D2R 2.6 Is Now Live

D2R 2.6 Is Now Live

Much has changed, Adventurer. Are you ready?

D2R patch 2.6 is live now.

D2R 2.6 Is Now Live

List of D2R Season 3 Runewords

Individually they are mighty, but when uttered in unison, a greater force is awoken—this is the mystique of Rune Words. Call upon these archaic forces to transform your ordinary items into a wieldable force of destruction capable of smiting demonic hordes.

We are introducing eight new Rune Words for Ladder and Offline Single-Player play. Our intent with introducing these additional Rune Words to Diablo II: Resurrected is to sprinkle variety into the competitive meta, creating an opportunity for players to forge new strategies as they race to Level 99. The bulk of these Rune Words focus on bolstering resistance bonuses, while the other Rune Words are centered on movement speed, and Assassin and Druid builds.

New Rune Word Rune Order Allowed Items Character Level Required Final Stats
Bulwark Shael + lo + Sol Helm 35
  • +20% Faster Hit Recovery
  • +4-6% Life stolen per hit
  • +75-100% Enhanced Defense
  • +10 to Vitality
  • Increase Maximum Life 5%
  • Replenish Life +30
  • Damage Reduced by 7
  • Physical Damage Received Reduced by 10-15%
Cure Shael + lo + Tal Helm 35
  • Level 1 Cleansing Aura when Equipped
  • +20% Faster Hit Recovery
  • +75-100% Enhanced Defense
  • +10 to Vitality
  • Increase Maximum Life 5%
  • Poison Resist +40-60%
  • Poison Length Reduced by 50% 75%
Ground Shael + lo + Ort Helm 35
  • +20% Faster Hit Recovery
  • +75-100% Enhanced Defense
  • +10 to Vitality
  • Increase Maximum Life 5%
  • Lightning Resist +40-60%
  • Lightning Absorb +10-15%
Hearth Shael + lo + Thul Helm 35
  • +20% Faster Hit Recovery
  • +75-100% Enhanced Defense
  • +10 to Vitality
  • Increase Maximum Life 5%
  • Cold Resist +40-60%
  • Cold Absorb +10-15%
  • Cannot be Frozen
Temper Shael + lo + Ral Helm 35
  • +20% Faster Hit Recovery
  • +75-100% Enhanced Defense
  • +10 to Vitality
  • Increase Maximum Life 5%
  • Fire Resist +40-60%
  • Fire Absorb +10-15%
Hustle Shael + Ko + Eld Any Weapon or Armor item 39
  • Armor:
    • +65% +50% Faster Run/Walk
    • +40% +20% Increased Attack Speed
    • +20% Faster Hit Recovery
    • +6 to Evade
    • +10 to Dexterity
    • 50% Slower Stamina Drain
    • +All Resistances +10
  • Weapon:
    • 5% Chance to cast level 1 9 Burst of Speed on striking
    • Level 1 Fanaticism Aura
    • +30% Increased Attack Speed
    • +180-200% +130-150% Enhanced Damage
    • +75% Damage to Undead
    • +50 to Attack Rating against Undead
    • +10 to Dexterity
Mosaic Mal + Gul + Amn Claw 53
  • +50% +25% chance for finishing moves to not consume charges
  • When a finisher is executed this way, it now refreshes the expiration timer of the stack
  • +2 to Martial Arts (Assassin only)
  • +20% Increased Attack Speed
  • +200-250% Enhanced Damage
  • +20% Bonus to Attack Rating
  • 7% Life Steal
  • +8-15% to Cold Skill Damage
  • +8-15% to Lightning Skill Damage
  • +8-15% to Fire Skill Damage
  • Adds 3-14 Cold Damage
  • Prevent Monster Heal
Metamorphosis lo + Cham + Fal Helm 67
  • Werewolf strikes grant Mark for 180 seconds
  • Mark of the Wolf:
    • +30% +20% Bonus to Attack Rating
    • Increase Maximum Life 40%
  • Werebear strikes grant Mark for 180 seconds
  • Mark of the Bear:
    • +25% Attack Speed
    • Physical Damage Received Reduced by 20%
  • +5 to Shape Shifting Skills (Druid only)
  • +25% Chance of Crushing Blow (No longer attached to Mark of the Bear)
  • +50-80% Enhanced Defense
  • +10 to Strength
  • +10 to Vitality
  • All Resistances +10
  • Cannot be Frozen

Eight New Rune Words Guides

  • Bulwark, Temper, and Ground: We liked where they were at and opted for no change.
  • Cure: Given Cure’s more niche use cases, we opted to strengthen it with the Cleansing Aura. Note that the base Poison Duration reduction on the item went down, but the addition of Cleansing Aura results in a net-buff to Poison Duration reduction.
  • Hearth: To build on the theme of this Rune Word, we gave it a bit more oomph to solidify it as a go-to gear option when struggling with enemies who deal Cold Damage.
  • Hustle: Most of the feedback we received was around the armor form. The bulk of our focus was to improve that form, but we also saw improvements we could make to the weapon form. For the Armor, we wanted to add more offensive utility and some defensive stats in the form of All Resistances. For the weapon, we wanted to make using it as a primary weapon a more attractive option to increase its viability beyond its pre-buff utility.
  • Metamorphosis: We moved in the direction of a slight buff to Metamorphosis. We want this Rune Word to really compete for best-in-slot for Shapeshifter Druids.
  • Mosaic: We went all-in on increasing the strength of the Mosaic Rune Word. We wanted to add extra flexibility by increasing the chance to not consume charges from 25% percent to 50% so you can either wield one to get that 50% chance or dual wield for that 100% chance of not consuming charges. We also added an extra effect to how not consuming charges interacts with charge maintenance.

The Seven Rune Words and handful of Horadric Cube recipes that were added in Ladder Season One can now be used in non-Ladder Online game modes.

Rune Words: Flickering Flame, Mist, Obsession, Pattern, Plague, Unbending Will, and Wisdom.

Cheap Diablo II: Resurrected Items

Guides & Tips