Unbreakable - Path of Exile

1. Unbreakable

Name Unbreakable
Class Juggernaut
Category Notable ascendancy passive skill
Distance from start 2
Stats
  • Regenerate 2% of Life per second
  • 5% reduced Damage taken
  • Armour received from Body Armour is doubled
  • 1.5% of Total Physical Damage prevented from Hits in the past 10 seconds is Regenerated as Life per second

Unbreakable Juggernaut PoE

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2. Juggernaut Passive Skills

Name Category Stats Distance from start
Armour, Attack Speed Basic
  • 6% increased Attack Speed
  • 15% increased Armour
1
Undeniable Notable
  • +500 to Accuracy Rating
  • 1% increased Attack Speed per 150 Accuracy Rating
  • Gain Accuracy Rating equal to twice your Strength
2
Armour, Movement Speed Basic
  • 15% increased Armour
  • 4% increased Movement Speed
1
Unstoppable Notable
  • 10% increased Movement Speed
  • Cannot be Stunned
  • Action Speed cannot be modified to below base value
  • Movement Speed cannot be modified to below base value
2
Armour, Life Regeneration Basic
  • 15% increased Armour
  • Regenerate 0.5% of Life per second
1
Unbreakable Notable
  • Regenerate 2% of Life per second
  • 5% reduced Damage taken
  • Armour received from Body Armour is doubled
  • 1.5% of Total Physical Damage prevented from Hits in the past 10 seconds is Regenerated as Life per second
2
Armour, Endurance Charge Duration Basic
  • 15% increased Armour
  • 15% increased Endurance Charge Duration
1, 3
Unflinching Notable
  • 30% chance to gain an Endurance Charge when you are Hit
  • 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges
  • Gain 1 Endurance Charge every second if you've been Hit Recently
  • +1 to Maximum Endurance Charges
(Recently refers to the past 4 seconds)
2
Armour, Stun Duration Basic
  • 15% increased Armour
  • 20% increased Stun Duration on Enemies
3
Unyielding Notable
  • 8% increased Damage per Endurance Charge
  • 6% increased Area of Effect per Endurance Charge
  • 25% chance to gain an Endurance Charge when you Stun an Enemy
  • 10% increased Stun Duration on Enemies per Endurance Charge
4
Unrelenting Notable
  • 1% additional Physical Damage Reduction per Endurance Charge
  • 8% reduced Elemental Damage taken while at Maximum Endurance Charges
  • +4% to Chaos Resistance per Endurance Charge
4

3. Juggernaut Passives Tree

Juggernaut Passives Tree

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