Forged Stalker
Stats |
Resists Fire. Resists Cold. Resists Lightning.
monster no map drops [1]
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Spectre |
Y |
Tags |
demon, humanoid, medium_movement, not_int, undying |
- Life: 60%
- Armour: +30%
- Evasion: +30%
- Ailment Threshold: 60%
- Resistance: (Resists Fire: 0/10/20) (Resists Cold: 0/10/20) (Resists Lightning: 0/10/20) (Resists Chaos: 0/0/0)
- Damage: 60%
- Accuracy: 100%
- Critical Strike Chance: +5%
- Critical Strike Multiplier: +130%
- Attack Distance: 6 ~ 8
- Attack Time: 1.245 Second
- Damage Spread: ±20%
- Experience: 60%
- Model Size: 90%
- Type: CrucibleCityStalker
- Metadata: CityStalker
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Level 84
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
- Life: 21,177
- Armour: 21,145
- Evasion: 10,556
- Energy Shield: 0
- Damage: 572
- Spell Damage: 572
- Accuracy: 538
- Attack Time: 1.245
- Experience: 7,950
- Ailment Threshold: 21,177
- Chill: 67
- Shock: 67
- Brittle: 379
- Scorch: 67
- Sap: 185
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 458–686
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.245 Second
Strike your foes down with a powerful blow.
Deals 25% less Attack Damage
Deals 200% more Damage
75% of Physical Damage Converted to Fire Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
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Level 82
- Life: 17,137
- Armour: 18,753
- Evasion: 9,890
- Energy Shield: 0
- Damage: 510
- Spell Damage: 510
- Accuracy: 499
- Attack Time: 1.245
- Experience: 7,804
- Ailment Threshold: 17,137
- Chill: 54
- Shock: 54
- Brittle: 307
- Scorch: 54
- Sap: 150
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 408–612
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.245 Second
Strike your foes down with a powerful blow.
Deals 25% less Attack Damage
Deals 1% more Damage
75% of Physical Damage Converted to Fire Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
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Level 78
- Life: 10,943
- Armour: 14,726
- Evasion: 8,667
- Energy Shield: 0
- Damage: 405
- Spell Damage: 405
- Accuracy: 428
- Attack Time: 1.245
- Experience: 7,426
- Ailment Threshold: 10,943
- Chill: 35
- Shock: 35
- Brittle: 196
- Scorch: 35
- Sap: 96
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 324–486
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.245 Second
Strike your foes down with a powerful blow.
Deals 25% less Attack Damage
Deals 1% more Damage
75% of Physical Damage Converted to Fire Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
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Level 73
- Life: 6,511
- Armour: 10,852
- Evasion: 7,323
- Energy Shield: 0
- Damage: 302
- Spell Damage: 302
- Accuracy: 352
- Attack Time: 1.245
- Experience: 6,833
- Ailment Threshold: 6,511
- Chill: 21
- Shock: 21
- Brittle: 116
- Scorch: 21
- Sap: 57
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 242–363
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.245 Second
Strike your foes down with a powerful blow.
Deals 25% less Attack Damage
Deals 1% more Damage
75% of Physical Damage Converted to Fire Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
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Level 68
- Life: 3,860
- Armour: 7,965
- Evasion: 6,161
- Energy Shield: 0
- Damage: 224
- Spell Damage: 224
- Accuracy: 290
- Attack Time: 1.245
- Experience: 6,153
- Ailment Threshold: 3,860
- Chill: 12
- Shock: 12
- Brittle: 69
- Scorch: 12
- Sap: 34
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 179–269
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.245 Second
Strike your foes down with a powerful blow.
Deals 25% less Attack Damage
Deals 1% more Damage
75% of Physical Damage Converted to Fire Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
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