Accursed Touch |
6 Divinity |
Lucky Hit: Up to a 44% chance to inflict Vampiric Curse on enemies. Enemies with the Vampiric Curse have a 15% chance to spread it to other surrounding enemies. Accursed Souls deal 200% increased damage. |
Major Vampiric Powers |
Bathe In Blood |
3 Divinity, 3 Eternity |
While Channeling a Skill, you form a pool of blood beneath you. While channeling a skill in a pool, your Channeled Skills deal 40% increased damage and you gain 30% Damage Reduction. A pool can only form once every 8 seconds. |
Major Vampiric Powers |
Blood Boil |
6 Eternity |
When your Core Skills Overpower an enemy, you spawn 3 Volatile Blood Drops. Collecting a Volatile Blood Drop causes it to explode, dealing 60% Physical damage around you. Every 20 seconds, your next Skill is guaranteed to Overpower. |
Major Vampiric Powers |
Call Familiar |
3 Ferocity, 3 Divinity |
Casting a Mastery, Weapon Mastery, Macabre, Wrath, or Imbuement Skill calls a bat ally to attack nearby enemies, dealing 80% Physical damage with a 30% chance to Stun. |
Major Vampiric Powers |
Flowing Veins |
2 Ferocity, 2 Divinity, 2 Eternity |
You deal 60% increased Damage Over Time to enemies that are moving or affected by a Vampiric Curse. |
Major Vampiric Powers |
Metamorphosis |
2 Ferocity, 2 Divinity, 2 Eternity |
When you Evade you turn into a cloud of bats, becoming Unstoppable for 4 seconds. Enemies along your path take 160% Physical damage and are inflicted with Vampiric Curse. |
Major Vampiric Powers |
Moonrise |
6 Ferocity |
Hitting an enemy with a Basic Skill grants you 4% Attack Speed for 10 seconds, stacking up to 5 times. Upon reaching maximum stacks, you enter a Vampiric Bloodrage, gaining 160% Basic Skill damage and 15% Movement Speed for 10 seconds. |
Major Vampiric Powers |