PoE Defeat A Stygian Spire While Affected By A Shrine

Cross Contamination: Complete any three of the following past league content encounters.

Defeat a Stygian Spire while affected by a Shrine

  • Stygian Spire. League mechanics: Abyss.
  • Shrine. League mechanics: Domination.

Abyssal Depths now always contain an Abyssal Lich. Abysses have a chance to spawn a Stygian Spire in place of their reward chest, which drops a Stygian Vise, jewels and other items. 

Shrines can appear randomly in most areas, granting significant bonuses to nearby monsters or casts spells at nearby players, and are often guarded by monsters. Players can steal the shrine to gain its bonuses for 45 seconds or until leaving the area. Players can have any number of different shrine effects at once.

Defeating a Stygian Spire while affected by a Shrine in Path of Exile (POE) requires some planning and opportunistic gameplay. Here's how to tackle this challenge:

Understanding the Mechanics:

  • Stygian Spire Spawn: Stygian Spires have a chance to spawn at the end of Abyss encounters. They're not guaranteed, so you might need to run several Abysses before encountering one.
  • Shrine Effects: Shrines offer various temporary buffs, but the effect you need will depend on your character and playstyle. Some beneficial Shrines include:
    • Gibbering Gemcutter: Increased attack and movement speed for a strong offensive boost.
    • Hallowed Ground: Grants increased elemental resistances for better survivability.
    • Leek of Life: Provides life regeneration to sustain yourself during the fight.

Strategy:

  1. Targeted Map Selection: Maps with high Abyss density like "Acid Lake" or "Lex Proxima" increase your chances of encountering a Stygian Spire.

  2. Prioritize Movement Skills: Having a reliable movement skill like Flicker Strike or Leap Slam is crucial to dodge the Spire's mortar attacks.

  3. Damage Output: Ensure your build deals sufficient damage to quickly take down the Spire before the Shrine effect wears off.

  4. Active Shrine Prolongation (Optional): The Atlas Passive Skill Tree offers options to extend Shrine effects. Consider investing points in these passives if you struggle to defeat the Spire within the base Shrine duration.

  5. Opportunistic Approach: Don't actively seek combat with a Stygian Spire if you haven't activated a beneficial Shrine. Focus on clearing the Abyss and activating Shrines until you find a synergy that suits your build (e.g., Hallowed Ground for a squishy character).

  6. Kiting and Patience: Once you encounter a Stygian Spire with an active Shrine buff, prioritize dodging its attacks while dealing consistent damage. Don't be greedy and focus on staying alive within the Shrine's duration.

Additional Tips:

  • Flask Management: Utilize your flasks strategically. A Jade Flask for dodging and a Sulphur Flask for damage bursts can be helpful.
  • Curses (Optional): If your Ascendancy class or items allow, consider using curses like Weakening to reduce the Spire's damage output.
  • Minions/Totems (Optional): Summoned Totems or Minions can act as distractions and deal additional damage while you focus on dodging.

Remember, this challenge relies on some degree of luck in encountering both a Stygian Spire and a beneficial Shrine. Persevere, adapt your strategy based on the available Shrine effects, and victory will come eventually.

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Kirac Map Mods

Name Kirac’s league modifiers Cost
Abyss Area contains 2 additional Abysses. 6 Chaos Orbs

List of PoE Abyss Scarabs

Name DescriptionLimit
Abyss Scarab
  • Area contains an additional Abyss
Limit: 2
Abyss Scarab of Multitudes
  • Abysses in Area spawn 75% increased Monsters
Limit: 2
Abyss Scarab of Edifice
  • Abysses in Area that do not lead to an Abyssal Depths lead to a Stygian Spire
  • Abysses in Area spawn Hoards as they travel
Limit: 1
Abyss Scarab of Emptiness
  • Rare Abyss Monsters in Area have a 50% chance to drop an additional Rare item with an Abyssal socket
Limit: 1

Abyss Atlas Passive Tree

Count Name Category Description
1 Reactive Swarm Notable
  • Abysses in your Maps spawn 10% increased Monsters for each prior Pit in that Abyss
8 Abyss Chance Normal
  • Your Maps have +8% chance to contain an Abyss

