Name | Description |
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Asenath’s Chant Iron Circlet Trigger a Socketed Spell when you Attack with a Bow, with a 0.3 second Cooldown (10–15)% increased Attack Speed (10–15)% increased Cast Speed +(100–120) to maximum Energy Shield 30% increased Mana Regeneration Rate 5% increased Movement Speed (30–40)% increased Stun and Block Recovery |
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Atziri’s Reflection Golden Buckler 6% increased Movement Speed+(40–60) to Intelligence (180–200)% increased Evasion Rating +(180–200) to maximum Energy Shield +(20–30)% to all Elemental Resistances Hex Reflection Unaffected by Curses (15–20)% increased Effect of your Curses (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) |
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Cameria’s Avarice Gavel 15% reduced Enemy Stun ThresholdTrigger Level 20 Icicle Burst when you Hit a Frozen Enemy (140–180)% increased Physical Damage Adds (11–14) to (17–21) Physical Damage (15–40)% increased Critical Strike Chance 40% increased Rarity of Items Dropped by Frozen Enemies (30–40)% increased Cold Damage with Attack Skills |
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Chains of Command Saintly Chainmail Trigger Level 20 Animate Guardian‘s Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian’s Weapon when Animated Weapon Kills an Enemy (150–190)% increased Armour and Energy Shield +(60–90) to maximum Life Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions’ Melee Attacks deal Splash Damage to surrounding targets Animated Minions’ Melee Attacks deal 50% less Damage to surrounding targets You cannot have non-Animated Minions animate guardian and weapon track on kill |
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Corona Solaris Crystal Wand (29–33)% increased Spell DamageTriggers Level 20 Blinding Aura when Equipped Adds (30–45) to (60–80) Fire Damage (6–10)% increased Attack Speed +(27–33)% to Global Critical Strike Multiplier 20% increased Light Radius (120–140)% increased Critical Strike Chance against Blinded Enemies Increases and Reductions to Light Radius also apply to Accuracy Adds (145–157) to (196–210) Fire Damage to Hits with this Weapon against Blinded Enemies |
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Craiceann’s Carapace Golden Plate Grants Level 20 Aspect of the Crab Skill (200–250)% increased Armour +(100–120) to maximum Life +(25–30)% to Fire and Cold Resistances Bleeding cannot be inflicted on you +5 to Maximum number of Crab Barriers |
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Craiceann’s Chitin Magistrate Crown (4–6)% Chance to Block Spell Damage (140–180)% increased Armour and Energy Shield (4–7)% increased maximum Life Cannot lose Crab Barriers if you have lost Crab Barriers Recently +3% Chance to Block Attack Damage while you have at least 5 Crab Barriers +5% Chance to Block Attack Damage while you have at least 10 Crab Barriers (Recently refers to the past 4 seconds) |
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Craiceann’s Pincers Titan Gauntlets (150–200)% increased Armour Regenerate (50–70) Life per second +(30–40)% to Fire Resistance 3% increased Damage per Crab Barrier 10% chance that if you would gain a Crab Barrier, you instead gain up to your maximum number of Crab Barriers |
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Craiceann’s Tracks Goliath Greaves (150–180)% increased Armour +(50–70) to maximum Life +(25–30)% to Cold Resistance 25% increased Movement Speed Cannot be Stunned if you have at least 10 Crab Barriers You only lose (5–7) Crab Barriers when you take Physical Damage from a Hit |
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Crystal Vault Latticed Ringmail +(30–40) to Strength +(30–40) to Intelligence (140–160)% increased Armour and Energy Shield +(50–75)% to Cold Resistance Cannot be Chilled 0% chance to Avoid being Frozen 20% of Physical Damage from Hits taken as Cold Damage 30% of Fire Damage from Hits taken as Cold Damage (15–20)% increased Effect of Cold Ailments (Cold Ailments are Chilled, Frozen and Brittle) |
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Disintegrator Maelström Staff +25% Chance to Block Attack Damage while wielding a StaffAdds (220–240) to (270–300) Physical Damage 25% chance to gain a Siphoning Charge when you use a Skill 0.2% of Damage Leeched as Life per Siphoning Charge +1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped Adds (12–14) to (15–16) Physical Damage to Attacks and Spells per Siphoning Charge Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge 1% additional Physical Damage Reduction from Hits per Siphoning Charge Take 150 Physical Damage per Second per Siphoning Charge if you’ve used a Skill Recently Battlemage (Gain Added Spell Damage equal to the Damage of your Main Hand Weapon) (Recently refers to the past 4 seconds) |
