PoE 3.23: With the Speaker of the Dead Keystone Atlas Passive, Players can now Touch up to 20 nearby normal or magic Monsters for each Tormented Spirit Possessing them (previously 50).
Speaker of the Dead is a new Atlas Keystone in PoE 3.22. With this keystone allocated, you become possessed by a Tormented Spirit. Trial of the Ancestors introduces 16 new keystone passives to unlock on the Atlas Passive Tree.
Flavour Text: For nine hundred years, they have had no voice, no hope. Finally, they have found a kindred soul… in you.
Speaker of the Dead causes Tormented Spirits to be unable to possess monsters, but instead are able to Possess players for 20 seconds in maps. Players possessed by Tormented Spirits can apply the Tormented Spirit's Touch modifier to up to 50 nearby normal or magic monsters per Tormented Spirit possessing the player.
Speaker of the Dead makes it so that tormented Spirits can possess you rather than possess monsters.
As of version 3.22.0, it is located near the center-left of the Atlas passive skill tree connected to the Torment cluster containing Unrelenting Torment.
Tormented Spirits are the spirits of tormented criminals that yield their ill-gotten gains when slain. Eager to protect their trove, these spirits flee when encountered and imbue nearby monsters with dangerous powers, which improves their item drops. It’s also possible for spirits to possess rare and unique enemies, greatly increasing their threat (and value) to treasure-seeking exiles. This encounter is considered Extra Content and has a chance to appear in any map area. The specific chance for shrines to spawn has never been officially published. This mechanic is also referred to as Torment.
The various spirits have differing modifiers that they themselves possess as a spirit, in addition to effects that they bestow on normal and magic monsters that they touch, as well as a powerful modifier that they grant to any rare or unique mobs that they possess (a single monster can be possessed by more than one spirit). Any mob that is bestowed or possessed by a spirit gains a modifier (Spirit’s Touch/Grip) based on the spirit that bestowed them, in addition to some slight increase to movement, attack and cast speeds, as well as significantly increased IIQ and IIR. Modifiers are shown in green.
If a tormented spirit is killed, it is guaranteed to drop one rare item. If a rare monster is possessed, at least two rare items are guaranteed to drop, and if a unique monster is possessed, at least three rare items are guaranteed to drop. A Tormented Spirit that is not killed and does not find a monster to possess will eventually break its bonds and vanish, leaving no items. Spirits that do possess a monster will not vanish.
Tormented Spirit | Spirit Modifiers | Spirit’s Touch | Spirit’s Grip |
---|---|---|---|
Alchemist | Periodically fires Acid Rolling Magma dealing Chaos damage | Alchemist’s Touch Poison on Hit +15% to Chaos Resistance |
Alchemist’s Grip 35% of Physical Damage Converted to Chaos Damage Poison on Hit +30% to Chaos Resistance Periodically releases a nova of piercing bolts dealing Chaos damage |
Arsonist | Periodically casts three Fire Novas | Arsonist’s Touch Gain 25% of Physical Damage as Extra Fire Damage 10% chance to Ignite +25% to Fire Resistance |
Arsonist’s Grip Gain 60% of Physical Damage as Extra Fire Damage 25% chance to Ignite +40% to Fire Resistance Casts Firestorm which leaves Burning Ground |
Aurora Cultist | Leaves a trail of chilled ground | Aurora Cultist’s Touch Your Physical Damage can Chill 50% increased Chill Duration on Enemies +25% to Cold Resistance |
Aurora Cultist’s Grip Gain 60% of Physical Damage as Extra Cold Damage 20% chance to Freeze +40% to Cold Resistance Casts Vaal Cold Snap |
Betrayer | Only spawns from Sextant modifier | Betrayer’s Touch Creates delayed exploding orbs on death |
