PoE Obsidian Sentinel

Obsidian Sentinel Rarity: Unique

Spectre N
Mod
Tags bludgeoning_weapon, fast_movement, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, melee, not_dex, physical_affinity, red_blood
  • Life: 600%
  • Energy Shield From Life: 50%
  • Armour: +50%
  • Ailment Threshold: 600%
  • Resistance: (Resists Fire: 30) (Resists Cold: 30) (Resists Lightning: 30) (Resists Chaos: 20)
  • Damage: 80%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 6 ~ 12
  • Attack Time: 1.995 Second
  • Damage Spread: ±20%
  • Experience: 200%
  • Model Size: 110%
  • Type: SanctumGuard2

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Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 211,770
  • Armour: 24,398
  • Evasion: 8,120
  • Energy Shield: 8,133
  • Damage: 763
  • Accuracy: 538
  • Attack Time: 1.995
  • Experience: 26,500
  • Ailment Threshold: 211,770
  • Chill: 670
  • Shock: 670
  • Brittle: 3,788
  • Scorch: 670
  • Sap: 1,850

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedSanctumGuard


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 610–915
Critical Strike Chance: 5%
Attack Time: 1.995 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
base sanctum damage [15]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

SanctumElreonConsecratedPath


Melee, Attack, Area, Movement, Triggerable, Damage, Duration, Fire, Slam, Totemable
Consecrated Path
Base Damage: 610–915
Critical Strike Chance: 5%
Attack Damage: 120%
Attack Time: 1.995 Second
Cooldown Time: 2 Second


Slams the ground at a targeted location. If an enemy is near where you target, you”ll teleport to it from a short distance away, slam, and create an area of consecrated ground. Can”t be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.


Deals 20% more Attack Damage
75% of Physical Damage Converted to Fire Damage
base sanctum damage [30]
ground consecration art variation [1]
is area damage [1]

SanctumElreonSmite


Triggerable, Attack
Base Damage: 610–915
Critical Strike Chance: 5%
Attack Damage: 50%
Attack Damage: 50%
Attack Time: 1.995 Second


75% of Physical Damage Converted to Lightning Damage
Deals 50% less Attack Damage
base sanctum damage [12]
is area damage [1]

GTSanctumSmiteCascade


Triggerable
Cooldown Time: 8 Second

GASanctumFireQuakeInitialImpact


Triggerable, Attack
Base Damage: 610–915
Critical Strike Chance: 5%
Attack Time: 1.995 Second
Cooldown Time: 10 Second


50% of Physical Damage Converted to Fire Damage
base sanctum damage [20]
is area damage [1]

SSMSanctumUnholyRelic


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Cooldown Time: 8 Second


alternate minion [620]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [-30]
summoned monsters are minions [1]

Level 82

  • Life: 171,369
  • Armour: 21,638
  • Evasion: 7,608
  • Energy Shield: 7,213
  • Damage: 680
  • Accuracy: 499
  • Attack Time: 1.995
  • Experience: 26,012
  • Ailment Threshold: 171,369
  • Chill: 542
  • Shock: 542
  • Brittle: 3,066
  • Scorch: 542
  • Sap: 1,497

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedSanctumGuard


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 544–816
Critical Strike Chance: 5%
Attack Time: 1.995 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
base sanctum damage [15]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

SanctumElreonConsecratedPath


Melee, Attack, Area, Movement, Triggerable, Damage, Duration, Fire, Slam, Totemable
Consecrated Path
Base Damage: 544–816
Critical Strike Chance: 5%
Attack Damage: 120%
Attack Time: 1.995 Second
Cooldown Time: 2 Second


Slams the ground at a targeted location. If an enemy is near where you target, you”ll teleport to it from a short distance away, slam, and create an area of consecrated ground. Can”t be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.


Deals 20% more Attack Damage
75% of Physical Damage Converted to Fire Damage
base sanctum damage [30]
ground consecration art variation [1]
is area damage [1]

SanctumElreonSmite


Triggerable, Attack
Base Damage: 544–816
Critical Strike Chance: 5%
Attack Damage: 50%
Attack Damage: 50%
Attack Time: 1.995 Second


75% of Physical Damage Converted to Lightning Damage
Deals 50% less Attack Damage
base sanctum damage [12]
is area damage [1]

GTSanctumSmiteCascade


Triggerable
Cooldown Time: 8 Second

GASanctumFireQuakeInitialImpact


Triggerable, Attack
Base Damage: 544–816
Critical Strike Chance: 5%
Attack Time: 1.995 Second
Cooldown Time: 10 Second


50% of Physical Damage Converted to Fire Damage
base sanctum damage [20]
is area damage [1]

SSMSanctumUnholyRelic


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Cooldown Time: 8 Second


alternate minion [620]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [-30]
summoned monsters are minions [1]

Level 78

  • Life: 109,428
  • Armour: 16,992
  • Evasion: 6,667
  • Energy Shield: 5,664
  • Damage: 540
  • Accuracy: 428
  • Attack Time: 1.995
  • Experience: 24,754
  • Ailment Threshold: 109,428
  • Chill: 346
  • Shock: 346
  • Brittle: 1,958
  • Scorch: 346
  • Sap: 956

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedSanctumGuard


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 432–648
Critical Strike Chance: 5%
Attack Time: 1.995 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
base sanctum damage [15]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

SanctumElreonConsecratedPath


Melee, Attack, Area, Movement, Triggerable, Damage, Duration, Fire, Slam, Totemable
Consecrated Path
Base Damage: 432–648
Critical Strike Chance: 5%
Attack Damage: 120%
Attack Time: 1.995 Second
Cooldown Time: 2 Second


Slams the ground at a targeted location. If an enemy is near where you target, you”ll teleport to it from a short distance away, slam, and create an area of consecrated ground. Can”t be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.


