The Delirium league and Hardcore Delirium league are current challenge leagues. They have launched on March 13, 2020 (UTC) or March 14 New Zealand local time.
In this league, each area contains a Mirror of Delirium. When you pass through the mirror, it creates a fog of Delirium that spawns new enemies and makes existing enemies tougher, including unique enemies and bosses. The fog will continue to spread out; the deeper you venture out, the stronger enemies get. Enemies within the Delirium can drop Delirium Orbs, which add a layer of Delirium to the entire map while adding rewards, and splinters that combine into a gateway to the Simulacrum, the heart of Delirium. Enemies in the Delirium can also drop Cluster Jewels, which are socketed in the outermost sockets in the passive skill tree to create an entire cluster of passive skills and can be modified to grant different passive skills.
All characters, currency items and stashes will be moved to Standard league and Hardcore league respectively when the leagues end. Characters that die in the Hardcore Delirium league are immediately moved to the permanent Standard league.
The following Uniques are introduced from PoE Delirium League.
Item | Base Item | Drop Level | Stats | |
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1 | Adds Lone Messenger | |
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1 | Adds Disciple of Kitava | |
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1 | Adds 4 Passive Skills Added Small Passive Skills grant Nothing
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1 | Adds Nature’s Patience | |
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1 | Adds Hollow Palm Technique | |
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1 | Adds Veteran’s Awareness | |
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1 | Adds Secrets of Suffering | |
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1 | Adds Kineticism | |
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1 | Adds 3 Jewel Socket Passive Skills
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Sinner Tricorne | 64 | Grants Level 20 Snipe Skill Socketed Non-Channelling Bow Skills are Triggered by Snipe Socketed Triggered Bow Skills deal 33% less Damage +(350-500) to Accuracy Rating +(350-500) to Evasion Rating (7-10)% chance to Dodge Attack Hits while Channelling (7-10)% chance to Dodge Spell Hits while Channelling |
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Glorious Plate | 68 | (25-40)% increased Melee Damage +(60-90) to maximum Life You can have two different Banners at the same time Banners you are carrying gain 1 Stage on Melee Hit, up to 5 per second ![]() ![]() ![]() |
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Carnal Mitts | Requires Level 50, 39 Dex, 39 Int | +(50-70) to maximum Energy Shield +(15-20)% to Cold and Lightning Resistances (20-30)% chance to Sap Enemies in Chilling Areas Enemies in your Chilling Areas take (25-35)% increased Lightning Damage (15-20)% increased Effect of Non-Damaging Ailments |
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Unset Ring | Requires Level 52 | Has 1 Socket +3 to Level of Socketed Curse Gems +(20-30)% to Cold Resistance +(20-30)% to Lightning Resistance Left Ring Slot: Your Chilling Skitterbot’s Aura applies Socketed Curse instead Right Ring Slot: Your Shocking Skitterbot’s Aura applies Socketed Curse instead |
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Two-Toned Boots | Requires Level 70, 62 Str, 62 Int | Quality: +20% Armour: 151 Energy Shield: 28 +(8-12)% to Fire and Lightning Resistances Grants Level 1 Embrace Madness Skill 30% increased Movement Speed (20-40)% increased Effect of Non-Damaging Ailments You have Igniting, Chilling and Shocking Conflux while affected by Glorious Madness Immune to Elemental Ailments while affected by Glorious Madness |
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Two-Toned Boots | Requires Level 70, 62 Str, 62 Int | Quality: +20% Armour: (340-529) Evasion: (340-529) +(8-12)% to Fire and Cold Resistances Grants Level 1 Embrace Madness Skill (150-300)% increased Armour and Evasion 30% increased Movement Speed 20% chance to deal Double Damage while affected by Glorious Madness 60% increased Effect of ![]() |
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Two-Toned Boots | Requires Level 70, 62 Str, 62 Int | Quality: +20% Evasion: 151 Energy Shield: 28 +(8-12)% to Cold and Lightning Resistances Grants Level 1 Embrace Madness Skill (20-40)% increased Chaos Damage 30% increased Movement Speed All Damage inflicts ![]() Enemies you Kill while affected by Glorious Madness have a 40% chance to Explode, dealing a quarter of their Life as Chaos Damage |
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Prismatic Jewel | This Jewel’s Socket has 25% increased effect per Allocated Passive Skill between it and your Class’ starting location <Random modifier> <Random modifier> Corrupted |
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Courtyard Map | Map Level: 71, Map Tier: 4 | Item Quantity: (+100%-+150%)![]() Monster Pack Size: (+30%-+50%) 20% more Monster Life Monsters cannot be Shocked 20% increased Monster Damage +35% Monster Lightning Resistance Monsters deal 35% extra Physical Damage as Lightning |
Note this does not include simple rebalancing. Look at the 3.10 patch notes for full details
These following items are introduced to the Delirium leagues:
Item | Help Text |
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Right click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item. Shift click to unstack. |
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Right click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item. Shift click to unstack. |
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Right click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item. Shift click to unstack. |
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Right click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item. Shift click to unstack. |
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Right click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item. Shift click to unstack. |
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Right click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item. Shift click to unstack. |
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Right click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item. Shift click to unstack. |
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Right click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item. Shift click to unstack. |
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Right click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item. Shift click to unstack. |
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Right click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item. Shift click to unstack. |
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Right click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item. Shift click to unstack. |
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Right click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item. Shift click to unstack. |
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Right click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item. Shift click to unstack. |
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Right click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item. Shift click to unstack. |
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Right click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item. Shift click to unstack. |
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Place into an allocated Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. |
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Place into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. |
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Right click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item. Shift click to unstack. |
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Right click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item. Shift click to unstack. |
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Right click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item. Shift click to unstack. |
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Open a Delirium portal by using this item in a personal Map Device. Can only be used once. |
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Combine 300 Splinters to create a ![]() Shift click to unstack. |
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Right click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item. Shift click to unstack. |
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Right click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item. Shift click to unstack. |
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Place into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. |
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Right click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item. Shift click to unstack. |
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Right click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item. Shift click to unstack. |
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Right click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item. Shift click to unstack. |