PoE Effigy of Venom

Effigy of Venom

Spectre N
Mod display monster uses far shot text [0]
monster reverse point blank damage -% at minimum range [30]
monster penalty against minions damage +% final vs player minions [-30]
Tags animal_claw_weapon, beast, caster, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_height, melee, not_dex, physical_affinity, ranged, spider, very_slow_movement
  • Life: 400%
  • Energy Shield From Life: 50%
  • Armour: +50%
  • Ailment Threshold: 400%
  • Resistance: (Resists Fire: 30) (Resists Cold: 30) (Resists Lightning: 30) (Resists Chaos: 20)
  • Damage: 278%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 5 ~ 21
  • Attack Time: 0.945 Second
  • Damage Spread: ±20%
  • Experience: 200%
  • Model Size: 170%
  • Type: SpiderBossLake

Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 141,180
  • Armour: 24,398
  • Evasion: 8,120
  • Energy Shield: 8,133
  • Damage: 2,650
  • Accuracy: 538
  • Attack Time: 0.945
  • Experience: 26,500
  • Ailment Threshold: 141,180
  • Chill: 446
  • Shock: 446
  • Brittle: 2,526
  • Scorch: 446
  • Sap: 1,233

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedUnique


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 2120–3180
Critical Strike Chance: 5%
Attack Time: 0.945 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MonsterFlickerStrikeSideAreaBoss


Attack, Melee, MeleeSingleTarget, Multistrikeable, Movement, Duration, Cooldown
Flicker Strike
Base Damage: 2120–3180
Critical Strike Chance: 5%
Attack Time: 0.945 Second
Cooldown Time: 2 Second


Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.


Supported Skills Repeat 2 additional times
Deals 10% more Damage
120% increased Attack Speed
10% increased Attack Speed per Frenzy Charge
ignores proximity shield [1]
monster penalty against minions damage +% final vs player minions [30]

SpiderBossEtherealKnivesSideArea


Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical, Duration
Ethereal Knives
Critical Strike Chance: 0%
Cast Time: 0.6 Second
Cooldown Time: 6 Second


Fires an arc of knives in front of the caster which deals physical damage.


Deals 747.1 to 1121 Physical Damage
Your Hits cannot Stun Enemies
Skills Repeat an additional 4 Times
35% less Cast Speed
Fires 10 additional Projectiles
Projectiles Fork
130% increased Cast Speed
150% increased Projectile Speed
base is projectile
base is projectile [1]

SpiderViperStrikeSideAreaBoss


Attack, Duration, Multistrikeable, Melee, MeleeSingleTarget, DamageOverTime, Chaos
Viper Strike
Base Damage: 2120–3180
Critical Strike Chance: 5%
Attack Time: 0.945 Second


Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.


Supported Skills deal Splash Damage to surrounding targets
Supported Skills deal 30% less Damage to surrounding targets
Base duration is 4 seconds
Gain 25% of your Physical Damage as Extra Chaos Damage
Always Poison on Hit
active skill area of effect radius +% final [70]
monster penalty against minions damage +% final vs player minions [10]
poison duration is skill duration [1]
visual hit effect chaos is green [1]

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Level 82

  • Life: 114,246
  • Armour: 21,638
  • Evasion: 7,608
  • Energy Shield: 7,213
  • Damage: 2,364
  • Accuracy: 499
  • Attack Time: 0.945
  • Experience: 26,012
  • Ailment Threshold: 114,246
  • Chill: 361
  • Shock: 361
  • Brittle: 2,044
  • Scorch: 361
  • Sap: 998

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedUnique


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1891–2837
Critical Strike Chance: 5%
Attack Time: 0.945 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MonsterFlickerStrikeSideAreaBoss


Attack, Melee, MeleeSingleTarget, Multistrikeable, Movement, Duration, Cooldown
Flicker Strike
Base Damage: 1891–2837
Critical Strike Chance: 5%
Attack Time: 0.945 Second
Cooldown Time: 2 Second


Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.


