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Chilled Ground is a detrimental ground effect that inflicts chill. It affects all actions, effectively being multiplicative with cast speeds, attack speeds and movement speeds since chill is affecting the enemy’s animations themselves. Unless otherwise specified chilled ground slows for 10%. Since version 3.9.0, the magnitude of chilled ground from map mods are 10/20/30 depends on tier. It is not shown in the mod description, and only stored in the stat id “map_ground_ice_base_magnitude” internally. |
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The duration of a shrine is 45 seconds. You can have any number of different shrine effects at once.
Icon | Shrine | Description | Tag |
---|---|---|---|
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Acceleration Shrine Death doesn't wait. |
You are faster, and have increased Projectile Speed
|
Acceleration |
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Brutal Shrine Hit hard. Hit once. |
Your hits have Knockback, and increased Damage and Stun Duration
|
Brutal |
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Burning Shrine The sky falls. The land burns. |
Fire rains down around you | Fire |
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Charged Shrine Overpower, overrun, overcome. |
You have a chance to gain a Power, Frenzy or Endurance Charge on Hit and on Kill, and gain extra bonuses from Charges.
|
Charge |
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Covetous Shrine Your heart's desire, drenched in blood. |
You have increased Item Quantity and Rarity but take increased Damage
|
Quantity and Rarity |
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Diamond Shrine Deliver pain exquisite. |
You always deal Critical Strikes
|
Criticals |
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Divine Shrine Become the nightmare. |
You cannot be Damaged
|
GodMode |
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Echoing Shrine Let your rage flow freely. |
Your skills are repeated.
|
Multi |
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Freezing Shrine Turn your world to ice. |
Ice Novas happen around you
|
Cold |
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Gloom Shrine Wield your shadows. |
You gain a portion of Non-Chaos Damage as extra Chaos Damage and Enemies you Kill have a chance to Explode, dealing a portion of their Maximum Life as Chaos Damage.
|
Gloom |
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Hexing Shrine Stay not your vile tongue. |
Your hits inflict random curses. 0% chance to Curse Enemies with a random Hex on Hit random curses include silence [0] |
Curses |
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Impenetrable Shrine None shall stop you. |
You have increased Armour, Evasion and Energy Shield
|
Defence |
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Lesser Acceleration Shrine Death doesn't wait. |
You are faster, and have increased Projectile Speed
|
AccelerationLesser |
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Lesser Brutal Shrine Hit hard. Hit once. |
Your hits have Knockback, and increased Damage and Stun Duration
|
BrutalLesser |
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Lesser Impenetrable Shrine None shall stop you. |
You have increased Armour, Evasion and Energy Shield
|
DefenceLesser |
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Lesser Massive Shrine Courage stands tall. |
You have increased Life, Area of Effect, and Size
|
MassiveLesser |
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Lesser Replenishing Shrine Restore that which was lost. |
You are regenerating Life and Mana
|
RegenLesser |
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Lesser Resistance Shrine Fear not the elements. |
You have additional Resistance to Elemental Damage
|
ResistanceLesser |
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Lightning Shrine Open the eye of the storm. |
Shock Novas happen around you
|
Lightning |
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Massive Shrine Courage stands tall. |
You have increased Life, Area of Effect, and Size
|
Massive |
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Replenishing Shrine Restore that which was lost. |
You are regenerating Life and Mana
|
Regen |
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Resistance Shrine Fear not the elements. |
You have additional Resistance to Elemental Damage
|
Resistance |
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Resonating Shrine Overpower, overrun, overcome. |
You have a chance to gain a Power, Frenzy or Endurance Charge on Hit and on Kill, and gain extra bonuses from Charges.
|
Resonating |
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Shrouded Shrine Shroud your path in the fog of war. |
Smoke shrouds you
|
Smoke |
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Skeletal Shrine The past shall serve the present. |
Skeletons are summoned to you
|
Skeletons |
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Static Shrine Reach out and touch hate. |
Lightning arcs from you | Arc |
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Thorned Shrine Share your pain. |
You Reflect some Physical and Elemental Damage physical damage taken % to deal to attacker [18] elemental damage taken % to deal to attacker [18] |
Thorns |