actor scale +% granted to pack members on death [10]
maximum life +% granted to pack members on death [40]
PoE Map mods: Union of Souls
Here's information about the "Union of Souls" map mod in Path of Exile:
Map Modifier: Union of Souls
Effect:
Allies Cannot Die Aura: Rare monsters have a permanent "Allies Cannot Die" aura that protects nearby monsters from death.
Aura Radius: The aura typically extends about a screen's distance around the rare monster.
Aura Priority: The aura takes precedence over other "Allies Cannot Die" effects, such as those granted by Sentinels or certain unique items.
Challenges and Strategies:
Prioritizing Targets: Focus on eliminating the rare monster with the aura first to render nearby monsters vulnerable.
Area of Effect Damage and Skills: Utilize skills or abilities with large areas of effect to damage multiple monsters despite the aura, potentially bypassing its protection.
Lure and Separate: Strategically pull isolated groups of monsters away from the aura's influence to defeat them individually.
Avoidance: If possible, consider rerolling or avoiding maps with this mod if your build struggles against it.
Considerations for Minion Builds:
Minion Targeting: Minions might prioritize monsters protected by the aura, leading to inefficient combat.
Manual Targeting: Guide your minions towards more vulnerable targets or use skills that direct their attacks.
Convocation: Reposition your minions away from aura-protected monsters if necessary.
Additional Tips:
Scout Ahead: Use skills or abilities that reveal rare monsters and their auras before engaging in combat.
Defensive Preparation: Be prepared for potentially longer battles and increased monster density due to the aura's protection.
Party Play: Coordinate with party members to focus fire on rare monsters and manage the aura's effects more effectively.
Remember:
The "Union of Souls" map mod can significantly increase the difficulty of encounters, especially for builds that rely on rapid target elimination.
Adapt your strategies and consider your build's strengths and weaknesses when facing this mod to ensure success in your Path of Exile adventures.
Archnemesis modifiers have been rebalanced and added to the core game. Existing Magic and Rare monster modifiers have been replaced with Archnemesis modifiers.
Bloodlines and Nemesis have been removed from the core game. Some of their modifiers have been incorporated into the new monster modifier system:
The Union of Souls, Voidspawn of Abaxoth, Spirit Walkers and Heralds of the Obelisk Bloodlines modifiers have been incorporated into the Archnemesis modifier system, and can be found on Magic monsters.