Capture a Beast holding an Essence - Path of Exile

Cross Contamination: Complete any three of the following past league content encounters.

Capture a Beast holding an Essence

The Bestiary is introduced by Einhar Frey, who players first meet in Act 2. This league introduced Einhar Frey, who taught the player how to capture beasts with nets. Captured beasts were marked in the Bestiary and placed in the Menagerie for display, but more importantly, used for beastcrafting to create or modify items of various kinds or to challenge the First Ones in battle.

Players encounter groups of monsters with a rare one in the middle possessed by one or more essences, each granting him a special ability. These monsters are trapped and don’t perform any actions until the player clicks a few times on the possessed rare to release the whole group. When the possessed monster is killed the essences will drop as items.


Kirac Map Mods

Name Kirac’s league modifiers Cost
Essence Area contains 2 additional Essences. 3 Chaos Orbs

List of PoE Essence Scarabs

Name Description Limit
Essence Scarab
  • Area contains 2 additional Essences
Limit: 4
Essence Scarab of Ascent
  • Essences found in Area are a tier higher
Limit: 1
Essence Scarab of Stability
  • Using a Remnant of Corruption in Area can only result in upgrading or transforming Essences
Limit: 1
Essence Scarab of Calcification
  • All Rare monsters in Area are imprisoned by Essences
Limit: 1

Essence Atlas Passive Tree

Count Name Category Description
5 Imprisoned Monster Additional Essence Chance Normal
  • Imprisoned Monsters in your Maps have 5% chance to have an additional Essence
1 Crystal Lattice Notable
  • Imprisoned Monsters in your Maps have 15% chance to have 3 additional Essences

Essence Atlas Passive Tree

Count Name Category Description
4 Essence Chance Normal
  • Your Maps have 5% chance to contain an additional Essence
2 Remnant of Corruption Essence Chance Normal
  • Monsters Imprisoned by Essences have a 10% chance to contain a Remnant of Corruption
1 Crystal Resonance Notable
  • A Map Boss is granted a random Essence Modifier from any Imprisoned Monsters slain in your Maps
  • Using Remnants of Corruption on Imprisoned Monsters in your Maps replaces all Essences with one of the Essences on the Imprisoned Monster

Essence Atlas Passive Tree

Count Name Category Description
1 Amplified Energies Notable
  • Imprisoned Monsters in your Maps have at least 1 Essence at the highest possible tier

  • Reminder Text:

  • (Essences in White Maps can reach a maximum tier of Screaming, and Essences in Yellow or Red Maps can reach a maximum tier of Shrieking)

Essence Atlas Passive Tree

Count Name Category Description
4 Essence Rare Chance Normal
  • Imprisoned Monsters in your Maps have 25% chance to drop an additional Rare Item with an Essence Modifier
1 Prolific Essence Notable
  • Your Maps contain an additional Essence

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List of PoE Bestiary Scarabs

Name Description Limit
Bestiary Scarab
  • Area contains Einhar
Limit: 1
Bestiary Scarab of the Herd
  • Area contains 5 additional Red Beasts if it contains Einhar
Limit: 2
Bestiary Scarab of Duplicating
  • Create a copy of Beasts captured in Area
Limit: 1
Bestiary Scarab of the Shadowed Crow
  • Area contains The Black Mórrigan if it contains Einhar
Limit: 1

Bestiary Atlas Passive Tree

Count Name Category Description
6 Bestiary Red Beast Chance Normal
  • Your Maps that contain capturable Beasts have 5% chance to contain an additional Red Beast
1 Natural Selection Notable
  • Beasts in your Maps are more likely to be less common varieties
1 The Hunt for Craiceann Notable
  • Red Beasts in your Maps have 100% increased chance to be from The Deep
1 The Hunt for Farrul Notable
  • Red Beasts in your Maps have 100% increased chance to be from The Wilds
1 The Hunt for Fenumus Notable
  • Red Beasts in your Maps have 100% increased chance to be from The Caverns
1 The Hunt for Saqawal Notable
  • Red Beasts in your Maps have 100% increased chance to be from The Sands

Bestiary Atlas Passive Tree

Count Name Category Description
2 Bestiary Yellow Beast Amount Normal
  • Your Maps that contain capturable Beasts contain 1 additional Yellow Beast
10 Bestiary Mission Chance Normal
  • Your Maps have +8% chance to contain Einhar
1 Mighty Hunter Notable
  • Einhar has 100% increased Cooldown Recovery Rate in your Maps
  • Einhar deals 1000% more Damage to Unique Monsters in your Maps
  • Einhar remains in your Maps after his Mission is Complete
1 Big Game Notable
  • Yellow Beasts in your Maps have 15% chance to be replaced with Red Beasts

Bestiary Atlas Passive Tree

Count Name Category Description
1 Deadly Prey Notable
  • Red Beasts in your Maps have a 50% chance to break free Beasts which break free in your Maps gain Bestial Rage Defeating Beasts grants Hunters' Cunning per Bestial Rage on the defeated Beast

  • Reminder Text:

  • (Hunters' Cunning grants less damage taken from Beasts, increased damage against Beasts, and increased Quantity and Rarity of items found from slain Beasts)

Bestiary Atlas Passive Tree

Count Name Category Description
1 Two-Hearted Hunt Notable
  • Red Beasts captured in your Maps have a 50% chance to gain a Modifier that provides a chance to not to be consumed when sacrificed at the Blood Altar
  • Red Beasts in your Maps have an additional Bestiary Modifier
2 Bestiary Red Beast Pair Chance Normal
  • Red Beasts in your Maps have 4% chance to appear in Pairs

Bestiary Atlas Passive Tree

Count Name Category Description
1 Eternal Hunt Notable
  • Your Maps have +20% chance to contain Einhar

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