PoE Azure Assassin

Azure Assassin Rarity: Unique

Spectre N
Mod
Tags fast_movement, human, humanoid, not_int, ranged, red_blood
  • Life: 600%
  • Armour: +30%
  • Evasion: +30%
  • Ailment Threshold: 600%
  • Resistance: (Resists Fire: 30) (Resists Cold: 30) (Resists Lightning: 30) (Resists Chaos: 20)
  • Damage: 70%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 6 ~ 58
  • Attack Time: 1.5 Second
  • Damage Spread: ±20%
  • Experience: 200%
  • Model Size: 110%
  • Type: SanctumGuard10

Buy PoE Currency Cheap

Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 211,770
  • Armour: 21,145
  • Evasion: 10,556
  • Energy Shield: 0
  • Damage: 667
  • Accuracy: 538
  • Attack Time: 1.5
  • Experience: 26,500
  • Ailment Threshold: 211,770
  • Chill: 670
  • Shock: 670
  • Brittle: 3,788
  • Scorch: 670
  • Sap: 1,850

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeLightningBowSanctum


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 534–801
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


75% of Physical Damage Converted to Lightning Damage
Deals 30% less Damage
arrow projectile variation [32]
base sanctum damage [10]
skill can fire arrows [1]
use scaled contact offset [1]

SanctumGuardConeArrowLightning


Triggerable, Attack
Base Damage: 534–801
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Cooldown Time: 5 Second


100% of Physical Damage Converted to Lightning Damage
is area damage [1]

SanctumGuardDeceleratingProjectile


Spell, Projectile, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 9 Second


base deal no damage [1]
base is projectile [1]
use scaled contact offset [1]

SanctumGuardDeceleratingProjectileImpact


Triggerable, Attack
Base Damage: 534–801
Critical Strike Chance: 5%
Attack Time: 1.5 Second


60% of Physical Damage Converted to Lightning Damage
Deals 200% more Damage
active skill area of effect radius +% final [-25]
base sanctum damage [20]
is area damage [1]

SSMSanctumLightningVortex


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1.5 Second


alternate minion [621]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]

 

Level 82

  • Life: 171,369
  • Armour: 18,753
  • Evasion: 9,890
  • Energy Shield: 0
  • Damage: 595
  • Accuracy: 499
  • Attack Time: 1.5
  • Experience: 26,012
  • Ailment Threshold: 171,369
  • Chill: 542
  • Shock: 542
  • Brittle: 3,066
  • Scorch: 542
  • Sap: 1,497

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeLightningBowSanctum


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 476–714
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


75% of Physical Damage Converted to Lightning Damage
Deals 30% less Damage
arrow projectile variation [32]
base sanctum damage [10]
skill can fire arrows [1]
use scaled contact offset [1]

SanctumGuardConeArrowLightning


Triggerable, Attack
Base Damage: 476–714
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Cooldown Time: 5 Second


100% of Physical Damage Converted to Lightning Damage
is area damage [1]

SanctumGuardDeceleratingProjectile


Spell, Projectile, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 9 Second


base deal no damage [1]
base is projectile [1]
use scaled contact offset [1]

SanctumGuardDeceleratingProjectileImpact


Triggerable, Attack
Base Damage: 476–714
Critical Strike Chance: 5%
Attack Time: 1.5 Second


60% of Physical Damage Converted to Lightning Damage
Deals 30% more Damage
active skill area of effect radius +% final [-25]
base sanctum damage [20]
is area damage [1]

SSMSanctumLightningVortex


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1.5 Second


alternate minion [621]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]

 

Level 78

  • Life: 109,428
  • Armour: 14,726
  • Evasion: 8,667
  • Energy Shield: 0
  • Damage: 473
  • Accuracy: 428
  • Attack Time: 1.5
  • Experience: 24,754
  • Ailment Threshold: 109,428
  • Chill: 346
  • Shock: 346
  • Brittle: 1,958
  • Scorch: 346
  • Sap: 956

