Khroma, Warden of the Vents
Stats |
Resists Fire. Resists Cold. Resists Lightning. Resists Chaos.
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
Action Speed cannot be modified to below 70% base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
cannot be damaged by things outside radius [32]
Cannot be Knocked Back
|
Spectre |
N |
Tags |
caster, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, slashing_weapon, very_fast_movement |
- Life: 1625%
- Energy Shield From Life: 500%
- Armour: +50%
- Evasion: +50%
- Ailment Threshold: 750%
- Resistance: (Resists Fire: 15/30/50) (Resists Cold: 15/30/50) (Resists Lightning: 15/30/50) (Resists Chaos: 7/20/30)
- Damage: 188%
- Accuracy: 100%
- Critical Strike Chance: +5%
- Critical Strike Multiplier: +130%
- Attack Distance: 6 ~ 22
- Attack Time: 1.995 Second
- Damage Spread: ±20%
- Experience: 250%
- Model Size: 130%
- Type: CrucibleOmniphobiaBoss
- Metadata: OmniphobiaBoss
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Level 84
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
- Life: 47,730,378
- Armour: 24,398
- Evasion: 12,180
- Energy Shield: 81,325
- Damage: 2,041
- Spell Damage: 3,046
- Accuracy: 538
- Attack Time: 1.33665
- Experience: 182,188
- Ailment Threshold: 10,353,821
- Chill: 32,739
- Shock: 32,739
- Brittle: 185,220
- Scorch: 32,739
- Sap: 90,451
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1434–2150
Critical Strike Chance: 5%
Attack Time: 1.995 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
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AfflictionBossPhysMortarSpray
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 210.2 to 315.4 Physical Damage
Projectiles Pierce all Targets
Fires an additional Projectile
50% of Physical Damage Converted to Chaos Damage
base is projectile [1]
is area damage [1]
projectile minimum range [15]
projectile spread radius [10]
projectile uses contact direction [1]
projectile uses contact position [1]
visual hit effect chaos is green [1]
|
AfflictionBossPhysSprayExplode
Triggerable
Base duration is 5 seconds
base deal no damage [1]
|
AfflictionBossPhysVomitSpray
Triggerable
Cooldown Time: 12 Second
|
AfflictionBossPhysLeapSlam
Spell, Movement
Critical Strike Chance: 0%
Cast Time: 2.27 Second
Cooldown Time: 9 Second
cast time overrides attack duration [1]
disable attack repeats [1]
is area damage [1]
walk emerge extra distance [-25]
|
EmptyActionAttackAfflictionPhysBossSweepCleave
Cooldown Time: 8 Second
+40 to Melee Strike Range
|
EmptyActionAttackAfflictionPhysBossMultiSlam
Cooldown Time: 15 Second
+30 to Melee Strike Range
|
EmptyActionAttackAfflictionPhysBossGroundSlam
Cooldown Time: 12 Second
+30 to Melee Strike Range
|
AfflictionPhysBossGeometryAttackGroundSlam1
Triggerable, Attack
Base Damage: 1434–2150
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.995 Second
Deals 30% less Attack Damage
is area damage [1]
|
AfflictionPhysBossGeometryAttackGroundSlam2
Triggerable, Attack
Base Damage: 1434–2150
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.995 Second
Deals 40% more Attack Damage
is area damage [1]
|
AfflictionPhysBossGeometryAttackLeapSlam1
Triggerable, Attack
Base Damage: 1434–2150
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.995 Second
Deals 40% more Attack Damage
is area damage [1]
|
AfflictionPhysBossGeometryAttackMultiSlam1
Triggerable, Attack
Base Damage: 1434–2150
Critical Strike Chance: 5%
Attack Damage: 80%
Attack Time: 1.995 Second
Deals 20% less Attack Damage
is area damage [1]
|
AfflictionPhysBossGeometryAttackMultiSlam2
Triggerable, Attack
Base Damage: 1434–2150
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.995 Second
Deals 40% more Attack Damage
is area damage [1]
|
AfflictionPhysBossGeometryAttackSweepCleave1
Triggerable, Attack
Base Damage: 1434–2150
