Vampiric Curse: Killing an enemy affected by your Vampiric Curse stores their soul. Casting a Defensive, Macabre, or Agility Skill will unleash stored souls to attack nearby enemies. You can hold up to 8 souls.
The new Vampiric Curse keyword has been added to complement these terrifying powers.
Name | Requirements | Description | Category |
---|---|---|---|
Coven’s Fangs | 2 Divinity | Your Conjuration, Companion, Minion, and Bat Familiar attacks deal 52% increased damage to Crowd Controlled enemies. Lucky Hit: Your Conjuration, Companion, Minion, and Bat Familiar have up to a 30% chance to inflict Vampiric Curse when hitting enemies. | Minor Vampiric Powers |
Prey On The Weak | 2 Ferocity | You deal 16% increased damage to Vulnerable enemies. Enemies are Vulnerable while affected by a Vampiric Curse from your other Vampiric Powers. | Minor Vampiric Powers |
Accursed Touch | 6 Divinity | Lucky Hit: Up to a 44% chance to inflict Vampiric Curse on enemies. Enemies with the Vampiric Curse have a 15% chance to spread it to other surrounding enemies. Accursed Souls deal 200% increased damage. | Major Vampiric Powers |
Flowing Veins | 2 Ferocity, 2 Divinity, 2 Eternity | You deal 60% increased Damage Over Time to enemies that are moving or affected by a Vampiric Curse. | Major Vampiric Powers |
Metamorphosis | 2 Ferocity, 2 Divinity, 2 Eternity | When you Evade you turn into a cloud of bats, becoming Unstoppable for 4 seconds. Enemies along your path take 160% Physical damage and are inflicted with Vampiric Curse. | Major Vampiric Powers |