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeLightningBowSanctum


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 378–567
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


75% of Physical Damage Converted to Lightning Damage
Deals 30% less Damage
arrow projectile variation [32]
base sanctum damage [10]
skill can fire arrows [1]
use scaled contact offset [1]

SanctumGuardConeArrowLightning


Triggerable, Attack
Base Damage: 378–567
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Cooldown Time: 5 Second


100% of Physical Damage Converted to Lightning Damage
is area damage [1]

SanctumGuardDeceleratingProjectile


Spell, Projectile, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 9 Second


base deal no damage [1]
base is projectile [1]
use scaled contact offset [1]

SanctumGuardDeceleratingProjectileImpact


Triggerable, Attack
Base Damage: 378–567
Critical Strike Chance: 5%
Attack Time: 1.5 Second


60% of Physical Damage Converted to Lightning Damage
Deals 30% more Damage
active skill area of effect radius +% final [-25]
base sanctum damage [20]
is area damage [1]

SSMSanctumLightningVortex


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1.5 Second


alternate minion [621]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]

 

Level 73

  • Life: 65,114
  • Armour: 10,852
  • Evasion: 7,323
  • Energy Shield: 0
  • Damage: 353
  • Accuracy: 352
  • Attack Time: 1.5
  • Experience: 22,776
  • Ailment Threshold: 65,114
  • Chill: 206
  • Shock: 206
  • Brittle: 1,165
  • Scorch: 206
  • Sap: 569

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeLightningBowSanctum


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 282–423
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


75% of Physical Damage Converted to Lightning Damage
Deals 30% less Damage
arrow projectile variation [32]
base sanctum damage [10]
skill can fire arrows [1]
use scaled contact offset [1]

SanctumGuardConeArrowLightning


Triggerable, Attack
Base Damage: 282–423
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Cooldown Time: 5 Second


100% of Physical Damage Converted to Lightning Damage
is area damage [1]

SanctumGuardDeceleratingProjectile


Spell, Projectile, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 9 Second


base deal no damage [1]
base is projectile [1]
use scaled contact offset [1]

SanctumGuardDeceleratingProjectileImpact


Triggerable, Attack
Base Damage: 282–423
Critical Strike Chance: 5%
Attack Time: 1.5 Second


60% of Physical Damage Converted to Lightning Damage
Deals 30% more Damage
active skill area of effect radius +% final [-25]
base sanctum damage [20]
is area damage [1]

SSMSanctumLightningVortex


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1.5 Second


alternate minion [621]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]

 

Level 68

  • Life: 38,600
  • Armour: 7,965
  • Evasion: 6,161
  • Energy Shield: 0
  • Damage: 261
  • Accuracy: 290
  • Attack Time: 1.5
  • Experience: 20,510
  • Ailment Threshold: 38,600
  • Chill: 122
  • Shock: 122
  • Brittle: 691
  • Scorch: 122
  • Sap: 337

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeLightningBowSanctum


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 209–314
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


75% of Physical Damage Converted to Lightning Damage
Deals 30% less Damage
arrow projectile variation [32]
base sanctum damage [10]
skill can fire arrows [1]
use scaled contact offset [1]

SanctumGuardConeArrowLightning


Triggerable, Attack
Base Damage: 209–314
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Cooldown Time: 5 Second


100% of Physical Damage Converted to Lightning Damage
is area damage [1]

SanctumGuardDeceleratingProjectile


Spell, Projectile, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 9 Second


base deal no damage [1]
base is projectile [1]
use scaled contact offset [1]

SanctumGuardDeceleratingProjectileImpact


Triggerable, Attack
Base Damage: 209–314
Critical Strike Chance: 5%
Attack Time: 1.5 Second


60% of Physical Damage Converted to Lightning Damage
Deals 30% more Damage
active skill area of effect radius +% final [-25]
base sanctum damage [20]
is area damage [1]

SSMSanctumLightningVortex


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1.5 Second


alternate minion [621]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]

 

Path of Exile Guides & Tips