D2R Difficulty Levels: Normal, Nightmare, Hell

1. D2R Difficulty Levels

There are three different difficulties in Diablo 2 Resurrected: Normal, Nightmare and Hell. Upon completing Normal, the player then has the option to continue on to Nightmare, and once Nightmare is finished, Hell opens up.

Normal

  • Hirelings and Summons deal 50% damage to Act bosses.
  • Titles for Completion: Slayer (Normal); Destroyer (Hardcore)
Nightmare Hell
  • Increased monster levels and stats (hit points, defense, damage, etc.)
  • Monster resists are often buffed, making them more resilient to damage.
  • Player and Hireling resistances are reduced by 40.
  • Death results in a loss of 5% of the experience required to reach the next level. Retrieving your corpse restores 75% of the lost experience.
  • Hirelings and Summons deal 35% damage to Act bosses.
  • Duration of Freezing and Chilling effects and AI-affecting curses (Dim Vision, Confuse, Attract) are reduced by 1/2.
  • Life and Mana Leech effects are reduced by 1/2.
  • Static Field cannot reduce a monster's health below 33%.
  • Many area maps are increased in size.
  • Act V has additional "Guest Monsters" from other acts to increase the difficulty.
  • Titles for Completion: Champion (Normal); Conqueror (Hardcore)
  • Further increased monster levels and stats.
  • Nearly all monsters have at least one Immunity. For a complete list, see Immune Monsters.
  • Player and Hireling resistances are reduced by an additional 60, for a total of -100.
  • Death results in a loss of 10% of the experience required to reach the next level. Retrieving your corpse restores 75% of the lost experience.
  • Hirelings and Summons deal 25% damage to Act bosses.
  • Duration of Freezing and Chilling effects and AI-affecting curses are reduced by 3/4.
  • Life and Mana Leech effects are reduced by 2/3.
  • Static Field cannot reduce a monster's health below 50%.
  • Many area maps are increased in size.
  • Act V has additional "Guest Monsters" from other acts to increase the difficulty.
  • Titles for Completion: Patriarch or Matriarch (Normal); Guardian (Hardcore)

In addition, there are two events that only occur in Hell Difficulty and on Ladder:

  • Uber Diablo: A more powerful version of Diablo that randomly spawns in the world. Drops an Annihilus. Also known as DClone.
  • Pandemonium Event: A secret area that can be unlocked where the player fights all three Prime Evils in extremely powerful versions. The last of them to die drops a Hellfire Torch. Also known as Chaos Tristram.

Each difficulty plays through the same acts, areas, quests and monsters, but with changes to make it harder for the player and to adjust the areas for higher level characters. A player might be around lvl 40 when defeating Baal in Normal, so upon entering Act 1 in Nightmare he will still be lvl 40. In Normal Difficulty, the Fallen encountered in the Blood Moor are Level 1, so their level is increased in Nightmare to match the player.

Cheap Diablo 2 Resurrected Items

2. Normal Difficulty Level

Normal Difficulty is the default Difficulty level. Only by defeating the game on Normal Difficulty level can you unlock higher difficulty levels and Hardcore Mode. You do not lose experience when dying on Normal Difficulty level so it's recommended that you stay and level up there as long as you can. Before you can advance on to Nightmare Difficulty you must defeat Baal on Normal Difficulty.

Unique and Champion Monsters
Unique and Champion Monsters gain a 90% damage bonus in Normal.

Hireling Damage vs Act Bosses
Hirelings and Summons do 50% damage to Act Bosses in Normal.

Monster Corpse Explosion
Nihlathak's Corpse Explosion deals 50% damage in Normal.

Rewards for defeating Normal Difficulty

You can now create and join Nightmare Difficulty games. You will now see Nightmare Games on the games list for Realm Characters.

You can now create Hardcore Characters.

New Titles
Normal Mode: Normal Difficulty: Slayer
Hardcore Mode: Normal Difficulty: Destroyer

3. Nightmare Difficulty Level

Once you have defeated the game on Normal Difficulty only Nightmare Difficulty games will appear on the games list for Realm Characters.

How do I start or join a Nightmare Game?
You must first defeat Baal on Normal Difficulty.

Experience Loss
When you die in a Nightmare Difficulty game you will lose 5% of your experience. The experience loss (5% in Nightmare and 10% in Hell) is applied to the experience difference from the current level to the next level. So, if you achieved level X at experience 1,000,000 and you would achieve level X+1 at experience 2,000,000, then the penalty is 5% or 10% of (2,000,000-1,000,000), that is, 5% or 10% of 1,000,000.

Retrieving your corpse where you died in Nightmare and Hell restores 75% of any experience lost at death.