Betrayer’s Grip Drops an additional veiled item 33% chance to drop a double-veiled item |
Blasphemer | Casts random Hexes, including Silence | Blasphemer’s Touch Applies 1 random Curse on hit |
Blasphemer’s Grip You can apply an additional Curse Hex Reflection 50% increased Effect of your Curses Applies 2 random Curses on hit |
Cannibal | Consumes nearby Corpses to heal | Cannibal’s Touch Gains Corpse Devouring (consumes nearby Corpses to heal) |
Cannibal’s Grip 500% of Damage Leeched as Life 100% increased total Recovery per second from Life Leech Gains Corpse Devouring (consumes nearby Corpses to heal) Periodically summons Cannibal’s Devoted minions (Similar to Cannibal enemies from The Coast (Act 1)) |
Charlatan | Nearby enemies take 4% of Maximum Life as Physical Damage per second Nearby allies recover 2.5% of Life per second |
Charlatan’s Touch 15% increased Global Physical Damage Attacks cause Bleeding |
Charlatan’s Grip Attacks cause Bleeding (Hidden) Summons Purged Fluid minions. (Similar to Blood Elemental enemies from The Lunaris Temple Level 2 (Act 3)) |
Cutthroat | Nearby enemies deal 30% increased Global Physical Damage | Cutthroat’s Touch 23% increased Global Physical Damage |
Cutthroat’s Grip You and nearby allies have 18% increased Global Physical Damage You and nearby allies have 30% increased Attack Speed |
Embezzler | Nearby enemies have 50% less Life Recovery Speed Nearby enemies have 50% less Mana Recovery Speed Nearby enemies have 50% less Energy Shield Recovery Speed Periodically summons Embezzler’s Offers (Aurate Warriors) and Embezzler’s Own (Aurate Archers) minions which apply a 50%/100% less Recovery Rate debuff on hit respectively |
Embezzler’s Touch Periodically summons Embezzler’s Offers (Aurate Warriors) and Embezzler’s Own (Aurate Archers) minions which apply a 50%/100% less Recovery Rate debuff on hit respectively |
Embezzler’s Grip Drops (6-12) additional Currency Items on death |
Illegal Fisherman | Rare spawn | Fisherman’s Touch No special effects |
Fisherman’s Grip No special effects |
Forger | Nearby monsters are raised to fight again on Death (Soul Conduit) | Forger’s Touch Skills Repeat an additional Time 50% more Attack Speed 50% more Cast Speed |
Forger’s Grip Periodically summons Corpses and casts Raise Spectre |
Graverobber | Only spawns from Sextant modifier Leaves a trail of sandstorms |
Graverobber’s Touch 5% Global chance to Blind Enemies on hit |
Graverobber’s Grip 5% Global chance to Blind Enemies on hit Monster drops an additional League-specific item |
Heretic | Only spawns from Sextant modifier Drops an additional Rare item |
Heretic’s Touch Unknown effects |
Heretic’s Grip Your Elemental Damage can Shock Your Physical Damage can Chill 25% chance to Shock |
Martyr | Gains Frenzy Charges Casts Detonate Dead |
Martyr’s Touch Grants Frenzy Charges to nearby allies (55 units) on death Corpse explodes on death, dealing Fire Damage |
Martyr’s Grip Gains a Frenzy Charge for each 25% of Maximum Life lost Periodically summons Martyr’s Devoted minions (similar to Alira’s Martyr from The Western Forest (Act 2)) |
Mutilator | Periodically uses Spectral Throw Periodically summons Animate Weapon minions |
Mutilator’s Touch Spawns Animate Weapon minions on death |
Mutilator’s Grip Periodically uses Vaal Spectral Throw Periodically summons Animate Weapon minions |
Necromancer | Periodically summons Ghostflame Summon Raging Spirit minions | Necromancer’s Touch Summons a Skeleton warrior minion on death |
Necromancer’s Grip Periodically several Skeleton warrior minions |
Rogue | 30% increased Movement Speed 20% reduced Character Size |
Rogue’s Touch 20% increased Movement Speed 20% reduced Character Size 33% chance to avoid Damage from Hits |
Rogue’s Grip 30% increased Movement Speed 20% reduced Character Size 33% chance to avoid Damage from Hits |
