D2R Items With Crushing Blow

Crushing Blow is a D2R combat mechanic that appears as a Chance on Hit mod on several Unique, Set or Rune Word items. The game will roll for the chance for the mechanic to occur on every eligible melee or ranged attack. If it is chosen to happen, the attack's target has its heath reduced by a measured percentage. This health reduction occurs before the damage of the swing is dealt with.

  • There is only one chance to get a crushing blow on each swing. Your chances from individual items are added together to get the total chance.
  • It is possible to get up to 100% chance for Crushing Blow. Anything above 100% is discarded.
  • Physical resistance does apply to Crushing Blow damage, but only if the resistance is positive. This means that Amplify Damage and Decrepify do not affect Crushing Blows beyond reducing the monsters physical resistance to zero.

Health Reduction

The basic effect of a Crushing Blow is to reduce the current remaining Life of the target by 1/4 for melee, and 1/8 for ranged. However, it follows different rules versus different targets according to this table:

Target Melee effect Ranged effect
Normal 1/4 1/8
Player or Hireling 1/10 1/20
Champions, Uniques or Bosses 1/8 1/16

This effect is similar to that of Static Field in that it is most effective when the target is at high life, and becomes less and less useful as the target's health decreases. However, it is not limited to a maximum of 50% health reduction in hell like static field is. Many players find that Crushing blows are one of the fastest ways to kill act bosses and Uber bosses.

Crushing blows are less effective with more players in a game. The value that monster health is multiplied by is applied as a divisor for the crushing blow. For example, if a monster has 4 times the health due to players in a game, a melee attack will remove 1/16 of the health from a normal monster.

Cheap Diablo II: Resurrected Items

D2R Crushing Blow

This is a chance of reducing a monster's health by X% in a single blow.

-Default: 1/4th
-vs. Players: 1/10th
-vs. Hirelings: 1/10th
-vs. Champions, Uniques, Bosses: 1/8th
-with missile weapons, default: 1/8th
-with missile weapons, vs. Players: 1/20th
-with missile weapons, vs Hirelings: 1/20th
-with missile weapons, vs Champions, Uniques, Bosses: 1/16th
The life removed is also scaled with number of players. So that if a monster has 450% more life due to 8 players (or whatever the value is) the life removed is further reduced by the same amount (450% would equal multiplying by 4.5 so the life removed by Crushing Blow is divided by 4.5).
  • It is possible to get up to 100% chance for Crushing Blow. Anything above 100% is discarded.
  • Physical resistance does apply to Crushing Blow damage, but only if the resistance is positive.
  • Crushing Blow Items stack in most cases.
  • Since 1.10 Crushing Blow is calculated before your normal damage. So, before doing the damage that you would normally do, there is a chance you will reduce the health of the monster by X% then normal damage apply to the resulting lower life. If you have more than one item with Crushing Blow, the probabilities will be added together. There will be one random check for a Crushing Blow. There is no check for each separate item, so one can not get multiple Crushing Blows in one attack.

Ber Rune

Name Level Weapon Armor/Helm/Shields Upgrade Recipes
Ber Rune Ber Rune 63 20% Chance of Crushing Blow Damage Reduced by 8% 0.0002% Duriel Hell 2x Sur Rune Sur Rune, 1x Flawless Amethyst Flawless Amethyst

Crafting Recipe

Crafted Item Crafting Recipes Fixed Effects
Blood Gloves
  • Magic Heavy Gloves/Sharkskin Gloves/Vampirebone Gloves
  • Nef Rune Nef Rune
  • Perfect Ruby Perfect Ruby
  • Any Jewel
  • Crushing Blow (5-10)%
  • (1-3)% Life Stolen Per Hit
  • +(10-20) To Life

