The Horadric Staff is a quest in Act 2. It is mandatory if you are playing alone, but not mandatory if you party with someone else who has the Horadric Staff.
|Given:||Given by Cain after returning the Horadric Scroll that is found in Radament’s Lair.|
|Triggered By:||Returning the Horadric Scroll to Deckard Cain or recovering the Horadric Cube|
|Location:||Horadric Cube: Halls of the Dead, Staff of Kings: Sand Maggot Hive level three, * Viper Amulet: Claw Viper Temple, level two|
|Tips:||Search the Halls of the Dead for the Horadric Cube, search the Sand Maggot Lair for the Horadric Shaft (Staff of Kings), search the Claw Viper Temple for the Horadric Amulet (Amulet of the Viper). Find Tal Rasha’s Burial Chamber.|
|Description:||Cain tells you that The Horadric Mages, after binding Baal within Tal Rasha, magically sealed off his Burial Chamber from the mortal realm. Those same Mages also crafted fearsome Horadric Staves and imbued them with the special power to open the Chamber’s hidden door.
After nearly losing one to the thievery of a rogue sorcerer, they divided all the Horadric Staves into two parts – wooden shaft and metal headpiece – hiding them separately to safeguard them.
The Horadrim foresaw our current plight and designed the hiding places to reveal themselves to worthy heroes like you.
Collect both parts of a Horadric Staff and unite them using a Horadric Cube. Then, you may enter Tal Rasha’s Burial Chamber.
|Rewards:||The Horadric Cube is kept after the quest, and used throughout the game for many useful purposes.|
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To complete this quest you must find a Horadric Cube, the Staff of Kings, the Amulet of the Viper, and combine the Staff and Amulet in the Cube and transmute them into the Horadric Staff. You then show that to Cain and he will give you the fourth quest, and you will be allowed into the Palace of Lut Gholein to continue on in the act.
These three quests can be done in any order, but the logical progression is Cube, then Staff, then Amulet, since that’s the order you’ll reach them as you move through the act. Obtaining the Amulet is the third quest of the act, but you need it to make the Horadric Staff, so these two quests partially overlap.
Once you have the Cube and both pieces of the staff, you stick the staff and headpiece (Viper Amulet) into the Cube and transmute them into the Horadric Cube. You then show that to Cain, and he will tell you what it can be used for and give you the next quest.
You can get a cube from another character and save yourself the trouble of doing the Halls of the Dead. If other characters finish the Staff or Amulet areas in your game, enough of those items will drop for everyone who doesn’t have one already, and you can hop down through their Town Portal and get one with no effort.
The Halls of the Dead are a pretty easy area. The Sand Maggots are a little trickier. You should be sure to find the Far Oasis waypoint before you enter the hive, or it’s a long walk back afterwards. Be careful in the Queen’s area, she emits a very toxic poison when she dies and it will take you down to one hit point in very short order. The Claw Vipers are part of this quest also, but since they are the whole Quest Three, read on for more info on them.