Niko’s Explosives: use dynamite to destroy a fractured wall

Niko’s Explosives Guide

Start  Talk to Niko(location: Mine Encampment)
Objective  Destroy a fractured wall
Completion  Talk to Niko

Niko’s Explosives Walkthrough

1. Travel to Mine Encampment

Travel to Mine Encampmen

2. Spend Azurite at the Voltaxic Generator to craft two flares and a dynamite

craft two flares

3. Talk to Niko about your dynamite and flares

4. Find a fractured wall within the Azurite Mine and use dynamite to destroy it

Fractured walls can be found hidden in dark areas. They will be marked on the minimap if you are close enough and and hovering over it will show the wall’s health bar. These walls can be destroyed with a dynamite. Behind fractured walls are rare loot containers and sometimes, a hidden path to an inaccessible checkpoint.

How to Easily Unlock Hidden Areas Behind Destructible Walls

There will always be at least one fractured wall in grids that do not contain checkpoints.

Find a fractured wall

Here is another very useful guide to fractured walls.

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Best strategy is:
- Send your crawler on a long-distance run and capture the node at the end
- Walk back the now lit path towards your starting point
- On this way, dash into the darkness to explore the side rooms. You can explore a fair bit without throwing flares, you just need to return back to the path in time. Experiment a bit with it, and you'll learn the right timing. Having a movement skill, noots with a speed bonus, and/or a quicksilver flask helps. Having a lot of life/ES does _not_ help, as the darkness does its damage as a percentage of your total health - if you have more health, the darkness will just do more damage.
- Find a wall, hover your mouse over it until you see the red border lighting up, then throw the dynamite.
- Dynamite does no damage to you, so you could stay there until it blows up, but in that case it's best to throw a flare. If you want to save flares, you can just dash quickly into the darkness, find the wall, throw the dynamite, and dash back into the light. Heal up, then dash into the darkness again to find out what was behind the wall. Be prepared for enemies.

Hidden path

Some checkpoints have no paths leading into it. This means it is hidden behind a fractured wall. Once the wall is destroyed, players can send the Crawler to that checkpoint.

To find the hidden wall more easily, note the path creation rule:

  • A checkpoint will generally only have 1, 3, or 4 paths leading out of it. 2-way nodes are rare, but are possible when the generator tries to create a path that is too long.
  • A fractured wall spawns in an empty square, so nodes directly next to a hidden node are not valid options.
  • It's not possible to create more than one path in a cardinal direction.
  • It's not possible to overlap an existing path.

If a checkpoint has 2 paths, it is likely that there is a hidden path near it. If there are no checkpoints with 2 paths, check the checkpoints with 3 paths. It is also possible for a checkpoint with a single path (which is usually a dead-end) to contain 2 hidden paths out of it. Rarely, an overly long path to a hidden node can be generated and result in a dead end node having a single hidden wall and creating a 2-way node.

Quest Rewards

Quest Complete – You have successfully used dynamite to destroy a fractured wall and gained access to the treasure behind it.

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