Flares and Dynamite - Path of Exile

Flares and Dynamite

Icon Name How to use it Notes
Flares Icon Flares By pressing key 6, drops a Flare at your feet which illuminates an area around it for a duration. Fades over time. Flare Capacity, radius, and duration can be upgraded with Azurite.
Dynamite Icon Dynamite By pressing key 7, explodes at the target location after a small delay, damaging nearby enemies based on their rarity.

Can be used to destroy Fractured Walls, which are hidden in dark areas off the path. Each wall takes only one dynamite to destroy. 

Dynamite capacity, radius, and damage can be upgraded with Azurite.

With the Azurite you find in the mine you can craft and upgrade flares and dynamite.

Flares are portable light sources that can be thrown to specific locations and last for a short while. You won't get very far through the mine by just throwing flares -- you need Crawler's help for that -- but you can use them to explore areas near your pre-lit paths for valuable treasures.

Dynamite won't provide any light, but can be used to harm enemies and open up new paths. You'll encounter Fractured Walls throughout the mine that can be destroyed with a well-placed stick of dynamite. Both of these items can be upgraded at the Generator, improving their effectiveness as well as the amount of each that you can carry. It's worth carrying a few on your character when you want to go treasure-hunting in the dark.

Flares and Dynamite Guide

It's a good idea to stay in the Crawler's light while moving to a new location.

The effect of Flares and Dynamite

Effect of Flares and Dynamite

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Light and darkness

Light and darkness play an important role, as the player character takes increasingly high damage over time when outside of any lit areas in the form of a stacking debuff. The debuff deals damage equal to 2% of the player’s life and energy shield per second, gaining a stack every 0.25 seconds (maximum 5000 stacks).

PoE Delve Darkness

A character in the darkness

Stepping into a lit area clears the debuff. Allied minions and totems will not take darkness damage. Additionally, monsters within the darkness cannot be damaged.

Light is primarily emitted by the Crawler, cables that are generated in cleared paths, and Flares. Flares are consumable items that can be thrown the create a temporary lit area. Its radius, duration, and maximum capacity can be upgraded with Azurite.

The player’s resistance to darkness damage and light radius decreases when delving deeper in the mine. Darkness resistance and light radius can be upgraded with Azurite.

Upgrade Flare and Dynamite

At Voltaxic Generator, upgrade Flare and Dynamite with Azurite.

Upgrade Flare and Dynamite

Flare Capacity

Upgrade Level Flares Azurite
0 3 0
1 4 92
2 5 199
3 6 370
4 7 560
5 8 762
6 9 1,255
7 10 1,495
8 11 1,860
9 12 2,312
10 13 4,046
11 14 7,081
12 15 12,391
13 16 18,678
14 17 25,082
15 18 33,246
16 19 43,909
17 20 58,214

Flare Radius

Upgrade Level Flare Radius +% Azurite
0 0 0
1 30 121
2 60 233
3 90 396
4 120 598
5 150 850
6 180 1,111
7 210 1,273
8 240 1,385
9 270 1,576
10 300 1,714
11 330 1,811
12 360 2,072
13 390 2,235
14 420 2,205
15 450 2,345
16 480 2,402
17 510 2,369
18 540 2,581
19 570 2,709
20 600 2,736
21 630 2,981
22 660 3,128
23 690 3,160
24 720 3,443
25 750 3,612
26 780 3,649
27 810 3,976
28 840 4,172
29 870 4,215
30 900 4,591
31 930 4,818
32 960 4,867
33 990 5,302
34 1,020 5,564
35 1,050 5,621
36 1,080 6,123
37 1,110 6,425
38 1,140 6,491
39 1,170 7,072
40 1,200 7,420
41 1,230 7,496
42 1,260 8,167
43 1,290 8,569
44 1,320 8,657
45 1,350 9,431
46 1,380 9,896
47 1,410 9,998
48 1,440 10,892
49 1,470 11,429
50 1,500 11,546
51 1,530 12,578
52 1,560 13,199
53 1,590 13,334
54 1,620 14,526
55 1,650 15,242
56 1,680 15,398
57 1,710 16,775
58 1,740 17,603
59 1,770 17,783
60 1,800 19,373
61 1,830 20,328
62 1,860 20,536
63 1,890 22,373
64 1,920 23,476
65 1,950 23,716
66 1,980 25,837
67 2,010 27,111
68 2,040 27,388
69 2,070 29,838
70 2,100 31,309
71 2,130 31,629
72 2,160 34,458
73 2,190 36,157
74 2,220 36,527
75 2,250 39,794
76 2,280 41,756
77 2,310 42,183
78 2,340 45,956
79 2,370 48,222
80 2,400 48,715
81 2,430 53,072
82 2,460 55,689
83 2,490 56,258
84 2,520 61,290
85 2,550 64,312
86 2,580 64,970
87 2,610 70,780
88 2,640 74,271
89 2,670 75,030
90 2,700 81,740
91 2,730 85,771
92 2,760 86,648
93 2,790 94,398
94 2,820 99,053
95 2,850 100,066
96 2,880 109,015
97 2,910 114,391
98 2,940 115,561
99 2,970 125,895
100 3,000 132,104
101 3,030 133,455
102 3,060 145,390
103 3,090 152,560
104 3,120 154,120
105 3,150 167,903

Flare Duration

Upgrade Level Flare Duration Azurite
0 14 0
1 15 77
2 16 166
3 17 309
4 18 467
5 19 635
6 20 1,046
7 21 1,246
8 22 1,423
9 23 1,859
10 24 1,973

Dynamite Capacity

Upgrade Level Dynamite Azurite
0 2 0
1 3 70
2 4 214
3 5 586
4 6 1,386
5 7 2,050

Dynamite Damag

Upgrade Level Dynamite damage Azurite
0 0 0
1 15 96
2 40 203
3 75 366
4 100 520
5 125 763
6 150 1,136
7 175 1,349
8 200 1,661
9 225 2,007
10 250 2,213

Dynamite Radius

Upgrade Level Dynamite Radius +% Azurite
0 0 0
1 25 110
2 50 419
3 75 872
4 100 1,437
5 125 1,899

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