Deals 20% more Attack Damage
75% of Physical Damage Converted to Fire Damage
base sanctum damage [30]
ground consecration art variation [1]
is area damage [1]

SanctumElreonSmite


Triggerable, Attack
Base Damage: 432–648
Critical Strike Chance: 5%
Attack Damage: 50%
Attack Damage: 50%
Attack Time: 1.995 Second


75% of Physical Damage Converted to Lightning Damage
Deals 50% less Attack Damage
base sanctum damage [12]
is area damage [1]

GTSanctumSmiteCascade


Triggerable
Cooldown Time: 8 Second

GASanctumFireQuakeInitialImpact


Triggerable, Attack
Base Damage: 432–648
Critical Strike Chance: 5%
Attack Time: 1.995 Second
Cooldown Time: 10 Second


50% of Physical Damage Converted to Fire Damage
base sanctum damage [20]
is area damage [1]

SSMSanctumUnholyRelic


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Cooldown Time: 8 Second


alternate minion [620]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [-30]
summoned monsters are minions [1]

Level 73

  • Life: 65,114
  • Armour: 12,522
  • Evasion: 5,633
  • Energy Shield: 4,174
  • Damage: 403
  • Accuracy: 352
  • Attack Time: 1.995
  • Experience: 22,776
  • Ailment Threshold: 65,114
  • Chill: 206
  • Shock: 206
  • Brittle: 1,165
  • Scorch: 206
  • Sap: 569

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedSanctumGuard


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 322–483
Critical Strike Chance: 5%
Attack Time: 1.995 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
base sanctum damage [15]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

SanctumElreonConsecratedPath


Melee, Attack, Area, Movement, Triggerable, Damage, Duration, Fire, Slam, Totemable
Consecrated Path
Base Damage: 322–483
Critical Strike Chance: 5%
Attack Damage: 120%
Attack Time: 1.995 Second
Cooldown Time: 2 Second


Slams the ground at a targeted location. If an enemy is near where you target, you”ll teleport to it from a short distance away, slam, and create an area of consecrated ground. Can”t be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.


Deals 20% more Attack Damage
75% of Physical Damage Converted to Fire Damage
base sanctum damage [30]
ground consecration art variation [1]
is area damage [1]

SanctumElreonSmite


Triggerable, Attack
Base Damage: 322–483
Critical Strike Chance: 5%
Attack Damage: 50%
Attack Damage: 50%
Attack Time: 1.995 Second


75% of Physical Damage Converted to Lightning Damage
Deals 50% less Attack Damage
base sanctum damage [12]
is area damage [1]

GTSanctumSmiteCascade


Triggerable
Cooldown Time: 8 Second

GASanctumFireQuakeInitialImpact


Triggerable, Attack
Base Damage: 322–483
Critical Strike Chance: 5%
Attack Time: 1.995 Second
Cooldown Time: 10 Second


50% of Physical Damage Converted to Fire Damage
base sanctum damage [20]
is area damage [1]

SSMSanctumUnholyRelic


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Cooldown Time: 8 Second


alternate minion [620]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [-30]
summoned monsters are minions [1]

Level 68

  • Life: 38,600
  • Armour: 9,191
  • Evasion: 4,739
  • Energy Shield: 3,064
  • Damage: 299
  • Accuracy: 290
  • Attack Time: 1.995
  • Experience: 20,510
  • Ailment Threshold: 38,600
  • Chill: 122
  • Shock: 122
  • Brittle: 691
  • Scorch: 122
  • Sap: 337

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedSanctumGuard


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 239–359
Critical Strike Chance: 5%
Attack Time: 1.995 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
base sanctum damage [15]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

SanctumElreonConsecratedPath


Melee, Attack, Area, Movement, Triggerable, Damage, Duration, Fire, Slam, Totemable
Consecrated Path
Base Damage: 239–359
Critical Strike Chance: 5%
Attack Damage: 120%
Attack Time: 1.995 Second
Cooldown Time: 2 Second


Slams the ground at a targeted location. If an enemy is near where you target, you”ll teleport to it from a short distance away, slam, and create an area of consecrated ground. Can”t be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.


Deals 20% more Attack Damage
75% of Physical Damage Converted to Fire Damage
base sanctum damage [30]
ground consecration art variation [1]
is area damage [1]

SanctumElreonSmite


Triggerable, Attack
Base Damage: 239–359
Critical Strike Chance: 5%
Attack Damage: 50%
Attack Damage: 50%
Attack Time: 1.995 Second


75% of Physical Damage Converted to Lightning Damage
Deals 50% less Attack Damage
base sanctum damage [12]
is area damage [1]

GTSanctumSmiteCascade


Triggerable
Cooldown Time: 8 Second

GASanctumFireQuakeInitialImpact


Triggerable, Attack
Base Damage: 239–359
Critical Strike Chance: 5%
Attack Time: 1.995 Second
Cooldown Time: 10 Second


50% of Physical Damage Converted to Fire Damage
base sanctum damage [20]
is area damage [1]

SSMSanctumUnholyRelic


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Cooldown Time: 8 Second


alternate minion [620]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [-30]
summoned monsters are minions [1]

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