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.995 Second
Deals 30% more Attack Damage
Causes Bleeding
is area damage [1]
|
Level 82
- Life: 34,006,815
- Armour: 21,638
- Evasion: 11,412
- Energy Shield: 72,125
- Damage: 1,821
- Spell Damage: 2,718
- Accuracy: 499
- Attack Time: 1.33665
- Experience: 178,833
- Ailment Threshold: 7,376,863
- Chill: 23,326
- Shock: 23,326
- Brittle: 131,965
- Scorch: 23,326
- Sap: 64,444
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1279–1918
Critical Strike Chance: 5%
Attack Time: 1.995 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
AfflictionBossPhysMortarSpray
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 190.2 to 285.3 Physical Damage
Projectiles Pierce all Targets
Fires an additional Projectile
50% of Physical Damage Converted to Chaos Damage
base is projectile [1]
is area damage [1]
projectile minimum range [15]
projectile spread radius [10]
projectile uses contact direction [1]
projectile uses contact position [1]
visual hit effect chaos is green [1]
|
AfflictionBossPhysSprayExplode
Triggerable
Base duration is 5 seconds
base deal no damage [1]
|
AfflictionBossPhysVomitSpray
Triggerable
Cooldown Time: 12 Second
|
AfflictionBossPhysLeapSlam
Spell, Movement
Critical Strike Chance: 0%
Cast Time: 2.27 Second
Cooldown Time: 9 Second
cast time overrides attack duration [1]
disable attack repeats [1]
is area damage [1]
walk emerge extra distance [-25]
|
EmptyActionAttackAfflictionPhysBossSweepCleave
Cooldown Time: 8 Second
+40 to Melee Strike Range
|
EmptyActionAttackAfflictionPhysBossMultiSlam
Cooldown Time: 15 Second
+30 to Melee Strike Range
|
EmptyActionAttackAfflictionPhysBossGroundSlam
Cooldown Time: 12 Second
+30 to Melee Strike Range
|
AfflictionPhysBossGeometryAttackGroundSlam1
Triggerable, Attack
Base Damage: 1279–1918
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.995 Second
Deals 30% less Attack Damage
is area damage [1]
|
AfflictionPhysBossGeometryAttackGroundSlam2
Triggerable, Attack
Base Damage: 1279–1918
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.995 Second
Deals 40% more Attack Damage
is area damage [1]
|
AfflictionPhysBossGeometryAttackLeapSlam1
Triggerable, Attack
Base Damage: 1279–1918
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.995 Second
Deals 40% more Attack Damage
is area damage [1]
|
AfflictionPhysBossGeometryAttackMultiSlam1
Triggerable, Attack
Base Damage: 1279–1918
Critical Strike Chance: 5%
Attack Damage: 80%
Attack Time: 1.995 Second
Deals 20% less Attack Damage
is area damage [1]
|
AfflictionPhysBossGeometryAttackMultiSlam2
Triggerable, Attack
Base Damage: 1279–1918
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.995 Second
Deals 40% more Attack Damage
is area damage [1]
|
AfflictionPhysBossGeometryAttackSweepCleave1
Triggerable, Attack
Base Damage: 1279–1918
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.995 Second
Deals 30% more Attack Damage
Causes Bleeding
is area damage [1]
|
Level 78
- Life: 16,261,369
- Armour: 16,992
- Evasion: 10,001
- Energy Shield: 56,640
- Damage: 1,446
- Spell Damage: 2,158
- Accuracy: 428
- Attack Time: 1.33665
- Experience: 170,184
- Ailment Threshold: 3,677,571
- Chill: 11,628
- Shock: 11,628
- Brittle: 65,788
- Scorch: 11,628
- Sap: 32,127
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1015–1523
Critical Strike Chance: 5%
Attack Time: 1.995 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
AfflictionBossPhysMortarSpray
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 155.5 to 233.3 Physical Damage
Projectiles Pierce all Targets
Fires an additional Projectile
50% of Physical Damage Converted to Chaos Damage
base is projectile [1]
is area damage [1]
projectile minimum range [15]
projectile spread radius [10]
projectile uses contact direction [1]
projectile uses contact position [1]
