PoE Synthesis Implicits Harvest List, Synthesized Mods

In Harvest league, Vivid Scalefruit Vivid Scalefruit allows you to give an item a Synthesised implicit modifier when Harvested.

List of Synthesis Implicits Modifiers

Name Level Implicits Modifiers
SynthesisImplicitLife1 1 +(8-10) to maximum Life
SynthesisImplicitLife2 15 +(11-14) to maximum Life
SynthesisImplicitLife3 24 +(15-19) to maximum Life
SynthesisImplicitLife4_ 36 +(20-24) to maximum Life
SynthesisImplicitLife5 48 +(25-30) to maximum Life
SynthesisImplicitPercentLife1_ 1 4% increased maximum Life
SynthesisImplicitPercentLife2 15 (5-6)% increased maximum Life
SynthesisImplicitPercentLife3 24 (8-10)% increased maximum Life
SynthesisImplicitPercentLifeTrinket1__ 1 4% increased maximum Life
SynthesisImplicitPercentLifeTrinket2 15 (5-6)% increased maximum Life
SynthesisImplicitPercentLifeTrinket3 24 (7-8)% increased maximum Life
SynthesisImplicitLifeRegen1_ 1 Regenerate (5-7) Life per second
SynthesisImplicitLifeRegen2_ 15 Regenerate (7-11.7) Life per second
SynthesisImplicitLifeRegen3 24 Regenerate (11.7-18.3) Life per second
SynthesisImplicitLifeRegen4 36 Regenerate (18.4-26.7) Life per second
SynthesisImplicitLifeRegen5_ 48 Regenerate (26.7-40) Life per second
SynthesisImplicitHighLifeRegen1 56 Regenerate (80-100) Life per second
SynthesisImplicitPercentLifeRegen1 1 Regenerate (0.6-0.7)% of Life per second
SynthesisImplicitPercentLifeRegen2 15 Regenerate (0.8-0.93)% of Life per second
SynthesisImplicitPercentLifeRegen3 24 Regenerate 1% of Life per second
SynthesisImplicitLifeLeech1 1 0.2% of Physical Attack Damage Leeched as Life
SynthesisImplicitLifeLeech2_ 15 0.3% of Physical Attack Damage Leeched as Life
SynthesisImplicitLifeLeech3 24 0.4% of Physical Attack Damage Leeched as Life
SynthesisImplicitLifeLeechOneHanded1 36 1.5% of Physical Attack Damage Leeched as Life
SynthesisImplicitLifeLeechTwoHanded1 36 3% of Physical Attack Damage Leeched as Life
SynthesisImplicitAttackLifeLeech1_ 36 0.4% of Attack Damage Leeched as Life
SynthesisImplicitMaximumLifeLeechRate1 56 10% increased Maximum total Recovery per second from Life Leech
SynthesisImplicitIncreasedLifeLeechRate1_ 1 (8-10)% increased total Recovery per second from Life Leech
SynthesisImplicitIncreasedLifeLeechRate2_ 15 (11-13)% increased total Recovery per second from Life Leech
SynthesisImplicitIncreasedLifeLeechRate3 24 (14-16)% increased total Recovery per second from Life Leech
SynthesisImplicitLifeOnKill1_ 1 +(6-8) Life gained on Kill
SynthesisImplicitLifeOnKill2 15 +(9-11) Life gained on Kill
SynthesisImplicitLifeOnKill3 24 +(12-15) Life gained on Kill
SynthesisImplicitPercentLifeOnKill1_ 55 Recover (1-2)% of Life on Kill
SynthesisImplicitLifeOnHit1 1 +(4-5) Life gained for each Enemy hit by your Attacks
SynthesisImplicitLifeOnHit2_ 15 +(6-8) Life gained for each Enemy hit by your Attacks
SynthesisImplicitLifeOnHit3 24 +(9-15) Life gained for each Enemy hit by your Attacks
SynthesisImplicitLifeOnHitOneHanded1 36 +(25-30) Life gained for each Enemy hit by Attacks
SynthesisImplicitLifeOnHitTwoHanded1_ 36 +(45-50) Life gained for each Enemy hit by Attacks
SynthesisImplicitGlobalFlaskLifeRecovery1_ 56 (7-10)% increased Life Recovery from Flasks
SynthesisImplicitLifeRecoveryRate1 60 (10-15)% increased Life Recovery rate
SynthesisImplicitMana1 1 +(8-10) to maximum Mana
SynthesisImplicitMana2 15 +(11-14) to maximum Mana
SynthesisImplicitMana3_ 24 +(15-19) to maximum Mana
SynthesisImplicitMana4 36 +(20-24) to maximum Mana
SynthesisImplicitMana5 48 +(25-30) to maximum Mana
SynthesisImplicitPercentMana1_ 1 6% increased maximum Mana
SynthesisImplicitPercentMana2 15 (7-8)% increased maximum Mana
SynthesisImplicitPercentMana3 24 (9-10)% increased maximum Mana
SynthesisImplicitManaRegeneration1 1 (16-18)% increased Mana Regeneration Rate
SynthesisImplicitManaRegeneration2 15 (19-21)% increased Mana Regeneration Rate
SynthesisImplicitManaRegeneration3_ 24 (22-24)% increased Mana Regeneration Rate
SynthesisImplicitManaRegeneration4_ 36 (25-27)% increased Mana Regeneration Rate
SynthesisImplicitManaRegeneration5 48 (28-30)% increased Mana Regeneration Rate
SynthesisImplicitAddedManaRegen1__ 1 Regenerate (2-2.5) Mana per second
SynthesisImplicitAddedManaRegen2 15 Regenerate (2.5-3) Mana per second
SynthesisImplicitAddedManaRegen3_____ 24 Regenerate (3-4) Mana per second
SynthesisImplicitBaseManaRegeneration1 56 Regenerate 0.5% of Mana per second
SynthesisImplicitBaseManaRegenerationOneHand1 36 Regenerate 0.2% of Mana per second
SynthesisImplicitBaseManaRegenerationOneHand2_ 36 Regenerate 0.3% of Mana per second
SynthesisImplicitBaseManaRegenerationTwoHand1 36 Regenerate 0.4% of Mana per second
SynthesisImplicitBaseManaRegenerationTwoHand2 36 Regenerate 0.6% of Mana per second
SynthesisImplicitManaLeech1 1 0.1% of Physical Attack Damage Leeched as Mana
SynthesisImplicitManaLeech2 15 0.2% of Physical Attack Damage Leeched as Mana
SynthesisImplicitManaLeech3 24 0.3% of Physical Attack Damage Leeched as Mana
SynthesisImplicitManaLeechOneHanded1 36 0.5% of Physical Attack Damage Leeched as Mana
SynthesisImplicitManaLeechTwoHanded1 36 1% of Physical Attack Damage Leeched as Mana
SynthesisImplicitAttackManaLeech1 36 0.4% of Attack Damage Leeched as Mana
SynthesisImplicitMaximumManaLeechRate1_ 56 10% increased Maximum total Recovery per second from Mana Leech
SynthesisImplicitIncreasedManaLeechRate1 36 (10-15)% increased total Recovery per second from Mana Leech
SynthesisImplicitManaOnKill1_ 1 +3 Mana gained on Kill
SynthesisImplicitManaOnKill2___ 15 +4 Mana gained on Kill
SynthesisImplicitManaOnKill3 24 +5 Mana gained on Kill
SynthesisImplicitManaOnHit1__ 1 +2 Mana gained for each Enemy hit by your Attacks
SynthesisImplicitManaOnHit2 15 +3 Mana gained for each Enemy hit by your Attacks
SynthesisImplicitManaOnHit3 24 +4 Mana gained for each Enemy hit by your Attacks
SynthesisImplicitPercentManaOnKill1 56 Recover (1-2)% of Mana on Kill
SynthesisImplicitManaRecoveryRate1_ 60 (10-15)% increased Mana Recovery rate
SynthesisImplicitTotalManaCost1_ 1 -1 to Total Mana Cost of Skills
SynthesisImplicitTotalManaCost2_ 15 -2 to Total Mana Cost of Skills
SynthesisImplicitTotalManaCost3 24 -3 to Total Mana Cost of Skills
SynthesisImplicitReducedManaCost1_ 1 2% reduced Mana Cost of Skills
SynthesisImplicitReducedManaCost2 15 3% reduced Mana Cost of Skills
SynthesisImplicitReducedManaCost3 24 (4-5)% reduced Mana Cost of Skills
SynthesisImplicitAttackDamagePerMana1 36 (6-8)% increased Attack Damage per 500 Maximum Mana
SynthesisImplicitAttackDamagePerMana2 48 (12-14)% increased Attack Damage per 500 Maximum Mana
SynthesisImplicitSpellDamagePerMana1 36 (6-8)% increased Spell Damage per 500 Maximum Mana
SynthesisImplicitSpellDamagePerMana2___ 48 (12-14)% increased Spell Damage per 500 Maximum Mana
SynthesisImplicitPhysicalDamageTakenFromMana1 36 (2-3)% of Physical Damage is taken from Mana before Life
SynthesisImplicitPhysicalDamageTakenFromMana2_ 48 (4-5)% of Physical Damage is taken from Mana before Life
SynthesisImplicitFireResist1 1 +8% to Fire Resistance
SynthesisImplicitFireResist2 15 +(9-10)% to Fire Resistance
SynthesisImplicitFireResist3 24 +(11-12)% to Fire Resistance
SynthesisImplicitFireResist4 36 +(13-14)% to Fire Resistance
SynthesisImplicitFireResist5 48 +(15-16)% to Fire Resistance
SynthesisImplicitMaxFireResist1 60 +1% to maximum Fire Resistance
SynthesisImplicitMaxFireResist2 65 +3% to maximum Fire Resistance
SynthesisImplicitPhysicalTakenAsFire1 56 (7-10)% of Physical Damage from Hits taken as Fire Damage
SynthesisImplicitFlatFireDamageTaken1 1 -(15-10) Fire Damage taken from Hits
SynthesisImplicitFlatFireDamageTaken2 15 -(40-16) Fire Damage taken from Hits
SynthesisImplicitFlatFireDamageTaken3 24 -(80-40) Fire Damage taken from Hits
SynthesisImplicitImmuneToIgnite1 56 Cannot be Ignited
SynthesisImplicitColdResist1 1 +8% to Cold Resistance
SynthesisImplicitColdResist2_ 15 +(9-10)% to Cold Resistance
SynthesisImplicitColdResist3 24 +(11-12)% to Cold Resistance
SynthesisImplicitColdResist4 36 +(13-14)% to Cold Resistance
SynthesisImplicitColdResist5 48 +(15-16)% to Cold Resistance
SynthesisImplicitMaxColdResist1_ 60 +1% to maximum Cold Resistance
SynthesisImplicitMaxColdResist2 65 +3% to maximum Cold Resistance
SynthesisImplicitPhysicalTakenAsCold1__ 56 (7-10)% of Physical Damage from Hits taken as Cold Damage
SynthesisImplicitFlatColdDamageTaken1_ 1 -(15-10) Cold Damage taken from Hits
SynthesisImplicitFlatColdDamageTaken2 15 -(40-16) Cold Damage taken from Hits
SynthesisImplicitFlatColdDamageTaken3 24 -(80-40) Cold Damage taken from Hits
SynthesisImplicitImmuneToFreeze1 56 Cannot be Frozen
SynthesisImplicitLightningResist1 1 +8% to Lightning Resistance
SynthesisImplicitLightningResist2 15 +(9-10)% to Lightning Resistance
SynthesisImplicitLightningResist3 24 +(11-12)% to Lightning Resistance