Supported Skills Repeat 2 additional times
Deals 10% more Damage
120% increased Attack Speed
10% increased Attack Speed per Frenzy Charge
ignores proximity shield [1]
monster penalty against minions damage +% final vs player minions [30]

SpiderBossEtherealKnivesSideArea


Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical, Duration
Ethereal Knives
Critical Strike Chance: 0%
Cast Time: 0.6 Second
Cooldown Time: 6 Second


Fires an arc of knives in front of the caster which deals physical damage.


Deals 681.9 to 1023 Physical Damage
Your Hits cannot Stun Enemies
Skills Repeat an additional 4 Times
35% less Cast Speed
Fires 10 additional Projectiles
Projectiles Fork
130% increased Cast Speed
150% increased Projectile Speed
base is projectile
base is projectile [1]

SpiderViperStrikeSideAreaBoss


Attack, Duration, Multistrikeable, Melee, MeleeSingleTarget, DamageOverTime, Chaos
Viper Strike
Base Damage: 1891–2837
Critical Strike Chance: 5%
Attack Time: 0.945 Second


Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.


Supported Skills deal Splash Damage to surrounding targets
Supported Skills deal 30% less Damage to surrounding targets
Base duration is 4 seconds
Gain 25% of your Physical Damage as Extra Chaos Damage
Always Poison on Hit
active skill area of effect radius +% final [70]
monster penalty against minions damage +% final vs player minions [10]
poison duration is skill duration [1]
visual hit effect chaos is green [1]

Level 78

  • Life: 72,952
  • Armour: 16,992
  • Evasion: 6,667
  • Energy Shield: 5,664
  • Damage: 1,877
  • Accuracy: 428
  • Attack Time: 0.945
  • Experience: 24,754
  • Ailment Threshold: 72,952
  • Chill: 231
  • Shock: 231
  • Brittle: 1,305
  • Scorch: 231
  • Sap: 637

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedUnique


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1501–2252
Critical Strike Chance: 5%
Attack Time: 0.945 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MonsterFlickerStrikeSideAreaBoss


Attack, Melee, MeleeSingleTarget, Multistrikeable, Movement, Duration, Cooldown
Flicker Strike
Base Damage: 1501–2252
Critical Strike Chance: 5%
Attack Time: 0.945 Second
Cooldown Time: 2 Second


Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.


Supported Skills Repeat 2 additional times
Deals 10% more Damage
120% increased Attack Speed
10% increased Attack Speed per Frenzy Charge
ignores proximity shield [1]
monster penalty against minions damage +% final vs player minions [30]

SpiderBossEtherealKnivesSideArea


Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical, Duration
Ethereal Knives
Critical Strike Chance: 0%
Cast Time: 0.6 Second
Cooldown Time: 6 Second


Fires an arc of knives in front of the caster which deals physical damage.


Deals 567.3 to 850.9 Physical Damage
Your Hits cannot Stun Enemies
Skills Repeat an additional 4 Times
35% less Cast Speed
Fires 10 additional Projectiles
Projectiles Fork
122% increased Cast Speed
150% increased Projectile Speed
base is projectile
base is projectile [1]

SpiderViperStrikeSideAreaBoss


Attack, Duration, Multistrikeable, Melee, MeleeSingleTarget, DamageOverTime, Chaos
Viper Strike
Base Damage: 1501–2252
Critical Strike Chance: 5%
Attack Time: 0.945 Second


Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.


Supported Skills deal Splash Damage to surrounding targets
Supported Skills deal 30% less Damage to surrounding targets
Base duration is 4 seconds
Gain 25% of your Physical Damage as Extra Chaos Damage
Always Poison on Hit
active skill area of effect radius +% final [70]
monster penalty against minions damage +% final vs player minions [10]
poison duration is skill duration [1]
visual hit effect chaos is green [1]

Level 73

  • Life: 43,410
  • Armour: 12,522
  • Evasion: 5,633
  • Energy Shield: 4,174
  • Damage: 1,400
  • Accuracy: 352
  • Attack Time: 0.945
  • Experience: 22,776
  • Ailment Threshold: 43,410
  • Chill: 137
  • Shock: 137
  • Brittle: 777
  • Scorch: 137
  • Sap: 379

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedUnique


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1120–1680
Critical Strike Chance: 5%
Attack Time: 0.945 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MonsterFlickerStrikeSideAreaBoss


Attack, Melee, MeleeSingleTarget, Multistrikeable, Movement, Duration, Cooldown
Flicker Strike
Base Damage: 1120–1680
Critical Strike Chance: 5%
Attack Time: 0.945 Second
Cooldown Time: 2 Second


Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.


