Effigy of Ensnarement
Spectre |
N |
Mod |
40% increased Attack Speed
30% increased Movement Speed
60% increased Attack Speed
stance movement speed +% final [60] |
Tags |
animal_claw_weapon, beast, bone_armour, caster, extra_small_height, insect, is_unarmed, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
- Life: 320%
- Ailment Threshold: 320%
- Resistance: (Resists Fire: 30) (Resists Cold: 30) (Resists Lightning: 30) (Resists Chaos: 20)
- Damage: 300%
- Accuracy: 100%
- Critical Strike Chance: +5%
- Critical Strike Multiplier: +130%
- Attack Distance: 5 ~ 7
- Attack Time: 0.99 Second
- Damage Spread: ±20%
- Experience: 200%
- Model Size: 125%
- Type: SandLeaperBossLake
|
Level 84
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
- Life: 112,944
- Armour: 16,265
- Evasion: 8,120
- Energy Shield: 0
- Damage: 2,860
- Accuracy: 538
- Attack Time: 0.99
- Experience: 26,500
- Ailment Threshold: 112,944
- Chill: 357
- Shock: 357
- Brittle: 2,020
- Scorch: 357
- Sap: 987
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 2288–3432
Critical Strike Chance: 5%
Attack Time: 0.99 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1] |
MonsterLightningSpraySideAreaBoss
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Holy Flame Totem
Critical Strike Chance: 0%
Effectiveness of Added Damage: 30%
Cast Time: 0.25 Second
Cooldown Time: 0.75 Second
Summons a totem that fires a stream of flame at nearby enemies.
Deals 1079 to 2003 Lightning Damage
Projectiles Pierce all Targets
25% chance to Trigger Supported Spells when you take a total of 1 Damage
Fires 6 additional Projectiles
Fires Projectiles in a circle
50% increased Projectile Speed
base is projectile [1]
cast on damage taken also tracks dot [1]
spell maximum action distance +% [-75] |
MonsterLightningSpraySideAreaBoss2
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Holy Flame Totem
Critical Strike Chance: 0%
Effectiveness of Added Damage: 30%
Cast Time: 0.25 Second
Cooldown Time: 0.75 Second
Summons a totem that fires a stream of flame at nearby enemies.
Deals 1079 to 2003 Lightning Damage
Projectiles Pierce all Targets
25% chance to Trigger Supported Spells when you take a total of 1 Damage
Fires 4 additional Projectiles
Fires Projectiles in a circle
30% increased Projectile Speed
base is projectile [1]
cast on damage taken also tracks dot [1]
spell maximum action distance +% [-75] |
SummonStormsBossSideArea
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 10 Second
Deals 657 to 1971 Lightning Damage
Base duration is 4 seconds
active skill area of effect radius +% final [90]
is area damage [1]
number of monsters to summon [32] |
SandLeaperDodgeLeft
monster dodge distance [22] |
SandLeaperDodgeRight
monster dodge direction [1]
monster dodge distance [22] |
SandLeaperDodgeBack
Cooldown Time: 5 Second
monster dodge direction [3]
monster dodge distance [26] |
|
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Level 82
- Life: 91,397
- Armour: 14,425
- Evasion: 7,608
- Energy Shield: 0
- Damage: 2,551
- Accuracy: 499
- Attack Time: 0.99
- Experience: 26,012
- Ailment Threshold: 91,397
- Chill: 289
- Shock: 289
- Brittle: 1,635
- Scorch: 289
- Sap: 798
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 2041–3061
Critical Strike Chance: 5%
Attack Time: 0.99 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1] |
MonsterLightningSpraySideAreaBoss
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Holy Flame Totem
Critical Strike Chance: 0%
Effectiveness of Added Damage: 30%
Cast Time: 0.25 Second
Cooldown Time: 0.75 Second
Summons a totem that fires a stream of flame at nearby enemies.