SynthesisImplicitLightningResist4 36 +(13-14)% to Lightning Resistance
SynthesisImplicitLightningResist5 48 +(15-16)% to Lightning Resistance
SynthesisImplicitMaxLightningResist1 60 +1% to maximum Lightning Resistance
SynthesisImplicitMaxLightningResist2____ 65 +3% to maximum Lightning Resistance
SynthesisImplicitPhysicalTakenAsLightning1 56 (7-10)% of Physical Damage from Hits taken as Lightning Damage
SynthesisImplicitFlatLightningDamageTaken1 1 -(15-10) Lightning Damage taken from Hits
SynthesisImplicitFlatLightningDamageTaken2_ 15 -(40-16) Lightning Damage taken from Hits
SynthesisImplicitFlatLightningDamageTaken3 24 -(80-40) Lightning Damage taken from Hits
SynthesisImplicitImmuneToShock1 56 Cannot be Shocked
SynthesisImplicitChaosResist1_ 1 +(5-6)% to Chaos Resistance
SynthesisImplicitChaosResist2 15 +(7-8)% to Chaos Resistance
SynthesisImplicitChaosResist3 24 +(9-10)% to Chaos Resistance
SynthesisImplicitMaxChaosResist1 60 +1% to maximum Chaos Resistance
SynthesisImplicitMaxChaosResist2 65 +2% to maximum Chaos Resistance
SynthesisImplicitPhysicalTakenAsChaos1 56 (5-8)% of Physical Damage from Hits taken as Chaos Damage
SynthesisImplicitFlatChaosDamageTaken1 15 -(17-13) Chaos Damage taken
SynthesisImplicitFlatChaosDamageTaken2 24 -(31-18) Chaos Damage taken
SynthesisImplicitImmuneToPoison1 56 Cannot be Poisoned
SynthesisImplicitAllResist1__ 15 +(3-4)% to all Elemental Resistances
SynthesisImplicitAllResist2_ 24 +(5-6)% to all Elemental Resistances
SynthesisImplicitAllResist3 36 +(7-8)% to all Elemental Resistances
SynthesisImplicitMaximumResistance1 65 +1% to all maximum Resistances
SynthesisImplicitMaximumResistance2_ 65 +2% to all maximum Resistances
SynthesisImplicitLocalIncreaseSocketedGemLevel1_ 60 +1 to Level of Socketed Gems
SynthesisImplicitLocalCrit1 1 (5-6)% increased Critical Strike Chance
SynthesisImplicitLocalCrit2 15 (7-8)% increased Critical Strike Chance
SynthesisImplicitLocalCrit3 24 (9-10)% increased Critical Strike Chance
SynthesisImplicitLocalCrit4_ 36 (11-12)% increased Critical Strike Chance
SynthesisImplicitLocalCrit5 48 (13-15)% increased Critical Strike Chance
SynthesisImplicitGlobalCrit1 1 (14-15)% increased Global Critical Strike Chance
SynthesisImplicitGlobalCrit2 15 (16-17)% increased Global Critical Strike Chance
SynthesisImplicitGlobalCrit3 24 (18-20)% increased Global Critical Strike Chance
SynthesisImplicitGlobalCrit4 36 (21-23)% increased Global Critical Strike Chance
SynthesisImplicitGlobalCrit5 48 (24-26)% increased Global Critical Strike Chance
SynthesisImplicitGlobalCritQuiver1 1 (26-28)% increased Global Critical Strike Chance
SynthesisImplicitGlobalCritQuiver2 15 (29-31)% increased Global Critical Strike Chance
SynthesisImplicitGlobalCritQuiver3 24 (32-34)% increased Global Critical Strike Chance
SynthesisImplicitGlobalCritQuiver4 36 (35-37)% increased Global Critical Strike Chance
SynthesisImplicitGlobalCritQuiver5 48 (38-40)% increased Global Critical Strike Chance
SynthesisImplicitMinorCriticalMultiplier1 1 +12% to Global Critical Strike Multiplier
SynthesisImplicitMinorCriticalMultiplier2 15 +(13-14)% to Global Critical Strike Multiplier
SynthesisImplicitMinorCriticalMultiplier3_ 24 +(15-16)% to Global Critical Strike Multiplier
SynthesisImplicitMinorCriticalMultiplier4_ 36 +(17-18)% to Global Critical Strike Multiplier
SynthesisImplicitMinorCriticalMultiplier5 48 +(19-20)% to Global Critical Strike Multiplier
SynthesisImplicitSpellCriticalStrikeChance1 1 (29-31)% increased Critical Strike Chance for Spells
SynthesisImplicitSpellCriticalStrikeChance2 15 (32-34)% increased Critical Strike Chance for Spells
SynthesisImplicitSpellCriticalStrikeChance3_ 24 (35-37)% increased Critical Strike Chance for Spells
SynthesisImplicitSpellCriticalStrikeChance4 36 (38-41)% increased Critical Strike Chance for Spells
SynthesisImplicitSpellCriticalStrikeChance5_ 48 (42-45)% increased Critical Strike Chance for Spells
SynthesisImplicitCriticalMultiplier1 1 +(15-17)% to Global Critical Strike Multiplier
SynthesisImplicitCriticalMultiplier2 15 +(18-20)% to Global Critical Strike Multiplier
SynthesisImplicitCriticalMultiplier3 24 +(21-23)% to Global Critical Strike Multiplier
SynthesisImplicitCriticalMultiplier4 36 +(24-26)% to Global Critical Strike Multiplier
SynthesisImplicitCriticalMultiplier5 48 +(27-30)% to Global Critical Strike Multiplier
SynthesisImplicitAdditionalCriticalStrikeChanceWithAttacks1_ 65 Attacks have +(0.5-1)% to Critical Strike Chance
SynthesisImplicitAdditionalCriticalStrikeChanceWithSpells1 65 Spells have +(0.5-1)% to Critical Strike Chance
SynthesisImplicitAdditionalArrow1 65 Bow Attacks fire an additional Arrow
SynthesisImplicitAdditionalArrowPierce1_ 56 Arrows Pierce an additional Target
SynthesisImplicitAdditionalArrowPierce2_ 61 Arrows Pierce 2 additional Targets
SynthesisImplicitAdditionalArrowPierce3 65 Arrows Pierce 3 additional Targets
SynthesisImplicitAdditionalPierce1 56 Projectiles Pierce 2 additional Targets
SynthesisImplicitStunDuration1_ 1 (15-17)% increased Stun Duration on Enemies
SynthesisImplicitStunDuration2 15 (18-25)% increased Stun Duration on Enemies
SynthesisImplicitStunDuration3_ 24 (26-35)% increased Stun Duration on Enemies
SynthesisImplicitEnemyStunThreshold1 1 (5-6)% reduced Enemy Stun Threshold
SynthesisImplicitEnemyStunThreshold2 15 (7-8)% reduced Enemy Stun Threshold
SynthesisImplicitEnemyStunThreshold3 24 (9-10)% reduced Enemy Stun Threshold
SynthesisImplicitStunRecovery1 1 (10-12)% increased Stun and Block Recovery
SynthesisImplicitStunRecovery2_ 15 (13-15)% increased Stun and Block Recovery
SynthesisImplicitStunRecovery3_ 24 (16-18)% increased Stun and Block Recovery
SynthesisImplicitStunRecovery4 36 (19-21)% increased Stun and Block Recovery
SynthesisImplicitStunRecovery5 48 (22-25)% increased Stun and Block Recovery
SynthesisImplicitAvoidStun1 15 (10-11)% chance to Avoid being Stunned
SynthesisImplicitAvoidStun2 24 (12-13)% chance to Avoid being Stunned
SynthesisImplicitAvoidStun3 36 (14-15)% chance to Avoid being Stunned
SynthesisImplicitAreaOfEffectOnStun1 56 (20-25)% increased Area of Effect if you have Stunned an Enemy Recently
SynthesisImplicitUnwaveringStance1 65 Unwavering Stance
SynthesisImplicitImmuneToBleed1____ 56 Bleeding cannot be inflicted on you
SynthesisImplicitSelfAilmentDuration1 15 (15-20)% reduced Elemental Ailment Duration on you
SynthesisImplicitSelfAilmentDuration2 24 (21-35)% reduced Elemental Ailment Duration on you
SynthesisImplicitSelfAilmentDuration3 36 (36-50)% reduced Elemental Ailment Duration on you
SynthesisImplicitAilmentDamage1 1 8% increased Damage with Ailments
SynthesisImplicitAilmentDamage2 15 (9-10)% increased Damage with Ailments
SynthesisImplicitAilmentDamage3 24 (11-12)% increased Damage with Ailments
SynthesisImplicitAilmentDamage4 36 (13-14)% increased Damage with Ailments
SynthesisImplicitAilmentDamage5 48 (15-16)% increased Damage with Ailments
SynthesisImplicitAilmentEffect1 1 6% increased Effect of Non-Damaging Ailments
SynthesisImplicitAilmentEffect2_ 15 7% increased Effect of Non-Damaging Ailments
SynthesisImplicitAilmentEffect3 24 8% increased Effect of Non-Damaging Ailments
SynthesisImplicitAilmentEffect4 36 9% increased Effect of Non-Damaging Ailments
SynthesisImplicitAilmentEffect5 48 10% increased Effect of Non-Damaging Ailments
SynthesisImplicitChanceToIgnite1 1 6% chance to Ignite
SynthesisImplicitChanceToIgnite2 15 7% chance to Ignite
SynthesisImplicitChanceToIgnite3 24 8% chance to Ignite
SynthesisImplicitChanceToIgniteTwoHand1_ 1 (9-10)% chance to Ignite
SynthesisImplicitChanceToIgniteTwoHand2 15 (11-12)% chance to Ignite
SynthesisImplicitChanceToIgniteTwoHand3_ 24 (13-15)% chance to Ignite
SynthesisImplicitIgniteDuration1 36 (8-10)% increased Ignite Duration on Enemies
SynthesisImplicitIgniteDuration2_ 48 (12-15)% increased Ignite Duration on Enemies
SynthesisImplicitFasterIgnite1__ 56 Ignites you inflict deal Damage (7-10)% faster
SynthesisImplicitFasterIgniteWeapon1_ 48 Ignites you inflict deal Damage (15-20)% faster
SynthesisImplicitFasterIgniteWeapon2 48 Ignites you inflict deal Damage (30-35)% faster
SynthesisImplicitAvoidIgnite1_ 15 (13-14)% chance to Avoid being Ignited
SynthesisImplicitAvoidIgnite2 24 (15-17)% chance to Avoid being Ignited
SynthesisImplicitAvoidIgnite3 36 (18-20)% chance to Avoid being Ignited
SynthesisImplicitChanceToFreeze1 1 6% chance to Freeze
SynthesisImplicitChanceToFreeze2 15 7% chance to Freeze
SynthesisImplicitChanceToFreeze3 24 8% chance to Freeze
SynthesisImplicitChanceToFreezeTwoHand1 1 (9-10)% chance to Freeze
SynthesisImplicitChanceToFreezeTwoHand2 15 (11-12)% chance to Freeze
SynthesisImplicitChanceToFreezeTwoHand3 24 (13-15)% chance to Freeze
SynthesisImplicitFreezeDuration1 36 (8-10)% increased Freeze Duration on Enemies
