PoE Khroma, Warden of The Vents

Khroma, Warden of the Vents

Stats
Resists Fire. Resists Cold. Resists Lightning. Resists Chaos.

monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
Action Speed cannot be modified to below 70% base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
cannot be damaged by things outside radius [32]
Cannot be Knocked Back
Spectre N
Tags caster, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, slashing_weapon, very_fast_movement
  • Life: 1625%
  • Energy Shield From Life: 500%
  • Armour: +50%
  • Evasion: +50%
  • Ailment Threshold: 750%
  • Resistance: (Resists Fire: 15/30/50) (Resists Cold: 15/30/50) (Resists Lightning: 15/30/50) (Resists Chaos: 7/20/30)
  • Damage: 188%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 6 ~ 22
  • Attack Time: 1.995 Second
  • Damage Spread: ±20%
  • Experience: 250%
  • Model Size: 130%
  • Type: CrucibleOmniphobiaBoss
  • Metadata: OmniphobiaBoss

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Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 47,730,378
  • Armour: 24,398
  • Evasion: 12,180
  • Energy Shield: 81,325
  • Damage: 2,041
  • Spell Damage: 3,046
  • Accuracy: 538
  • Attack Time: 1.33665
  • Experience: 182,188
  • Ailment Threshold: 10,353,821
  • Chill: 32,739
  • Shock: 32,739
  • Brittle: 185,220
  • Scorch: 32,739
  • Sap: 90,451

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeedUnique


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1434–2150
Critical Strike Chance: 5%
Attack Time: 1.995 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

AfflictionBossPhysMortarSpray


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second


Generic monster mortar skill. Like Monster Projectile but has an impact effect.


Deals 210.2 to 315.4 Physical Damage
Projectiles Pierce all Targets
Fires an additional Projectile
50% of Physical Damage Converted to Chaos Damage
base is projectile [1]
is area damage [1]
projectile minimum range [15]
projectile spread radius [10]
projectile uses contact direction [1]
projectile uses contact position [1]
visual hit effect chaos is green [1]

AfflictionBossPhysSprayExplode


Triggerable


Base duration is 5 seconds
base deal no damage [1]

AfflictionBossPhysVomitSpray


Triggerable
Cooldown Time: 12 Second

AfflictionBossPhysLeapSlam


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 2.27 Second
Cooldown Time: 9 Second


cast time overrides attack duration [1]
disable attack repeats [1]
is area damage [1]
walk emerge extra distance [-25]

EmptyActionAttackAfflictionPhysBossSweepCleave


Cooldown Time: 8 Second


+40 to Melee Strike Range

EmptyActionAttackAfflictionPhysBossMultiSlam


Cooldown Time: 15 Second


+30 to Melee Strike Range

EmptyActionAttackAfflictionPhysBossGroundSlam


Cooldown Time: 12 Second


+30 to Melee Strike Range

AfflictionPhysBossGeometryAttackGroundSlam1


Triggerable, Attack
Base Damage: 1434–2150
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.995 Second


Deals 30% less Attack Damage
is area damage [1]

AfflictionPhysBossGeometryAttackGroundSlam2


Triggerable, Attack
Base Damage: 1434–2150
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.995 Second


Deals 40% more Attack Damage
is area damage [1]

AfflictionPhysBossGeometryAttackLeapSlam1


Triggerable, Attack
Base Damage: 1434–2150
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.995 Second


Deals 40% more Attack Damage
is area damage [1]

AfflictionPhysBossGeometryAttackMultiSlam1


Triggerable, Attack
Base Damage: 1434–2150
Critical Strike Chance: 5%
Attack Damage: 80%
Attack Time: 1.995 Second


Deals 20% less Attack Damage
is area damage [1]

AfflictionPhysBossGeometryAttackMultiSlam2


Triggerable, Attack
Base Damage: 1434–2150
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.995 Second


Deals 40% more Attack Damage
is area damage [1]

AfflictionPhysBossGeometryAttackSweepCleave1


Triggerable, Attack
Base Damage: 1434–2150
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.995 Second


Deals 30% more Attack Damage
Causes Bleeding
is area damage [1]