Deals 972.4 to 1806 Lightning Damage
Projectiles Pierce all Targets
25% chance to Trigger Supported Spells when you take a total of 1 Damage
Fires 6 additional Projectiles
Fires Projectiles in a circle
50% increased Projectile Speed
base is projectile [1]
cast on damage taken also tracks dot [1]
spell maximum action distance +% [-75] |
MonsterLightningSpraySideAreaBoss2
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Holy Flame Totem
Critical Strike Chance: 0%
Effectiveness of Added Damage: 30%
Cast Time: 0.25 Second
Cooldown Time: 0.75 Second
Summons a totem that fires a stream of flame at nearby enemies.
Deals 972.4 to 1806 Lightning Damage
Projectiles Pierce all Targets
25% chance to Trigger Supported Spells when you take a total of 1 Damage
Fires 4 additional Projectiles
Fires Projectiles in a circle
30% increased Projectile Speed
base is projectile [1]
cast on damage taken also tracks dot [1]
spell maximum action distance +% [-75] |
SummonStormsBossSideArea
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 10 Second
Deals 594.5 to 1783 Lightning Damage
Base duration is 4 seconds
active skill area of effect radius +% final [90]
is area damage [1]
number of monsters to summon [32] |
SandLeaperDodgeLeft
monster dodge distance [22] |
SandLeaperDodgeRight
monster dodge direction [1]
monster dodge distance [22] |
SandLeaperDodgeBack
Cooldown Time: 5 Second
monster dodge direction [3]
monster dodge distance [26] |
|
Level 78
- Life: 58,362
- Armour: 11,328
- Evasion: 6,667
- Energy Shield: 0
- Damage: 2,025
- Accuracy: 428
- Attack Time: 0.99
- Experience: 24,754
- Ailment Threshold: 58,362
- Chill: 185
- Shock: 185
- Brittle: 1,044
- Scorch: 185
- Sap: 510
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1620–2430
Critical Strike Chance: 5%
Attack Time: 0.99 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1] |
MonsterLightningSpraySideAreaBoss
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Holy Flame Totem
Critical Strike Chance: 0%
Effectiveness of Added Damage: 30%
Cast Time: 0.25 Second
Cooldown Time: 0.75 Second
Summons a totem that fires a stream of flame at nearby enemies.
Deals 788.9 to 1465 Lightning Damage
Projectiles Pierce all Targets
25% chance to Trigger Supported Spells when you take a total of 1 Damage
Fires 6 additional Projectiles
Fires Projectiles in a circle
50% increased Projectile Speed
base is projectile [1]
cast on damage taken also tracks dot [1]
spell maximum action distance +% [-75] |
MonsterLightningSpraySideAreaBoss2
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Holy Flame Totem
Critical Strike Chance: 0%
Effectiveness of Added Damage: 30%
Cast Time: 0.25 Second
Cooldown Time: 0.75 Second
Summons a totem that fires a stream of flame at nearby enemies.
Deals 788.9 to 1465 Lightning Damage
Projectiles Pierce all Targets
25% chance to Trigger Supported Spells when you take a total of 1 Damage
Fires 4 additional Projectiles
Fires Projectiles in a circle
30% increased Projectile Speed
base is projectile [1]
cast on damage taken also tracks dot [1]
spell maximum action distance +% [-75] |
SummonStormsBossSideArea
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 10 Second
Deals 486 to 1458 Lightning Damage
Base duration is 4 seconds
active skill area of effect radius +% final [90]
is area damage [1]
number of monsters to summon [32] |
SandLeaperDodgeLeft
monster dodge distance [22] |
SandLeaperDodgeRight
monster dodge direction [1]
monster dodge distance [22] |
SandLeaperDodgeBack
Cooldown Time: 5 Second
monster dodge direction [3]
monster dodge distance [26] |
|
Level 73
- Life: 34,728
- Armour: 8,348
- Evasion: 5,633
- Energy Shield: 0
- Damage: 1,511
- Accuracy: 352
- Attack Time: 0.99
- Experience: 22,776
- Ailment Threshold: 34,728
- Chill: 110
- Shock: 110
- Brittle: 621
- Scorch: 110
- Sap: 303
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1209–1813
Critical Strike Chance: 5%
Attack Time: 0.99 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1] |
MonsterLightningSpraySideAreaBoss
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Holy Flame Totem
Critical Strike Chance: 0%
Effectiveness of Added Damage: 30%
Cast Time: 0.25 Second
Cooldown Time: 0.75 Second
Summons a totem that fires a stream of flame at nearby enemies.
