3.19.0g Patch Notes: Lightning Mirages spawned by monsters with the Storm Strider modifier now spawn a short distance away from the player, instead of right on top of them. Monsters with this modifier now have a 2 second global cooldown for Triggering a Lightning Mirage when Hit (previously 0.75 second), and Lightning Mirages now have a 1 second cooldown until they can use their explosive skill (previously 2 seconds).
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Here is the full list of PoE Arch Nemesis Recipes.
Stormweaver + Hasted
|Monster leaves Shocking Ground in its wake and spawns Lightning Mirages when hit. Minions create Storm Bearers on death
Rewards: Trinkets + Trinkets + Trinkets
Ice Prison + Storm Strider + Heralding Minions
|Monster uses the abilities of the Brine King
Rewards: Armour + Armour + ArmourRewards are rolled 6 additional times, choosing the rarest result
Storm Strider is a Archnemesis monster modifier. Apply this to a petrified monster at an Archnemesis statue.
Archnemesis mods cannot be traded with other players.
Shocked ground is a detrimental ground effect that inflicts a debuff that causing affected targets to take increased damage from all sources. You take increased damage while standing on shocked ground.
It is a nemesis modifier. When hit, creates a mirage at their spot which slowly chase after the player (has a cooldown between each spawn). On contact, it detonates itself to deal lightning damage. Mirages will expire after a few seconds. Plays a distinct sound when a mirage spawns.
On death, each monster starts a storm-call-like bomb of their element.
Monster Minion Modifiers: