Security Ranger Rarity: Unique
Spectre |
Y |
Spectre Override |
Metadata/Monsters/LeagueHeist/Military/MilitaryRanged1_Spectre |
Mod |
monster no map drops [1]
stance movement speed +% final [-64]
stance movement speed +% final [-18] |
Tags |
has_bow, human, humanoid, light_armour, lightning_affinity, military, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
- Life: 220%
- Armour: +50%
- Evasion: +50%
- Ailment Threshold: 220%
- Resistance: (Resists Fire: 0) (Resists Cold: 0) (Resists Lightning: 40) (Resists Chaos: 0)
- Damage: 140%
- Accuracy: 100%
- Critical Strike Chance: +5%
- Critical Strike Multiplier: +130%
- Attack Distance: 6 ~ 60
- Attack Time: 1.5 Second
- Damage Spread: ±20%
- Experience: 100%
- Model Size: 100%
- Type: HeistMilitaryRanged1
|
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Level 84
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
- Life: 77,649
- Armour: 24,398
- Evasion: 12,180
- Energy Shield: 0
- Damage: 1,334
- Accuracy: 538
- Attack Time: 1.5
- Experience: 13,250
- Ailment Threshold: 77,649
- Chill: 246
- Shock: 246
- Brittle: 1,389
- Scorch: 246
- Sap: 678
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeHeistTemplarArrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1068–1601
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
arrow projectile variation [28]
projectile uses contact position [1]
skill can fire arrows [1]
use scaled contact offset [1] |
DoLiterallyNothing
|
EGHeistPullLever
Triggerable
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [-95] |
WalkEmergeHeistGuard
walk emerge distance [200] |
EASHeistMindControlSuicide
skill cannot be knocked back [1]
skill cannot be stunned [1] |
MPWHeistTemplarRangedSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1068–1601
Critical Strike Chance: 5%
Attack Damage: 175%
Attack Time: 1.5 Second
Cooldown Time: 14 Second
Projectiles Pierce all Targets
50% of Physical Damage Converted to Lightning Damage
Deals 75% more Attack Damage
Deals 60% more Damage
base is projectile [1]
cast time overrides attack duration [1]
maintain projectile direction when using contact position [1]
monster projectile variation [115]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1] |
GPHeistTemplarRangedSnipe
Triggerable, Channel
Deals 75% more Attack Damage
base is projectile [1]
cast time overrides attack duration [1]
projectile uses contact position [1]
use scaled contact offset [1] |
GAHeistMilitaryCrossbowSnipeImpact
Triggerable, Attack
Base Damage: 1068–1601
Critical Strike Chance: 5%
Attack Damage: 175%
Attack Time: 1.5 Second
50% of Physical Damage Converted to Lightning Damage
Deals 75% more Attack Damage
is area damage [1] |
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1] |
|
Level 82
- Life: 62,835
- Armour: 21,638
- Evasion: 11,412
- Energy Shield: 0
- Damage: 1,190
- Accuracy: 499
- Attack Time: 1.5
- Experience: 13,006
- Ailment Threshold: 62,835
- Chill: 199
- Shock: 199
- Brittle: 1,124
- Scorch: 199
- Sap: 549
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeHeistTemplarArrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 952–1429
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
arrow projectile variation [28]
projectile uses contact position [1]
skill can fire arrows [1]
use scaled contact offset [1] |
DoLiterallyNothing
|
EGHeistPullLever
Triggerable
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [-95] |
WalkEmergeHeistGuard
walk emerge distance [200] |
EASHeistMindControlSuicide
skill cannot be knocked back [1]
skill cannot be stunned [1] |
MPWHeistTemplarRangedSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 952–1429
Critical Strike Chance: 5%
Attack Damage: 175%
Attack Time: 1.5 Second
Cooldown Time: 14 Second
Projectiles Pierce all Targets
50% of Physical Damage Converted to Lightning Damage
Deals 75% more Attack Damage
Deals 1% more Damage
base is projectile [1]
cast time overrides attack duration [1]
maintain projectile direction when using contact position [1]
monster projectile variation [115]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1] |
GPHeistTemplarRangedSnipe
Triggerable, Channel
Deals 75% more Attack Damage
base is projectile [1]
cast time overrides attack duration [1]
projectile uses contact position [1]
use scaled contact offset [1] |
GAHeistMilitaryCrossbowSnipeImpact
Triggerable, Attack
Base Damage: 952–1429
Critical Strike Chance: 5%
Attack Damage: 175%
Attack Time: 1.5 Second
50% of Physical Damage Converted to Lightning Damage
Deals 75% more Attack Damage
is area damage [1] |
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1] |
|
Level 78
- Life: 40,124
- Armour: 16,992
- Evasion: 10,001
- Energy Shield: 0
- Damage: 945
- Accuracy: 428
- Attack Time: 1.5
- Experience: 12,377
- Ailment Threshold: 40,124
- Chill: 127
- Shock: 127
- Brittle: 718
- Scorch: 127
- Sap: 351
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeHeistTemplarArrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 756–1134
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
arrow projectile variation [28]
