PoE Complete Abysses Challenge 3.24

Abysses are interactable objects in instances which spawns cracks and pits that spawn monsters. Abysses start spawning in acts Act 6 and onwards and in maps. Abysses are marked on the minimap with a green icon .

League mechanics: Abyss. Kirac map mods: Area contains 2 additional Abysses(cost: 6 Chaos Orbs). PoE Abyss Scarab : Area contains an additional Abyss. List of PoE Abyss Atlas Tree.

Abyss Mechanics:

  • Abysses are chasms that appear randomly in various locations throughout the campaign, maps, and certain endgame content.
  • To activate an Abyss, simply walk over the crack.
  • Once triggered, the Abyss will begin to spread, and monsters will pour out in waves.
  • Your objective is to clear these waves within the time limit.
  • As you defeat monsters, the crack will extend further, revealing more loot and potentially leading to an Abyssal Trove or Depths.

PoE Abyss 3.21

Tips for Completing Abysses:

  • Prioritize Movement Speed and Area Damage: This helps you clear waves efficiently and extend the crack before the timer runs out.
  • Focus on Clearing the Crack, Not the Depths: While tempting, don't get lured too far into the Depths (deeper sections) unless you're confident in your build and remaining time.
  • Prioritize Exploding Barrels and Chests: These can significantly damage nearby monsters and extend the crack quickly.
  • Identify and Avoid Dangers: Be cautious of certain Abyssal monster types:
    • Rays: Dive-bomb and deal heavy Chaos AoE damage. Avoid their telegraphed attacks.
    • Headless: Shoot projectiles and create Chaos minefields. Keep moving and prioritize eliminating them.

Abyss Rewards:

  • Abyssal Troves: These chests appear at the end of some Abysses and contain valuable loot, including Abyss jewels and other currency.
  • Stygian Vises: Rare drops from certain Abysses, used for crafting powerful belts.
  • Abyss Depths: Occasionally, deeper sections of the Abyss lead to a boss encounter with unique rewards.

Additional Tips:

  • Consider Gear with Increased Abyss Item Quantity: This can improve your overall loot haul from Abysses.
  • Atlas Passive Points: Invest in points that enhance Abysses, like "Increased Abyss Depth" or "Chayula's Favour" (increases chance of Abyssal Depths).
  • Scarabs and Kirac Mods: Utilize Scarabs like "Winged Abyss" or Kirac map mods like "Abyss" to guarantee Abyss spawns in your maps.

By following these tips and prioritizing efficient clearing within the time limit, you'll be well on your way to conquering Abysses in Path of Exile.

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Kirac Map Mods

Name Kirac’s league modifiers Cost
Abyss Area contains 2 additional Abysses. 6 Chaos Orbs

List of PoE Abyss Scarabs

Name DescriptionLimit
Abyss Scarab
  • Area contains an additional Abyss
Limit: 2
Abyss Scarab of Multitudes
  • Abysses in Area spawn 75% increased Monsters
Limit: 2
Abyss Scarab of Edifice
  • Abysses in Area that do not lead to an Abyssal Depths lead to a Stygian Spire
  • Abysses in Area spawn Hoards as they travel
Limit: 1
Abyss Scarab of Emptiness
  • Rare Abyss Monsters in Area have a 50% chance to drop an additional Rare item with an Abyssal socket
Limit: 1

Abyss Atlas Passive Tree

Count Name Category Description
1 Reactive Swarm Notable
  • Abysses in your Maps spawn 10% increased Monsters for each prior Pit in that Abyss
8 Abyss Chance Normal
  • Your Maps have +8% chance to contain an Abyss

Abyss Atlas Passive Tree

Count Name Category Description
1 Abyssal Army Notable
  • Abyss Monsters in your Maps grant 50% increased Experience
  • Abysses in your Maps spawn 50% increased Monsters
1 Rare Item Abyssal Socket Chance Normal
  • Abyssal Troves and Stygian Spires in your Maps have 5% chance to drop a Rare Item with an Abyssal Socket
1 Votive Hoard Notable
  • Abyssal Troves and Stygian Spires in your Maps have 20% chance to drop a Rare Item with an Abyssal Socket
1 Abyss Monsters and Experience Normal
  • Abyss Monsters in your Maps grant 10% increased Experience
  • Abysses in your Maps spawn 5% increased Monsters