SynthesisImplicitFreezeDuration2 48 (12-15)% increased Freeze Duration on Enemies
SynthesisImplicitAvoidChill1 15 (14-16)% chance to Avoid being Chilled
SynthesisImplicitAvoidChill2_ 24 (18-21)% chance to Avoid being Chilled
SynthesisImplicitAvoidChill3 36 (22-25)% chance to Avoid being Chilled
SynthesisImplicitAvoidFreeze1_ 15 (13-14)% chance to Avoid being Frozen
SynthesisImplicitAvoidFreeze2 24 (15-17)% chance to Avoid being Frozen
SynthesisImplicitAvoidFreeze3 36 (18-20)% chance to Avoid being Frozen
SynthesisImplicitChillEffect1 36 (7-10)% increased Effect of Chill
SynthesisImplicitChillEffect2 48 (11-15)% increased Effect of Chill
SynthesisImplicitChanceToShock1 1 6% chance to Shock
SynthesisImplicitChanceToShock2 15 7% chance to Shock
SynthesisImplicitChanceToShock3 24 8% chance to Shock
SynthesisImplicitChanceToShockTwoHand1 1 (9-10)% chance to Shock
SynthesisImplicitChanceToShockTwoHand2 15 (11-12)% chance to Shock
SynthesisImplicitChanceToShockTwoHand3 24 (13-15)% chance to Shock
SynthesisImplicitShockDuration1 36 (8-10)% increased Shock Duration on Enemies
SynthesisImplicitShockDuration2_ 48 (12-15)% increased Shock Duration on Enemies
SynthesisImplicitAvoidShock1 15 (13-14)% chance to Avoid being Shocked
SynthesisImplicitAvoidShock2_ 24 (15-17)% chance to Avoid being Shocked
SynthesisImplicitAvoidShock3 36 (18-20)% chance to Avoid being Shocked
SynthesisImplicitShockEffect1 36 (7-10)% increased Effect of Shock
SynthesisImplicitShockEffect2 48 (11-15)% increased Effect of Shock
SynthesisImplicitBurnDamage1 1 (10-11)% increased Burning Damage
SynthesisImplicitBurnDamage2__ 15 (12-13)% increased Burning Damage
SynthesisImplicitBurnDamage3 24 (14-15)% increased Burning Damage
SynthesisImplicitBurnDamageOneHand1 1 (14-18)% increased Burning Damage
SynthesisImplicitBurnDamageOneHand2_ 15 (19-23)% increased Burning Damage
SynthesisImplicitBurnDamageOneHand3 24 (24-28)% increased Burning Damage
SynthesisImplicitBurnDamageTwoHand1 1 (22-27)% increased Burning Damage
SynthesisImplicitBurnDamageTwoHand2 15 (28-35)% increased Burning Damage
SynthesisImplicitBurnDamageTwoHand3 24 (36-44)% increased Burning Damage
SynthesisImplicitPoisonDamage1 1 (10-11)% increased Damage with Poison
SynthesisImplicitPoisonDamage2 15 (12-13)% increased Damage with Poison
SynthesisImplicitPoisonDamage3 24 (14-15)% increased Damage with Poison
SynthesisImplicitWeaponPoisonDamage1 1 (14-18)% increased Damage with Poison
SynthesisImplicitWeaponPoisonDamage2 15 (19-23)% increased Damage with Poison
SynthesisImplicitWeaponPoisonDamage3 24 (24-28)% increased Damage with Poison
SynthesisImplicitLocalPoisonOnHit1_ 50 (25-30)% chance to Poison on Hit
SynthesisImplicitPoisonDuration1 55 (8-12)% increased Poison Duration
SynthesisImplicitFasterPoison1 56 Poisons you inflict deal Damage (7-10)% faster
SynthesisImplicitFasterPoisonWeapon1_ 36 Poisons you inflict deal Damage (15-20)% faster
SynthesisImplicitFasterPoisonWeapon2__ 48 Poisons you inflict deal Damage (30-35)% faster
SynthesisImplicitAvoidPoison1 24 (14-16)% chance to Avoid being Poisoned
SynthesisImplicitAvoidPoison2 36 (18-21)% chance to Avoid being Poisoned
SynthesisImplicitAvoidPoison3 48 (22-25)% chance to Avoid being Poisoned
SynthesisImplicitBleedDamage1 15 (10-11)% increased Damage with Bleeding
SynthesisImplicitBleedDamage2 24 (12-13)% increased Damage with Bleeding
SynthesisImplicitBleedDamage3 36 (14-15)% increased Damage with Bleeding
SynthesisImplicitWeaponBleedDamage1_ 15 (14-18)% increased Damage with Bleeding
SynthesisImplicitWeaponBleedDamage2_ 24 (19-23)% increased Damage with Bleeding
SynthesisImplicitWeaponBleedDamage3 36 (24-28)% increased Damage with Bleeding
SynthesisImplicitLocalBleedOnHit1 50 (15-20)% chance to cause Bleeding on Hit
SynthesisImplicitFasterBleed1_ 56 Bleeding you inflict deals Damage (7-10)% faster
SynthesisImplicitFasterBleedWeapon1 36 Bleeding you inflict deals Damage (15-20)% faster
SynthesisImplicitFasterBleedWeapon2_ 48 Bleeding you inflict deals Damage (30-35)% faster
SynthesisImplicitBleedDuration1 55 (8-12)% increased Bleeding Duration
SynthesisImplicitAvoidBleed1 15 (14-16)% chance to avoid Bleeding
SynthesisImplicitAvoidBleed2_ 24 (18-21)% chance to avoid Bleeding
SynthesisImplicitAvoidBleed3 36 (22-25)% chance to avoid Bleeding
SynthesisImplicitAllDamage1_ 1 7% increased Damage
SynthesisImplicitAllDamage2 15 (8-9)% increased Damage
SynthesisImplicitAllDamage3 24 (10-11)% increased Damage
SynthesisImplicitAllDamage4 36 (12-13)% increased Damage
SynthesisImplicitAllDamage5 48 (14-15)% increased Damage
SynthesisImplicitWeaponAllDamage1 1 (15-18)% increased Damage
SynthesisImplicitWeaponAllDamage2 15 (19-22)% increased Damage
SynthesisImplicitWeaponAllDamage3_ 24 (23-26)% increased Damage
SynthesisImplicitWeaponAllDamageTwoHand1_ 1 (21-26)% increased Damage
SynthesisImplicitWeaponAllDamageTwoHand2 15 (27-32)% increased Damage
SynthesisImplicitWeaponAllDamageTwoHand3 24 (33-38)% increased Damage
SynthesisImplicitFireDamage1_ 1 8% increased Fire Damage
SynthesisImplicitFireDamage2 15 (9-10)% increased Fire Damage
SynthesisImplicitFireDamage3 24 (11-12)% increased Fire Damage
SynthesisImplicitFireDamage4 36 (13-14)% increased Fire Damage
SynthesisImplicitFireDamage5 48 (15-16)% increased Fire Damage
SynthesisImplicitFireDamage6 56 (17-20)% increased Fire Damage
SynthesisImplicitPhysicalConvertedToFireMinor1 50 (7-10)% of Physical Damage Converted to Fire Damage
SynthesisImplicitPhysicalConvertedToFire1 55 (15-25)% of Physical Damage Converted to Fire Damage
SynthesisImplicitPhysicalConvertedToFire2 60 (40-50)% of Physical Damage Converted to Fire Damage
SynthesisImplicitPhysicalAddedAsFire1 45 Gain (3-5)% of Physical Damage as Extra Fire Damage
SynthesisImplicitPhysicalAddedAsFire2 55 Gain (6-8)% of Physical Damage as Extra Fire Damage
SynthesisImplicitFireDamagePerStrength1 55 1% increased Fire Damage per 20 Strength
SynthesisImplicitFireLeechMinor1__ 45 0.2% of Fire Damage Leeched as Life
SynthesisImplicitFireLeech1 55 0.5% of Fire Damage Leeched as Life
SynthesisImplicitWeaponFireDamage1 1 (15-17)% increased Fire Damage
SynthesisImplicitWeaponFireDamage2 1 (18-20)% increased Fire Damage
SynthesisImplicitWeaponFireDamage3 24 (21-23)% increased Fire Damage
SynthesisImplicitWeaponFireDamage4 36 (24-26)% increased Fire Damage
SynthesisImplicitWeaponFireDamage5 48 (27-30)% increased Fire Damage
SynthesisImplicitWeaponFireDamageTwoHand1 1 (25-28)% increased Fire Damage
SynthesisImplicitWeaponFireDamageTwoHand2_ 1 (29-32)% increased Fire Damage
SynthesisImplicitWeaponFireDamageTwoHand3 24 (33-36)% increased Fire Damage
SynthesisImplicitWeaponFireDamageTwoHand4 36 (37-40)% increased Fire Damage
SynthesisImplicitWeaponFireDamageTwoHand5 48 (41-44)% increased Fire Damage
SynthesisImplicitLocalFireDamage1 1 Adds (4-8) to (9-15) Fire Damage
SynthesisImplicitLocalFireDamage2 15 Adds (9-12) to (16-23) Fire Damage
SynthesisImplicitLocalFireDamage3 24 Adds (13-18) to (24-31) Fire Damage
SynthesisImplicitLocalFireDamage4 36 Adds (19-24) to (32-43) Fire Damage
SynthesisImplicitLocalFireDamage5 48 Adds (25-30) to (44-53) Fire Damage
SynthesisImplicitLocalFireDamageTwoHand1 1 Adds (8-14) to (15-24) Fire Damage
SynthesisImplicitLocalFireDamageTwoHand2 15 Adds (15-22) to (26-41) Fire Damage
SynthesisImplicitLocalFireDamageTwoHand3 24 Adds (23-31) to (42-56) Fire Damage
SynthesisImplicitLocalFireDamageTwoHand4 36 Adds (32-41) to (57-74) Fire Damage
SynthesisImplicitLocalFireDamageTwoHand5 48 Adds (42-52) to (75-93) Fire Damage
SynthesisImplicitSpellAddedFireDamage1 1 Adds (3-6) to (7-11) Fire Damage to Spells
SynthesisImplicitSpellAddedFireDamage2 15 Adds (7-9) to (12-17) Fire Damage to Spells
SynthesisImplicitSpellAddedFireDamage3 24 Adds (10-13) to (17-22) Fire Damage to Spells
SynthesisImplicitSpellAddedFireDamage4 36 Adds (14-17) to (23-31) Fire Damage to Spells
SynthesisImplicitSpellAddedFireDamage5 48 Adds (18-21) to (31-38) Fire Damage to Spells
SynthesisImplicitSpellAddedFireDamageTwoHand1_ 1 Adds (5-9) to (10-15) Fire Damage to Spells
SynthesisImplicitSpellAddedFireDamageTwoHand2 15 Adds (10-14) to (16-25) Fire Damage to Spells
SynthesisImplicitSpellAddedFireDamageTwoHand3 24 Adds (14-19) to (26-34) Fire Damage to Spells
SynthesisImplicitSpellAddedFireDamageTwoHand4 36 Adds (20-25) to (35-45) Fire Damage to Spells
SynthesisImplicitSpellAddedFireDamageTwoHand5__ 48 Adds (26-32) to (46-56) Fire Damage to Spells
SynthesisImplicitGlobalAddedFireDamage1 50 Adds (13-18) to (28-33) Fire Damage
SynthesisImplicitFireAddedAsChaos1 55 Gain (4-6)% of Fire Damage as Extra Chaos Damage
SynthesisImplicitFireAddedAsChaos2 65 Gain (7-10)% of Fire Damage as Extra Chaos Damage
SynthesisImplicitColdDamage1 1 8% increased Cold Damage
SynthesisImplicitColdDamage2 15 (9-10)% increased Cold Damage
SynthesisImplicitColdDamage3 24 (11-12)% increased Cold Damage