projectile uses contact position [1]
skill can fire arrows [1]
use scaled contact offset [1] |
DoLiterallyNothing
|
EGHeistPullLever
Triggerable
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [-95] |
WalkEmergeHeistGuard
walk emerge distance [200] |
EASHeistMindControlSuicide
skill cannot be knocked back [1]
skill cannot be stunned [1] |
MPWHeistTemplarRangedSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 756–1134
Critical Strike Chance: 5%
Attack Damage: 175%
Attack Time: 1.5 Second
Cooldown Time: 14 Second
Projectiles Pierce all Targets
50% of Physical Damage Converted to Lightning Damage
Deals 75% more Attack Damage
Deals 1% more Damage
base is projectile [1]
cast time overrides attack duration [1]
maintain projectile direction when using contact position [1]
monster projectile variation [115]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1] |
GPHeistTemplarRangedSnipe
Triggerable, Channel
Deals 75% more Attack Damage
base is projectile [1]
cast time overrides attack duration [1]
projectile uses contact position [1]
use scaled contact offset [1] |
GAHeistMilitaryCrossbowSnipeImpact
Triggerable, Attack
Base Damage: 756–1134
Critical Strike Chance: 5%
Attack Damage: 175%
Attack Time: 1.5 Second
50% of Physical Damage Converted to Lightning Damage
Deals 75% more Attack Damage
is area damage [1] |
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1] |
|
Level 73
- Life: 23,875
- Armour: 12,522
- Evasion: 8,450
- Energy Shield: 0
- Damage: 705
- Accuracy: 352
- Attack Time: 1.5
- Experience: 11,388
- Ailment Threshold: 23,875
- Chill: 75
- Shock: 75
- Brittle: 427
- Scorch: 75
- Sap: 209
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeHeistTemplarArrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 564–846
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
arrow projectile variation [28]
projectile uses contact position [1]
skill can fire arrows [1]
use scaled contact offset [1] |
DoLiterallyNothing
|
EGHeistPullLever
Triggerable
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [-95] |
WalkEmergeHeistGuard
walk emerge distance [200] |
EASHeistMindControlSuicide
skill cannot be knocked back [1]
skill cannot be stunned [1] |
MPWHeistTemplarRangedSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 564–846
Critical Strike Chance: 5%
Attack Damage: 175%
Attack Time: 1.5 Second
Cooldown Time: 14 Second
Projectiles Pierce all Targets
50% of Physical Damage Converted to Lightning Damage
Deals 75% more Attack Damage
Deals 1% more Damage
base is projectile [1]
cast time overrides attack duration [1]
maintain projectile direction when using contact position [1]
monster projectile variation [115]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1] |
GPHeistTemplarRangedSnipe
Triggerable, Channel
Deals 75% more Attack Damage
base is projectile [1]
cast time overrides attack duration [1]
projectile uses contact position [1]
use scaled contact offset [1] |
GAHeistMilitaryCrossbowSnipeImpact
Triggerable, Attack
Base Damage: 564–846
Critical Strike Chance: 5%
Attack Damage: 175%
Attack Time: 1.5 Second
50% of Physical Damage Converted to Lightning Damage
Deals 75% more Attack Damage
is area damage [1] |
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1] |
|
Level 68
- Life: 14,153
- Armour: 9,191
- Evasion: 7,109
- Energy Shield: 0
- Damage: 523
- Accuracy: 290
- Attack Time: 1.5
- Experience: 10,255
- Ailment Threshold: 14,153
- Chill: 45
- Shock: 45
- Brittle: 253
- Scorch: 45
- Sap: 124
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeHeistTemplarArrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 418–628
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
arrow projectile variation [28]
projectile uses contact position [1]
skill can fire arrows [1]
use scaled contact offset [1] |
DoLiterallyNothing
|
EGHeistPullLever
Triggerable
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [-95] |
WalkEmergeHeistGuard
walk emerge distance [200] |
EASHeistMindControlSuicide
skill cannot be knocked back [1]
skill cannot be stunned [1] |
MPWHeistTemplarRangedSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 418–628
Critical Strike Chance: 5%
Attack Damage: 175%
Attack Time: 1.5 Second
Cooldown Time: 14 Second
Projectiles Pierce all Targets
50% of Physical Damage Converted to Lightning Damage
Deals 75% more Attack Damage
Deals 1% more Damage
base is projectile [1]
cast time overrides attack duration [1]
maintain projectile direction when using contact position [1]
monster projectile variation [115]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1] |
GPHeistTemplarRangedSnipe
Triggerable, Channel
Deals 75% more Attack Damage
base is projectile [1]
cast time overrides attack duration [1]
projectile uses contact position [1]
use scaled contact offset [1] |
GAHeistMilitaryCrossbowSnipeImpact
Triggerable, Attack
Base Damage: 418–628
Critical Strike Chance: 5%
Attack Damage: 175%
Attack Time: 1.5 Second
50% of Physical Damage Converted to Lightning Damage
Deals 75% more Attack Damage
is area damage [1] |
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1] |
|