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Doedre’s Malevolence Velvet Gloves +20 to Intelligence (50–60)% increased Spell Damage Adds (48–56) to (73–84) Chaos Damage to Spells 15% reduced Cast Speed +(64–96) to maximum Energy Shield Skills Supported by Unleash have (30–50)% increased Seal gain frequency |
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Dreadbeak Rusted Sword 40% increased Global Accuracy Rating100% increased Damage when on Low Life 50% increased Physical Damage Adds (83–91) to (123–130) Physical Damage 10% increased Attack Speed +(20–30) to maximum Life +2 Life gained for each Enemy hit by Attacks You have Onslaught while on Low Life (You are on Low Life if you have 50% of your Maximum Life or less) (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
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Dreadsurge Cleaver Adds (5–15) to (20–25) Physical Damage Adds (223–250) to (264–280) Fire Damage (7–10)% increased Attack Speed +(15–25)% to Fire Resistance 5% increased Movement Speed Hits ignore Enemy Monster Fire Resistance while you are Ignited |
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Duskblight Ironscale Boots Trigger Level 1 Stalking Pustule on Kill (120–150)% increased Armour and Evasion +(50–60) to maximum Life 20% increased Movement Speed 50% increased Stun and Block Recovery 20% reduced Light Radius +50% to Chaos Resistance during any Flask Effect Adds (30–40) to (50–60) Chaos Damage to Spells and Attacks during any Flask Effect |
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Farrul’s Bite Harlequin Mask Grants Level 20 Aspect of the Cat Skill (180–220)% increased Evasion and Energy Shield +(25–35)% to Cold Resistance Critical Strikes have (10–20)% chance to Blind Enemies while you have Cat’s Stealth +1% to Critical Strike Chance while affected by Aspect of the Cat (40–50)% increased Damage with Hits and Ailments against Blinded Enemies (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
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Farrul’s Chase Slink Boots Trigger Level 20 Intimidating Cry when you lose Cat’s Stealth (110–150)% increased Evasion Rating +(50–70) to maximum Life 20% increased Movement Speed (40–50)% chance to Avoid Bleeding 20% increased Movement Speed while you have Cat’s Stealth |
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Farrul’s Fur Triumphant Lamellar (100–150)% increased Armour and Evasion +(80–100) to maximum Life Aspect of the Cat has no Reservation +2 seconds to Cat’s Stealth Duration Gain up to your maximum number of Frenzy and Power Charges when you gain Cat’s Stealth You have Phasing while you have Cat’s Stealth |
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Farrul’s Pounce Hydrascale Gauntlets (100–140)% increased Armour and Evasion +(50–70) to maximum Life +(400–500) to Accuracy against Bleeding Enemies Attacks always inflict Bleeding while you have Cat’s Stealth (40–50)% increased Damage with Hits and Ailments against Bleeding Enemies You have Crimson Dance while you have Cat’s Stealth (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) (You can inflict Bleeding on an Enemy up to 8 times, Your Bleeding does not deal extra Damage while the Enemy is moving, 50% less Damage with Bleeding) |
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Fenumus’ Shroud Widowsilk Robe +(30–40) to Intelligence (120–140)% increased Energy Shield Regenerate (80–100) Energy Shield per second Enemies affected by your Spider’s Webs deal 10% reduced Damage Enemies affected by your Spider’s Webs have -10% to All Resistances (50–70)% increased Aspect of the Spider Area of Effect |
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Fenumus’ Spinnerets Assassin’s Boots (160–200)% increased Evasion and Energy Shield +(20–30)% to Lightning Resistance +(17–23)% to Chaos Resistance 25% increased Movement Speed Aspect of the Spider can inflict Spider’s Web on Enemies an additional time Gain (15–20) Energy Shield for each Enemy you Hit which is affected by a Spider’s Web (40–50)% increased Aspect of the Spider Debuff Duration |
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Fenumus’ Toxins Necromancer Circlet Adds (16–21) to (31–36) Chaos Damage to Spells (220–250)% increased Energy Shield 10% chance to gain a Power Charge on hitting an Enemy affected by a Spider’s Web (6–10)% chance to Poison per Power Charge (15–20)% increased Damage with Poison per Power Charge Aspect of the Spider inflicts Spider’s Webs and Hinder every 0.5 Seconds instead |