Level 82

  • Life: 34,006,815
  • Armour: 21,638
  • Evasion: 11,412
  • Energy Shield: 72,125
  • Damage: 1,821
  • Spell Damage: 2,718
  • Accuracy: 499
  • Attack Time: 1.33665
  • Experience: 178,833
  • Ailment Threshold: 7,376,863
  • Chill: 23,326
  • Shock: 23,326
  • Brittle: 131,965
  • Scorch: 23,326
  • Sap: 64,444

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeedUnique


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1279–1918
Critical Strike Chance: 5%
Attack Time: 1.995 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

AfflictionBossPhysMortarSpray


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second


Generic monster mortar skill. Like Monster Projectile but has an impact effect.


Deals 190.2 to 285.3 Physical Damage
Projectiles Pierce all Targets
Fires an additional Projectile
50% of Physical Damage Converted to Chaos Damage
base is projectile [1]
is area damage [1]
projectile minimum range [15]
projectile spread radius [10]
projectile uses contact direction [1]
projectile uses contact position [1]
visual hit effect chaos is green [1]

AfflictionBossPhysSprayExplode


Triggerable


Base duration is 5 seconds
base deal no damage [1]

AfflictionBossPhysVomitSpray


Triggerable
Cooldown Time: 12 Second

AfflictionBossPhysLeapSlam


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 2.27 Second
Cooldown Time: 9 Second


cast time overrides attack duration [1]
disable attack repeats [1]
is area damage [1]
walk emerge extra distance [-25]

EmptyActionAttackAfflictionPhysBossSweepCleave


Cooldown Time: 8 Second


+40 to Melee Strike Range

EmptyActionAttackAfflictionPhysBossMultiSlam


Cooldown Time: 15 Second


+30 to Melee Strike Range

EmptyActionAttackAfflictionPhysBossGroundSlam


Cooldown Time: 12 Second


+30 to Melee Strike Range

AfflictionPhysBossGeometryAttackGroundSlam1


Triggerable, Attack
Base Damage: 1279–1918
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.995 Second


Deals 30% less Attack Damage
is area damage [1]

AfflictionPhysBossGeometryAttackGroundSlam2


Triggerable, Attack
Base Damage: 1279–1918
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.995 Second


Deals 40% more Attack Damage
is area damage [1]

AfflictionPhysBossGeometryAttackLeapSlam1


Triggerable, Attack
Base Damage: 1279–1918
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.995 Second


Deals 40% more Attack Damage
is area damage [1]

AfflictionPhysBossGeometryAttackMultiSlam1


Triggerable, Attack
Base Damage: 1279–1918
Critical Strike Chance: 5%
Attack Damage: 80%
Attack Time: 1.995 Second


Deals 20% less Attack Damage
is area damage [1]

AfflictionPhysBossGeometryAttackMultiSlam2


Triggerable, Attack
Base Damage: 1279–1918
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.995 Second


Deals 40% more Attack Damage
is area damage [1]

AfflictionPhysBossGeometryAttackSweepCleave1


Triggerable, Attack
Base Damage: 1279–1918
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.995 Second


Deals 30% more Attack Damage
Causes Bleeding
is area damage [1]

Level 78

  • Life: 16,261,369
  • Armour: 16,992
  • Evasion: 10,001
  • Energy Shield: 56,640
  • Damage: 1,446
  • Spell Damage: 2,158
  • Accuracy: 428
  • Attack Time: 1.33665
  • Experience: 170,184
  • Ailment Threshold: 3,677,571
  • Chill: 11,628
  • Shock: 11,628
  • Brittle: 65,788
  • Scorch: 11,628
  • Sap: 32,127

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeedUnique


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1015–1523
Critical Strike Chance: 5%
Attack Time: 1.995 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

AfflictionBossPhysMortarSpray


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second


Generic monster mortar skill. Like Monster Projectile but has an impact effect.


