PoE Guard Captain

Guard Captain Rarity: Unique

Spectre Y
Area The City of Sarn
Mod 40% increased Armour
Tags has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, very_slow_movement
  • Life: 240%
  • Armour: +40%
  • Ailment Threshold: 240%
  • Resistance: (Resists Fire: 37) (Resists Cold: 37) (Resists Lightning: 37) (Resists Chaos: 0)
  • Damage: 225%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 6 ~ 10
  • Attack Time: 1.245 Second
  • Damage Spread: ±20%
  • Experience: 150%
  • Model Size: 100%
  • Type: AxisLieutenant

Guard Captain PoE

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Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 84,708
  • Armour: 22,771
  • Evasion: 8,120
  • Energy Shield: 0
  • Damage: 2,145
  • Accuracy: 538
  • Attack Time: 1.245
  • Experience: 19,875
  • Ailment Threshold: 84,708
  • Chill: 268
  • Shock: 268
  • Brittle: 1,515
  • Scorch: 268
  • Sap: 740

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedUnique


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1716–2574
Critical Strike Chance: 5%
Attack Time: 1.245 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MonsterCleaveWithEffect


Attack, Area, Multistrikeable, Melee, ThresholdJewelArea, Physical
Cleave
Base Damage: 1716–2574
Critical Strike Chance: 5%
Attack Time: 1.245 Second


The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.


When Dual Wielding, Deals 60% Damage from each Weapon combined
31% increased Physical Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
skill double hits when dual wielding [1]

DoubleStrikeMeleeAtAnimationSpeedUnique


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1716–2574
Critical Strike Chance: 5%
Attack Time: 1.245 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

 

Level 82

  • Life: 68,548
  • Armour: 20,195
  • Evasion: 7,608
  • Energy Shield: 0
  • Damage: 1,913
  • Accuracy: 499
  • Attack Time: 1.245
  • Experience: 19,509
  • Ailment Threshold: 68,548
  • Chill: 217
  • Shock: 217
  • Brittle: 1,226
  • Scorch: 217
  • Sap: 599

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedUnique


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1531–2296
Critical Strike Chance: 5%
Attack Time: 1.245 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MonsterCleaveWithEffect


Attack, Area, Multistrikeable, Melee, ThresholdJewelArea, Physical
Cleave
Base Damage: 1531–2296
Critical Strike Chance: 5%
Attack Time: 1.245 Second


The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.


When Dual Wielding, Deals 60% Damage from each Weapon combined
31% increased Physical Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
skill double hits when dual wielding [1]

DoubleStrikeMeleeAtAnimationSpeedUnique


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1531–2296
Critical Strike Chance: 5%
Attack Time: 1.245 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

 

Level 78

  • Life: 43,771
  • Armour: 15,859
  • Evasion: 6,667
  • Energy Shield: 0
  • Damage: 1,519
  • Accuracy: 428
  • Attack Time: 1.245
  • Experience: 18,566
  • Ailment Threshold: 43,771
  • Chill: 138
  • Shock: 138
  • Brittle: 783
  • Scorch: 138
  • Sap: 382

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedUnique


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1215–1823
Critical Strike Chance: 5%
Attack Time: 1.245 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MonsterCleaveWithEffect


Attack, Area, Multistrikeable, Melee, ThresholdJewelArea, Physical
Cleave
Base Damage: 1215–1823
Critical Strike Chance: 5%
Attack Time: 1.245 Second


The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.


When Dual Wielding, Deals 60% Damage from each Weapon combined
31% increased Physical Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
skill double hits when dual wielding [1]

DoubleStrikeMeleeAtAnimationSpeedUnique


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1215–1823
Critical Strike Chance: 5%
Attack Time: 1.245 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

 

Level 73

  • Life: 26,046
  • Armour: 11,687
  • Evasion: 5,633
  • Energy Shield: 0
  • Damage: 1,133
  • Accuracy: 352
  • Attack Time: 1.245
  • Experience: 17,082
  • Ailment Threshold: 26,046
  • Chill: 82
  • Shock: 82
  • Brittle: 466
  • Scorch: 82
  • Sap: 228

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedUnique


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 906–1360
Critical Strike Chance: 5%
Attack Time: 1.245 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MonsterCleaveWithEffect


Attack, Area, Multistrikeable, Melee, ThresholdJewelArea, Physical
Cleave
Base Damage: 906–1360
Critical Strike Chance: 5%
Attack Time: 1.245 Second


The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.


When Dual Wielding, Deals 60% Damage from each Weapon combined
31% increased Physical Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
skill double hits when dual wielding [1]

DoubleStrikeMeleeAtAnimationSpeedUnique


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 906–1360
Critical Strike Chance: 5%
Attack Time: 1.245 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

 

Level 68

  • Life: 15,440
  • Armour: 8,578
  • Evasion: 4,739
  • Energy Shield: 0
  • Damage: 840
  • Accuracy: 290
  • Attack Time: 1.245
  • Experience: 15,383
  • Ailment Threshold: 15,440
  • Chill: 49
  • Shock: 49
  • Brittle: 276
  • Scorch: 49
  • Sap: 135

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedUnique


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 672–1009
Critical Strike Chance: 5%
Attack Time: 1.245 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MonsterCleaveWithEffect


Attack, Area, Multistrikeable, Melee, ThresholdJewelArea, Physical
Cleave
Base Damage: 672–1009
Critical Strike Chance: 5%
Attack Time: 1.245 Second


The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.


When Dual Wielding, Deals 60% Damage from each Weapon combined
31% increased Physical Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
skill double hits when dual wielding [1]

DoubleStrikeMeleeAtAnimationSpeedUnique


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 672–1009
Critical Strike Chance: 5%
Attack Time: 1.245 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

 

Level 23

  • Life: 641
  • Armour: 374
  • Evasion: 677
  • Energy Shield: 0
  • Damage: 67
  • Accuracy: 43
  • Attack Time: 1.245
  • Experience: 1,520
  • Ailment Threshold: 641
  • Chill: 2
  • Shock: 2
  • Brittle: 11
  • Scorch: 2
  • Sap: 6

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedUnique


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 54–81
Critical Strike Chance: 5%
Attack Time: 1.245 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MonsterCleaveWithEffect


Attack, Area, Multistrikeable, Melee, ThresholdJewelArea, Physical
Cleave
Base Damage: 54–81
Critical Strike Chance: 5%
Attack Time: 1.245 Second


The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.


When Dual Wielding, Deals 60% Damage from each Weapon combined
31% increased Physical Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
skill double hits when dual wielding [1]

DoubleStrikeMeleeAtAnimationSpeedUnique


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 54–81
Critical Strike Chance: 5%
Attack Time: 1.245 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

 

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