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Fenumus’ Weave Carnal Mitts Grants Level 20 Aspect of the Spider Skill (120–170)% increased Evasion and Energy Shield +(40–50) to maximum Life (6–9)% increased Attack and Cast Speed (40–60)% increased Damage with Hits and Ailments against Enemies affected by 3 Spider’s Webs Adds (8–10) to (13–15) Chaos Damage for each Spider’s Web on the Enemy (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
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Fox’s Fortune Wild Leather +(20–30) to Dexterity Adds 5 to 12 Physical Damage to Attacks +1500 to Evasion Rating while on Full Life +(400–500) to Evasion Rating (120–150)% increased Evasion Rating 10% increased Movement Speed Damage of Enemies Hitting you is Unlucky while you are on Full Life (Unlucky things are rolled twice and the worst result used) |
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Frostferno Leather Hood +2 to Level of Socketed Fire Gems +2 to Level of Socketed Cold Gems Socketed Gems are Supported by Level 30 Cold to Fire (450–500)% increased Evasion Rating 60% increased Mana Regeneration Rate +(20–30)% to Fire and Cold Resistances |
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Geofri’s Devotion Brass Maul 30% increased Stun Duration on EnemiesTrigger Level 20 Elemental Warding on Melee Hit while Cursed 200% increased Physical Damage Adds (42–47) to (66–71) Physical Damage Adds 11 to 23 Cold Damage (10–20)% increased Stun Duration on Enemies Never deal Critical Strikes |
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Gluttony Leather Belt +(25–40) to maximum Life+(60–80) to maximum Life You have Culling Strike against Cursed Enemies (20–28) Life gained for each Cursed Enemy hit by your Attacks (10–14) Mana gained for each Cursed Enemy hit by your Attacks Take (100–200) Physical Damage when you use a Movement Skill You have no Armour or Maximum Energy Shield (Culling Strike means enemies that are on 10% or lower life after your Hit are Killed) |
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Gorgon’s Gaze Regicide Mask Grants Level 20 Petrification Statue Skill (200–250)% increased Energy Shield +(60–80) to maximum Life (5–10)% increased Attack and Cast Speed 5% additional Physical Damage Reduction while moving 5% reduced Elemental Damage taken while stationary |
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Greedtrap Velvet Slippers +(5–10) to Strength +(5–10) to Dexterity +(5–10) to Intelligence +(90–110) to maximum Energy Shield (10–16)% increased Quantity of Items found when on Low Life 20% increased Movement Speed (You are on Low Life if you have 50% of your Maximum Life or less) |
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Hyrri’s Demise Sharktooth Arrow Quiver +(6–8) Life gained for each Enemy hit by your Attacks+(15–30) to all Attributes (7–10)% increased Attack Speed +(2–3) Life gained for each Enemy hit by your Attacks 10% increased Area of Effect Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity Adds 1 to 2 Fire Damage to Attacks per 10 Strength Adds 0 to 3 Lightning Damage to Attacks per 10 Intelligence (Attributes are Strength, Dexterity, and Intelligence) |
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Indigon Hubris Circlet (150–180)% increased Energy Shield (6–10)% increased maximum Mana Recover (8–10)% of Life when you use a Mana Flask Non-instant Mana Recovery from Flasks is also Recovered as Life (50–60)% increased Cost of Skills for each 200 total Mana Spent Recently (20–25)% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000% (Recently refers to the past 4 seconds) |
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Loreweave Elegant Ringmail Has 6 Sockets +(8–24) to all Attributes Adds (4–10) to (14–36) Physical Damage to Attacks (20–60)% increased Global Critical Strike Chance +(15–50) to maximum Energy Shield +(20–60) to maximum Life +(20–50) to maximum Mana (6–30)% increased Rarity of Items found (15–50)% increased Elemental Damage Your Maximum Resistances are (76–78)% (Attributes are Strength, Dexterity, and Intelligence) |
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Malachai’s Awakening Iron Mask +20 to Strength (15–30)% increased Spell Damage +10% to all Elemental Resistances Adds (42–54) to (78–88) Cold Damage to Spells while no Life is Reserved Adds (54–64) to (96–107) Fire Damage to Spells while no Life is Reserved Adds (5–14) to (160–173) Lightning Damage to Spells while no Life is Reserved Blood Magic (Removes all mana. 10% more maximum Life. Skills Cost Life instead of Mana. Skills Reserve Life instead of Mana) |
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Mark of the Elder Steel Ring Adds (3–4) to (10–14) Physical Damage to Attacks20% chance to Trigger Level 20 Tentacle Whip on Kill Adds (26–32) to (42–48) Cold Damage to Attacks (6–10)% increased maximum Energy Shield (6–10)% increased maximum Life (60–80)% increased Attack Damage if your other Ring is a Shaper Item Cannot be Stunned by Attacks if your other Ring is an Elder Item |
