D2R Boot Crafting

D2R Crafting Boots

Crafted Item Crafted Recipe Fixed Effects
Hit Power Boots
  1. Magic Chain/Mesh/Boneweave Boots
  2. Ral Rune Ral Rune
  3. Perfect Sapphire Perfect Sapphire
  4. Any Jewel
  • (25-50) Defense vs. Melee
  • 5% Chance To Cast Level 4 Frost Nova When Struck
  • Attacker Takes Damage of (3-7)
Blood Boots
  1. Magic Light Plated Boots/Battle Boots/Mirrored Boots
  2. Eth Rune Eth Rune
  3. Perfect Ruby Perfect Ruby
  4. Any Jewel
  • Replenish Life + (5-10)
  • (1-3)% Life Stolen Per Hit
  • +(10-20) To Life
Caster Boots
  1. Magic Boots/Demonhide Boots/Wyrmhide Boots
  2. Thul Rune Thul Rune
  3. Perfect Amethyst Perfect Amethyst
  4. Any Jewel
  • Increase Maximum Mana (2-5)%
  • Regenerate Mana (4-10)%
  • + (10-20) To Mana
Safety Boots
  1. Magic Greaves/War Boots/Myrmidon Boots
  2. Ort Rune Ort Rune
  3. Perfect Emerald Perfect Emerald
  4. Any Jewel
  • + (10-30)% Enhanced Defense
  • Fire Resist + (5-10)%
  • Magic Damage Reduced By (1-2)
  • Damage Reduced By (1-4)

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Random Boot Crafting Prefixes/Suffixes

Name Affixes Item Type(Level) Tag Category
Faithful (+0.5 per Character Level) 0.5-49.5 Defense (Based on Character Level) Boots(30) +Defense Prefix
Sapphire Cold Resist +31-40% Boots(25) +Elemental Resistances Prefix
Ruby Fire Resist +31-40% Boots(25) +Elemental Resistances Prefix
Amber Lightning Resist +31-40% Boots(25) +Elemental Resistances Prefix
Emerald Poison Resist +31-40% Boots(25) +Elemental Resistances Prefix
Serpent’s +11-20 to Mana Boots(37) Mana Prefix
Dragon’s +31-40 to Mana Boots(52) Mana Prefix
Rugged +5-20 to Maximum Stamina Boots(1[5-10];8[11-20]) Stamina Prefix
Vigorous +21-30 to Maximum Stamina Boots(16) Stamina Prefix
Tireless Heal Stamina +10-50% Boots(1[10%];6[25%];14[50%]) Stamina Prefix
Shock Adds 1 to (11-23) Lightning Damage Boots(50) Elemental Damage Suffix
Pacing 10% Faster Run/Walk Boots(12) Faster Run/Walk Suffix
Haste 20% Faster Run/Walk Boots(22) Faster Run/Walk Suffix
Speed 30% Faster Run/Walk Boots(37) Faster Run/Walk Suffix
Wealth 41-80% Extra Gold From Monsters Boots(17) Gold Find Suffix
Chance 5-15% Better Chance of Getting Magic Items Boots(12) Magic Find Suffix
Fortune 16-25% Better Chance of Getting Magic Items Boots(16) Magic Find Suffix
Thawing Half Freeze Duration Boots(10) State Length Reduction Suffix
Remedy Poison Length Reduced by 25% Boots(7) State Length Reduction Suffix
Dexterity +1-3 to Dexterity Boots(1-12[1];13[2-3]) +Stats Suffix
Skill +3-5 to Dexterity Boots(34[4-5]) +Stats Suffix
Accuracy +6-9 to Dexterity Boots(46) +Stats Suffix

Crafting Boots Guide

  1. Crafted Items can only be created using the Horadric Cube. Using a magic boot + a specific Rune + a specific perfect Gem + any kind of Jewel. Place the listed Ingredients in the Horadric Cube and Transmute them.
  2. When you Craft an item it loses all of its original Prefixes/Suffixes.
  3. These crafted items have fixed properties as well as random Prefixes and Suffixes. The fix mods have listed in the above section 1 and the random mods have listed in the above section 2.
  4. The random Prefixes and Suffixes are only picked up from rare modifiers pool.
  5. You can stack the “fixed” Prefixes/Suffixes with regular Prefixes/Suffixes that can appear on Rare Items to create bonuses that are much higher than would normally appear on a Rare Item. Note: this does not mean you will keep the Bonuses on the item you place in the cube, this simply means that it’s possible to combine the “fixed” Crafted Bonuses with normal Prefixes and Suffixes.
  6. It doesn’t matter if the jewel is magic, rare, or even unique. They all work.

ilvl Calculator

To determine which pre- and suffixes can spawn on the Crafted Item the affix level has to be calculated. All pre- and suffixes with a level up to the calculated affix level can spawn on the Crafted Item.

The basis for the calculation of the affix level is the item level. The ilvl of a Crafted Item is equal to half the level of the crafting character (rounded down) plus half the ilvl of the input item (rounded down). Put another way:

(1) ilvl = int(.5 * clvl) + int(.5 * ilvl)
The ilvl calculated in (1) has to undergo two checks and possible modifications. First, ilvl is capped at 99:

(2) if ilvl > 99 then ilvl = 99
Then qlvl and ilvl are compared. The higher number is used for further calculations:

(3) if qlvl > ilvl then ilvl = qlvl
The final step is to determine the affix level. If the ilvl is smaller than 99 – int(qlvl/2) then the affix level is ilvl – int(qlvl/2). Otherwise the affix level is ilvl*2 – 99:

(4) if ilvl < (99 – int(qlvl/2)= then affix level = ilvl – int(qlvl/2) else affix level = ilvl * 2 – 99.
It’s also worth noting that the ilvl, the quality and the properties of the jewel are completely irrelevant and don’t affect the outcome at all.

Example

The Blood Weapon Recipe is used to craft a Berserker Axe (qlvl = 86) that was dropped by a monster in the Worldstone Tower in hell difficulty (ilvl = 85). The character used for crafting has level 78 (clvl = 78).

First, ilvl has to be calculated: ilvl = int(.5 * 78) + int(.5 * 85) = 39 + 42 = 81.

Then it’s checked if the calculated ilvl is higher than 99. This is not the case, so ilvl remains 81. But qlvl 86 is higher than ilvl 81, so the ilvl is set to 86.

Finally, the affix level can be determined: Since 86 is not smaller than (99 – int(86 / 2)) = 56 the affix level is ilvl * 2 – 99, in our example 86 * 2 – 99 = 73.

So all pre- and suffixes with a level up to 73 can spawn on the Crafted Item.

Note: Since the qlvl of amulets is 1 the term int(qlvl/2) is always 0, so the affix level is effectively determined by ilvl, so affix level = ilvl = int(.5 * clvl) + int(.5 * ilvl).

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