Brutus, Lord Incarcerator, commonly just called Brutus, is a unique monster in the Upper Prison in Act 1.
Defeating him is the objective of the quest The Caged Brute.
We’ve been making a lot of tweaks to compliment revisiting Act 1 of the main storyline. You may notice the cannibals have more personality as well as Fire Fury and Hailrake, among other improvements. This requires some thought and caution, as we want to tread lightly when making any changes to existing content. Just because a sound is rather old, doesn’t mean it is automatically bad. So we try to review things considerately and at first we may tweak existing audio, but in some cases it is better to rework it completely if it doesn’t hit the quality mark we aim for today. Brutus provided a unique opportunity (after someone accidentally left his door open) as he now finds himself in a different setting, I felt it was time to give him some love. His vocals were improved, to go with his new door smashing skills as well as reworking his fight audio in general. I went about creating some temporary voicing for him to see how it would feel giving him a fresh voice, as temporary voicing is something I do quite a bit of during development to flesh out ideas and to test dialogue. After pitching it down and gruffing it up a bit, it felt like it fit very well. At that stage it didn’t make much sense to re-record it with someone else and Erik thought it was great as it was. So somehow, I became Brutus re-born. We don’t often put ourselves into the game in such obvious ways, so for me, it’s a nice bonus to be in that space, jump-scaring unsuspecting Exile’s as they walk down the hallways!
Brutus hits are slow but hard. Pay attention to his movement, when he starts his ground slam attack, do your best to dodge it. He can also pull you in with his chain, and although this ability can hit his allies, it will not damage them. As the fight progresses Brutus starts using spike traps and calls for reinforcements from caged skeletons that are hanging from the ceiling.
But he doesn’t have much health. A skill with damage over time, such as Caustic Arrow will take care of him pretty easily.
High above the crashing surf of Wraeclast, shrouded in the fog and ceaseless driving rain, stands an imposing structure. No one remembers who built it, and it is known among the island’s inhabitants simply as “The Prison”. Throughout the ages, as various tribes and societies have risen to power on Wraeclast, they have always locked their criminals deep inside The Prison’s formidable stone walls. The ancient fortress keeps its prisoners and countless secrets locked far away. Sometimes, on cold, still nights, you can hear the tortured wailing of the doomed souls still trapped within its confines.
Every jail needs a warden, and The Prison is no exception. Though the job has been held by countless men over the ages, anyone living today can only recall one name: Brutus. He was the overseer of The Prison when Wraeclast’s old men were just children, and he is the overseer to this day. Mothers get their children to behave by telling them that Brutus will come to see them. He is Wraeclast’s Boogeyman.
Brutus ran The Prison with a legendary cruel streak. Under his stewardship, not a single soul escaped its soaring walls, and men were terrified at the prospect of a term inside. Alas, even great, terrible men cannot conquer the ravages of time, and as Brutus’ years drew to a close, he became steadily more deranged and dangerous. He began to invite practitioners of dark, fel arts to The Prison to experiment on his captives, and eventually, in a desperate bid to extend his own waning life, he allowed them to experiment on him.
For days the halls of The Prison echoed with Brutus’ awful shrieking, and when it was over, he was transformed into a hideous, hulking mutant. As the Necromancers crowded around to witness the results of their twisted endeavor, Brutus burst free from his bonds and descended on them with savagery. Their aged, frail bodies offered little resistance to his assault, and within moments the chamber was drenched in Necromancer blood. Brutus then tore through the entire level of the prison, leaving none alive in his merciless rampage.
When word of the slaughter reached the lower levels, the remaining guards made the only choice left to them. They barred the gates, locking the monster in the topmost level of The Prison. It did not take long for Brutus to realize he was trapped, and in his mad rage to escape, he pounded his mighty fists into a raw meaty pulp on the jail walls. So far, the gates have held, and Brutus remains sealed away, unable to inflict further carnage. Time has not diminished his anguish, and woe be unto anyone foolish enough to engage him in combat.