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Mark of the Red Covenant Tribal Circlet +(30–50) to maximum Energy Shield Minions have (25–45)% increased Movement Speed Summoned Raging Spirits deal (130–150)% increased Damage 75% reduced Maximum number of Summoned Raging Spirits Summoned Raging Spirits’ Hits always Ignite Summoned Raging Spirits’ Melee Strikes deal Fire-only Splash Damage to Surrounding Targets |
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Mark of the Shaper Opal Ring (15–25)% increased Elemental Damage20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill Adds (13–18) to (50–56) Lightning Damage to Spells (6–10)% increased maximum Energy Shield (6–10)% increased maximum Life (60–80)% increased Spell Damage if your other Ring is an Elder Item Cannot be Stunned by Spells if your other Ring is a Shaper Item |
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Might of the Meek Crimson Jewel 50% increased Effect of non-Keystone Passive Skills in Radius Notable Passive Skills in Radius grant nothing |
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Mirebough Gnarled Branch +18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 16 Trap Socketed Gems are Supported by Level 16 Cluster Trap Socketed Gems are Supported by Level 16 Trap And Mine Damage (40–50)% increased Global Damage (10–20)% increased maximum Life (10–20)% increased maximum Mana |
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Panquetzaliztli Jagged Maul 30% increased Stun Duration on Enemies+(25–50) to all Attributes (80–100)% increased Physical Damage Adds (94–98) to (115–121) Physical Damage Recover 5% of Life on Kill Enemies Killed with Attack or Spell Hits Explode, dealing 10% of their Life as Fire Damage (Attributes are Strength, Dexterity, and Intelligence) |
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Sanguine Gambol Skinning Knife 30% increased Global Critical Strike Chance+(10–15) to Dexterity (50–70)% increased Physical Damage Adds (70–85) to (110–118) Physical Damage 30% increased Critical Strike Chance 40% increased Attack Damage against Bleeding Enemies 50% chance to cause Bleeding on Critical Strike You have Crimson Dance if you have dealt a Critical Strike Recently (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) (Recently refers to the past 4 seconds) (You can inflict Bleeding on an Enemy up to 8 times, Your Bleeding does not deal extra Damage while the Enemy is moving, 50% less Damage with Bleeding) |
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Saqawal’s Flock Silken Hood Trigger Level 20 Twister when you gain Avian’s Might or Avian’s Flight (60–80)% increased Evasion Rating +(40–60) to maximum Life +(30–40)% to Lightning Resistance (10–15)% increased Movement Speed |
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Saqawal’s Nest Blood Raiment +(25–75) to all Attributes +(30–40)% to Lightning Resistance (12–20)% increased Mana Reservation Efficiency of Skills 100% increased Aspect of the Avian Buff Effect Aspect of the Avian also grants Avian’s Might and Avian’s Flight to nearby Allies +(120–150) to Evasion Rating and Energy Shield (Attributes are Strength, Dexterity, and Intelligence) |
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Saqawal’s Talons Hydrascale Boots Grants Level 20 Aspect of the Avian Skill (100–150)% increased Armour and Evasion (20–30)% increased Movement Speed (-2–2) seconds to Avian’s Flight Duration Regenerate 100 Life per Second while you have Avian’s Flight Regenerate 12 Mana per Second while you have Avian’s Flight |
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Saqawal’s Winds Soldier Gloves (140–180)% increased Armour and Energy Shield +(30–60) to maximum Life +(20–25)% to Cold and Lightning Resistances (-2–2) seconds to Avian’s Might Duration Adds (20–25) to (37–40) Cold Damage while you have Avian’s Might Adds (1–3) to (55–62) Lightning Damage while you have Avian’s Might |
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Stormfire Opal Ring (15–25)% increased Elemental Damage(40–45)% increased Mana Regeneration Rate +(20–30)% to Fire and Lightning Resistances (8–12)% increased Burning Damage for each time you have Shocked a Non-Shocked Enemy Recently, up to a maximum of 120% Adds (1–3) to (62–70) Lightning Damage to Hits against Ignited Enemies Your Lightning Damage can Ignite (Recently refers to the past 4 seconds) |
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Sunspite Clasped Boots 10% increased Attack Speed (260–300)% increased Evasion and Energy Shield (20–30)% increased Rarity of Items found +(30–40)% to Fire Resistance 20% increased Movement Speed (10–20)% increased Movement Speed while Ignited +25% chance to be Ignited Regenerate (75–125) Life per second while Ignited (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) |
