 to Strength | Gloves(59) | +Stats | Suffix |
To determine which pre- and suffixes can spawn on the Crafted Item the affix level has to be calculated. All pre- and suffixes with a level up to the calculated affix level can spawn on the Crafted Item.
The basis for the calculation of the affix level is the item level. The ilvl of a Crafted Item is equal to half the level of the crafting character (rounded down) plus half the ilvl of the input item (rounded down). Put another way:
(1) ilvl = int(.5 * clvl) + int(.5 * ilvl)
The ilvl calculated in (1) has to undergo two checks and possible modifications. First, ilvl is capped at 99:
(2) if ilvl > 99 then ilvl = 99
Then qlvl and ilvl are compared. The higher number is used for further calculations:
(3) if qlvl > ilvl then ilvl = qlvl
The final step is to determine the affix level. If the ilvl is smaller than 99 – int(qlvl/2) then the affix level is ilvl – int(qlvl/2). Otherwise the affix level is ilvl*2 – 99:
(4) if ilvl < (99 – int(qlvl/2)= then affix level = ilvl – int(qlvl/2) else affix level = ilvl * 2 – 99.
It’s also worth noting that the ilvl, the quality and the properties of the jewel are completely irrelevant and don’t affect the outcome at all.
The Blood Weapon Recipe is used to craft a Berserker Axe (qlvl = 86) that was dropped by a monster in the Worldstone Tower in hell difficulty (ilvl = 85). The character used for crafting has level 78 (clvl = 78).
First, ilvl has to be calculated: ilvl = int(.5 * 78) + int(.5 * 85) = 39 + 42 = 81.
Then it’s checked if the calculated ilvl is higher than 99. This is not the case, so ilvl remains 81. But qlvl 86 is higher than ilvl 81, so the ilvl is set to 86.
Finally, the affix level can be determined: Since 86 is not smaller than (99 – int(86 / 2)) = 56 the affix level is ilvl * 2 – 99, in our example 86 * 2 – 99 = 73.
So all pre- and suffixes with a level up to 73 can spawn on the Crafted Item.
Note: Since the qlvl of amulets is 1 the term int(qlvl/2) is always 0, so the affix level is effectively determined by ilvl, so affix level = ilvl = int(.5 * clvl) + int(.5 * ilvl).