SynthesisImplicitColdDamage4 36 (13-14)% increased Cold Damage
SynthesisImplicitColdDamage5_ 48 (15-16)% increased Cold Damage
SynthesisImplicitColdDamage6 56 (17-20)% increased Cold Damage
SynthesisImplicitPhysicalConvertedToColdMinor1 50 (7-10)% of Physical Damage Converted to Cold Damage
SynthesisImplicitPhysicalConvertedToCold1_ 55 (15-25)% of Physical Damage Converted to Cold Damage
SynthesisImplicitPhysicalConvertedToCold2 60 (40-50)% of Physical Damage Converted to Cold Damage
SynthesisImplicitColdDamagePerFrenzyCharge1 55 4 to 7 Cold Damage per Frenzy Charge
SynthesisImplicitColdLeechMinor1 45 0.2% of Cold Damage Leeched as Life
SynthesisImplicitColdLeech1 55 0.5% of Cold Damage Leeched as Life
SynthesisImplicitWeaponColdDamage1_ 1 (15-17)% increased Cold Damage
SynthesisImplicitWeaponColdDamage2 1 (18-20)% increased Cold Damage
SynthesisImplicitWeaponColdDamage3_ 24 (21-23)% increased Cold Damage
SynthesisImplicitWeaponColdDamage4 36 (24-26)% increased Cold Damage
SynthesisImplicitWeaponColdDamage5 48 (27-30)% increased Cold Damage
SynthesisImplicitWeaponColdDamageTwoHand1 1 (25-28)% increased Cold Damage
SynthesisImplicitWeaponColdDamageTwoHand2 1 (29-32)% increased Cold Damage
SynthesisImplicitWeaponColdDamageTwoHand3 24 (33-36)% increased Cold Damage
SynthesisImplicitWeaponColdDamageTwoHand4 36 (37-40)% increased Cold Damage
SynthesisImplicitWeaponColdDamageTwoHand5 48 (41-44)% increased Cold Damage
SynthesisImplicitLocalColdDamage1 1 Adds (3-6) to (7-11) Cold Damage
SynthesisImplicitLocalColdDamage2 15 Adds (7-10) to (12-18) Cold Damage
SynthesisImplicitLocalColdDamage3 24 Adds (11-15) to (19-26) Cold Damage
SynthesisImplicitLocalColdDamage4 36 Adds (16-20) to (27-35) Cold Damage
SynthesisImplicitLocalColdDamage5 48 Adds (21-25) to (36-43) Cold Damage
SynthesisImplicitLocalColdDamageTwoHand1__ 1 Adds (6-9) to (13-21) Cold Damage
SynthesisImplicitLocalColdDamageTwoHand2__ 15 Adds (10-17) to (22-32) Cold Damage
SynthesisImplicitLocalColdDamageTwoHand3_ 24 Adds (19-26) to (34-45) Cold Damage
SynthesisImplicitLocalColdDamageTwoHand4 36 Adds (27-35) to (46-61) Cold Damage
SynthesisImplicitLocalColdDamageTwoHand5_ 48 Adds (36-43) to (51-75) Cold Damage
SynthesisImplicitSpellAddedColdDamage1_ 1 Adds (3-5) to (5-8) Cold Damage to Spells
SynthesisImplicitSpellAddedColdDamage2_ 15 Adds (5-7) to (9-13) Cold Damage to Spells
SynthesisImplicitSpellAddedColdDamage3 24 Adds (8-11) to (14-19) Cold Damage to Spells
SynthesisImplicitSpellAddedColdDamage4 36 Adds (12-14) to (19-25) Cold Damage to Spells
SynthesisImplicitSpellAddedColdDamage5 48 Adds (15-18) to (26-31) Cold Damage to Spells
SynthesisImplicitSpellAddedColdDamageTwoHand1_ 1 Adds (4-6) to (8-13) Cold Damage to Spells
SynthesisImplicitSpellAddedColdDamageTwoHand2_ 15 Adds (7-11) to (14-20) Cold Damage to Spells
SynthesisImplicitSpellAddedColdDamageTwoHand3 24 Adds (12-16) to (21-28) Cold Damage to Spells
SynthesisImplicitSpellAddedColdDamageTwoHand4 36 Adds (17-21) to (28-38) Cold Damage to Spells
SynthesisImplicitSpellAddedColdDamageTwoHand5 48 Adds (22-26) to (31-46) Cold Damage to Spells
SynthesisImplicitGlobalAddedColdDamage1_ 50 Adds (12-16) to (24-28) Cold Damage
SynthesisImplicitColdDamageOverTimeMultiplier1 15 +(9-10)% to Cold Damage over Time Multiplier
SynthesisImplicitColdDamageOverTimeMultiplier2 24 +(11-12)% to Cold Damage over Time Multiplier
SynthesisImplicitColdDamageOverTimeMultiplier3_ 36 +(13-15)% to Cold Damage over Time Multiplier
SynthesisImplicitColdDamageOverTimeMultiplierTwoHand1_ 15 +(21-23)% to Cold Damage over Time Multiplier
SynthesisImplicitColdDamageOverTimeMultiplierTwoHand2_ 24 +(24-26)% to Cold Damage over Time Multiplier
SynthesisImplicitColdDamageOverTimeMultiplierTwoHand3_ 36 +(27-30)% to Cold Damage over Time Multiplier
SynthesisImplicitColdAddedAsChaos1 55 Gain (4-6)% of Cold Damage as Extra Chaos Damage
SynthesisImplicitColdAddedAsChaos2 65 Gain (7-10)% of Cold Damage as Extra Chaos Damage
SynthesisImplicitLightningDamage1 1 8% increased Lightning Damage
SynthesisImplicitLightningDamage2_ 15 (9-10)% increased Lightning Damage
SynthesisImplicitLightningDamage3 24 (11-12)% increased Lightning Damage
SynthesisImplicitLightningDamage4 36 (13-14)% increased Lightning Damage
SynthesisImplicitLightningDamage5 48 (15-16)% increased Lightning Damage
SynthesisImplicitLightningDamage6 56 (17-20)% increased Lightning Damage
SynthesisImplicitPhysicalConvertedToLightningMinor1 50 (7-10)% of Physical Damage Converted to Lightning Damage
SynthesisImplicitPhysicalConvertedToLightning1 55 (15-25)% of Physical Damage Converted to Lightning Damage
SynthesisImplicitPhysicalConvertedToLightning2 60 (40-50)% of Physical Damage Converted to Lightning Damage
SynthesisImplicitPhysicalAddedAsLightning1___ 55 Gain (3-5)% of Physical Damage as Extra Lightning Damage
SynthesisImplicitLightningLeechMinor1 45 0.2% of Lightning Damage Leeched as Life
SynthesisImplicitLightningLeech1 55 0.5% of Lightning Damage Leeched as Life
SynthesisImplicitWeaponLightningDamage1_ 1 (15-17)% increased Lightning Damage
SynthesisImplicitWeaponLightningDamage2 1 (18-20)% increased Lightning Damage
SynthesisImplicitWeaponLightningDamage3_ 24 (21-23)% increased Lightning Damage
SynthesisImplicitWeaponLightningDamage4_ 36 (24-26)% increased Lightning Damage
SynthesisImplicitWeaponLightningDamage5_ 48 (27-30)% increased Lightning Damage
SynthesisImplicitWeaponLightningDamageTwoHand1 1 (25-28)% increased Lightning Damage
SynthesisImplicitWeaponLightningDamageTwoHand2 1 (29-32)% increased Lightning Damage
SynthesisImplicitWeaponLightningDamageTwoHand3 24 (33-36)% increased Lightning Damage
SynthesisImplicitWeaponLightningDamageTwoHand4 36 (37-40)% increased Lightning Damage
SynthesisImplicitWeaponLightningDamageTwoHand5_ 48 (41-44)% increased Lightning Damage
SynthesisImplicitLocalLightningDamage1 1 Adds 1 to (16-25) Lightning Damage
SynthesisImplicitLocalLightningDamage2 15 Adds (1-2) to (26-40) Lightning Damage
SynthesisImplicitLocalLightningDamage3_ 24 Adds (1-3) to (41-55) Lightning Damage
SynthesisImplicitLocalLightningDamage4 36 Adds (2-5) to (56-70) Lightning Damage
SynthesisImplicitLocalLightningDamage5 48 Adds (2-6) to (71-83) Lightning Damage
SynthesisImplicitLocalLightningDamageTwoHand1 1 Adds 1 to (29-46) Lightning Damage
SynthesisImplicitLocalLightningDamageTwoHand2 15 Adds (1-3) to (48-75) Lightning Damage
SynthesisImplicitLocalLightningDamageTwoHand3 24 Adds (2-6) to (77-95) Lightning Damage
SynthesisImplicitLocalLightningDamageTwoHand4 36 Adds (2-8) to (96-123) Lightning Damage
SynthesisImplicitLocalLightningDamageTwoHand5 48 Adds (3-10) to (124-145) Lightning Damage
SynthesisImplicitSpellAddedLightningDamage1 1 Adds 1 to (12-18) Lightning Damage to Spells
SynthesisImplicitSpellAddedLightningDamage2 15 Adds (1-2) to (19-28) Lightning Damage to Spells
SynthesisImplicitSpellAddedLightningDamage3 24 Adds (1-3) to (29-39) Lightning Damage to Spells
SynthesisImplicitSpellAddedLightningDamage4 36 Adds (2-4) to (40-49) Lightning Damage to Spells
SynthesisImplicitSpellAddedLightningDamage5 48 Adds (2-5) to (50-59) Lightning Damage to Spells
SynthesisImplicitSpellAddedLightningDamageTwoHand1 1 Adds 1 to (18-28) Lightning Damage to Spells
SynthesisImplicitSpellAddedLightningDamageTwoHand2_ 15 Adds (1-3) to (29-46) Lightning Damage to Spells
SynthesisImplicitSpellAddedLightningDamageTwoHand3 24 Adds (2-4) to (47-58) Lightning Damage to Spells
SynthesisImplicitSpellAddedLightningDamageTwoHand4 36 Adds (2-5) to (59-75) Lightning Damage to Spells
SynthesisImplicitSpellAddedLightningDamageTwoHand5 48 Adds (3-7) to (75-88) Lightning Damage to Spells
SynthesisImplicitGlobalAddedLightningDamage1 50 Adds (1-5) to (50-52) Lightning Damage
SynthesisImplicitLightningAddedAsChaos1 55 Gain (4-6)% of Lightning Damage as Extra Chaos Damage
SynthesisImplicitLightningAddedAsChaos2 65 Gain (7-10)% of Lightning Damage as Extra Chaos Damage
SynthesisImplicitPhysicalDamage1_ 1 8% increased Global Physical Damage
SynthesisImplicitPhysicalDamage2_ 15 (9-10)% increased Global Physical Damage
SynthesisImplicitPhysicalDamage3_ 24 (11-12)% increased Global Physical Damage
SynthesisImplicitPhysicalDamage4 36 (13-14)% increased Global Physical Damage
SynthesisImplicitPhysicalDamage5 48 (15-16)% increased Global Physical Damage
SynthesisImplicitPhysicalDamage6 56 (17-20)% increased Global Physical Damage
SynthesisImplicitAttackChanceToImpale1 1 (6-10)% chance to Impale Enemies on Hit with Attacks
SynthesisImplicitPhysicalLeechMinor1 45 0.2% of Physical Damage Leeched as Life
SynthesisImplicitPhysicalLeech1 55 0.5% of Physical Damage Leeched as Life
SynthesisImplicitWeaponPhysicalDamage1 1 (19-22)% increased Global Physical Damage
SynthesisImplicitWeaponPhysicalDamage2 15 (23-26)% increased Global Physical Damage
SynthesisImplicitWeaponPhysicalDamage3 24 (27-30)% increased Global Physical Damage
