| 1 |
Lycia’s Invocation of Acrobatics |
Adds Acrobatics To A Sanctified Relic |
Acrobatics |
- Modifiers to Chance to Suppress Spell Damage instead apply to Chance to Dodge Spell Hits at 50% of their value Maximum Chance to Dodge Spell Hits is 75%
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| 2 |
Lycia’s Invocation of Ancestral Bond |
Adds Ancestral Bond To A Sanctified Relic |
Ancestral Bond |
- You can’t deal Damage with Skills yourself
- +1 to maximum number of Summoned Totems
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| 3 |
Lycia’s Invocation of Arrow Dancing |
Adds Arrow Dancing To A Sanctified Relic |
Arrow Dancing |
- Evasion Rating is Doubled against Projectile Attacks
- 25% less Evasion Rating against Melee Attacks
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| 4 |
Lycia’s Invocation of Avatar of Fire |
Adds Avatar of Fire To A Sanctified Relic |
Avatar of Fire |
- 50% of Physical, Cold and Lightning Damage Converted to Fire Damage
- Deal no Non-Fire Damage
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| 5 |
Lycia’s Invocation of Blood Magic |
Adds Blood Magic To A Sanctified Relic |
Blood Magic |
- Removes all mana
- 10% more maximum Life
- Skills Cost Life instead of Mana
- Skills Reserve Life instead of Mana
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| 6 |
Lycia’s Invocation of Call to Arms |
Adds Call to Arms To A Sanctified Relic |
Call to Arms |
- Using Warcries is Instant
- Warcries share their Cooldown
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| 7 |
Lycia’s Invocation of Conduit |
Adds Conduit To A Sanctified Relic |
Conduit |
- Share Endurance, Frenzy and Power Charges with nearby party members
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| 8 |
Lycia’s Invocation of Crimson Dance |
Adds Crimson Dance To A Sanctified Relic |
Crimson Dance |
- You can inflict Bleeding on an Enemy up to 8 times
- Your Bleeding does not deal extra Damage while the Enemy is moving
- 50% less Damage with Bleeding
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| 9 |
Lycia’s Invocation of Divine Shield |
Adds Divine Shield To A Sanctified Relic |
Divine Shield |
- Cannot Recover Energy Shield to above Armour
- 3% of Physical Damage prevented from Hits Recently is Regenerated as Energy Shield per second
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| 10 |
Lycia’s Invocation of Eldritch Battery |
Adds Eldritch Battery To A Sanctified Relic |
Eldritch Battery |
- Spend Energy Shield before Mana for Skill Mana Costs
- Energy Shield protects Mana instead of Life
- 50% less Energy Shield Recharge Rate
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| 11 |
Lycia’s Invocation of Elemental Equilibrium |
Adds Elemental Equilibrium To A Sanctified Relic |
Elemental Equilibrium |
- Hits that deal Elemental Damage remove Exposure to those Elements and inflict Exposure to other Elements
- Exposure inflicted this way applies -25% to Resistances
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| 12 |
Lycia’s Invocation of Elemental Overload |
Adds Elemental Overload To A Sanctified Relic |
Elemental Overload |
- Skills that have dealt a Critical Strike in the past 8 seconds deal 40% more Elemental Damage with Hits and Ailments
- Your Critical Strikes do not deal extra Damage
- Ailments never count as being from Critical Strikes
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| 13 |
Lycia’s Invocation of Eternal Youth |
Adds Eternal Youth To A Sanctified Relic |
Eternal Youth |
- 50% less Life Regeneration Rate
- 50% less maximum Total Life Recovery per Second from Leech
- Energy Shield Recharge instead applies to Life
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| 14 |
Lycia’s Invocation of Ghost Dance |
Adds Ghost Dance To A Sanctified Relic |
Ghost Dance |
- Cannot Recover Energy Shield to above Evasion Rating
- Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3
- When Hit, lose a Ghost Shroud to Recover Energy Shield equal to 3% of your Evasion Rating
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| 15 |
Lycia’s Invocation of Ghost Reaver |
Adds Ghost Reaver To A Sanctified Relic |
Ghost Reaver |
- Leech Energy Shield instead of Life
- Maximum total Energy Shield Recovery per second from Leech is doubled
- Cannot Recharge Energy Shield
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| 16 |
Lycia’s Invocation of Glancing Blows |
Adds Glancing Blows To A Sanctified Relic |
Glancing Blows |
- Chance to Block Attack Damage is doubled
- Chance to Block Spell Damage is doubled
- You take 65% of Damage from Blocked Hits
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| 17 |
Lycia’s Invocation of Hex Master |
Adds Hex Master To A Sanctified Relic |
Hex Master |
- Your Hexes have infinite Duration
- 20% less Effect of your Curses
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| 18 |
Lycia’s Invocation of Imbalanced Guard |
Adds Imbalanced Guard To A Sanctified Relic |
Imbalanced Guard |
- 100% chance to Defend with 200% of Armour
- Maximum Damage Reduction for any Damage Type is 50%
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| 19 |
Lycia’s Invocation of Iron Grip |
Adds Iron Grip To A Sanctified Relic |
Iron Grip |
- Strength’s Damage bonus applies to Projectile Attack Damage as well as Melee Damage
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| 20 |
Lycia’s Invocation of Iron Reflexes |
Adds Iron Reflexes To A Sanctified Relic |
Iron Reflexes |
- Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating
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| 21 |
Lycia’s Invocation of Iron Will |
Adds Iron Will To A Sanctified Relic |
Iron Will |
- Strength’s Damage bonus applies to all Spell Damage as well
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| 22 |
Lycia’s Invocation of Lethe Shade |
Adds Lethe Shade To A Sanctified Relic |
Lethe Shade |