Seditionist | Periodically summons Tornadoes | Seditionist’s Touch Applies Silence on hit |
Seditionist’s Grip Monster drops (3-5) additional wisdom Scrolls Monster drops (3-5) additional Portal Scrolls Monster drops 1 additional Map |
Smuggler | 50% of Maximum Life is added to Maximum Energy Shield | Smuggler’s Touch 100% of Maximum Life is added to Maximum Energy Shield |
Smuggler’s Grip 50% increased Energy Shield Recharge Rate 90% faster start of Energy Shield Recharge Monster drops an additional Unique Item |
Spy | Periodically creates smoke clouds | Spy’s Touch 25% Global chance to Blind Enemies on hit |
Spy’s Grip Periodically creates smoke clouds |
Storm Cultist | Nearby enemies are shocked [confirmation needed] | Storm Cultist’s Touch Gain 25% of Physical Damage as Extra Lightning Damage 10% chance to Shock +25% to Lightning Resistance |
Storm Cultist’s Grip Gain 60% of Physical Damage as Extra Lightning Damage 25% chance to Shock +40% to Lightning Resistance Leaves a trail of Shocked Ground [confirmation needed] |
Thief | Enemies Cannot Leech Life From you Enemies Cannot Leech Mana From you |
Thief’s Touch Removes 10% of Mana on Hit |
Thief’s Grip Steal Power, Frenzy, and Endurance Charges on Hit Has a 100% Chance to remove Flask Effects on Hit Removes 20% of Mana on Hit Monster drops (5-10) additional Rings or Amulets |
Thug | 30% increased maximum Life 20% increased Character Size |
Thug’s Touch 25% increased maximum Life 20% increased Character Size |
Thug’s Grip 50% increased maximum Life 20% increased Character Size 125% increased Area of Effect |
Vaal Cultist | Periodically summons Vaal Construct minions | Vaal Cultist’s Touch Gain 25% of Physical Damage as Extra Damage of a random Element Always cause Elemental Status Ailments |
Vaal Cultist’s Touch Periodically uses Vaal Spells (Flameblast, Vaal Storm Call, Vaal Cold Snap, Vaal Summon Skeletons) Monster drops 1 additional Vaal Item (Sacrifice Fragment or Vaal Gem) |
Warlord | 25% reduced Physical Damage taken Casts Warlord’s Mark |
Warlord’s Touch 30% reduced Physical Damage taken |
Warlord’s Touch 30% reduced Physical Damage taken +50% to all Elemental Resistances Gain Endurance Charges [confirmation needed] Share Endurance Charges with nearby allies [confirmation needed] |
Bootlegger | Only spawns from Belcer, the Pirate Lord (Shore Map) Chaos Damage taken does not bypass Energy Shield 50% of Maximum Life is added to Maximum Energy Shield |
Bootlegger’s Touch Gains a Power Charge for each 25% of Maximum Life lost for the first time |
Bootlegger’s Grip 50% chance to gain a Power Charge on Hit Periodically uses Acid Rolling Magma |
Buccaneer | Only spawns from Belcer, the Pirate Lord (Shore Map) Chaos Damage taken does not bypass Energy Shield 50% of Maximum Life is added to Maximum Energy Shield |
Buccaneer’s Touch Gains a Frenzy Charge for each 25% of Maximum Life lost for the first time |
Buccaneer’s Grip 50% chance to gain a Frenzy Charge on Hit Periodically uses Vaal Spectral Throw |
Miner | Only spawns from Haunted Tomb Delve nodes; enters nearby piles of bones. | Miner’s Touch Gains a Frenzy Charge for each 25% of Maximum Life lost |
Miner’s Grip Bone piles summons Ghostflame Summon Raging Spirit minions and periodically fires Acid Rolling Magma. After a delay, summons Awoken Giants with Miner’s Grip, using Blade Vortex, Acid Rolling Magma, and a piercing projectile. |
Shavronne | Only spawns from The Aesthete’s Spirit prophecy, no longer in-game Chaos Damage taken does not bypass Energy Shield 50% of Maximum Life is added to Maximum Energy Shield |
Shavronne’s Touch Chaos Damage taken does not bypass Energy Shield 50% of Maximum Life is added to Maximum Energy Shield Creates Storm Bearers on death |
Shavronne’s Grip Chaos Damage taken does not bypass Energy Shield 100% of Maximum Life is added to Maximum Energy Shield Periodically casts Vaal Storm Call |