SynthesisImplicitWeaponPhysicalDamageTwoHand1 1 (27-32)% increased Global Physical Damage
SynthesisImplicitWeaponPhysicalDamageTwoHand2_ 15 (33-38)% increased Global Physical Damage
SynthesisImplicitWeaponPhysicalDamageTwoHand3 24 (39-44)% increased Global Physical Damage
SynthesisImplicitLocalPhysicalDamage1 1 (13-14)% increased Physical Damage
SynthesisImplicitLocalPhysicalDamage2 15 (15-16)% increased Physical Damage
SynthesisImplicitLocalPhysicalDamage3 24 (17-19)% increased Physical Damage
SynthesisImplicitLocalPhysicalDamage4 36 (20-22)% increased Physical Damage
SynthesisImplicitLocalPhysicalDamage5 48 (23-25)% increased Physical Damage
SynthesisImplicitLocalAddedPhysicalDamage1 1 Adds 1 to 2 Physical Damage
SynthesisImplicitLocalAddedPhysicalDamage2 15 Adds (2-3) to (3-4) Physical Damage
SynthesisImplicitLocalAddedPhysicalDamage3 24 Adds (3-4) to (5-6) Physical Damage
SynthesisImplicitLocalAddedPhysicalDamage4 36 Adds (5-6) to (7-8) Physical Damage
SynthesisImplicitLocalAddedPhysicalDamage5 48 Adds (6-7) to (9-10) Physical Damage
SynthesisImplicitLocalAddedPhysicalDamageTwoHand1_ 1 Adds 1 to (2-3) Physical Damage
SynthesisImplicitLocalAddedPhysicalDamageTwoHand2 15 Adds (2-3) to (4-5) Physical Damage
SynthesisImplicitLocalAddedPhysicalDamageTwoHand3 24 Adds (4-5) to (6-7) Physical Damage
SynthesisImplicitLocalAddedPhysicalDamageTwoHand4_ 36 Adds (6-7) to (8-10) Physical Damage
SynthesisImplicitLocalAddedPhysicalDamageTwoHand5 48 Adds (8-9) to (11-13) Physical Damage
SynthesisImplicitPhysicalAddedAsChaos1 55 Gain (4-6)% of Physical Damage as Extra Chaos Damage
SynthesisImplicitPhysicalAddedAsChaos2 65 Gain (7-10)% of Physical Damage as Extra Chaos Damage
SynthesisImplicitChaosDamage1 1 8% increased Chaos Damage
SynthesisImplicitChaosDamage2_ 15 (9-10)% increased Chaos Damage
SynthesisImplicitChaosDamage3 24 (11-12)% increased Chaos Damage
SynthesisImplicitChaosDamage4 36 (13-14)% increased Chaos Damage
SynthesisImplicitChaosDamage5 48 (15-16)% increased Chaos Damage
SynthesisImplicitChaosDamage6_ 56 (17-20)% increased Chaos Damage
SynthesisImplicitPhysicalConvertedToChaos1 55 (15-25)% of Physical Damage Converted to Chaos Damage
SynthesisImplicitPhysicalConvertedToChaos2_ 60 (40-50)% of Physical Damage Converted to Chaos Damage
SynthesisImplicitChaosLeechMinor1 45 0.2% of Chaos Damage Leeched as Life
SynthesisImplicitChaosLeech1 55 0.5% of Chaos Damage Leeched as Life
SynthesisImplicitWeaponChaosDamage1 15 (15-17)% increased Chaos Damage
SynthesisImplicitWeaponChaosDamage2 24 (18-20)% increased Chaos Damage
SynthesisImplicitWeaponChaosDamage3 36 (21-23)% increased Chaos Damage
SynthesisImplicitWeaponChaosDamage4 48 (24-26)% increased Chaos Damage
SynthesisImplicitWeaponChaosDamageTwoHand1 15 (25-28)% increased Chaos Damage
SynthesisImplicitWeaponChaosDamageTwoHand2___ 24 (29-32)% increased Chaos Damage
SynthesisImplicitWeaponChaosDamageTwoHand3_ 36 (33-36)% increased Chaos Damage
SynthesisImplicitWeaponChaosDamageTwoHand4 48 (37-40)% increased Chaos Damage
SynthesisImplicitLocalChaosDamage1 15 Adds (4-9) to (11-21) Chaos Damage
SynthesisImplicitLocalChaosDamage2_ 24 Adds (10-18) to (22-34) Chaos Damage
SynthesisImplicitLocalChaosDamage3 36 Adds (19-28) to (35-49) Chaos Damage
SynthesisImplicitLocalChaosDamageTwoHand1 15 Adds (8-14) to (17-30) Chaos Damage
SynthesisImplicitLocalChaosDamageTwoHand2 24 Adds (15-24) to (31-57) Chaos Damage
SynthesisImplicitLocalChaosDamageTwoHand3 36 Adds (26-50) to (58-86) Chaos Damage
SynthesisImplicitGlobalAddedChaosDamage1_ 50 Adds (11-13) to (19-23) Chaos Damage
SynthesisImplicitChaosDamageOverTimeMultiplier1_ 15 +(9-10)% to Chaos Damage over Time Multiplier
SynthesisImplicitChaosDamageOverTimeMultiplier2 24 +(11-12)% to Chaos Damage over Time Multiplier
SynthesisImplicitChaosDamageOverTimeMultiplier3_ 36 +(13-15)% to Chaos Damage over Time Multiplier
SynthesisImplicitChaosDamageOverTimeMultiplierTwoHand1 15 +(21-23)% to Chaos Damage over Time Multiplier
SynthesisImplicitChaosDamageOverTimeMultiplierTwoHand2 24 +(24-26)% to Chaos Damage over Time Multiplier
SynthesisImplicitChaosDamageOverTimeMultiplierTwoHand3 36 +(27-30)% to Chaos Damage over Time Multiplier
SynthesisImplicitDegenerationDamage1_ 1 (9-10)% increased Damage over Time
SynthesisImplicitDegenerationDamage2 15 (11-12)% increased Damage over Time
SynthesisImplicitDegenerationDamage3 24 (13-15)% increased Damage over Time
SynthesisImplicitWeaponElementalDamage1_ 15 (12-13)% increased Elemental Damage with Attack Skills
SynthesisImplicitWeaponElementalDamage2 24 (14-15)% increased Elemental Damage with Attack Skills
SynthesisImplicitWeaponElementalDamage3 36 (16-18)% increased Elemental Damage with Attack Skills
SynthesisImplicitWeaponElementalDamage4 48 (19-21)% increased Elemental Damage with Attack Skills
SynthesisImplicitWeaponElementalDamage5 56 (22-24)% increased Elemental Damage with Attack Skills
SynthesisImplicitPhysicalDamageAddedAsRandomElement1 65 Gain (8-10)% of Physical Damage as Extra Damage of a random Element
SynthesisImplicitLocalElementalPen1_ 1 Attacks with this Weapon Penetrate 2% Elemental Resistances
SynthesisImplicitLocalElementalPen2 15 Attacks with this Weapon Penetrate 3% Elemental Resistances
SynthesisImplicitLocalElementalPen3 24 Attacks with this Weapon Penetrate (4-5)% Elemental Resistances
SynthesisImplicitElementalDamage1 1 8% increased Elemental Damage
SynthesisImplicitElementalDamage2 15 (9-10)% increased Elemental Damage
SynthesisImplicitElementalDamage3 24 (11-12)% increased Elemental Damage
SynthesisImplicitElementalDamage4 36 (13-14)% increased Elemental Damage
SynthesisImplicitElementalDamage5 48 (15-16)% increased Elemental Damage
SynthesisImplicitElementalDamageHigh1__ 15 (17-19)% increased Elemental Damage
SynthesisImplicitElementalDamageHigh2 24 (20-22)% increased Elemental Damage
SynthesisImplicitElementalDamageHigh3__ 36 (23-26)% increased Elemental Damage
SynthesisImplicitElementalDamageHighTwoHand1 15 (21-26)% increased Elemental Damage
SynthesisImplicitElementalDamageHighTwoHand2_ 24 (27-32)% increased Elemental Damage
SynthesisImplicitElementalDamageHighTwoHand3 36 (33-38)% increased Elemental Damage
SynthesisImplicitElementalLeechMinor1 45 0.2% of Elemental Damage Leeched as Life
SynthesisImplicitFirePenetration1 60 Damage Penetrates (3-5)% Fire Resistance
SynthesisImplicitColdPenetration1 60 Damage Penetrates (3-5)% Cold Resistance
SynthesisImplicitLightningPenetration1 60 Damage Penetrates (3-5)% Lightning Resistance
SynthesisImplicitFirePenetrationWeapon1 60 Damage with Weapons Penetrates (4-6)% Fire Resistance
SynthesisImplicitColdPenetrationWeapon1_ 60 Damage with Weapons Penetrates (4-6)% Cold Resistance
SynthesisImplicitLightningPenetrationWeapon1__ 60 Damage with Weapons Penetrates (4-6)% Lightning Resistance
SynthesisImplicitElementalPenetration1 60 Damage Penetrates (3-5)% Elemental Resistances
SynthesisImplicitAttackDamage1 1 (12-13)% increased Attack Damage
SynthesisImplicitAttackDamage2 15 (14-16)% increased Attack Damage
SynthesisImplicitAttackDamage3 24 (17-20)% increased Attack Damage
SynthesisImplicitWeaponAttackDamage1 1 (23-26)% increased Attack Damage
SynthesisImplicitWeaponAttackDamage2 15 (27-30)% increased Attack Damage
SynthesisImplicitWeaponAttackDamage3 24 (31-35)% increased Attack Damage
SynthesisImplicitWeaponAttackDamageTwoHand1 1 (29-35)% increased Attack Damage
SynthesisImplicitWeaponAttackDamageTwoHand2 15 (36-44)% increased Attack Damage
SynthesisImplicitWeaponAttackDamageTwoHand3 24 (45-51)% increased Attack Damage
SynthesisImplicitSpellDamage1 1 (12-13)% increased Spell Damage
SynthesisImplicitSpellDamage2_ 15 (14-16)% increased Spell Damage
SynthesisImplicitSpellDamage3_ 24 (17-20)% increased Spell Damage
SynthesisImplicitWeaponSpellDamage1 1 (16-18)% increased Spell Damage
SynthesisImplicitWeaponSpellDamage2 15 (19-22)% increased Spell Damage
SynthesisImplicitWeaponSpellDamage3 24 (23-26)% increased Spell Damage
SynthesisImplicitWeaponSpellDamage4 36 (27-30)% increased Spell Damage
SynthesisImplicitWeaponSpellDamage5 48 (31-35)% increased Spell Damage
SynthesisImplicitWeaponSpellDamageTwoHand1 1 (22-24)% increased Spell Damage
SynthesisImplicitWeaponSpellDamageTwoHand2 15 (25-28)% increased Spell Damage
SynthesisImplicitWeaponSpellDamageTwoHand3 24 (29-35)% increased Spell Damage
SynthesisImplicitWeaponSpellDamageTwoHand4_ 36 (36-44)% increased Spell Damage
SynthesisImplicitWeaponSpellDamageTwoHand5 48 (45-51)% increased Spell Damage
SynthesisImplicitSpellsDoubleDamageChance1__ 60 Spells have a (8-10)% chance to deal Double Damage
SynthesisImplicitSpellsDoubleDamageChance2_ 65 Spells have a (16-18)% chance to deal Double Damage
SynthesisImplicitStrength1 1 +(6-8) to Strength
SynthesisImplicitStrength2__ 1 +(9-11) to Strength
SynthesisImplicitStrength3 1 +(12-14) to Strength
