Assassin’s Mark PoE 3.12

Assassin’s Mark Assassin’s Mark curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.

It requires Level 24, 25 Dex, 37 Int. Tag: Spell, Duration, Curse, Mark. Mana Cost: (16-34), Cast Time: 0.50 sec.

  • Base duration is (6.00-10.00) seconds
  • Cursed enemies have a 100% chance to grant a Power Charge when slain
  • Hits against Cursed Enemies have +1.5% to Critical Strike Chance
  • Hits against Cursed Enemies have +(30-50)% to Critical Strike Multiplier
  • Cursed enemies grant (65-623) Life when Killed
  • Cursed enemies grant (25-82) Mana when Killed

Support Gems

Assassin's Mark Gem

Assassin’s Mark Assassin’s Mark Gem(Level 21)

Assassin's Mark Build

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How to get Assassin’s Mark?

It is now offered to the Shadow and Ranger for completing Lost in Love quest(Act 3), and can be purchased from Clarissa by the Duelist and Scion.

Alternate Quality

Default
  • Cursed Enemies have a 5% chance to grant a Power Charge when Hit
Alternate Quality 1
  • Cursed enemies take 4% increased Damage
Alternate Quality 2
  • Hits against Cursed Enemies have +0.2% to Critical Strike Chance

List of helmet enchantment mods

Name Labyrinth Stats Spawn Weighting
Enchantment Assassins Mark Curse Effect 1 Merciless Labyrinth 20% increased Assassin's Mark Curse Effect helmet 100
default 0
Enchantment Assassins Mark Curse Effect 2 Eternal Labyrinth 30% increased Assassin's Mark Curse Effect helmet 100
default 0
Enchantment Assassins Mark Duration 1 Merciless Labyrinth 30% increased Assassin's Mark Duration helmet 100
default 0
Enchantment Assassins Mark Duration 2 Eternal Labyrinth 45% increased Assassin's Mark Duration helmet 100
default 0

Assassin’s Mark Reworks 3.12

Enemies afflicted with Assassin’s Mark will always grant a power charge and significant amount of life and mana when slain.

  • No longer causes cursed enemies to take increased extra damage from critical strikes.
  • Cursed enemies now have a 100% chance to grant a power charge when slain.
  • Hits against cursed enemies now have +1.5% to critical strike chance at all gem levels.
  • Hits against cursed enemies now have +30% to critical strike multiplier at gem level 1, up to +49% at gem level 20.
  • Cursed enemies now grant 65 life when killed at gem level 1, up to 600 at gem level 20.
  • Cursed enemies now grant 25 mana when killed at gem level 1, up to 80 at gem level 20.
  • Now causes cursed enemies to have a 1% chance to grant a power charge when hit per 4% gem quality (from 1% chance to grant a power charge when slain per 2% gem quality).

Related PoE Currency, Gem, Skills Build Guide