Deals 155.5 to 233.3 Physical Damage
Projectiles Pierce all Targets
Fires an additional Projectile
50% of Physical Damage Converted to Chaos Damage
base is projectile [1]
is area damage [1]
projectile minimum range [15]
projectile spread radius [10]
projectile uses contact direction [1]
projectile uses contact position [1]
visual hit effect chaos is green [1]

AfflictionBossPhysSprayExplode


Triggerable


Base duration is 5 seconds
base deal no damage [1]

AfflictionBossPhysVomitSpray


Triggerable
Cooldown Time: 12 Second

AfflictionBossPhysLeapSlam


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 2.27 Second
Cooldown Time: 9 Second


cast time overrides attack duration [1]
disable attack repeats [1]
is area damage [1]
walk emerge extra distance [-25]

EmptyActionAttackAfflictionPhysBossSweepCleave


Cooldown Time: 8 Second


+40 to Melee Strike Range

EmptyActionAttackAfflictionPhysBossMultiSlam


Cooldown Time: 15 Second


+30 to Melee Strike Range

EmptyActionAttackAfflictionPhysBossGroundSlam


Cooldown Time: 12 Second


+30 to Melee Strike Range

AfflictionPhysBossGeometryAttackGroundSlam1


Triggerable, Attack
Base Damage: 1015–1523
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.995 Second


Deals 30% less Attack Damage
is area damage [1]

AfflictionPhysBossGeometryAttackGroundSlam2


Triggerable, Attack
Base Damage: 1015–1523
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.995 Second


Deals 40% more Attack Damage
is area damage [1]

AfflictionPhysBossGeometryAttackLeapSlam1


Triggerable, Attack
Base Damage: 1015–1523
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.995 Second


Deals 40% more Attack Damage
is area damage [1]

AfflictionPhysBossGeometryAttackMultiSlam1


Triggerable, Attack
Base Damage: 1015–1523
Critical Strike Chance: 5%
Attack Damage: 80%
Attack Time: 1.995 Second


Deals 20% less Attack Damage
is area damage [1]

AfflictionPhysBossGeometryAttackMultiSlam2


Triggerable, Attack
Base Damage: 1015–1523
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.995 Second


Deals 40% more Attack Damage
is area damage [1]

AfflictionPhysBossGeometryAttackSweepCleave1


Triggerable, Attack
Base Damage: 1015–1523
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.995 Second


Deals 30% more Attack Damage
Causes Bleeding
is area damage [1]

Level 73

  • Life: 6,419,385
  • Armour: 12,522
  • Evasion: 8,450
  • Energy Shield: 41,740
  • Damage: 1,078
  • Spell Damage: 1,610
  • Accuracy: 352
  • Attack Time: 1.33665
  • Experience: 156,585
  • Ailment Threshold: 1,629,536
  • Chill: 5,153
  • Shock: 5,153
  • Brittle: 29,151
  • Scorch: 5,153
  • Sap: 14,236

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeedUnique


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 757–1136
Critical Strike Chance: 5%
Attack Time: 1.995 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

AfflictionBossPhysMortarSpray


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second


Generic monster mortar skill. Like Monster Projectile but has an impact effect.


Deals 120.5 to 180.8 Physical Damage
Projectiles Pierce all Targets
Fires an additional Projectile
50% of Physical Damage Converted to Chaos Damage
base is projectile [1]
is area damage [1]
projectile minimum range [15]
projectile spread radius [10]
projectile uses contact direction [1]
projectile uses contact position [1]
visual hit effect chaos is green [1]

AfflictionBossPhysSprayExplode


Triggerable


Base duration is 5 seconds
base deal no damage [1]

AfflictionBossPhysVomitSpray


Triggerable
Cooldown Time: 12 Second

AfflictionBossPhysLeapSlam


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 2.27 Second
Cooldown Time: 9 Second


cast time overrides attack duration [1]
disable attack repeats [1]
is area damage [1]
walk emerge extra distance [-25]

EmptyActionAttackAfflictionPhysBossSweepCleave


Cooldown Time: 8 Second


+40 to Melee Strike Range

EmptyActionAttackAfflictionPhysBossMultiSlam


Cooldown Time: 15 Second


+30 to Melee Strike Range

EmptyActionAttackAfflictionPhysBossGroundSlam


Cooldown Time: 12 Second


+30 to Melee Strike Range

AfflictionPhysBossGeometryAttackGroundSlam1


Triggerable, Attack
Base Damage: 757–1136
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.995 Second


Deals 30% less Attack Damage
is area damage [1]