SynthesisImplicitStrength4 15 +(15-17) to Strength
SynthesisImplicitStrength5 24 +(18-20) to Strength
SynthesisImplicitPercentStrength1_ 1 4% increased Strength
SynthesisImplicitPercentStrength2_ 16 5% increased Strength
SynthesisImplicitPercentStrength3_ 24 6% increased Strength
SynthesisImplicitPercentStrengthTrinket1 1 (7-9)% increased Strength
SynthesisImplicitPercentStrengthTrinket2 16 (10-12)% increased Strength
SynthesisImplicitPercentStrengthTrinket3 24 (13-15)% increased Strength
SynthesisImplicitDamagePerStrength1_ 60 1% increased Damage per 15 Strength
SynthesisImplicitAddedFireDamagePerStrength1 55 Adds (1-2) to (3-4) Fire Damage to Attacks with this Weapon per 10 Strength
SynthesisImplicitAddedFireDamagePerStrength2 55 Adds (2-3) to (4-5) Fire Damage to Attacks with this Weapon per 10 Strength
SynthesisImplicitSpellDamagePerStrength1_ 55 1% increased Spell Damage per 16 Strength
SynthesisImplicitSpellDamagePerStrength2_ 55 1% increased Spell Damage per 10 Strength
SynthesisImplicitDamageTakenPer250Strength1 60 1% reduced Damage taken per 250 Strength
SynthesisImplicitDexterity1 1 +(6-8) to Dexterity
SynthesisImplicitDexterity2 1 +(9-11) to Dexterity
SynthesisImplicitDexterity3 1 +(12-14) to Dexterity
SynthesisImplicitDexterity4 15 +(15-17) to Dexterity
SynthesisImplicitDexterity5 24 +(18-20) to Dexterity
SynthesisImplicitPercentDexterity1 1 4% increased Dexterity
SynthesisImplicitPercentDexterity2 16 5% increased Dexterity
SynthesisImplicitPercentDexterity3_ 24 6% increased Dexterity
SynthesisImplicitPercentDexterityTrinket1 1 (7-9)% increased Dexterity
SynthesisImplicitPercentDexterityTrinket2 16 (10-12)% increased Dexterity
SynthesisImplicitPercentDexterityTrinket3 24 (13-15)% increased Dexterity
SynthesisImplicitDamagePerDexterity1 60 1% increased Damage per 15 Dexterity
SynthesisImplicitAddedColdDamagePerDexterity1_ 55 Adds (1-2) to (3-4) Cold Damage to Attacks with this Weapon per 10 Dexterity
SynthesisImplicitAddedColdDamagePerDexterity2 55 Adds (2-3) to (4-5) Cold Damage to Attacks with this Weapon per 10 Dexterity
SynthesisImplicitSpellDamagePerDexterity1 55 1% increased Spell Damage per 16 Dexterity
SynthesisImplicitDamageTakenPer250Dexterity1 60 1% reduced Damage taken per 250 Dexterity
SynthesisImplicitIntelligence1 1 +(6-8) to Intelligence
SynthesisImplicitIntelligence2_ 1 +(9-11) to Intelligence
SynthesisImplicitIntelligence3_ 1 +(12-14) to Intelligence
SynthesisImplicitIntelligence4 15 +(15-17) to Intelligence
SynthesisImplicitIntelligence5 24 +(18-20) to Intelligence
SynthesisImplicitPercentIntelligence1 1 4% increased Intelligence
SynthesisImplicitPercentIntelligence2_ 16 5% increased Intelligence
SynthesisImplicitPercentIntelligence3_ 24 6% increased Intelligence
SynthesisImplicitPercentIntelligenceTrinket1 1 (7-9)% increased Intelligence
SynthesisImplicitPercentIntelligenceTrinket2_ 16 (10-12)% increased Intelligence
SynthesisImplicitPercentIntelligenceTrinket3_ 24 (13-15)% increased Intelligence
SynthesisImplicitDamagePerIntelligence1 60 1% increased Damage per 15 Intelligence
SynthesisImplicitAddedLightningDamagePerIntelligence1 55 Adds 1 to (5-6) Lightning Damage to Attacks with this Weapon per 10 Intelligence
SynthesisImplicitAddedLightningDamagePerIntelligence2 55 Adds 1 to (7-8) Lightning Damage to Attacks with this Weapon per 10 Intelligence
SynthesisImplicitSpellDamagePerIntelligence1 55 1% increased Spell Damage per 16 Intelligence
SynthesisImplicitSpellDamagePerIntelligence2 55 1% increased Spell Damage per 10 Intelligence
SynthesisImplicitDamageTakenPer250Intelligence1 60 1% reduced Damage taken per 250 Intelligence
SynthesisImplicitAllAttributes1 1 +(6-7) to all Attributes
SynthesisImplicitAllAttributes2 15 +(8-9) to all Attributes
SynthesisImplicitAllAttributes3 24 +(10-12) to all Attributes
SynthesisImplicitPercentAllAttributes1 48 2% increased Attributes
SynthesisImplicitPercentAllAttributes2 56 3% increased Attributes
SynthesisImplicitAccuracy1 1 (10-11)% increased Global Accuracy Rating
SynthesisImplicitAccuracy2 15 (12-13)% increased Global Accuracy Rating
SynthesisImplicitAccuracy3 24 (14-15)% increased Global Accuracy Rating
SynthesisImplicitAccuracy4 36 (16-17)% increased Global Accuracy Rating
SynthesisImplicitAccuracy5_ 48 (18-20)% increased Global Accuracy Rating
SynthesisImplicitFlatAccuracy1_ 48 +(150-250) to Accuracy Rating
SynthesisImplicitFlatAccuracy2 56 +(251-350) to Accuracy Rating
SynthesisImplicitWeaponAccuracy1 1 (10-15)% increased Global Accuracy Rating
SynthesisImplicitWeaponAccuracy2 15 (20-25)% increased Global Accuracy Rating
SynthesisImplicitWeaponAccuracy3 24 (30-35)% increased Global Accuracy Rating
SynthesisImplicitWeaponAccuracyHigh1 65 100% increased Global Accuracy Rating
SynthesisImplicitIncreasedArmour1_ 1 (15-18)% increased Armour
SynthesisImplicitIncreasedArmour2_ 15 (19-22)% increased Armour
SynthesisImplicitIncreasedArmour3 24 (23-26)% increased Armour
SynthesisImplicitIncreasedArmour4 36 (27-30)% increased Armour
SynthesisImplicitIncreasedArmour5_ 48 (30-35)% increased Armour
SynthesisImplicitFlatArmour1 1 +(15-20) to Armour
SynthesisImplicitFlatArmour2 15 +(21-30) to Armour
SynthesisImplicitFlatArmour3 24 +(31-40) to Armour
SynthesisImplicitFlatArmour4 36 +(41-55) to Armour
SynthesisImplicitFlatArmour5 48 +(56-70) to Armour
SynthesisImplicitAdditionalPhysReduction1 36 2% additional Physical Damage Reduction
SynthesisImplicitAdditionalPhysReduction2 48 3% additional Physical Damage Reduction
SynthesisImplicitAdditionalPhysReduction3 56 4% additional Physical Damage Reduction
SynthesisImplicitGlobalArmour1 1 (7-9)% increased Armour
SynthesisImplicitGlobalArmour2 15 (10-12)% increased Armour
SynthesisImplicitGlobalArmour3 24 (13-15)% increased Armour
SynthesisImplicitGlobalArmourTwoHand1__ 36 (14-16)% increased Armour
SynthesisImplicitGlobalArmourTwoHand2 48 (17-19)% increased Armour
SynthesisImplicitGlobalArmourTwoHand3 56 (20-22)% increased Armour
SynthesisImplicitReducedDamageFromCrits1 55 You take (15-25)% reduced Extra Damage from Critical Strikes
SynthesisImplicitChanceForDoubleArmour1 65 (15-20)% chance to Defend with Double Armour
SynthesisImplicitIncreasedEvasion1 1 (15-18)% increased Evasion Rating
SynthesisImplicitIncreasedEvasion2 15 (19-22)% increased Evasion Rating
SynthesisImplicitIncreasedEvasion3 24 (23-26)% increased Evasion Rating
SynthesisImplicitIncreasedEvasion4 36 (27-30)% increased Evasion Rating
SynthesisImplicitIncreasedEvasion5 48 (30-35)% increased Evasion Rating
SynthesisImplicitFlatEvasion1 1 +(15-20) to Evasion Rating
SynthesisImplicitFlatEvasion2 15 +(21-30) to Evasion Rating
SynthesisImplicitFlatEvasion3 24 +(31-40) to Evasion Rating
SynthesisImplicitFlatEvasion4 36 +(41-55) to Evasion Rating
SynthesisImplicitFlatEvasion5 48 +(56-70) to Evasion Rating
SynthesisImplicitAdditionalEvadeChance1 36 +2% chance to Evade Attack Hits
SynthesisImplicitAdditionalEvadeChance2 48 +3% chance to Evade Attack Hits
SynthesisImplicitAdditionalEvadeChance3 56 +4% chance to Evade Attack Hits
SynthesisImplicitGlobalEvasion1 1 (7-9)% increased Evasion Rating
SynthesisImplicitGlobalEvasion2 15 (10-12)% increased Evasion Rating
SynthesisImplicitGlobalEvasion3 24 (13-15)% increased Evasion Rating
SynthesisImplicitGlobalEvasionTwoHand1_ 15 (14-16)% increased Evasion Rating
SynthesisImplicitGlobalEvasionTwoHand2_ 24 (17-19)% increased Evasion Rating
SynthesisImplicitGlobalEvasionTwoHand3 36 (20-22)% increased Evasion Rating
SynthesisImplicitAvoidStatusAilments1 45 (10-15)% chance to Avoid Elemental Ailments
SynthesisImplicitAvoidStatusAilments2 55 (16-25)% chance to Avoid Elemental Ailments
SynthesisImplicitAvoidStatusAilmentsMinor1 45 (10-12)% chance to Avoid Elemental Ailments
SynthesisImplicitAvoidStatusAilmentsMinor2 55 (13-15)% chance to Avoid Elemental Ailments
SynthesisImplicitBlindOnHit1 65 (10-15)% Global chance to Blind Enemies on hit
SynthesisImplicitIncreasedEnergyShield1 1 (15-16)% increased Energy Shield
SynthesisImplicitIncreasedEnergyShield2 15 (17-18)% increased Energy Shield
SynthesisImplicitIncreasedEnergyShield3__ 24 (19-20)% increased Energy Shield
SynthesisImplicitIncreasedEnergyShield4 36 (21-22)% increased Energy Shield
SynthesisImplicitIncreasedEnergyShield5 48 (23-25)% increased Energy Shield
SynthesisImplicitFlatEnergyShield1 1 +(10-12) to maximum Energy Shield
SynthesisImplicitFlatEnergyShield2 15 +(13-15) to maximum Energy Shield
SynthesisImplicitFlatEnergyShield3 24 +(16-18) to maximum Energy Shield
SynthesisImplicitFlatEnergyShield4 36 +(19-21) to maximum Energy Shield
SynthesisImplicitFlatEnergyShield5_ 48 +(22-25) to maximum Energy Shield
SynthesisImplicitEnergyShieldRegen1 1 Regenerate (0.6-0.7)% of Energy Shield per second
SynthesisImplicitEnergyShieldRegen2 15 Regenerate (0.8-0.9)% of Energy Shield per second