Abyss Atlas Passive Tree

Count Name Category Description
1 Abyssal Army Notable
  • Abyss Monsters in your Maps grant 50% increased Experience
  • Abysses in your Maps spawn 50% increased Monsters
1 Rare Item Abyssal Socket Chance Normal
  • Abyssal Troves and Stygian Spires in your Maps have 5% chance to drop a Rare Item with an Abyssal Socket
1 Votive Hoard Notable
  • Abyssal Troves and Stygian Spires in your Maps have 20% chance to drop a Rare Item with an Abyssal Socket
1 Abyss Monsters and Experience Normal
  • Abyss Monsters in your Maps grant 10% increased Experience
  • Abysses in your Maps spawn 5% increased Monsters

Abyss Atlas Passive Tree

Count Name Category Description
1 Underground Kingdom Notable
  • Your Maps have +2% chance to contain an Abyss per 2% increased Pack Size

Abyss Atlas Passive Tree

Count Name Category Description
2 Abyssal Depths Chance and Stygian Spire Chance Normal
  • Abysses in your Maps have 5% increased chance to lead to an Abyssal Depths
  • Abysses in your Maps that do not lead to an Abyssal Depths have 5% increased chance to lead to a Stygian Spire
2 Stygian Spire Chance Normal
  • Abysses in your Maps that do not lead to an Abyssal Depths have 10% increased chance to lead to a Stygian Spire
1 Inspired Darkness Notable
  • Stygian Spires in your Maps drop Items with +1 to Item Level
2 Abyssal Depths Chance Normal
  • Abysses in your Maps have 10% increased chance to lead to an Abyssal Depths
1 Awakened Depths Notable
  • Abysses in your Maps have 100% increased chance to lead to an Abyssal Depths

Abyss Atlas Passive Tree

Count Name Category Description
3 Abyssal Jewel Chance Normal
  • Abyssal Troves and Stygian Spires in your Maps have 10% increased chance to contain or drop an Abyss Jewel
1 Corrupted Gaze Notable
  • Abyss Jewels found in Abyssal Troves or dropped by Stygian Spires in your Maps have 20% chance to be Corrupted and have 5 or 6 random Modifiers

Abyss Atlas Passive Tree

Count Name Category Description
1 Ancient Conflict Notable
  • Abyssal Troves and Stygian Spires in your Maps have 3% chance to drop an Abyss Scarab
3 Abyss Monster Count Normal
  • Abysses in your Maps spawn 5% increased Monsters


Kirac Map Mods

Name Kirac’s league modifiers Cost
Domination Area contains 3 additional Shrines. 3 Chaos Orbs

List of PoE Domination Scarabs

Name Description Limit
Domination Scarab
  • Area contains 2 additional Shrines
Limit: 4
Domination Scarab of Abnormality
  • Area contains an additional Unusual Shrine
Limit: 2
Domination Scarab of Teachings
  • Shrine buffs in Area also grant 30% increased Experience gained
Limit: 1
Domination Scarab of Terrors
  • Shrines in Area are guarded by an additional Map Boss
  • Modifiers to the Final Map Boss also apply to these guardians
Limit: 1

Shrines Atlas Passive Tree

Count Name Category Description
3 Domination Shrine Duration Normal
  • 25% increased Duration of Shrine Effects on Players in your Maps
1 Supplication Notable
  • Your Maps contain an additional Shrine

Shrines Atlas Passive Tree

Count Name Category Description
5 Domination Shrine Chance Normal
  • Your Maps have a 20% chance to contain an additional Shrine
1 Drawn to Power Notable
  • Shrines in your Maps have 50% chance to be guarded by an additional Pack of Monsters
  • Shrines in your Maps are guarded by at least one Magic Pack
1 Domination Shrine Effect Normal
  • 20% increased Effect of Shrine Buffs on Players in your Maps
1 Syncretism Notable
  • 30% increased Effect of Shrine Buffs on Players in your Maps
  • Shrines in your Maps grant a random additional Shrine Effect

Shrines Atlas Passive Tree

Count Name Category Description
1 All That Glitters Notable
  • Shrines in your Maps have 10% chance to be a Covetous Shrine

  • Reminder Text:

  • (On monsters, Covetous Shrine's Aura increases Quantity and Rarity of dropped Items and reduces Damage Taken. On Players, Covetous Shrine's Buff increases Quantity and Rarity of Items found and increases Damage Taken)

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