Effigy of Iridescence is the unique boss of the crab (as subset of cold) tileset of The Lake of Kalandra. It is similar to the old version of The Dweller of the Deep.
Spectre | N |
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Mod | Gain 25% of Physical Damage as Extra Cold Damage 40% increased Armour 25% reduced Movement Speed |
Tags | animal_claw_weapon, beast, caster, cold_affinity, crustacean_beast, extra_small_height, hard_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
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The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedUniqueAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] |
IceNovaWaterElementalInvasionSpell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire, AreaSpell, Nova A chilling circle of ice expands from the caster. If the caster targets near their Frostbolt projectiles, it will expand from a number of those projectiles instead. If this skill would repeat when cast this way, it will instead expand again from the same projectiles after a short delay. Deals 271.5 to 424.2 Cold Damage |
SummonSandSpittersOnDamageTakenSideAreaSpell Trigger Supported Spells when you take a total of 19964 Damage |
MonsterFrostWallInvasionSpell, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Cascadable, Cooldown Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back. Deals 228.6 to 342.9 Cold Damage |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedUniqueAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] |
IceNovaWaterElementalInvasionSpell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire, AreaSpell, Nova A chilling circle of ice expands from the caster. If the caster targets near their Frostbolt projectiles, it will expand from a number of those projectiles instead. If this skill would repeat when cast this way, it will instead expand again from the same projectiles after a short delay. Deals 250.2 to 391 Cold Damage |
SummonSandSpittersOnDamageTakenSideAreaSpell Trigger Supported Spells when you take a total of 19964 Damage |
MonsterFrostWallInvasionSpell, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Cascadable, Cooldown Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back. Deals 210.9 to 316.3 Cold Damage |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedUniqueAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] |
IceNovaWaterElementalInvasionSpell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire, AreaSpell, Nova A chilling circle of ice expands from the caster. If the caster targets near their Frostbolt projectiles, it will expand from a number of those projectiles instead. If this skill would repeat when cast this way, it will instead expand again from the same projectiles after a short delay. Deals 212.3 to 331.7 Cold Damage |
SummonSandSpittersOnDamageTakenSideAreaSpell Trigger Supported Spells when you take a total of 15114 Damage |
MonsterFrostWallInvasionSpell, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Cascadable, Cooldown Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back. Deals 179.2 to 268.8 Cold Damage |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedUniqueAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] |
IceNovaWaterElementalInvasionSpell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire, AreaSpell, Nova A chilling circle of ice expands from the caster. If the caster targets near their Frostbolt projectiles, it will expand from a number of those projectiles instead. If this skill would repeat when cast this way, it will instead expand again from the same projectiles after a short delay. Deals 172.4 to 269.3 Cold Damage |
SummonSandSpittersOnDamageTakenSideAreaSpell Trigger Supported Spells when you take a total of 10663 Damage |
MonsterFrostWallInvasionSpell, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Cascadable, Cooldown Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back. Deals 145.8 to 218.6 Cold Damage |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedUniqueAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] |
IceNovaWaterElementalInvasionSpell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire, AreaSpell, Nova A chilling circle of ice expands from the caster. If the caster targets near their Frostbolt projectiles, it will expand from a number of those projectiles instead. If this skill would repeat when cast this way, it will instead expand again from the same projectiles after a short delay. Deals 139.4 to 217.9 Cold Damage |
SummonSandSpittersOnDamageTakenSideAreaSpell Trigger Supported Spells when you take a total of 7497 Damage |
MonsterFrostWallInvasionSpell, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Cascadable, Cooldown Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back. Deals 118.1 to 177.2 Cold Damage |