PoE 3.24: Cycling Damage Reduction has been reworked and is now "Adaptive Resistances". Monsters will become resistant to the highest damage type taken (Fire, Cold, Lightning or Chaos).
Path of Exile update 3.24 introduced a rework to the way monsters handle damage resistances. Here's a breakdown of the changes:
Old System - Cycling Damage Reduction: Previously, monsters had a form of damage resistance that would cycle through different elements (Fire, Cold, Lightning) over time. This meant that a specific element might be less effective at certain points during a fight.
New System - Adaptive Resistances: Now, monsters have "Adaptive Resistances." This means they dynamically gain increased resistance to the element they are taking the most damage from (Fire, Cold, Lightning, or Chaos).
Here's how this might affect your gameplay:
Overall, Adaptive Resistances add a layer of complexity to combat encounters, rewarding players who can adapt their damage approach.