Name | Description |
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Apep’s Slumber Vaal Spirit Shield (5–10)% increased Spell DamageAdds (50–55) to (72–80) Chaos Damage +(80–100) to maximum Energy Shield +25% chance to be Poisoned +3% to all maximum Resistances while Poisoned Regenerate 80 Energy Shield per Second per Poison on you, up to 400 per second Poisons on you expire 50% slower (Maximum Resistances cannot be raised above 90%) |
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Apep’s Supremacy Vaal Spirit Shield (5–10)% increased Spell DamageAdds (50–55) to (72–80) Chaos Damage +(130–150) to maximum Energy Shield (30–50)% faster start of Energy Shield Recharge You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned +3% to all maximum Resistances while Poisoned Poisons on you expire 50% slower (Maximum Resistances cannot be raised above 90%) |
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Architect’s Hand Ambush Mitts +(30–40) to Dexterity (200–250)% increased Evasion and Energy Shield (20–30)% reduced Trap Throwing Speed Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed (4–6)% chance to throw up to 4 additional Traps |
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Combat Focus Crimson Jewel (10–15)% increased Elemental Damage with Attack Skills With 40 total Strength and Intelligence in Radius, Prismatic Skills deal 50% less Cold Damage With 40 total Strength and Intelligence in Radius, Prismatic Skills cannot choose Cold |
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Combat Focus Viridian Jewel (10–15)% increased Elemental Damage with Attack Skills With 40 total Dexterity and Strength in Radius, Prismatic Skills deal 50% less Lightning Damage With 40 total Dexterity and Strength in Radius, Prismatic Skills cannot choose Lightning |
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Combat Focus Cobalt Jewel (10–15)% increased Elemental Damage with Attack Skills With 40 total Intelligence and Dexterity in Radius, Prismatic Skills deal 50% less Fire Damage With 40 total Intelligence and Dexterity in Radius, Prismatic Skills cannot choose Fire |
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Coward’s Chains Chain Belt +(9–20) to maximum Energy Shield+(15–20) to all Attributes (5–10)% increased Movement Speed Damage of Enemies Hitting you is Unlucky while you are Cursed with Vulnerability You count as on Full Life while you are Cursed with Vulnerability You are Cursed with Vulnerability, with 40% increased Effect (Attributes are Strength, Dexterity, and Intelligence) (Unlucky things are rolled twice and the worst result used) |
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Coward’s Legacy Chain Belt +(9–20) to maximum Energy Shield+(15–20) to all Attributes (5–10)% increased Movement Speed 50% increased Effect of Curses on you You count as on Low Life while you are Cursed with Vulnerability You are Cursed with Vulnerability, with 80% increased Effect (Attributes are Strength, Dexterity, and Intelligence) |
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Dance of the Offered Carnal Boots +(50–60) to maximum Mana +(25–30)% to Lightning Resistance 25% increased Movement Speed You have Onslaught while not on Low Mana The Agnostic (Onslaught grants 20% increased Attack, Cast, and Movement Speed) (Maximum Energy Shield is 0. While not on Full Life, Sacrifice 20% of Mana per Second to Recover that much Life) |
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Earendel’s Embrace Grinning Fetish 18% increased Elemental Damage+(20–30) to all Attributes Minions deal (30–40)% increased Damage Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take (15–30)% of their Maximum Life per second as Fire Damage Summoned Skeletons have Avatar of Fire (Attributes are Strength, Dexterity, and Intelligence) (Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken, for 4 seconds) (50% of Physical, Cold and Lightning Damage Converted to Fire Damage. Deal no Non-Fire Damage) |
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Fate of the Vaal Gemstone Sword +400 to Accuracy Rating(180–210)% increased Physical Damage (10–15)% increased Attack Speed 100% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always Ignite, Freeze, and Shock Hits with this Weapon deal (30–60)% increased Damage to Ignited Enemies Hits with this Weapon deal (30–60)% increased Damage to Frozen Enemies Hits with this Weapon deal (30–60)% increased Damage to Shocked Enemies (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit) (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) |
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Mask of the Spirit Drinker Magistrate Crown (140–220)% increased Armour and Energy Shield +(30–60) to maximum Energy Shield +(80–100) to maximum Life Cannot gain Energy Shield Regenerate 50 Life per second if you have at least 500 Maximum Energy Shield Regenerate 100 Life per second if you have at least 1000 Maximum Energy Shield Regenerate 150 Life per second if you have at least 1500 Maximum Energy Shield Your Energy Shield starts at zero |
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Mask of the Stitched Demon Magistrate Crown +(40–50) to Intelligence +(160–180) to maximum Energy Shield Strength provides no bonus to Maximum Life Intelligence provides no inherent bonus to Maximum Mana +1 to Maximum Life per 2 Intelligence Cannot gain Energy Shield Regenerate 1% of Life per second per 500 Maximum Energy Shield Your Energy Shield starts at zero |
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Omeyocan Carnal Boots (15–20)% increased maximum Mana +(25–30)% to Lightning Resistance 30% increased Movement Speed 10% increased Evasion Rating per 500 Maximum Mana, up to 100% You have Onslaught while not on Low Mana Lose 7% of Mana per Second (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