Supported Skills Repeat 2 additional times
Deals 10% more Damage
120% increased Attack Speed
10% increased Attack Speed per Frenzy Charge
ignores proximity shield [1]
monster penalty against minions damage +% final vs player minions [30]

SpiderBossEtherealKnivesSideArea


Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical, Duration
Ethereal Knives
Critical Strike Chance: 0%
Cast Time: 0.6 Second
Cooldown Time: 6 Second


Fires an arc of knives in front of the caster which deals physical damage.


Deals 449.3 to 674 Physical Damage
Your Hits cannot Stun Enemies
Skills Repeat an additional 4 Times
35% less Cast Speed
Fires 10 additional Projectiles
Projectiles Fork
112% increased Cast Speed
150% increased Projectile Speed
base is projectile
base is projectile [1]

SpiderViperStrikeSideAreaBoss


Attack, Duration, Multistrikeable, Melee, MeleeSingleTarget, DamageOverTime, Chaos
Viper Strike
Base Damage: 1120–1680
Critical Strike Chance: 5%
Attack Time: 0.945 Second


Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.


Supported Skills deal Splash Damage to surrounding targets
Supported Skills deal 30% less Damage to surrounding targets
Base duration is 4 seconds
Gain 25% of your Physical Damage as Extra Chaos Damage
Always Poison on Hit
active skill area of effect radius +% final [70]
monster penalty against minions damage +% final vs player minions [10]
poison duration is skill duration [1]
visual hit effect chaos is green [1]

Level 68

  • Life: 25,733
  • Armour: 9,191
  • Evasion: 4,739
  • Energy Shield: 3,064
  • Damage: 1,038
  • Accuracy: 290
  • Attack Time: 0.945
  • Experience: 20,510
  • Ailment Threshold: 25,733
  • Chill: 81
  • Shock: 81
  • Brittle: 460
  • Scorch: 81
  • Sap: 225

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedUnique


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 831–1246
Critical Strike Chance: 5%
Attack Time: 0.945 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MonsterFlickerStrikeSideAreaBoss


Attack, Melee, MeleeSingleTarget, Multistrikeable, Movement, Duration, Cooldown
Flicker Strike
Base Damage: 831–1246
Critical Strike Chance: 5%
Attack Time: 0.945 Second
Cooldown Time: 2 Second


Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.


Supported Skills Repeat 2 additional times
Deals 10% more Damage
120% increased Attack Speed
10% increased Attack Speed per Frenzy Charge
ignores proximity shield [1]
monster penalty against minions damage +% final vs player minions [30]

SpiderBossEtherealKnivesSideArea


Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical, Duration
Ethereal Knives
Critical Strike Chance: 0%
Cast Time: 0.6 Second
Cooldown Time: 6 Second


Fires an arc of knives in front of the caster which deals physical damage.


Deals 354.6 to 531.9 Physical Damage
Your Hits cannot Stun Enemies
Skills Repeat an additional 4 Times
35% less Cast Speed
Fires 10 additional Projectiles
Projectiles Fork
102% increased Cast Speed
150% increased Projectile Speed
base is projectile
base is projectile [1]

SpiderViperStrikeSideAreaBoss


Attack, Duration, Multistrikeable, Melee, MeleeSingleTarget, DamageOverTime, Chaos
Viper Strike
Base Damage: 831–1246
Critical Strike Chance: 5%
Attack Time: 0.945 Second


Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.


Supported Skills deal Splash Damage to surrounding targets
Supported Skills deal 30% less Damage to surrounding targets
Base duration is 4 seconds
Gain 25% of your Physical Damage as Extra Chaos Damage
Always Poison on Hit
active skill area of effect radius +% final [70]
monster penalty against minions damage +% final vs player minions [10]
poison duration is skill duration [1]
visual hit effect chaos is green [1]

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