Azure Assassin Rarity: Unique
Spectre |
N |
Mod |
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Tags |
fast_movement, human, humanoid, not_int, ranged, red_blood |
- Life: 600%
- Armour: +30%
- Evasion: +30%
- Ailment Threshold: 600%
- Resistance: (Resists Fire: 30) (Resists Cold: 30) (Resists Lightning: 30) (Resists Chaos: 20)
- Damage: 70%
- Accuracy: 100%
- Critical Strike Chance: +5%
- Critical Strike Multiplier: +130%
- Attack Distance: 6 ~ 58
- Attack Time: 1.5 Second
- Damage Spread: ±20%
- Experience: 200%
- Model Size: 110%
- Type: SanctumGuard10
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Level 84
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
- Life: 211,770
- Armour: 21,145
- Evasion: 10,556
- Energy Shield: 0
- Damage: 667
- Accuracy: 538
- Attack Time: 1.5
- Experience: 26,500
- Ailment Threshold: 211,770
- Chill: 670
- Shock: 670
- Brittle: 3,788
- Scorch: 670
- Sap: 1,850
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeLightningBowSanctum
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 534–801
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
75% of Physical Damage Converted to Lightning Damage
Deals 30% less Damage
arrow projectile variation [32]
base sanctum damage [10]
skill can fire arrows [1]
use scaled contact offset [1] |
SanctumGuardConeArrowLightning
Triggerable, Attack
Base Damage: 534–801
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Cooldown Time: 5 Second
100% of Physical Damage Converted to Lightning Damage
is area damage [1] |
SanctumGuardDeceleratingProjectile
Spell, Projectile, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 9 Second
base deal no damage [1]
base is projectile [1]
use scaled contact offset [1] |
SanctumGuardDeceleratingProjectileImpact
Triggerable, Attack
Base Damage: 534–801
Critical Strike Chance: 5%
Attack Time: 1.5 Second
60% of Physical Damage Converted to Lightning Damage
Deals 200% more Damage
active skill area of effect radius +% final [-25]
base sanctum damage [20]
is area damage [1] |
SSMSanctumLightningVortex
Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1.5 Second
alternate minion [621]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1] |
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Level 82
- Life: 171,369
- Armour: 18,753
- Evasion: 9,890
- Energy Shield: 0
- Damage: 595
- Accuracy: 499
- Attack Time: 1.5
- Experience: 26,012
- Ailment Threshold: 171,369
- Chill: 542
- Shock: 542
- Brittle: 3,066
- Scorch: 542
- Sap: 1,497
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeLightningBowSanctum
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 476–714
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
75% of Physical Damage Converted to Lightning Damage
Deals 30% less Damage
arrow projectile variation [32]
base sanctum damage [10]
skill can fire arrows [1]
use scaled contact offset [1] |
SanctumGuardConeArrowLightning
Triggerable, Attack
Base Damage: 476–714
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Cooldown Time: 5 Second
100% of Physical Damage Converted to Lightning Damage
is area damage [1] |
SanctumGuardDeceleratingProjectile
Spell, Projectile, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 9 Second
base deal no damage [1]
base is projectile [1]
use scaled contact offset [1] |
SanctumGuardDeceleratingProjectileImpact
Triggerable, Attack
Base Damage: 476–714
Critical Strike Chance: 5%
Attack Time: 1.5 Second
60% of Physical Damage Converted to Lightning Damage
Deals 30% more Damage
active skill area of effect radius +% final [-25]
base sanctum damage [20]
is area damage [1] |
SSMSanctumLightningVortex
Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1.5 Second
alternate minion [621]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1] |
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Level 78
- Life: 109,428
- Armour: 14,726
- Evasion: 8,667
- Energy Shield: 0
- Damage: 473
- Accuracy: 428
- Attack Time: 1.5
- Experience: 24,754
- Ailment Threshold: 109,428
- Chill: 346
- Shock: 346
- Brittle: 1,958
- Scorch: 346
- Sap: 956
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeLightningBowSanctum
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 378–567