visual hit effect chaos is green [1]
|
AfflictionBossPhysSprayExplode
Triggerable
Base duration is 5 seconds
base deal no damage [1]
|
AfflictionBossPhysVomitSpray
Triggerable
Cooldown Time: 12 Second
|
AfflictionBossPhysLeapSlam
Spell, Movement
Critical Strike Chance: 0%
Cast Time: 2.27 Second
Cooldown Time: 9 Second
cast time overrides attack duration [1]
disable attack repeats [1]
is area damage [1]
walk emerge extra distance [-25]
|
EmptyActionAttackAfflictionPhysBossSweepCleave
Cooldown Time: 8 Second
+40 to Melee Strike Range
|
EmptyActionAttackAfflictionPhysBossMultiSlam
Cooldown Time: 15 Second
+30 to Melee Strike Range
|
EmptyActionAttackAfflictionPhysBossGroundSlam
Cooldown Time: 12 Second
+30 to Melee Strike Range
|
AfflictionPhysBossGeometryAttackGroundSlam1
Triggerable, Attack
Base Damage: 1015–1523
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.995 Second
Deals 30% less Attack Damage
is area damage [1]
|
AfflictionPhysBossGeometryAttackGroundSlam2
Triggerable, Attack
Base Damage: 1015–1523
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.995 Second
Deals 40% more Attack Damage
is area damage [1]
|
AfflictionPhysBossGeometryAttackLeapSlam1
Triggerable, Attack
Base Damage: 1015–1523
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.995 Second
Deals 40% more Attack Damage
is area damage [1]
|
AfflictionPhysBossGeometryAttackMultiSlam1
Triggerable, Attack
Base Damage: 1015–1523
Critical Strike Chance: 5%
Attack Damage: 80%
Attack Time: 1.995 Second
Deals 20% less Attack Damage
is area damage [1]
|
AfflictionPhysBossGeometryAttackMultiSlam2
Triggerable, Attack
Base Damage: 1015–1523
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.995 Second
Deals 40% more Attack Damage
is area damage [1]
|
AfflictionPhysBossGeometryAttackSweepCleave1
Triggerable, Attack
Base Damage: 1015–1523
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.995 Second
Deals 30% more Attack Damage
Causes Bleeding
is area damage [1]
|
Level 73
- Life: 6,419,385
- Armour: 12,522
- Evasion: 8,450
- Energy Shield: 41,740
- Damage: 1,078
- Spell Damage: 1,610
- Accuracy: 352
- Attack Time: 1.33665
- Experience: 156,585
- Ailment Threshold: 1,629,536
- Chill: 5,153
- Shock: 5,153
- Brittle: 29,151
- Scorch: 5,153
- Sap: 14,236
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 757–1136
Critical Strike Chance: 5%
Attack Time: 1.995 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
AfflictionBossPhysMortarSpray
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 120.5 to 180.8 Physical Damage
Projectiles Pierce all Targets
Fires an additional Projectile
50% of Physical Damage Converted to Chaos Damage
base is projectile [1]
is area damage [1]
projectile minimum range [15]
projectile spread radius [10]
projectile uses contact direction [1]
projectile uses contact position [1]
visual hit effect chaos is green [1]
|
AfflictionBossPhysSprayExplode
Triggerable
Base duration is 5 seconds
base deal no damage [1]
|
AfflictionBossPhysVomitSpray
Triggerable
Cooldown Time: 12 Second
|
AfflictionBossPhysLeapSlam
Spell, Movement
Critical Strike Chance: 0%
Cast Time: 2.27 Second
Cooldown Time: 9 Second
cast time overrides attack duration [1]
disable attack repeats [1]
is area damage [1]
walk emerge extra distance [-25]
|
EmptyActionAttackAfflictionPhysBossSweepCleave
Cooldown Time: 8 Second
+40 to Melee Strike Range
|
EmptyActionAttackAfflictionPhysBossMultiSlam
Cooldown Time: 15 Second
+30 to Melee Strike Range
|
EmptyActionAttackAfflictionPhysBossGroundSlam
Cooldown Time: 12 Second
+30 to Melee Strike Range
|
AfflictionPhysBossGeometryAttackGroundSlam1
Triggerable, Attack
Base Damage: 757–1136
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.995 Second
Deals 30% less Attack Damage
is area damage [1]
|
AfflictionPhysBossGeometryAttackGroundSlam2