Player Leveling
Players will level up faster (from levels 26-50ish) in Nightmare.

Items
Players will have a better chance of getting magic enhanced items. Monsters will also have a slim chance (10%) to drop an Exceptional Piece of Armor or Weapon with an increased chance for special Monsters (20%).

Elite items will start to drop toward the end of Nightmare.

Unique and Champion Monsters
Unique and Champion Monsters gain a 75% damage bonus in Nightmare.

Resistances
Player and Hireling resistances are lowered by 40 in Nightmare.

Hireling Damage vs Act Bosses
Hirelings and Summons do 35% damage to Act Bosses in Nightmare.

Freezing, Life/Mana Stealing, Chilling, AI affecting Curses (Confuse, Attract, Dim Vision)
Are cut in 1/2 in Nightmare.

Static Field
Static Field cannot bring a monster's life lower than 33% in Nightmare.

Monsters
Monsters are more difficult in Act V and Nightmare Difficulties than Normal Difficulty by improving the monsters stats (hit points, defense) and by boosting their AI/behavior. They make decisions more often and move faster. Monster damages generally increase also.

The hit points of Barbarian Soldiers in Act 5 are reduced.

Monster levels, hit points, Armor Class, Experience, Damage, Chance to Hit, and Resistances all go up.

Monster skill levels go up +3.

You will start to see more and more monsters with immunities.

Unique Monsters gain one bonus ability.

Nihlathak's Corpse Explosion deals 35% damage in Nightmare.

Monsters populations are more randomized including guest monsters from other acts.

Other
Many areas will now have much larger maps. The Forgotten Tower, The Catacombs, The Durance of Hate and the Worldstone keep are a few examples of these areas.

Rewards for defeating Nightmare Difficulty

You can now create and join Hell Difficulty games. You will now see Hell Games on the games list for Realm Characters.

New Titles
Normal Mode: Nightmare Difficulty: Champion
Hardcore Mode: Nightmare Difficulty: Conqueror

4. Hell Difficulty Level

Once you have defeated the game on Nightmare Difficulty only Hell Difficulty games will appear on the games list for Realm Characters.

How do I start or join a Hell Difficulty level game?
You must defeat Baal on Nightmare Difficulty.

Experience Loss
When you die in a Hell Difficulty game you will lose 10% of your experience. The experience loss (5% in Nightmare and 10% in Hell) is applied to the experience difference from the current level to the next level. So, if you achieved level X at experience 1,000,000 and you would achieve level X+1 at experience 2,000,000, then the penalty is 5% or 10% of (2,000,000-1,000,000), that is, 5% or 10% of 1,000,000.

Retrieving your corpse where you died in Nightmare and Hell restores 75% of any experience lost at death.

Player Leveling
Players will level up faster (from levels 51-75ish) in Hell.

Items
Players will have a better chance of getting magic enhanced items. Monsters have a 20% chance to drop an Exceptional piece of Armor or Weapon, 40% for special Monsters. They also have a 30% chance to drop an Elite piece of Armor or Weapon, 40% for special Monsters.

Unique and Champion Monsters
Unique and Champion Monsters gain a 66% damage bonus in Hell.

Monsters
Monsters are more difficult in Act V and Hell Difficulties than Nightmare Difficulty by improving the monsters stats (hit points, defense) and by boosting their AI/behavior. They make decisions more often and move faster. Monster damages generally increase also.

The hit points of Barbarian Soldiers in Act 5 are reduced.

Monster levels, hit points, Armor Class, Experience, Damage, Chance to Hit, and Resistances all go up.

Monster skill levels go up +7 in hell.

Unique Monsters gain two bonus abilities.

Monsters have more immunities.

There are more Unique Monsters in Hell difficulty.

Nihlathak's Corpse Explosion deals 20% damage in Hell.

Monsters populations are more randomized including guest monsters from other acts.

Player Resistances
Player and Hireling resistances are lowered by 100 in Hell Difficulty.

Hireling Damage vs Act Bosses
Hirelings and Summons do 25% damage to Act Bosses in Hell.

Life/Mana Stealing
Are cut 2/3 in Hell.

Freezing, Chilling, AI affecting Curses (Confuse, Attract, Dim Vision)
Are cut 3/4 in Hell.

Static Field
Static Field cannot bring a monster's life lower than 50% in Hell.

Other
Many areas will now have much larger maps. The Forgotten Tower, The Catacombs, The Durance of Hate and the Worldstone keep are a few examples of these areas.

Rewards for defeating Hell Difficulty

New Titles
Normal Mode: Hell Difficulty: Patriarch, Matriarch
Hardcore Mode: Hell Difficulty: Guardian

 

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