Deals 605.6 to 1125 Lightning Damage
Projectiles Pierce all Targets
25% chance to Trigger Supported Spells when you take a total of 1 Damage
Fires 6 additional Projectiles
Fires Projectiles in a circle
50% increased Projectile Speed
base is projectile [1]
cast on damage taken also tracks dot [1]
spell maximum action distance +% [-75] |
MonsterLightningSpraySideAreaBoss2
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Holy Flame Totem
Critical Strike Chance: 0%
Effectiveness of Added Damage: 30%
Cast Time: 0.25 Second
Cooldown Time: 0.75 Second
Summons a totem that fires a stream of flame at nearby enemies.
Deals 605.6 to 1125 Lightning Damage
Projectiles Pierce all Targets
25% chance to Trigger Supported Spells when you take a total of 1 Damage
Fires 4 additional Projectiles
Fires Projectiles in a circle
30% increased Projectile Speed
base is projectile [1]
cast on damage taken also tracks dot [1]
spell maximum action distance +% [-75] |
SummonStormsBossSideArea
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 10 Second
Deals 376.7 to 1130 Lightning Damage
Base duration is 4 seconds
active skill area of effect radius +% final [90]
is area damage [1]
number of monsters to summon [32] |
SandLeaperDodgeLeft
monster dodge distance [22] |
SandLeaperDodgeRight
monster dodge direction [1]
monster dodge distance [22] |
SandLeaperDodgeBack
Cooldown Time: 5 Second
monster dodge direction [3]
monster dodge distance [26] |
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Level 68
- Life: 20,587
- Armour: 6,127
- Evasion: 4,739
- Energy Shield: 0
- Damage: 1,121
- Accuracy: 290
- Attack Time: 0.99
- Experience: 20,510
- Ailment Threshold: 20,587
- Chill: 65
- Shock: 65
- Brittle: 368
- Scorch: 65
- Sap: 180
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 897–1345
Critical Strike Chance: 5%
Attack Time: 0.99 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1] |
MonsterLightningSpraySideAreaBoss
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Holy Flame Totem
Critical Strike Chance: 0%
Effectiveness of Added Damage: 30%
Cast Time: 0.25 Second
Cooldown Time: 0.75 Second
Summons a totem that fires a stream of flame at nearby enemies.
Deals 463.3 to 860.3 Lightning Damage
Projectiles Pierce all Targets
25% chance to Trigger Supported Spells when you take a total of 1 Damage
Fires 6 additional Projectiles
Fires Projectiles in a circle
50% increased Projectile Speed
base is projectile [1]
cast on damage taken also tracks dot [1]
spell maximum action distance +% [-75] |
MonsterLightningSpraySideAreaBoss2
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Holy Flame Totem
Critical Strike Chance: 0%
Effectiveness of Added Damage: 30%
Cast Time: 0.25 Second
Cooldown Time: 0.75 Second
Summons a totem that fires a stream of flame at nearby enemies.
Deals 463.3 to 860.3 Lightning Damage
Projectiles Pierce all Targets
25% chance to Trigger Supported Spells when you take a total of 1 Damage
Fires 4 additional Projectiles
Fires Projectiles in a circle
30% increased Projectile Speed
base is projectile [1]
cast on damage taken also tracks dot [1]
spell maximum action distance +% [-75] |
SummonStormsBossSideArea
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 10 Second
Deals 290.9 to 872.8 Lightning Damage
Base duration is 4 seconds
active skill area of effect radius +% final [90]
is area damage [1]
number of monsters to summon [32] |
SandLeaperDodgeLeft
monster dodge distance [22] |
SandLeaperDodgeRight
monster dodge direction [1]
monster dodge distance [22] |
SandLeaperDodgeBack
Cooldown Time: 5 Second
monster dodge direction [3]
monster dodge distance [26] |
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