SynthesisImplicitEnergyShieldRegen3 24 Regenerate 1% of Energy Shield per second
SynthesisImplicitEnergyShieldRechargeRate1 1 (8-9)% increased Energy Shield Recharge Rate
SynthesisImplicitEnergyShieldRechargeRate2_ 15 (10-11)% increased Energy Shield Recharge Rate
SynthesisImplicitEnergyShieldRechargeRate3_ 24 (12-15)% increased Energy Shield Recharge Rate
SynthesisImplicitGlobalEnergyShield1 1 (4-5)% increased maximum Energy Shield
SynthesisImplicitGlobalEnergyShield2 15 (6-7)% increased maximum Energy Shield
SynthesisImplicitGlobalEnergyShield3__ 24 (8-10)% increased maximum Energy Shield
SynthesisImplicitGlobalEnergyShieldTwoHand1 15 (7-9)% increased maximum Energy Shield
SynthesisImplicitGlobalEnergyShieldTwoHand2 24 (10-13)% increased maximum Energy Shield
SynthesisImplicitGlobalEnergyShieldTwoHand3___ 36 (14-16)% increased maximum Energy Shield
SynthesisImplicitEnergyShieldRecoveryRate1 60 (10-15)% increased Energy Shield Recovery rate
SynthesisImplicitEnergyShieldLeech1 55 0.3% of Spell Damage Leeched as Energy Shield
SynthesisImplicitMaximumEnergyShieldLeechRate1 56 10% increased Maximum total Recovery per second from Energy Shield Leech
SynthesisImplicitEnergyShieldDelay1 36 (4-6)% faster start of Energy Shield Recharge
SynthesisImplicitEnergyShieldDelay2 48 (7-10)% faster start of Energy Shield Recharge
SynthesisImplicitLifeAddedAsEnergyShield1_ 65 Gain 3% of Maximum Life as Extra Maximum Energy Shield
SynthesisImplicitShieldAttackBlock1_ 1 +(2-3)% Chance to Block Attack Damage
SynthesisImplicitShieldAttackBlock2 15 +(4-5)% Chance to Block Attack Damage
SynthesisImplicitShieldSpellBlock1 1 (2-3)% Chance to Block Spell Damage
SynthesisImplicitShieldSpellBlock2_ 15 (4-5)% Chance to Block Spell Damage
SynthesisImplicitAttackBlock1 48 2% Chance to Block Attack Damage
SynthesisImplicitAttackBlock2 56 (4-5)% Chance to Block Attack Damage
SynthesisImplicitSpellBlock1 48 2% Chance to Block Spell Damage
SynthesisImplicitSpellBlock2_ 56 (4-5)% Chance to Block Spell Damage
SynthesisImplicitLifeOnBlock1_ 60 Recover (3-5)% of Life when you Block
SynthesisImplicitManaOnBlock1 60 Recover (3-5)% of your maximum Mana when you Block
SynthesisImplicitEnergyShieldOnBlock1 60 Recover (3-5)% of Energy Shield when you Block
SynthesisImplicitMaximumAttackBlock1 65 +(1-2)% to maximum Chance to Block Attack Damage
SynthesisImplicitMaximumSpellBlock1_ 65 +(1-2)% to maximum Chance to Block Spell Damage
SynthesisImplicitFlatLifeOnBlock1 15 +(15-25) Life gained when you Block
SynthesisImplicitFlatLifeOnBlock2 24 +(26-35) Life gained when you Block
SynthesisImplicitFlatManaOnBlock1 15 +(5-10) Mana gained when you Block
SynthesisImplicitFlatManaOnBlock2 24 +(11-15) Mana gained when you Block
SynthesisImplicitAttackDodge1 48 2% chance to Dodge Attack Hits
SynthesisImplicitAttackDodge2 56 (4-5)% chance to Dodge Attack Hits
SynthesisImplicitSpellDodge1 48 2% chance to Dodge Spell Hits
SynthesisImplicitSpellDodge2 56 (4-5)% chance to Dodge Spell Hits
SynthesisImplicitAttackDodgeMinor1 48 1% chance to Dodge Attack Hits
SynthesisImplicitAttackDodgeMinor2 56 2% chance to Dodge Attack Hits
SynthesisImplicitAvoidFire1 60 (3-5)% chance to Avoid Fire Damage from Hits
SynthesisImplicitAvoidCold1 60 (3-5)% chance to Avoid Cold Damage from Hits
SynthesisImplicitAvoidLightning1 60 (3-5)% chance to Avoid Lightning Damage from Hits
SynthesisImplicitMaximumAttackDodge1 65 +(1-2)% to maximum Chance to Dodge Attack Hits
SynthesisImplicitMaximumSpellDodge1 65 +(1-2)% to maximum Chance to Dodge Spell Hits
SynthesisImplicitVitalityReservation1 48 Vitality has 10% reduced Mana Reservation
SynthesisImplicitDeterminationReservation1 48 Determination has 10% reduced Mana Reservation
SynthesisImplicitGraceReservation1 48 Grace has 10% reduced Mana Reservation
SynthesisImplicitDisciplineReservation1_ 48 Discipline has 10% reduced Mana Reservation
SynthesisImplicitPurityOfFireReservation1_ 48 Purity of Fire has 10% reduced Mana Reservation
SynthesisImplicitPurityOfFireReservation2_ 65 Purity of Fire has (40-30)% reduced Mana Reservation
SynthesisImplicitPurityOfIceReservation1_ 48 Purity of Ice has 10% reduced Mana Reservation
SynthesisImplicitPurityOfIceReservation2 65 Purity of Ice has (40-30)% reduced Mana Reservation
SynthesisImplicitPurityOfLightningReservation1 48 Purity of Lightning has 10% reduced Mana Reservation
SynthesisImplicitPurityOfLightningReservation2 65 Purity of Lightning has (40-30)% reduced Mana Reservation
SynthesisImplicitSocketedGemReducedReservation1_ 60 Socketed Gems have 10% reduced Mana Reservation
SynthesisImplicitSelfAuraEffect1_ 56 (10-15)% increased effect of Non-Curse Auras from your Skills
SynthesisImplicitDeterminationEffect1 55 Determination has (15-20)% increased Aura Effect
SynthesisImplicitGraceEffect1 55 Grace has (15-20)% increased Aura Effect
SynthesisImplicitDisciplineEffect1 55 Discipline has (15-20)% increased Aura Effect
SynthesisImplicitDeterminationPhysicalDamageReduction1 65 (4-6)% additional Physical Damage Reduction while affected by Determination
SynthesisImplicitGraceAdditionalChanceToEvade1 65 +(4-6)% chance to Evade Attack Hits while affected by Grace
SynthesisImplicitDisciplineEnergyShieldRegen1___ 65 Regenerate (1.2-2.2)% of Energy Shield per Second while affected by Discipline
SynthesisImplicitReducedManaReservation1 60 (5-3)% reduced Mana Reserved
SynthesisImplicitSocketedSkillsManaMultiplier1 24 Socketed Skill Gems get a 96% Mana Multiplier
SynthesisImplicitSocketedSkillsManaMultiplier2 36 Socketed Skill Gems get a 94% Mana Multiplier
SynthesisImplicitSocketedSkillsManaMultiplier3 48 Socketed Skill Gems get a 92% Mana Multiplier
SynthesisImplicitGrantsPurityOfFire1 75 Grants Level 25 Purity of Fire Skill
SynthesisImplicitGrantsPurityOfIce1__ 75 Grants Level 25 Purity of Ice Skill
SynthesisImplicitGrantsPurityOfLightning1 75 Grants Level 25 Purity of Lightning Skill
SynthesisImplicitGrantsAnger1 45 Grants Level 10 Anger Skill
SynthesisImplicitGrantsAnger2 62 Grants Level 15 Anger Skill
SynthesisImplicitGrantsHatred1 45 Grants Level 10 Hatred Skill
SynthesisImplicitGrantsHatred2 62 Grants Level 15 Hatred Skill
SynthesisImplicitGrantsWrath1 45 Grants Level 10 Wrath Skill
SynthesisImplicitGrantsWrath2_ 62 Grants Level 15 Wrath Skill
SynthesisImplicitHasSocket1_ 75 Has 1 Socket
SynthesisImplicitCurseDuration1 36 Curse Skills have (10-15)% increased Skill Effect Duration
SynthesisImplicitCurseDuration2 48 Curse Skills have (16-20)% increased Skill Effect Duration
SynthesisImplicitCurseEffect1 60 (6-10)% increased Effect of your Curses
SynthesisImplicitCurseOnHitFlammability1 45 Curse Enemies with Level 5 Flammability on Hit
SynthesisImplicitCurseOnHitFlammability2 56 Curse Enemies with Level 8 Flammability on Hit
SynthesisImplicitCurseOnHitFrostbite1_ 45 Curse Enemies with Level 5 Frostbite on Hit
SynthesisImplicitCurseOnHitFrostbite2_ 56 Curse Enemies with Level 8 Frostbite on Hit
SynthesisImplicitCurseOnHitConductivity1 45 Curse Enemies with Level 5 Conductivity on Hit
SynthesisImplicitCurseOnHitConductivity2 56 Curse Enemies with Level 8 Conductivity on Hit
SynthesisImplicitCurseOnHitVulnerability1 45 Curse Enemies with Level 5 Vulnerability on Hit
SynthesisImplicitCurseOnHitVulnerability2 56 Curse Enemies with Level 8 Vulnerability on Hit
SynthesisImplicitCurseOnHitDespair1 45 Curse Enemies with Level 5 Despair on Hit
SynthesisImplicitCurseOnHitElementalWeakness1__ 45 Curse Enemies with Level 5 Elemental Weakness on Hit
SynthesisImplicitCurseEffectFlammability1 55 (20-30)% increased Flammability Curse Effect
SynthesisImplicitCurseEffectFlammabilityOneHand1 55 (10-15)% increased Flammability Curse Effect
SynthesisImplicitCurseEffectFrostbite1 55 (20-30)% increased Frostbite Curse Effect
SynthesisImplicitCurseEffectFrostbiteOneHand1 55 (10-15)% increased Frostbite Curse Effect
SynthesisImplicitCurseEffectConductivity1 55 (20-30)% increased Conductivity Curse Effect
SynthesisImplicitCurseEffectConductivityOneHand1 55 (10-15)% increased Conductivity Curse Effect
SynthesisImplicitCurseEffectVulnerability1_ 55 (20-30)% increased Vulnerability Curse Effect
SynthesisImplicitCurseEffectElementalWeakness1 55 (20-30)% increased Elemental Weakness Curse Effect
SynthesisImplicitDamageAffectedByAuras1 24 You and nearby Allies deal (7-9)% increased Damage
SynthesisImplicitDamageAffectedByAuras2 36 You and nearby Allies deal (10-12)% increased Damage
SynthesisImplicitDamageAffectedByAuras3_ 48 You and nearby Allies deal (13-15)% increased Damage
SynthesisImplicitDamageAffectedByAurasTwoHand1 24 You and nearby Allies deal (13-16)% increased Damage
SynthesisImplicitDamageAffectedByAurasTwoHand2_ 36 You and nearby Allies deal (17-21)% increased Damage
SynthesisImplicitDamageAffectedByAurasTwoHand3 48 You and nearby Allies deal (22-25)% increased Damage
SynthesisImplicitDamageWhileLeeching1 36 (10-12)% increased Damage while Leeching