Runewords

Runewords Allowed Items Runewords Recipes Level Complete Stats
Wrath 4 Socket Missile Weapons Pul Rune Pul Rune + Lum Rune Lum Rune + Ber Rune Ber Rune + Mal Rune Mal Rune 63 30% Chance To Cast Level 1 Decrepify On Striking
5% Chance To Cast Level 10 Life Tap On Striking
+375% Damage To Demons
+100 To Attack Rating Against Demons
+250-300% Damage To Undead
Adds 85-120 Magic Damage
Adds 41-240 Lightning Damage
20% Chance of Crushing Blow
Prevent Monster Heal
+10 To Energy
Cannot Be Frozen
Strength 2 Socket Melee Weapons Amn Rune Amn Rune + Tir Rune Tir Rune 25 35% Enhanced Damage
25% Chance Of Crushing Blow
7% Life Stolen Per Hit
+2 To Mana After Each Kill
+20 To Strength
+10 To Vitality
Obedience 5 Socket Polearms Hel Rune Hel Rune + Ko Rune Ko Rune + Thul Rune Thul Rune + Eth Rune Eth Rune + Fal Rune Fal Rune 41 30% Chance To Cast Level 21 Enchant When You Kill An Enemy
40% Faster Hit Recovery
+370% Enhanced Damage
-25% Target Defense
Adds 3-14 Cold Damage 3 Second Duration (Normal)
-25% To Enemy Fire Resistance
40% Chance of Crushing Blow
+200-300 Defense
+10 To Strength
+10 To Dexterity
All Resistances +20-30
Requirements -20%
Last Wish 6 Socket Swords/
6 Socket Hammers/
6 Socket Axes
Jah Rune Jah Rune + Mal Rune Mal Rune + Jah Rune Jah Rune + Sur Rune Sur Rune + Jah Rune Jah Rune + Ber Rune Ber Rune 65 6% Chance To Cast Level 11 Fade When Struck
10% Chance To Cast Level 18 Life Tap On Striking
20% Chance To Cast Level 20 Charged Bolt On Attack
Level 17 Might Aura When Equipped
+330-375% Enhanced Damage
Ignore Target's Defense
60-70% Chance of Crushing Blow
Prevent Monster Heal
Hit Blinds Target
+(0.5 per character level) 0.5-49.5% Chance of Getting Magic Items (Based on Character Level)
Kingslayer 4 Socket Swords/
4 Socket Axes
Mal Rune Mal Rune + Um Rune Um Rune + Gul Rune Gul Rune + Fal Rune Fal Rune 53 +30% Increased Attack Speed
+230-270% Enhanced Damage
-25% Target Defense
20% Bonus To Attack Rating
33% Chance of Crushing Blow
50% Chance of Open Wounds
+1 To Vengeance
Prevent Monster Heal
+10 To Strength
40% Extra Gold From Monsters
Infinity 4 Socket Polearms Ber Rune Ber Rune + Mal Rune Mal Rune + Ber Rune Ber Rune + Ist Rune Ist Rune 63 50% Chance To Cast Level 20 Chain Lightning When You Kill An Enemy
Level 12 Conviction Aura When Equipped
+35% Faster Run Walk
+255-325% Enhanced Damage
-(45-55)% To Enemy Lightning Resistance
40% Chance of Crushing Blow
Prevent Monster Heal
0.5-49.5 To Vitality (Based on Character Level)
30% Better Chance of Getting Magic Items
Level 21 Cyclone Armor (30 Charges)
Eternity 5 Socket Melee Weapons Amn Rune Amn Rune + Ber Rune Ber Rune + Ist Rune Ist Rune + Sol Rune Sol Rune + Sur Rune Sur Rune 63 Indestructible
+260-310% Enhanced Damage
+9 To Minimum Damage
7% Life Stolen Per Hit
20% Chance of Crushing Blow
Hit Blinds Target
Slows Target By 33%
Regenerate Mana 16%
Replenish Life +16
Cannot Be Frozen
30% Better Chance Of Getting Magic Items
Level 8 Revive (88 Charges)
Duress 3 Socket Chest Armor Shael Rune Shael Rune + Um Rune Um Rune + Thul Rune Thul Rune 47 +40% Faster Hit Recovery
+10-20% Enhanced Damage
Adds 37-133 Cold Damage 2 sec. Duration (Normal)
15% Chance of Crushing Blow
33% Chance of Open Wounds
+150-200% Enhanced Defense
-20% Slower Stamina Drain
Cold Resistance +45%
Lightning Resistance +15%
Fire Resistance +15%
Poison Resistance +15%
Destruction 5 Socket Polearms/
5 Socket Swords
Vex Rune Vex Rune + Lo Rune Lo Rune + Ber Rune Ber Rune + Jah Rune Jah Rune + Ko Rune Ko Rune 65 23% Chance To Cast Level 12 Volcano On Striking
5% Chance To Cast Level 23 Molten Boulder On Striking
100% Chance To Cast level 45 Meteor When You Die
15% Chance To Cast Level 22 Nova On Attack
+350% Enhanced Damage
Ignore Target's Defense
Adds 100-180 Magic Damage
7% Mana Stolen Per Hit
20% Chance Of Crushing Blow
20% Deadly Strike
Prevent Monster Heal
+10 To Dexterity
Death 5 Socket Swords/
5 Socket Axes
Hel Rune Hel Rune + El Rune El Rune + Vex Rune Vex Rune + Ort Rune Ort Rune + Gul Rune Gul Rune 55 100% Chance To Cast Level 44 Chain Lightning When You Die
25% Chance To Cast Level 18 Glacial Spike On Attack
Indestructible
+300-385% Enhanced Damage
20% Bonus To Attack Rating
+50 To Attack Rating
Adds 1-50 Lightning Damage
7% Mana Stolen Per Hit
50% Chance of Crushing Blow
+(0.5 per Character Level) 0.5-49.5% Deadly Strike (Based on Character Level)
+1 To Light Radius
Level 22 Blood Golem (15 Charges)
Requirements -20%
Black 3 Socket Clubs/
3 Socket Hammers/
3 Socket Maces
Thul Rune Thul Rune + Io Rune Io Rune + Nef Rune Nef Rune 35 +120% Enhanced Damage
40% Chance Of Crushing Blow
+200 To Attack Rating
Adds 3-14 Cold Damage - Cold Duration 3 Seconds
+10 To Vitality
15% Increased Attack Speed
Knockback
Magic Damage Reduced By 2
Level 4 Corpse Explosion (12 Charges)
Beast 5 Socket Axes/
5 Socket Scepters/
5 Socket Hammers
Ber Rune Ber Rune + Tir Rune Tir Rune + Um Rune Um Rune + Mal Rune Mal Rune + Lum Rune Lum Rune 63 Level 9 Fanaticism Aura When Equipped
+40% Increased Attack Speed
+240-270% Enhanced Damage
20% Chance of Crushing Blow
25% Chance of Open Wounds
+3 To Werebear
+3 To Lycanthropy
Prevent Monster Heal
+25-40 To Strength
+10 To Energy
+2 To Mana After Each Kill
Level 13 Summon Grizzly (5 Charges)

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