AfflictionPhysBossGeometryAttackGroundSlam2


Triggerable, Attack
Base Damage: 757–1136
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.995 Second


Deals 40% more Attack Damage
is area damage [1]

AfflictionPhysBossGeometryAttackLeapSlam1


Triggerable, Attack
Base Damage: 757–1136
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.995 Second


Deals 40% more Attack Damage
is area damage [1]

AfflictionPhysBossGeometryAttackMultiSlam1


Triggerable, Attack
Base Damage: 757–1136
Critical Strike Chance: 5%
Attack Damage: 80%
Attack Time: 1.995 Second


Deals 20% less Attack Damage
is area damage [1]

AfflictionPhysBossGeometryAttackMultiSlam2


Triggerable, Attack
Base Damage: 757–1136
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.995 Second


Deals 40% more Attack Damage
is area damage [1]

AfflictionPhysBossGeometryAttackSweepCleave1


Triggerable, Attack
Base Damage: 757–1136
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.995 Second


Deals 30% more Attack Damage
Causes Bleeding
is area damage [1]

Level 68

  • Life: 2,264,378
  • Armour: 9,191
  • Evasion: 7,109
  • Energy Shield: 30,635
  • Damage: 800
  • Spell Damage: 1,194
  • Accuracy: 290
  • Attack Time: 1.33665
  • Experience: 141,006
  • Ailment Threshold: 658,412
  • Chill: 2,082
  • Shock: 2,082
  • Brittle: 11,778
  • Scorch: 2,082
  • Sap: 5,752

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeedUnique


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 562–843
Critical Strike Chance: 5%
Attack Time: 1.995 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

AfflictionBossPhysMortarSpray


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second


Generic monster mortar skill. Like Monster Projectile but has an impact effect.


Deals 93.1 to 139.6 Physical Damage
Projectiles Pierce all Targets
Fires an additional Projectile
50% of Physical Damage Converted to Chaos Damage
base is projectile [1]
is area damage [1]
projectile minimum range [15]
projectile spread radius [10]
projectile uses contact direction [1]
projectile uses contact position [1]
visual hit effect chaos is green [1]

AfflictionBossPhysSprayExplode


Triggerable


Base duration is 5 seconds
base deal no damage [1]

AfflictionBossPhysVomitSpray


Triggerable
Cooldown Time: 12 Second

AfflictionBossPhysLeapSlam


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 2.27 Second
Cooldown Time: 9 Second


cast time overrides attack duration [1]
disable attack repeats [1]
is area damage [1]
walk emerge extra distance [-25]

EmptyActionAttackAfflictionPhysBossSweepCleave


Cooldown Time: 8 Second


+40 to Melee Strike Range

EmptyActionAttackAfflictionPhysBossMultiSlam


Cooldown Time: 15 Second


+30 to Melee Strike Range

EmptyActionAttackAfflictionPhysBossGroundSlam


Cooldown Time: 12 Second


+30 to Melee Strike Range

AfflictionPhysBossGeometryAttackGroundSlam1


Triggerable, Attack
Base Damage: 562–843
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.995 Second


Deals 30% less Attack Damage
is area damage [1]

AfflictionPhysBossGeometryAttackGroundSlam2


Triggerable, Attack
Base Damage: 562–843
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.995 Second


Deals 40% more Attack Damage
is area damage [1]

AfflictionPhysBossGeometryAttackLeapSlam1


Triggerable, Attack
Base Damage: 562–843
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.995 Second


Deals 40% more Attack Damage
is area damage [1]

AfflictionPhysBossGeometryAttackMultiSlam1


Triggerable, Attack
Base Damage: 562–843
Critical Strike Chance: 5%
Attack Damage: 80%
Attack Time: 1.995 Second


Deals 20% less Attack Damage
is area damage [1]

AfflictionPhysBossGeometryAttackMultiSlam2


Triggerable, Attack
Base Damage: 562–843
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Time: 1.995 Second


Deals 40% more Attack Damage
is area damage [1]

AfflictionPhysBossGeometryAttackSweepCleave1


Triggerable, Attack
Base Damage: 562–843
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.995 Second


Deals 30% more Attack Damage
Causes Bleeding
is area damage [1]

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