Icon | Description |
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The Coward's Trial is a unique Cursed Crypt Map. Maps. Map Tier: 12, 15, 16, 16, 16. Guild Tag Editor: }.
Flavour Text: For his sins he was hunted in his sleep, judgement wrought of twisted nightmare. The Coward bound his dreams to stone, awaiting another to walk the path of true atonement. |
In Path of Exile, The Coward's Trial is a unique Cursed Crypt Map known for its grueling wave survival challenges. It throws you into an arena-like experience where defense and efficient clearing are paramount. Here's a breakdown of its key features:
Layout and Mechanics:
Wave Survival:
Area Level and Progression:
No Map Mods or Quantity Bonus:
Rewards:
Tips:
Additional Notes:
Except the mods Contains waves of Monsters and Contains additional waves of Undead Monsters, the rest of the mods are "optional" which can be reroll by Divine Orb to switch it "on" or "off" (1 or 0), or dropped naturally as "on" or "off". Thus, the map can have zero additional waves except the base waves of Monsters and waves of Undead Monsters, or have all 7 optional waves (Ghosts, Oriathan Zombies, Phantasms, Raging Spirits, Bone Rhoas, Ravager Maws and Zombies respectively). There are 2^7 = 128 combinations of map mods. The chance to have zero optional waves or all 7 optional waves, were 1/128 respectively, assuming equal chance to roll the mod value as 0 and roll as 1.
This map contains 4 floors with a number of waves of monster spawning per floor. The number of waves is depends on the mod of the map item. Each floor has a monster level one level higher than the previous one. The initial wave consists of 35 monsters and increases by 2 monsters per wave up to a possible maximum of 83 monsters on wave 25.[confirmation needed because of 3.7.0 change] The map is guaranteed to drop at least one unique item, regardless of map area level. It always drop as item level 100 from the map boss.
The Monster types of each wave are randomly picked from a pre-defined list of wave-types; The final wave is the exception to this, where Infector of Dreams is accompanied by monster types that can only appear during the final wave. While the monster level stays the same, magic and rare monsters increase with every wave. Additionally, at the end of every wave a rare Necromancer spawns.[confirmation needed because of 3.7.0 change]
Several flavour/hint messages appear in the chat window during the map:
Item | Level |
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The Craving | 1 |
In the last sub-area, the map contains several Abyss themed monsters:
Other monster of the map:
Note that only the last sub-area contain monster that leave corpse:
The following drop-restricted items can drop in this area.
Item | Drop Level |
---|---|
Grave Knowledge | 23 |
Monochrome | 80 |
The Celestial Justicar | 47 |
The Forsaken | 23 |
The Wretched | 68 |
The Rabbit's Foot | 50 |
On top of the boss drop and drops that are specific to this unique map, since Coward's Trial may have a high area level (up to T16 when Voidstone(s) is/are socketed, or when affected by an atlas passive which increases unique map area levels), and even higher when progressed to the next room of the map, this map readily drops item base types that have a high item level.
The Coward's Trial can drop anywhere. It can be chanced.
The Coward's Trial can be created from the following recipes:
Amount | Part | Description |
---|---|---|
8 | The Encroaching Darkness | Random corrupted map |
1 | Otherworldly Incubator | Random map |
4 | Jack in the Box | Random item |
1 | Singular Incubator | Random item |
1 | The Void | Random divination card set exchange |