PoE Security Ranger

Security Ranger Rarity: Unique

Spectre Y
Spectre Override Metadata/Monsters/LeagueHeist/Military/MilitaryRanged1_Spectre
Mod monster no map drops [1]

stance movement speed +% final [-64]
stance movement speed +% final [-18]

Tags has_bow, human, humanoid, light_armour, lightning_affinity, military, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement
  • Life: 220%
  • Armour: +50%
  • Evasion: +50%
  • Ailment Threshold: 220%
  • Resistance: (Resists Fire: 0) (Resists Cold: 0) (Resists Lightning: 40) (Resists Chaos: 0)
  • Damage: 140%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 6 ~ 60
  • Attack Time: 1.5 Second
  • Damage Spread: ±20%
  • Experience: 100%
  • Model Size: 100%
  • Type: HeistMilitaryRanged1

Security Ranger PoE

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Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 77,649
  • Armour: 24,398
  • Evasion: 12,180
  • Energy Shield: 0
  • Damage: 1,334
  • Accuracy: 538
  • Attack Time: 1.5
  • Experience: 13,250
  • Ailment Threshold: 77,649
  • Chill: 246
  • Shock: 246
  • Brittle: 1,389
  • Scorch: 246
  • Sap: 678

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeHeistTemplarArrow


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1068–1601
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


arrow projectile variation [28]
projectile uses contact position [1]
skill can fire arrows [1]
use scaled contact offset [1]

DoLiterallyNothing


EGHeistPullLever


Triggerable


skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [-95]

WalkEmergeHeistGuard


walk emerge distance [200]

EASHeistMindControlSuicide


skill cannot be knocked back [1]
skill cannot be stunned [1]

MPWHeistTemplarRangedSnipe


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1068–1601
Critical Strike Chance: 5%
Attack Damage: 175%
Attack Time: 1.5 Second
Cooldown Time: 14 Second


Projectiles Pierce all Targets
50% of Physical Damage Converted to Lightning Damage
Deals 75% more Attack Damage
Deals 60% more Damage
base is projectile [1]
cast time overrides attack duration [1]
maintain projectile direction when using contact position [1]
monster projectile variation [115]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]

GPHeistTemplarRangedSnipe


Triggerable, Channel


Deals 75% more Attack Damage
base is projectile [1]
cast time overrides attack duration [1]
projectile uses contact position [1]
use scaled contact offset [1]

GAHeistMilitaryCrossbowSnipeImpact


Triggerable, Attack
Base Damage: 1068–1601
Critical Strike Chance: 5%
Attack Damage: 175%
Attack Time: 1.5 Second


50% of Physical Damage Converted to Lightning Damage
Deals 75% more Attack Damage
is area damage [1]

ChangeToStance1Heist


skill cannot be interrupted [1]
skill cannot be stunned [1]

 

Level 82

  • Life: 62,835
  • Armour: 21,638
  • Evasion: 11,412
  • Energy Shield: 0
  • Damage: 1,190
  • Accuracy: 499
  • Attack Time: 1.5
  • Experience: 13,006
  • Ailment Threshold: 62,835
  • Chill: 199
  • Shock: 199
  • Brittle: 1,124
  • Scorch: 199
  • Sap: 549

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeHeistTemplarArrow


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 952–1429
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


arrow projectile variation [28]
projectile uses contact position [1]
skill can fire arrows [1]
use scaled contact offset [1]

DoLiterallyNothing


EGHeistPullLever


Triggerable


skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [-95]

WalkEmergeHeistGuard


walk emerge distance [200]

EASHeistMindControlSuicide


skill cannot be knocked back [1]
skill cannot be stunned [1]

MPWHeistTemplarRangedSnipe


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 952–1429
Critical Strike Chance: 5%
Attack Damage: 175%
Attack Time: 1.5 Second
Cooldown Time: 14 Second


Projectiles Pierce all Targets
50% of Physical Damage Converted to Lightning Damage
Deals 75% more Attack Damage
Deals 1% more Damage
base is projectile [1]
cast time overrides attack duration [1]
maintain projectile direction when using contact position [1]
monster projectile variation [115]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]

GPHeistTemplarRangedSnipe


Triggerable, Channel


Deals 75% more Attack Damage
base is projectile [1]
cast time overrides attack duration [1]
projectile uses contact position [1]
use scaled contact offset [1]

GAHeistMilitaryCrossbowSnipeImpact


Triggerable, Attack
Base Damage: 952–1429
Critical Strike Chance: 5%
Attack Damage: 175%
Attack Time: 1.5 Second


50% of Physical Damage Converted to Lightning Damage
Deals 75% more Attack Damage
is area damage [1]

ChangeToStance1Heist


skill cannot be interrupted [1]
skill cannot be stunned [1]

 

Level 78

  • Life: 40,124
  • Armour: 16,992
  • Evasion: 10,001
  • Energy Shield: 0
  • Damage: 945
  • Accuracy: 428
  • Attack Time: 1.5
  • Experience: 12,377
  • Ailment Threshold: 40,124
  • Chill: 127
  • Shock: 127
  • Brittle: 718
  • Scorch: 127
  • Sap: 351

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeHeistTemplarArrow


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 756–1134
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


arrow projectile variation [28]
projectile uses contact position [1]
skill can fire arrows [1]
use scaled contact offset [1]