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Sacrificial Heart Paua Amulet (20–30)% increased Mana Regeneration RateAdds (22–27) to (34–38) Fire Damage Adds (20–23) to (31–35) Cold Damage Adds (1–3) to (47–52) Lightning Damage Gain up to maximum Power Charges when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently 10% increased Movement Speed if you have used a Vaal Skill Recently (Recently refers to the past 4 seconds) |
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Shadowstitch Sacrificial Garb +1 to Level of all Vaal Skill GemsHas an additional Implicit Mod +(20–30) to all Attributes (250–350)% increased Armour, Evasion and Energy Shield Recover (3–5)% of Life on Kill Recover (3–5)% of Energy Shield on Kill 6% increased Maximum Life for each Corrupted Item Equipped 8% increased Maximum Energy Shield for each Corrupted Item Equipped (-6–-4)% to all Resistances for each Corrupted Item Equipped local six linked sockets (Attributes are Strength, Dexterity, and Intelligence) Corrupted |
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Sinvicta’s Mettle Ezomyte Axe (140–152)% increased Physical Damage (8–12)% increased Attack Speed 2% increased Area of Effect per 25 Rampage Kills Gain a Frenzy Charge on every 50th Rampage Kill Rampage (You gain Rampage bonuses for Killing multiple Enemies in quick succession) |
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Slavedriver’s Hand Ambush Mitts +(30–40) to Dexterity (200–250)% increased Evasion and Energy Shield (20–30)% reduced Trap Throwing Speed Skills used by Traps have (10–20)% increased Area of Effect Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed 10% chance to gain an Endurance, Frenzy or Power Charge when any of your Traps are Triggered by an Enemy Skills which throw Traps Cost Life instead of Mana |
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Soul Catcher Quartz Flask Cannot gain Mana during effect Vaal Skills have (60–80)% increased Critical Strike Chance during effect (60–80)% increased Damage with Vaal Skills during effect Vaal Skills used during effect have 10% reduced Soul Gain Prevention Duration |
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Soul Ripper Quartz Flask (-40–90) to Maximum Charges Loses all Charges when you enter a new area Gain Vaal Souls equal to Charges Consumed when used Consumes Maximum Charges to use |
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Story of the Vaal Gemstone Sword +400 to Accuracy Rating(180–210)% increased Physical Damage (10–15)% increased Attack Speed 50% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always Ignite, Freeze, and Shock Hits with this Weapon Freeze Enemies as though dealing (150–200)% more Damage Hits with this Weapon Shock Enemies as though dealing (150–200)% more Damage Ignites inflicted with this Weapon deal (50–75)% more Damage (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit) (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) |
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String of Servitude Heavy Belt +(25–35) to StrengthImplicit Modifier magnitudes are tripled (Implicit Modifiers are those that come from an item’s type, rather than its random properties) Corrupted |
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Tempered Flesh Crimson Jewel -1 Strength per 1 Strength on Allocated Passives in Radius 2% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius |
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Tempered Mind Cobalt Jewel -1 Intelligence per 1 Intelligence on Allocated Passives in Radius 2% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius |
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Tempered Spirit Viridian Jewel -1 Dexterity per 1 Dexterity on Allocated Passives in Radius 2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius |
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Transcendent Flesh Crimson Jewel -1 Strength per 1 Strength on Allocated Passives in Radius +7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius 3% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius 2% reduced Life Recovery Rate per 10 Strength on Unallocated Passives in Radius |
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Transcendent Mind Cobalt Jewel -1 Intelligence per 1 Intelligence on Allocated Passives in Radius +3% to Damage over Time Multiplier per 10 Intelligence on Unallocated Passives in Radius 3% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius 2% reduced Mana Recovery Rate per 10 Intelligence on Unallocated Passives in Radius |
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Transcendent Spirit Viridian Jewel -1 Dexterity per 1 Dexterity on Allocated Passives in Radius 3% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius +125 to Accuracy Rating per 10 Dexterity on Unallocated Passives in Radius 2% reduced Movement Speed per 10 Dexterity on Unallocated Passives in Radius |
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Unyielding Flame Archon Kite Shield +12% to all Elemental ResistancesTrigger Commandment of Inferno on Critical Strike (50–70)% increased Global Critical Strike Chance +(60–80) to maximum Life +(20–30)% to Fire Resistance (8–12)% increased Attack Speed if you’ve dealt a Critical Strike Recently (8–12)% increased Cast Speed if you’ve dealt a Critical Strike Recently (Recently refers to the past 4 seconds) |
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Zeel’s Amplifier Polished Spiked Shield +5% chance to Suppress Spell Damage(40–50)% increased Spell Damage +(60–80) to maximum Energy Shield +(50–70) to maximum Life 1% increased Area of Effect per Enemy killed recently, up to 50% You have Zealot’s Oath if you haven’t been hit recently (Recently refers to the past 4 seconds) (Life Regeneration is applied to Energy Shield instead.) |
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Zerphi’s Heart Paua Amulet (20–30)% increased Mana Regeneration RateAdds (48–53) to (58–60) Chaos Damage Items and Gems have 50% increased Attribute Requirements Chaos Damage can Ignite, Chill and Shock Gain Soul Eater for 20 seconds when you use a Vaal Skill (Attributes are Strength, Dexterity, and Intelligence) |