- Take 50% less Damage over Time if you’ve started taking Damage over Time in the past second
- 100% more Duration of Ailments on you
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| 23 |
Lycia’s Invocation of Magebane |
Adds Magebane To A Sanctified Relic |
Magebane |
- Dexterity provides no inherent bonus to Evasion Rating
- +1% Chance to Suppress Spell Damage per 15 Dexterity
- (50% of Damage from Suppressed Hits and Ailments they inflict is prevented)
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| 24 |
Lycia’s Invocation of Mind Over Matter |
Adds Mind Over Matter To A Sanctified Relic |
Mind Over Matter |
- 40% of Damage is taken from Mana before Life
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| 25 |
Lycia’s Invocation of Minion Instability |
Adds Minion Instability To A Sanctified Relic |
Minion Instability |
- Minions Explode when reduced to Low Life, dealing 33% of their Life as Fire Damage to surrounding Enemies
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| 26 |
Lycia’s Invocation of Pain Attunement |
Adds Pain Attunement To A Sanctified Relic |
Pain Attunement |
- 30% more Spell Damage when on Low Life
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| 27 |
Lycia’s Invocation of Perfect Agony |
Adds Perfect Agony To A Sanctified Relic |
Perfect Agony |
- Modifiers to Critical Strike Multiplier also apply to Damage over Time Multiplier for Ailments from Critical Strikes at 50% of their value
- 30% less Damage with Hits
- (Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
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| 28 |
Lycia’s Invocation of Point Blank |
Adds Point Blank To A Sanctified Relic |
Point Blank |
- Projectile Attack Hits deal up to 30% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther
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| 29 |
Lycia’s Invocation of Precise Technique |
Adds Precise Technique To A Sanctified Relic |
Precise Technique |
- 40% more Attack Damage if Accuracy Rating is higher than Maximum Life
- Never deal Critical Strikes
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| 30 |
Lycia’s Invocation of Resolute Technique |
Adds Resolute Technique To A Sanctified Relic |
Resolute Technique |
- Your hits can’t be Evaded
- Never deal Critical Strikes
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| 31 |
Lycia’s Invocation of Runebinder |
Adds Runebinder To A Sanctified Relic |
Runebinder |
- -1 to maximum number of Summoned Totems
- You can have an additional Brand Attached to an Enemy
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| 32 |
Lycia’s Invocation of Solipsism |
Adds Solipsism To A Sanctified Relic |
Solipsism |
- Intelligence provides no inherent bonus to Energy Shield
- 2% reduced Duration of Elemental Ailments on you per 15 Intelligence
- (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
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| 33 |
Lycia’s Invocation of Supreme Ego |
Adds Supreme Ego To A Sanctified Relic |
Supreme Ego |
- Auras from your Skills can only affect you
- Aura Skills have 1% more Aura Effect per 2% of maximum Mana they Reserve
- 40% more Mana Reservation of Aura Skills
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| 34 |
Lycia’s Invocation of The Agnostic |
Adds The Agnostic To A Sanctified Relic |
The Agnostic |
- Maximum Energy Shield is 0
- While not on Full Life, Sacrifice 20% of Mana per Second to Recover that much Life
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| 35 |
Lycia’s Invocation of The Impaler |
Adds The Impaler To A Sanctified Relic |
The Impaler |
- When your Hits Impale Enemies, also Impale other Enemies near them
- Inflict 4 additional Impales on Enemies you Impale
- For 4 seconds after you Impale Enemies, they cannot be Impaled again, and Impales cannot be Called from them
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| 36 |
Lycia’s Invocation of Unwavering Stance |
Adds Unwavering Stance To A Sanctified Relic |
Unwavering Stance |
- Cannot Evade enemy Attacks
- Cannot be Stunned
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| 37 |
Lycia’s Invocation of Vaal Pact |
Adds Vaal Pact To A Sanctified Relic |
Vaal Pact |
- Total Recovery per second from Life Leech is doubled
- Maximum total Life Recovery per second from Leech is doubled
- Life Regeneration has no effect
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| 38 |
Lycia’s Invocation of Versatile Combatant |
Adds Versatile Combatant To A Sanctified Relic |
Versatile Combatant |
- -25% to maximum Chance to Block Attack Damage
- -25% to maximum Chance to Block Spell Damage
- +2% Chance to Block Spell Damage for each 1% Overcapped Chance to Block Attack Damage
- (Overcapped Chance to Block is the amount by which Uncapped Chance to Block is higher than Maximum Chance to Block)
- (Uncapped Chance to Block is the value Chance to Block would have if ignoring Maximum Chance to Block)
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| 39 |
Lycia’s Invocation of Wicked Ward |
Adds Wicked Ward To A Sanctified Relic |
Wicked Ward |
- Energy Shield Recharge is not interrupted by Damage if Recharge began Recently
- 40% less Energy Shield Recharge Rate
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| 40 |
Lycia’s Invocation of Wind Dancer |
Adds Wind Dancer To A Sanctified Relic |
Wind Dancer |
- 20% less Attack Damage taken if you haven’t been Hit by an Attack Recently
- 10% more chance to Evade Attacks if you have been Hit by an Attack Recently
- 20% more Attack Damage taken if you have been Hit by an Attack Recently
- (Recently refers to the past 4 seconds)
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| 41 |
Lycia’s Invocation of Zealot’s Oath |
Adds Zealot’s Oath To A Sanctified Relic |
Zealot’s Oath |
- Life Regeneration is applied to Energy Shield instead
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