DoLiterallyNothing


EGHeistPullLever


Triggerable


skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [-95]

WalkEmergeHeistGuard


walk emerge distance [200]

EASHeistMindControlSuicide


skill cannot be knocked back [1]
skill cannot be stunned [1]

MPWHeistTemplarRangedSnipe


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 756–1134
Critical Strike Chance: 5%
Attack Damage: 175%
Attack Time: 1.5 Second
Cooldown Time: 14 Second


Projectiles Pierce all Targets
50% of Physical Damage Converted to Lightning Damage
Deals 75% more Attack Damage
Deals 1% more Damage
base is projectile [1]
cast time overrides attack duration [1]
maintain projectile direction when using contact position [1]
monster projectile variation [115]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]

GPHeistTemplarRangedSnipe


Triggerable, Channel


Deals 75% more Attack Damage
base is projectile [1]
cast time overrides attack duration [1]
projectile uses contact position [1]
use scaled contact offset [1]

GAHeistMilitaryCrossbowSnipeImpact


Triggerable, Attack
Base Damage: 756–1134
Critical Strike Chance: 5%
Attack Damage: 175%
Attack Time: 1.5 Second


50% of Physical Damage Converted to Lightning Damage
Deals 75% more Attack Damage
is area damage [1]

ChangeToStance1Heist


skill cannot be interrupted [1]
skill cannot be stunned [1]

 

Level 73

  • Life: 23,875
  • Armour: 12,522
  • Evasion: 8,450
  • Energy Shield: 0
  • Damage: 705
  • Accuracy: 352
  • Attack Time: 1.5
  • Experience: 11,388
  • Ailment Threshold: 23,875
  • Chill: 75
  • Shock: 75
  • Brittle: 427
  • Scorch: 75
  • Sap: 209

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeHeistTemplarArrow


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 564–846
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


arrow projectile variation [28]
projectile uses contact position [1]
skill can fire arrows [1]
use scaled contact offset [1]

DoLiterallyNothing


EGHeistPullLever


Triggerable


skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [-95]

WalkEmergeHeistGuard


walk emerge distance [200]

EASHeistMindControlSuicide


skill cannot be knocked back [1]
skill cannot be stunned [1]

MPWHeistTemplarRangedSnipe


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 564–846
Critical Strike Chance: 5%
Attack Damage: 175%
Attack Time: 1.5 Second
Cooldown Time: 14 Second


Projectiles Pierce all Targets
50% of Physical Damage Converted to Lightning Damage
Deals 75% more Attack Damage
Deals 1% more Damage
base is projectile [1]
cast time overrides attack duration [1]
maintain projectile direction when using contact position [1]
monster projectile variation [115]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]

GPHeistTemplarRangedSnipe


Triggerable, Channel


Deals 75% more Attack Damage
base is projectile [1]
cast time overrides attack duration [1]
projectile uses contact position [1]
use scaled contact offset [1]

GAHeistMilitaryCrossbowSnipeImpact


Triggerable, Attack
Base Damage: 564–846
Critical Strike Chance: 5%
Attack Damage: 175%
Attack Time: 1.5 Second


50% of Physical Damage Converted to Lightning Damage
Deals 75% more Attack Damage
is area damage [1]

ChangeToStance1Heist


skill cannot be interrupted [1]
skill cannot be stunned [1]

 

Level 68

  • Life: 14,153
  • Armour: 9,191
  • Evasion: 7,109
  • Energy Shield: 0
  • Damage: 523
  • Accuracy: 290
  • Attack Time: 1.5
  • Experience: 10,255
  • Ailment Threshold: 14,153
  • Chill: 45
  • Shock: 45
  • Brittle: 253
  • Scorch: 45
  • Sap: 124

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeHeistTemplarArrow


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 418–628
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


arrow projectile variation [28]
projectile uses contact position [1]
skill can fire arrows [1]
use scaled contact offset [1]

DoLiterallyNothing


EGHeistPullLever


Triggerable


skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [-95]

WalkEmergeHeistGuard


walk emerge distance [200]

EASHeistMindControlSuicide


skill cannot be knocked back [1]
skill cannot be stunned [1]

MPWHeistTemplarRangedSnipe


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 418–628
Critical Strike Chance: 5%
Attack Damage: 175%
Attack Time: 1.5 Second
Cooldown Time: 14 Second


Projectiles Pierce all Targets
50% of Physical Damage Converted to Lightning Damage
Deals 75% more Attack Damage
Deals 1% more Damage
base is projectile [1]
cast time overrides attack duration [1]
maintain projectile direction when using contact position [1]
monster projectile variation [115]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]

GPHeistTemplarRangedSnipe


Triggerable, Channel


Deals 75% more Attack Damage
base is projectile [1]
cast time overrides attack duration [1]
projectile uses contact position [1]
use scaled contact offset [1]

GAHeistMilitaryCrossbowSnipeImpact


Triggerable, Attack
Base Damage: 418–628
Critical Strike Chance: 5%
Attack Damage: 175%
Attack Time: 1.5 Second


50% of Physical Damage Converted to Lightning Damage
Deals 75% more Attack Damage
is area damage [1]

ChangeToStance1Heist


skill cannot be interrupted [1]
skill cannot be stunned [1]

 

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