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
75% of Physical Damage Converted to Lightning Damage
Deals 30% less Damage
arrow projectile variation [32]
base sanctum damage [10]
skill can fire arrows [1]
use scaled contact offset [1] |
SanctumGuardConeArrowLightning
Triggerable, Attack
Base Damage: 378–567
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Cooldown Time: 5 Second
100% of Physical Damage Converted to Lightning Damage
is area damage [1] |
SanctumGuardDeceleratingProjectile
Spell, Projectile, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 9 Second
base deal no damage [1]
base is projectile [1]
use scaled contact offset [1] |
SanctumGuardDeceleratingProjectileImpact
Triggerable, Attack
Base Damage: 378–567
Critical Strike Chance: 5%
Attack Time: 1.5 Second
60% of Physical Damage Converted to Lightning Damage
Deals 30% more Damage
active skill area of effect radius +% final [-25]
base sanctum damage [20]
is area damage [1] |
SSMSanctumLightningVortex
Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1.5 Second
alternate minion [621]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1] |
|
Level 73
- Life: 65,114
- Armour: 10,852
- Evasion: 7,323
- Energy Shield: 0
- Damage: 353
- Accuracy: 352
- Attack Time: 1.5
- Experience: 22,776
- Ailment Threshold: 65,114
- Chill: 206
- Shock: 206
- Brittle: 1,165
- Scorch: 206
- Sap: 569
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeLightningBowSanctum
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 282–423
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
75% of Physical Damage Converted to Lightning Damage
Deals 30% less Damage
arrow projectile variation [32]
base sanctum damage [10]
skill can fire arrows [1]
use scaled contact offset [1] |
SanctumGuardConeArrowLightning
Triggerable, Attack
Base Damage: 282–423
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Cooldown Time: 5 Second
100% of Physical Damage Converted to Lightning Damage
is area damage [1] |
SanctumGuardDeceleratingProjectile
Spell, Projectile, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 9 Second
base deal no damage [1]
base is projectile [1]
use scaled contact offset [1] |
SanctumGuardDeceleratingProjectileImpact
Triggerable, Attack
Base Damage: 282–423
Critical Strike Chance: 5%
Attack Time: 1.5 Second
60% of Physical Damage Converted to Lightning Damage
Deals 30% more Damage
active skill area of effect radius +% final [-25]
base sanctum damage [20]
is area damage [1] |
SSMSanctumLightningVortex
Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1.5 Second
alternate minion [621]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1] |
|
Level 68
- Life: 38,600
- Armour: 7,965
- Evasion: 6,161
- Energy Shield: 0
- Damage: 261
- Accuracy: 290
- Attack Time: 1.5
- Experience: 20,510
- Ailment Threshold: 38,600
- Chill: 122
- Shock: 122
- Brittle: 691
- Scorch: 122
- Sap: 337
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeLightningBowSanctum
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 209–314
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
75% of Physical Damage Converted to Lightning Damage
Deals 30% less Damage
arrow projectile variation [32]
base sanctum damage [10]
skill can fire arrows [1]
use scaled contact offset [1] |
SanctumGuardConeArrowLightning
Triggerable, Attack
Base Damage: 209–314
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Cooldown Time: 5 Second
100% of Physical Damage Converted to Lightning Damage
is area damage [1] |
SanctumGuardDeceleratingProjectile
Spell, Projectile, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 9 Second
base deal no damage [1]
base is projectile [1]
use scaled contact offset [1] |
SanctumGuardDeceleratingProjectileImpact
Triggerable, Attack
Base Damage: 209–314
Critical Strike Chance: 5%
Attack Time: 1.5 Second
60% of Physical Damage Converted to Lightning Damage
Deals 30% more Damage
active skill area of effect radius +% final [-25]
base sanctum damage [20]
is area damage [1] |
SSMSanctumLightningVortex
Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1.5 Second
alternate minion [621]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1] |
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