Abyss Atlas Passive Tree

Count Name Category Description
1 Underground Kingdom Notable
  • Your Maps have +2% chance to contain an Abyss per 2% increased Pack Size

Abyss Atlas Passive Tree

Count Name Category Description
2 Abyssal Depths Chance and Stygian Spire Chance Normal
  • Abysses in your Maps have 5% increased chance to lead to an Abyssal Depths
  • Abysses in your Maps that do not lead to an Abyssal Depths have 5% increased chance to lead to a Stygian Spire
2 Stygian Spire Chance Normal
  • Abysses in your Maps that do not lead to an Abyssal Depths have 10% increased chance to lead to a Stygian Spire
1 Inspired Darkness Notable
  • Stygian Spires in your Maps drop Items with +1 to Item Level
2 Abyssal Depths Chance Normal
  • Abysses in your Maps have 10% increased chance to lead to an Abyssal Depths
1 Awakened Depths Notable
  • Abysses in your Maps have 100% increased chance to lead to an Abyssal Depths

Abyss Atlas Passive Tree

Count Name Category Description
3 Abyssal Jewel Chance Normal
  • Abyssal Troves and Stygian Spires in your Maps have 10% increased chance to contain or drop an Abyss Jewel
1 Corrupted Gaze Notable
  • Abyss Jewels found in Abyssal Troves or dropped by Stygian Spires in your Maps have 20% chance to be Corrupted and have 5 or 6 random Modifiers

Abyss Atlas Passive Tree

Count Name Category Description
1 Ancient Conflict Notable
  • Abyssal Troves and Stygian Spires in your Maps have 3% chance to drop an Abyss Scarab
3 Abyss Monster Count Normal
  • Abysses in your Maps spawn 5% increased Monsters

Abyss Changes 3.21

Abyssal Depths now always contain an Abyssal Lich. Abysses have a chance to spawn a Stygian Spire in place of their reward chest, which drops a Stygian Vise, jewels and other items. You're now guaranteed to always get a four-hole Abyss alongside your Abyssal Depths, rather than just a single hole. Also updated Abyss passives on the Atlas Tree, Abyssal Lich encounter balance, Abyss uniques and Abyss Scarabs.

  • Abyssal Depths now always contain a Lich. Because the rate of encountering Abyssal Liches is unchanged, Abyssal Depths are rarer than before.
  • It is now possible for a Stygian Spire to spawn in the place of an Abyssal Trove at the end of an Abyss, which will drop all of the jewels and other items you would normally receive as well as a Stygian Vise.
  • Abyssal Depths can now only appear in level 78 or above areas (previously 70 or above).
  • Abyssal Depths now always spawn at the fourth hole, if they were going to spawn at all, instead of immediately after a single hole.
  • Ulaman, Sovereign of the Well has had their life increased, and can now use their Cleave skill from further away. The speed of the projectiles from their spirit-spending ability has been reduced, though their damage has been increased. They now spawn more geysers, which have had both their damage and duration increased also.
  • Amanamu, Liege of the Lightless' has had their life increased, and is now more likely to use their Thrust attack, and Mortar Projectiles summoned during the fight now last longer. Amanamu's channelled projectile attack now deals more damage, though their turn speed when channelling this has been reduced. The health of Stygian Spires and Stygian Hearts spawned in this fight has been increased.
  • Stygian Spires no longer gain a reduced Damage Taken buff upon using their skills. Instead, they now spawn with a reduced Damage Taken buff which tapers off over 5 seconds, and their life has been increased. The thresholds they spawn minions has also been adjusted.
  • The Awakened Depths Atlas Notable Passive no longer causes Abyssal Depths in your Maps to have 100% increased chance to contain a Lich (as that would be silly), and now causes Abysses in your Maps to have 100% increased chance to lead to an Abyssal Depths (previously 50%). This is still a 50% chance in Ruthless.
  • The Lightless Legion Atlas Notable Passive has been renamed to Inspired Darkness. It no longer grants Monster Level, increased number of Magic and Rare Monsters, or increased Pack Size for Abyssal Depths in your Maps. Instead, it now provides "Stygian Spires in your Maps drop Items with +1 to Item Level".
  • The two small Atlas Passives prior to Inspired Darkness no longer grant "Abyssal Depths in your Maps have 15% increased Pack Size". Instead, they now provide "Abysses in your Maps that do not lead to an Abyssal Depths have 10% increased chance to lead to a Stygian Spire".
  • The two small Atlas Passives following Inspired Darkness no longer grant 10% increased Quantity of Items dropped in Abyssal Depths in your Maps. Instead, they now provide "Abysses in your maps have 5% increased chance to lead to an Abyssal Depths" and "Abysses in your Maps that do not lead to an Abyssal Depths have 5% increased chance to lead to a Stygian Spire".

