Result | Recipes | Note |
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1x random magic Blueprint |
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1x random rare Blueprint |
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You can only vendor 5 Magic Blueprints or 5 Rare Blueprints. Normal or unique Blueprints do not have any vendor recipes.
All the 5 Blueprints must be the same bas type, for example: Blueprint: Records Office.
Area Level | have the Lowest area level of all Blueprints |
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Others | random |
Property | Result: Records Office of Endurance | Records Office of Giants | Records Office of Bloodlines | Records Office of Apprehension | Records Office of Rust | Records Office of Temporal Chains |
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Heist Target | Enchanted Armaments | Enchanted Armaments | Enchanted Armaments | Enchanted Armaments | Enchanted Armaments | Enchanted Armaments |
Area Level | 47 | 47 | 72 | 73 | 73 | 82 |
Wings Revealed | 1/3 | 1/3 | 1/2 | 1/3 | 1/3 | 1/4 |
Escape Routes Revealed | 1/6 | 1/6 | 1/4 | 1/6 | 1/6 | 1/8 |
Reward Rooms Revealed | 1/12 | 1/10 | 2/10 | 2/15 | 2/15 | 3/28 |
Requires | Requires Lockpicking (Level 1) | Requires Lockpicking (Level 1) | Requires Lockpicking (Level 3) | Requires Brute Force (Level 3) | Requires Lockpicking (Level 2) | Requires Brute Force (Level 2) |
Requires | Requires Brute Force (Level 1) | Requires Brute Force (Level 1) | Requires Trap Disarmament (Level 2) | Requires Trap Disarmament (Level 1) | Requires Demolition (Level 1) | Requires Demolition (Level 5) |
Requires | Requires Deception (Level 1) | Requires Deception (Level 1) | Requires Deception (Level 2) | Requires Deception (Level 2) | Requires Trap Disarmament (Level 1) | Requires Deception (Level 3) |
Item Quantity | +26% (augmented) | +29% (augmented) | +20% (augmented) | +35% (augmented) | +13% (augmented) | +13% (augmented) |
Item Rarity | +16% (augmented) | +17% (augmented) | +12% (augmented) | +20% (augmented) | +8% (augmented) | +8% (augmented) |
Alert Level Reduction | +10% (augmented) | +11% (augmented) | +8% (augmented) | +13% (augmented) | +5% (augmented) | +5% (augmented) |
Time Before Lockdown | +10% (augmented) | +11% (augmented) | +8% (augmented) | +13% (augmented) | +5% (augmented) | +5% (augmented) |
Maximum Alive Reinforcements | +10% (augmented) | +11% (augmented) | +8% (augmented) | +13% (augmented) | +5% (augmented) | +5% (augmented) |
Mods | Reward Rooms have 28% increased Monsters Monsters have 50% chance to gain an Endurance Charge on Hit |
Monsters have 20% increased Area of Effect Reinforcements have 22% increased Attack Speed Reinforcements have 25% increased Cast Speed Reinforcements have 20% increased Movement Speed |
20% more Magic Monsters Magic Monster Packs each have a Bloodline Mod Monsters have a 20% chance to avoid Poison, Blind, and Bleeding |
Patrol Packs have 25% increased chance to be replaced by an Elite Patrol Pack Players have 7% less Evasion per 25% Alert Level |
Players have 25% less Armour Players have 30% reduced Chance to Block |
Players are Cursed with Temporal Chains, with 60% increased Effect |