Triggerable, Attack
Base Damage: 757–1136
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.995 Second
Deals 40% more Attack Damage
is area damage [1]
|
AfflictionPhysBossGeometryAttackLeapSlam1
Triggerable, Attack
Base Damage: 757–1136
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.995 Second
Deals 40% more Attack Damage
is area damage [1]
|
AfflictionPhysBossGeometryAttackMultiSlam1
Triggerable, Attack
Base Damage: 757–1136
Critical Strike Chance: 5%
Attack Damage: 80%
Attack Time: 1.995 Second
Deals 20% less Attack Damage
is area damage [1]
|
AfflictionPhysBossGeometryAttackMultiSlam2
Triggerable, Attack
Base Damage: 757–1136
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.995 Second
Deals 40% more Attack Damage
is area damage [1]
|
AfflictionPhysBossGeometryAttackSweepCleave1
Triggerable, Attack
Base Damage: 757–1136
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.995 Second
Deals 30% more Attack Damage
Causes Bleeding
is area damage [1]
|
Level 68
- Life: 2,264,378
- Armour: 9,191
- Evasion: 7,109
- Energy Shield: 30,635
- Damage: 800
- Spell Damage: 1,194
- Accuracy: 290
- Attack Time: 1.33665
- Experience: 141,006
- Ailment Threshold: 658,412
- Chill: 2,082
- Shock: 2,082
- Brittle: 11,778
- Scorch: 2,082
- Sap: 5,752
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 562–843
Critical Strike Chance: 5%
Attack Time: 1.995 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
AfflictionBossPhysMortarSpray
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 93.1 to 139.6 Physical Damage
Projectiles Pierce all Targets
Fires an additional Projectile
50% of Physical Damage Converted to Chaos Damage
base is projectile [1]
is area damage [1]
projectile minimum range [15]
projectile spread radius [10]
projectile uses contact direction [1]
projectile uses contact position [1]
visual hit effect chaos is green [1]
|
AfflictionBossPhysSprayExplode
Triggerable
Base duration is 5 seconds
base deal no damage [1]
|
AfflictionBossPhysVomitSpray
Triggerable
Cooldown Time: 12 Second
|
AfflictionBossPhysLeapSlam
Spell, Movement
Critical Strike Chance: 0%
Cast Time: 2.27 Second
Cooldown Time: 9 Second
cast time overrides attack duration [1]
disable attack repeats [1]
is area damage [1]
walk emerge extra distance [-25]
|
EmptyActionAttackAfflictionPhysBossSweepCleave
Cooldown Time: 8 Second
+40 to Melee Strike Range
|
EmptyActionAttackAfflictionPhysBossMultiSlam
Cooldown Time: 15 Second
+30 to Melee Strike Range
|
EmptyActionAttackAfflictionPhysBossGroundSlam
Cooldown Time: 12 Second
+30 to Melee Strike Range
|
AfflictionPhysBossGeometryAttackGroundSlam1
Triggerable, Attack
Base Damage: 562–843
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.995 Second
Deals 30% less Attack Damage
is area damage [1]
|
AfflictionPhysBossGeometryAttackGroundSlam2
Triggerable, Attack
Base Damage: 562–843
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.995 Second
Deals 40% more Attack Damage
is area damage [1]
|
AfflictionPhysBossGeometryAttackLeapSlam1
Triggerable, Attack
Base Damage: 562–843
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.995 Second
Deals 40% more Attack Damage
is area damage [1]
|
AfflictionPhysBossGeometryAttackMultiSlam1
Triggerable, Attack
Base Damage: 562–843
Critical Strike Chance: 5%
Attack Damage: 80%
Attack Time: 1.995 Second
Deals 20% less Attack Damage
is area damage [1]
|
AfflictionPhysBossGeometryAttackMultiSlam2
Triggerable, Attack
Base Damage: 562–843
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.995 Second
Deals 40% more Attack Damage
is area damage [1]
|
AfflictionPhysBossGeometryAttackSweepCleave1
Triggerable, Attack
Base Damage: 562–843
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.995 Second
Deals 30% more Attack Damage
Causes Bleeding
is area damage [1]
|