The Abyssals creep forth by night and by storm. Their eons underground were not a respite, but an amassing, and now they number beyond comprehension.

Can be used in a personal Map Device to add modifiers to a Map.

Abyss Uniques 3.21

  • The Shroud of the Lightless Unique Body Armour no longer has 6-10% increased maximum Life, 9-15% increased maximum Mana, or "Socketed Gems are supported by level 25 Elemental Penetration. Instead, it now has 3% increased maximum Life per Abyss Jewel affecting you, 3% increased maximum Mana per Abyss Jewel affecting you, and Penetrate 4% Elemental Resistances per Abyss Jewel affecting you. There are also now 2- and 3-Abyssal Socket variations of Shroud of the Lightless.
  • The Tombfist Unique Gloves no longer provides 4-6% increased maximum Life. It now has 5-10% increased Attack Speed. It can also now roll 2 random modifiers that require a specific Abyss Jewel socketed, from a pool of 6 modifiers (previously 2 set modifiers).
  • The Lightpoacher Unique Helmet no longer has Recover 4% of Life when you lose a Spirit Charge. It now has 100% chance to gain a Spirit Charge on Kill (previously 15-20%), and Gain 5% of Physical Damage as Extra Damage of each Element per Spirit Charge.
  • The Darkness Enthroned Unique Belt now has 50-100% increased Effect of Socketed Abyss Jewels (previously 75%).
  • The Bubonic Trail Unique Boots no longer provide 30% increased Movement Speed, 4-6% increased maximum Life, or 10% increased Damage for each type of Abyss Jewel affecting you. Instead, it now has 24-32% increased Movement Speed while affected by a Magic Abyss Jewel", 40-60% reduced Duration of Elemental Ailments on You while affected by a Rare Abyss Jewel, and 16-24% increased Reservation Efficiency while affected by a Unique Abyss Jewel.
  • The Tecrod's Gaze Unique Jewel now has "40% increased Main Hand Critical Strike Chance per Murderous Eye Jewel affecting you, up to a maximum of 200%" (previously 20%, up to a maximum of 100%) and "+20% to Off Hand Critical Strike Multiplier per Murderous Eye Jewel affecting you, up to a maximum of +100%" (previously +10%, up to a maximum of +50%).

PoE Abyss Jewel Mods 3.21

Name Category Level Stat Tags
of Fireproofing Suffix 50 (31-40)% chance to Avoid being Ignited Elemental, Fire, Ailment
of Inflammability Suffix 70 (41-50)% chance to Avoid being Ignited Elemental, Fire, Ailment
of Heating Suffix 50 (31-40)% chance to Avoid being Frozen Elemental, Cold, Ailment
of the Lightning Rod Suffix 50 (31-40)% chance to Avoid being Shocked Elemental, Lightning, Ailment
of Immunity Suffix 50 (31-40)% chance to Avoid being Poisoned Chaos, Ailment
of the Tourniquet Suffix 50 (31-40)% chance to Avoid Bleeding Physical, Attack, Ailment
of Stemming Suffix 70 (41-50)% chance to Avoid Bleeding Physical, Attack, Ailment
of Poise Suffix 50 (21-24)% chance to Avoid being Stunned
of Balance Suffix 70 (25-30)% chance to Avoid being Stunned

