Last Epoch of the Tempest: Cold and Lightning Damage

Cold and Lightning Damage Suffix: of the Tempest

Base values

Tier Cold Damage
Increased
Lightning Damage
Increased
Tier 1 18% to 48% 18% to 48%
Can be applied to:
  • Grand Idol [3×1]
  • Ornate Idol [4×1]
  • Adorned Idol [2×2]
Requires Level: 1
Requires Item Class: Primalist
Rarity on Items: (Common Reroll Chance: 0%)

In Last Epoch, combining Cold and Lightning damage can be a viable and interesting approach, but its effectiveness depends on how you do it. Here’s what you need to know:

Mixing Cold and Lightning Damage:

  • Direct Mixing: This involves using skills that deal both Cold and Lightning damage, or using equipment with both damage types. While some skills like "Ice Barrage" deal both, the damage isn’t necessarily balanced, making optimization difficult.
  • Conversion: This is when you use a passive node or item modifier to convert one damage type to the other. For example, a Sorcerer can convert Lightning Blast to Cold damage with a specific node. This allows you to focus on scaling one damage type for better synergy with passives and gear.

Things to Consider:

  • Scaling: Each damage type has different scaling options. Cold benefits from crit chance, crit damage, and cold damage modifiers, while Lightning benefits from spell damage, cast speed, and elemental penetration. Mixing them requires careful balancing of these factors.
  • Enemy Resistances: Different enemies have varying resistances. Focusing on one damage type can help bypass resistances easier than splitting your damage.
  • Skill Synergy: Some skills have passives or modifiers that specifically benefit one damage type. Combining them might not utilize their full potential.

Benefits:

  • Access to more damage types: This can be helpful for dealing with enemies resistant to one type of damage.
  • Unique build opportunities: Mixing damage types allows for creative and unconventional builds.

Challenges:

  • Less efficient scaling: You need to manage two sets of scaling modifiers, potentially reducing overall damage compared to focusing on one type.
  • Gear limitations: Finding good gear that supports both damage types can be difficult.
  • Understanding mechanics: Converting damage types and managing resistances requires more in-depth knowledge of the game’s mechanics.

Overall:

Combining Cold and Lightning damage in Last Epoch is possible, but it requires careful planning and execution. If you’re looking for a challenge and enjoy theorycrafting, it can be a rewarding path. However, if you prefer a more straightforward and optimized build, focusing on one damage type might be more efficient.

Additional Tips:

  • Consider using the Last Epoch Build Planner to experiment with different combinations of skills, passives, and gear.
  • Research specific builds and guides that focus on mixing Cold and Lightning damage.
  • Join the Last Epoch community forums to discuss your ideas and get advice from other players.

I hope this information helps you decide whether mixing Cold and Lightning damage is the right approach for your Last Epoch build!

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