Rune Words are a type of item created when specific combinations of runes are inserted into socketed items. When the rune word is completed, it looks much like a unique item with the only notable difference that the runes show if the the player moves the mouse over the inventory image.
The runes must be inserted into the item in the correct order and the item must be a socketed item (meaning it must have a grey name, it doesn’t work on unique/set/rare/magic items that also have sockets). The socketed item must also have the exact number of sockets required by the rune word. If these conditions are not met, the rune word will not be created and the player has potentially wasted the runes in question on a useless item. The bonuses that each individual rune confers will still be applied to the item, but the added rune word bonuses will not.
Runewords | Allowed Items | Runewords Recipes | Level | Complete Stats |
---|---|---|---|---|
Holy Thunder | 4 Socket Scepters | Eth Rune + Ral Rune + Ort Rune + Tal Rune | 21 | +60% Enhanced Damage -25% Target Defense Adds 5-30 Fire Damage Adds 21-110 Lightning Damage +75 Poison Damage Over 5 Seconds +10 To Maximum Damage Lightning Resistance +60% +5 To Maximum Lightning Resistance +3 To Holy Shock (Paladin Only) Level 7 Chain Lightning (60 Charges) |
Principle | 3 Socket Body Armor | Ral Rune + Gul Rune + Eld Rune | 53 | 100% Chance To Cast Level 5 Holy Bolt On Striking +2 To Paladin Skill Levels +50% Damage to Undead +100-150 To Life 15% Slower Stamina Drain +5% To Maximum Poison Resistance Fire Resistance +30% |
Exile | 4 Socket Paladin Shields | Vex Rune + Ohm Rune + Ist Rune + Dol Rune | 57 | 15% Chance To Cast Level 5 Life Tap On Striking Level 13-16 Defiance Aura When Equipped +2 To Offensive Auras (Paladin Only) +30% Faster Block Rate Freezes Target +220-260% Enhanced Defense Replenish Life +7 +5% To Maximum Cold Resistance +5% To Maximum Fire Resistance 25% Better Chance Of Getting Magic Items Repairs 1 Durability in 4 Seconds |
The Knights of Westmarch who felled the armies of mighty Leoric are pure at heart and closely follow the teachings of Zakarum, the Religion of the Light. A battle-ready warrior for whom faith is a shield, the Paladin fights for what he believes to be right. His steadfastness gives him powers to bestow blessings to his friends and wreak cruel justice on foes. There are those who call the Paladin an overwrought zealot, but others recognize in him the strength and goodness of the Light.