Accuracy is an offence property in Path of Exile. Click C to show your Accuracy Rating. As the following example shown, the main hand Accuracy Rating is 1724, the Chance to Hit is 92%, and the Chance to Hit Evasive Monsters is 87%.
The accuracy cap is for 100% Chance to Hit.
The opposite of Accuracy Rating is Evasion Rating. It measures the rating of Estimated Chanced to Evade Attacks. In the image below, the Evasion Rating is 4652 and the Estimated Chanced to Evade Attacks is 28%.
For the best offensive builds, you must have a high Accuracy Rating. On the other hand, in order to survive, you need to increase your Evasion Rating.
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PoE has made some notable changes to the Accuracy calculation, making it much easier to reach higher chances to hit. PoE has increased the chance to hit cap to 100%, letting you always hit enemies, something previously exclusive to Resolute Technique and a small number of items, mods and ascendancies. This will provide a goal for attack characters that has a noticeable impact on combat, and will become a much more reasonable method of hitting enemies for attack characters without high dexterity.
The character sheet now shows your chance to hit normal enemies, and your chance to hit evasive enemies, so you can measure your hit rating against the foes you’re taking on. With the new calculations, you’ll need about 3,000 accuracy to always hit normal level 83 monsters. PoE has also improved and normalised the accuracy rating of mods on items, while reducing the amount of increased Accuracy from passives and increasing their other offensive benefits. This is because these clusters would have trivialised reaching 3,000 Accuracy Rating. This value is subject to change as PoE put the finishing touches on the passive tree.
As a result of changes to the accuracy calculation, monsters will have a higher chance to hit players as well. This isn’t so noticeable against characters fully invested in Evasion, but will have a more noticeable impact if you have a low amount of Evasion. There’s less free mitigation; you have to work for it now.
You can search items with Accuracy mods from Path of Exile. The following is an example.
Click P to open the Passive Skill Tree, input accuracy to search related passives.
Additional Accuracy is a support gem that adds accuracy rating to attacks made with the supported skill.
Requires Level 8. Supports attack skills.
Additional Effects From Quality: Supported Skills have (0–20)% increased Accuracy Rating
||Casts an aura that grants accuracy and critical strike chance to you and your allies.|
|Summon Ice Golem||
||Summons an Ice Golem that grants you increased Critical Strike Chance and Accuracy. The Ice Golem can use an icy barrage spell and a chilling spinning dash in addition to its melee attack.|
||Curses all targets in an area, reducing their accuracy and making them deal less damage.|
||Raises a spectral version of a defeated foe as a minion to fight for you in battle.|
||Casting once reserves mana to carry a banner which makes nearby allies inflict impale with attacks, and lessens the accuracy of nearby enemies. Gain stages by impaling enemies while carrying the banner. Casting the skill again places the banner, ending the mana reservation. Once placed, it becomes more powerful for each stage gained. You cannot have multiple banners at the same time.|
||Casting once reserves mana to carry a banner which increases the accuracy of nearby allies, and physical damage taken by nearby enemies. Gain stages by killing enemies while carrying the banner. Casting the skill again places the banner, ending the mana reservation. Once placed, it becomes more powerful for each stage gained. You cannot have multiple banners at the same time.|
Dexterity also provides certain inherent bonuses:
Characters also gain 2 base accuracy rating when leveling up.