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The Dancing Duo Reaver Sword 60% increased Global Accuracy Rating(130–160)% increased Physical Damage (25–30)% increased Attack Speed 5% increased Movement Speed Manifested Dancing Dervishes disables both weapon slots Manifested Dancing Dervishes die when Rampage ends Triggers Level 15 Manifest Dancing Dervishes on Rampage Melee Hits count as Rampage Kills Rampage (You gain Rampage bonuses for Killing multiple Enemies in quick succession) |
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The Effigon Gold Amulet (12–20)% increased Rarity of Items found+25 to Dexterity Adds 12 to 24 Fire Damage to Attacks +(100–150) to Accuracy Rating +(100–150) to Evasion Rating +(20–30)% to Fire Resistance Your Hits can’t be Evaded by Blinded Enemies Damage Penetrates 10% Fire Resistance against Blinded Enemies |
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The Nomad Studded Belt (20–30)% increased Stun Duration on Enemies+(40–50) to Strength +(40–50) to Dexterity (25–40)% increased Global Physical Damage 50% increased Flask Charges gained (40–50)% increased Projectile Attack Damage while you have at least 200 Dexterity +(20–25)% to all Elemental Resistances while you have at least 200 Strength |
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The Stormwall Royal Staff +18% Chance to Block Attack Damage while wielding a Staff+15% Chance to Block Attack Damage while wielding a Staff Adds (242–260) to (268–285) Physical Damage (20–35)% increased Critical Strike Chance 50% of Physical Damage Converted to Cold Damage 50% of Physical Damage Converted to Lightning Damage Cannot be Shocked while Chilled (30–40)% chance to Chill Attackers for 4 seconds on Block (30–40)% chance to Shock Attackers for 4 seconds on Block (Warstaves are considered Staves) (Chill reduces Enemy Action Speed by 10%) (Shock increases Damage taken by 15%) |
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The Tactician Studded Belt (20–30)% increased Stun Duration on Enemies+(40–50) to Strength +(40–50) to Intelligence (25–40)% increased Global Physical Damage 50% increased Flask Charges gained +(20–25)% to all Elemental Resistances while you have at least 200 Strength (50–60)% increased Critical Strike Chance while you have at least 200 Intelligence |
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Timetwist Moonstone Ring +(15–25) to maximum Energy Shield(10–15)% increased Attack Speed (5–10)% increased Cast Speed +(40–45) to maximum Energy Shield 15% increased Mana Regeneration Rate (-10–10)% reduced Skill Effect Duration Unaffected by Temporal Chains (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) |
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Voidfletcher Primal Arrow Quiver (20–30)% increased Elemental Damage with Attack SkillsConsumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows with a Non-Triggered Skill Adds (30–40) to (80–100) Cold Damage to Attacks +(80–120) to maximum Energy Shield +(20–30)% to Cold Resistance +(20–40) Mana gained on Kill 30% increased Projectile Speed 5 Maximum Void Charges Gain a Void Charge every 0.5 seconds |
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Voidforge Infernal Sword 30% increased Elemental Damage with Attack Skills(30–60)% increased Physical Damage (5–8)% increased Attack Speed +(90–100) to maximum Life Your Elemental Damage can Shock Gain 300% of Weapon Physical Damage as Extra Damage of a random Element 20% increased Area of Effect for Attacks Deal no Non-Elemental Damage (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) |
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Watcher’s Eye Prismatic Jewel (4–6)% increased maximum Energy Shield (4–6)% increased maximum Life (4–6)% increased maximum Mana |
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Wildwrap Strapped Leather 15% increased Dexterity 10% increased Attack Speed +(600–700) to Evasion Rating +(30–40)% to Cold Resistance 5% increased Movement Speed (20–25)% increased Mana Recovery from Flasks 1% increased Damage per 15 Dexterity |
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Windshriek Reinforced Greaves (200–250)% increased Armour +(10–15)% to all Elemental Resistances 25% increased Movement Speed (10–20)% increased Elemental Damage You can apply an additional Curse 60% increased Area of Effect of Hex Skills |
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Winterweave Coral Ring +(20–30) to maximum LifeAdds (12–15) to (25–30) Fire Damage to Attacks Adds (12–15) to (25–30) Cold Damage to Attacks +(20–40) to maximum Life +(25–30)% to Cold Resistance 10% increased Movement Speed while Ignited The Effect of Chill on you is reversed |