PoE Capture a Beast holding an Essence

Cross Contamination: Complete any three of the following past league content encounters.

Capture a Beast holding an Essence

  • Beast. League mechanics: Bestiary.
  • Essence. League mechanics: Essence.
  • Bestiary Scarab(Area contains X additional Red Beasts) + Kirac mods(Area contains 3 additional Essences)

The Bestiary is introduced by Einhar Frey, who players first meet in Act 2. This league introduced Einhar Frey, who taught the player how to capture beasts with nets. Captured beasts were marked in the Bestiary and placed in the Menagerie for display, but more importantly, used for beastcrafting to create or modify items of various kinds or to challenge the First Ones in battle.

Players encounter groups of monsters with a rare one in the middle possessed by one or more essences, each granting him a special ability. These monsters are trapped and don’t perform any actions until the player clicks a few times on the possessed rare to release the whole group. When the possessed monster is killed the essences will drop as items.

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Kirac League Mods Available During 3.21.0

  • Essence (costs 3 Chaos Orbs): Area contains 3 additional Essences.

List of Beast Scarab

Item Stats Syndicate member
Rusted Bestiary Scarab Rusted Bestiary Scarab Area contains 1 additional Red Beast Jorgin
Polished Bestiary Scarab Polished Bestiary Scarab Area contains 2 additional Red Beasts Jorgin
Gilded Bestiary Scarab Gilded Bestiary Scarab Area contains 3 additional Red Beasts Jorgin
Winged Bestiary Scarab Winged Bestiary Scarab Area contains 5 additional Red Beasts Jorgin

Bestiary Atlas Passive Tree

Count Name Category Description
6 Bestiary Red Beast Chance Normal
  • Your Maps that contain capturable Beasts have 5% chance to contain an additional Red Beast
1 Natural Selection Notable
  • Beasts in your Maps are more likely to be less common varieties
1 The Hunt for Craiceann Notable
  • Red Beasts in your Maps have 100% increased chance to be from The Deep
1 The Hunt for Farrul Notable
  • Red Beasts in your Maps have 100% increased chance to be from The Wilds
1 The Hunt for Fenumus Notable
  • Red Beasts in your Maps have 100% increased chance to be from The Caverns
1 The Hunt for Saqawal Notable
  • Red Beasts in your Maps have 100% increased chance to be from The Sands

Bestiary Atlas Passive Tree

Count Name Category Description
2 Bestiary Yellow Beast Amount Normal
  • Your Maps that contain capturable Beasts contain 1 additional Yellow Beast
6 Bestiary Mission Chance Normal
  • Your Maps have 1% chance to grant an additional Einhar Mission on Completion
1 Mighty Hunter Notable
  • Einhar has 100% increased Cooldown Recovery Rate in your Maps
  • Einhar deals 1000% more Damage to Unique Monsters in your Maps
  • Einhar remains in your Maps after his Mission is Complete
1 Big Game Notable
  • Yellow Beasts in your Maps have 15% chance to be replaced with Red Beasts

Bestiary Atlas Passive Tree

Count Name Category Description
1 Great Migration Notable
  • Your Maps with Einhar Missions have 8% chance to contain additional Packs of Beasts instead of other Monsters
2 Bestiary Red Beast Pair Chance Normal
  • Red Beasts in your Maps have 4% chance to appear in Pairs

Bestiary Atlas Passive Tree

Count Name Category Description
1 Animal Companion Notable
  • Your Maps have 4% chance to grant an additional Einhar Mission on Completion
2 Bestiary Beast Duplication Chance Normal
  • 3% chance to create a copy of Beasts Captured in your Maps

Essence Atlas Passive Tree

Count Name Category Description
4 Essence Chance Normal
  • Your Maps have 5% chance to contain an additional Essence
5 Imprisoned Monster Additional Essence Chance Normal
  • Imprisoned Monsters in your Maps have 5% chance to have an additional Essence
2 Remnant of Corruption Essence Chance Normal
  • Monsters Imprisoned by Essences have a 10% chance to contain a Remnant of Corruption
1 Crystal Resonance Notable
  • Monsters Imprisoned by a Shrieking Essence in your Maps will be Duplicated when released
  • Corrupting Imprisoned Monsters in your Maps cannot release them

Essence Atlas Passive Tree

Count Name Category Description
1 Crystal Lattice Notable
  • Imprisoned Monsters in your Maps have 15% chance to have 3 additional Essences

Essence Atlas Passive Tree

Count Name Category Description
1 Amplified Energies Notable
  • Essences found in your Maps are a tier higher

Essence Atlas Passive Tree

Count Name Category Description
4 Essence Rare Chance Normal
  • Imprisoned Monsters in your Maps have 25% chance to drop an additional Rare Item with an Essence Modifier
1 Prolific Essence Notable
  • Your Maps contain an additional Essence

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