Abyss Jewel Mod Names

  • Tier 1 Chance to Avoid Ignite “of Extinguishing” changed to “of Fireproofing”
  • Tier 2 Chance to Avoid Ignite “of Extinguishing” changed to “of Inflammability”
  • Tier 1 Chance to Avoid being Frozen “of Warming” changed to “of Heating”
  • Tier 1 Chance to Avoid being Shocked “of Insulating” changed to “of the Lightning Rod”
  • Tier 1 Chance to Avoid being Poisoned “of tolerance” changed to “of Immunity”
  • Tier 1 Chance to Avoid Bleeding “of Mending” changed to “of the Tourniquet”
  • Tier 2 Chance to Avoid Bleeding “of Mending” changed to “of Stemming”
  • Tier 1 Chance to Avoid being Stunned “of Unwavering” changed to “of Poise”
  • Tier 2 Chance to Avoid being Stunned “of Unwavering” changed to “of Balance”

Complete Abysses

Clearing the enemies out of the last pit will spawn an Abyssal Trove, which can be opened for loot. In addition to generic loot, an Abyssal Trove will always contain at least one Abyss jewel, possibly more.

Abyss Trove

In zone levels 70 and up, instead of an Abyssal Trove, it may open an entrance to the Abyssal Depths instead.

Abyssal Depths


Abyss Atlas Passive Tree

Count Name Category Description
1 Reactive Swarm Notable
  • Abysses in your Maps spawn 10% increased Monsters for each prior Pit in that Abyss
8 Abyss Chance Normal
  • Your Maps have +4% chance to contain an Abyss

Abyss Atlas Passive Tree

Count Name Category Description
1 Abyssal Army Notable
  • Abyss Monsters in your Maps grant 50% increased Experience
  • Abysses in your Maps spawn 50% increased Monsters
1 Rare Item Abyssal Socket Chance Normal
  • Abyssal Troves and Stygian Spires in your Maps have 5% chance to drop a Rare Item with an Abyssal Socket
1 Votive Hoard Notable
  • Abyssal Troves and Stygian Spires in your Maps have 20% chance to drop a Rare Item with an Abyssal Socket
1 Abyss Monsters and Experience Normal
  • Abyss Monsters in your Maps grant 10% increased Experience
  • Abysses in your Maps spawn 5% increased Monsters

Abyss Atlas Passive Tree

Count Name Category Description
1 Underground Kingdom Notable
  • Your Maps have +1% chance to contain an Abyss per 2% increased Pack Size

Abyss Atlas Passive Tree

Count Name Category Description
2 Abyssal Depths Chance and Stygian Spire Chance Normal
  • Abysses in your Maps have 5% increased chance to lead to an Abyssal Depths
  • Abysses in your Maps that do not lead to an Abyssal Depths have 5% increased chance to lead to a Stygian Spire
2 Stygian Spire Chance Normal
  • Abysses in your Maps that do not lead to an Abyssal Depths have 10% increased chance to lead to a Stygian Spire
1 Inspired Darkness Notable
  • Stygian Spires in your Maps drop Items with +1 to Item Level
2 Abyssal Depths Chance Normal
  • Abysses in your Maps have 10% increased chance to lead to an Abyssal Depths
1 Awakened Depths Notable
  • Abysses in your Maps have 100% increased chance to lead to an Abyssal Depths

Abyss Atlas Passive Tree

Count Name Category Description
3 Abyssal Jewel Chance Normal
  • Abyssal Troves and Stygian Spires in your Maps have 10% increased chance to contain or drop an Abyss Jewel
1 Corrupted Gaze Notable
  • Abyss Jewels found in Abyssal Troves or dropped by Stygian Spires in your Maps have 20% chance to be Corrupted and have 5 or 6 random Modifiers

Abyss Atlas Passive Tree

Count Name Category Description
1 Ancient Conflict Notable
  • Abyssal Troves and Stygian Spires in your Maps have 3% chance to drop an Abyss Scarab
3 Abyss Monster Count Normal
  • Abysses in your Maps spawn 5% increased Monsters

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