SynthesisImplicitDamageWhileLeeching2 48 (13-15)% increased Damage while Leeching
SynthesisImplicitDamageWhileLeechingLife1 1 (13-16)% increased Damage while Leeching Life
SynthesisImplicitDamageWhileLeechingLife2__ 15 (17-21)% increased Damage while Leeching Life
SynthesisImplicitDamageWhileLeechingLife3 24 (22-25)% increased Damage while Leeching Life
SynthesisImplicitDamageWhileLeechingMana1 1 (13-16)% increased Damage while Leeching Mana
SynthesisImplicitDamageWhileLeechingMana2_ 15 (17-21)% increased Damage while Leeching Mana
SynthesisImplicitDamageWhileLeechingMana3_ 24 (22-25)% increased Damage while Leeching Mana
SynthesisImplicitDamageDuringFlaskEffect1 36 (10-12)% increased Damage during any Flask Effect
SynthesisImplicitDamageDuringFlaskEffect2 48 (13-15)% increased Damage during any Flask Effect
SynthesisImplicitDamageWithTriggeredSpells1 36 Triggered Spells deal (10-12)% increased Spell Damage
SynthesisImplicitDamageWithTriggeredSpells2 48 Triggered Spells deal (13-15)% increased Spell Damage
SynthesisImplicitVaalSkillDamage1 24 Vaal Skills deal (13-16)% increased Damage
SynthesisImplicitVaalSkillDamage2 36 Vaal Skills deal (17-21)% increased Damage
SynthesisImplicitVaalSkillDamage3 48 Vaal Skills deal (22-25)% increased Damage
SynthesisImplicitVaalSkillDamageWeapon1 36 Vaal Skills deal (25-30)% increased Damage
SynthesisImplicitVaalSkillDamageWeapon2 48 Vaal Skills deal (31-35)% increased Damage
SynthesisImplicitVaalSkillDamageWeaponTwoHand1 36 Vaal Skills deal (36-44)% increased Damage
SynthesisImplicitVaalSkillDamageWeaponTwoHand2 48 Vaal Skills deal (45-51)% increased Damage
SynthesisImplicitDamageWithTriggeredSpellsWeapon1_ 36 Triggered Spells deal (19-22)% increased Spell Damage
SynthesisImplicitDamageWithTriggeredSpellsWeapon2 48 Triggered Spells deal (23-26)% increased Spell Damage
SynthesisImplicitDamageWithTriggeredSpellsWeaponTwoHand1 36 Triggered Spells deal (27-32)% increased Spell Damage
SynthesisImplicitDamageWithTriggeredSpellsWeaponTwoHand2_ 48 Triggered Spells deal (33-38)% increased Spell Damage
SynthesisImplicitDoubleDamageChanceOneHand1 36 2% chance to deal Double Damage
SynthesisImplicitDoubleDamageChanceOneHand2 48 3% chance to deal Double Damage
SynthesisImplicitDoubleDamageChanceTwoHand1 36 4% chance to deal Double Damage
SynthesisImplicitDoubleDamageChanceTwoHand2_ 48 5% chance to deal Double Damage
SynthesisImplicitAreaDamage1 36 (10-12)% increased Area Damage
SynthesisImplicitAreaDamage2 48 (13-15)% increased Area Damage
SynthesisImplicitProjectileDamage1 36 (10-12)% increased Projectile Damage
SynthesisImplicitProjectileDamage2_ 48 (13-15)% increased Projectile Damage
SynthesisImplicitMeleeDamage1 36 (10-12)% increased Melee Damage
SynthesisImplicitMeleeDamage2 48 (13-15)% increased Melee Damage
SynthesisImplicitMinionDamage1 1 Minions deal 8% increased Damage
SynthesisImplicitMinionDamage2_ 15 Minions deal (9-10)% increased Damage
SynthesisImplicitMinionDamage3 24 Minions deal (11-12)% increased Damage
SynthesisImplicitMinionDamage4 36 Minions deal (13-14)% increased Damage
SynthesisImplicitMinionDamage5 48 Minions deal (15-16)% increased Damage
SynthesisImplicitWeaponMinionDamage1_ 15 Minions deal (19-22)% increased Damage
SynthesisImplicitWeaponMinionDamage2 24 Minions deal (23-26)% increased Damage
SynthesisImplicitWeaponMinionDamage3 36 Minions deal (27-30)% increased Damage
SynthesisImplicitWeaponMinionDamageTwoHand1 15 Minions deal (27-32)% increased Damage
SynthesisImplicitWeaponMinionDamageTwoHand2 24 Minions deal (33-38)% increased Damage
SynthesisImplicitWeaponMinionDamageTwoHand3 36 Minions deal (39-44)% increased Damage
SynthesisImplicitZombieDamage1 55 Raised Zombies deal (30-35)% increased Damage
SynthesisImplicitSkeletonDamage1_ 55 Skeletons deal (30-35)% increased Damage
SynthesisImplicitSpectreDamage1 55 Spectres have (30-35)% increased Damage
SynthesisImplicitAnimateGuardianResistances1 55 +15% to Animated Guardian Elemental Resistances
SynthesisImplicitItemDropsOnDeathAnimateGuardian1_ 60 Item drops on Death if Equipped by an Animated Guardian
SynthesisImplicitMinionLife1_ 15 Minions have (7-9)% increased maximum Life
SynthesisImplicitMinionLife2__ 24 Minions have (10-12)% increased maximum Life
SynthesisImplicitMinionLife3 36 Minions have (13-15)% increased maximum Life
SynthesisImplicitMinionLifeRegen1 36 Minions Regenerate 0.3% of Life per second
SynthesisImplicitMinionLifeRegen2 48 Minions Regenerate 0.5% of Life per second
SynthesisImplicitMinionMovementSpeed1 24 Minions have (4-5)% increased Movement Speed
SynthesisImplicitMinionMovementSpeed2 36 Minions have (6-7)% increased Movement Speed
SynthesisImplicitMinionMovementSpeed3 48 Minions have (8-10)% increased Movement Speed
SynthesisImplicitEnduranceChargeDuration1 45 (8-11)% increased Endurance Charge Duration
SynthesisImplicitEnduranceChargeDuration2__ 50 (12-15)% increased Endurance Charge Duration
SynthesisImplicitEnduranceChargeOnKill1 55 (5-10)% chance to gain an Endurance Charge on Kill
SynthesisImplicitEnduranceChargeGeneration1 60 Gain 1 Endurance Charge every second if you've been Hit Recently
SynthesisImplicitMinimumEnduranceCharge1 55 +(1-2) to Minimum Endurance Charges
SynthesisImplicitMaximumEnduranceCharge1 60 +1 to Maximum Endurance Charges
SynthesisImplicitDamagePerEnduranceChargeMinor1 40 2% increased Damage per Endurance Charge
SynthesisImplicitDamagePerEnduranceCharge1 55 (3-4)% increased Damage per Endurance Charge
SynthesisImplicitDamagePerEnduranceCharge2 55 (4-5)% increased Damage per Endurance Charge
SynthesisImplicitLifeRegenPerEnduranceCharge1____ 50 Regenerate 0.3% of Life per second per Endurance Charge
SynthesisImplicitFrenzyChargeDuration1_ 45 (8-11)% increased Frenzy Charge Duration
SynthesisImplicitFrenzyChargeDuration2_ 50 (12-15)% increased Frenzy Charge Duration
SynthesisImplicitFrenzyChargeOnKill1 55 (5-10)% chance to gain a Frenzy Charge on Kill
SynthesisImplicitFrenzyChargeGeneration1 60 10% chance to gain a Frenzy Charge on Hit
SynthesisImplicitMinimumFrenzyCharge1_ 55 +(1-2) to Minimum Frenzy Charges
SynthesisImplicitMaximumFrenzyCharge1 60 +1 to Maximum Frenzy Charges
SynthesisImplicitDamagePerFrenzyChargeMinor1_ 40 2% increased Damage per Frenzy Charge
SynthesisImplicitDamagePerFrenzyCharge1_ 55 (3-4)% increased Damage per Frenzy Charge
SynthesisImplicitDamagePerFrenzyCharge2_ 55 (4-5)% increased Damage per Frenzy Charge
SynthesisImplicitEvasionPerFrenzyCharge1_ 50 6% increased Evasion Rating per Frenzy Charge
SynthesisImplicitPowerChargeDuration1 45 (8-11)% increased Power Charge Duration
SynthesisImplicitPowerChargeDuration2 50 (12-15)% increased Power Charge Duration
SynthesisImplicitPowerChargeOnKill1 55 (5-10)% chance to gain a Power Charge on Kill
SynthesisImplicitPowerChargeGeneration1_ 60 15% chance to gain a Power Charge on Critical Strike
SynthesisImplicitMinimumPowerCharge1 55 +(1-2) to Minimum Power Charges
SynthesisImplicitMaximumPowerCharge1 60 +1 to Maximum Power Charges
SynthesisImplicitDamagePerPowerChargeMinor1___ 40 2% increased Damage per Power Charge
SynthesisImplicitDamagePerPowerCharge1_ 55 (3-4)% increased Damage per Power Charge
SynthesisImplicitDamagePerPowerCharge2 55 (4-5)% increased Damage per Power Charge
SynthesisImplicitSpellDamagePerPowerCharge1 50 6% increased Spell Damage per Power Charge
SynthesisImplicitMovementVelocity1 24 4% increased Movement Speed
SynthesisImplicitMovementVelocity2 36 (5-6)% increased Movement Speed
SynthesisImplicitMovementVelocity3___ 48 (7-8)% increased Movement Speed
SynthesisImplicitTrinketMovementVelocity1 45 (4-5)% increased Movement Speed
SynthesisImplicitOnslaught1 60 Onslaught
SynthesisImplicitProjectileSpeed1 1 (9-10)% increased Projectile Speed
SynthesisImplicitProjectileSpeed2 15 (11-12)% increased Projectile Speed
SynthesisImplicitProjectileSpeed3 24 (13-14)% increased Projectile Speed
SynthesisImplicitProjectileSpeed4 36 (15-17)% increased Projectile Speed
SynthesisImplicitProjectileSpeed5_ 48 (18-20)% increased Projectile Speed
SynthesisImplicitAttackSpeed1 1 3% increased Attack Speed
SynthesisImplicitAttackSpeed2_ 15 4% increased Attack Speed
SynthesisImplicitAttackSpeed3 24 5% increased Attack Speed
SynthesisImplicitLocalAttackSpeed1_ 1 (3-4)% increased Attack Speed
SynthesisImplicitLocalAttackSpeed2 15 (5-6)% increased Attack Speed
SynthesisImplicitLocalAttackSpeed3 24 (7-8)% increased Attack Speed
SynthesisImplicitCastSpeed1 1 3% increased Cast Speed
SynthesisImplicitCastSpeed2 15 4% increased Cast Speed
SynthesisImplicitCastSpeed3 24 5% increased Cast Speed
SynthesisImplicitWeaponCastSpeed1_ 1 (5-6)% increased Cast Speed
SynthesisImplicitWeaponCastSpeed2 15 (7-9)% increased Cast Speed
SynthesisImplicitWeaponCastSpeed3 24 (10-12)% increased Cast Speed
SynthesisImplicitTwoHandWeaponCastSpeed1 1 (11-12)% increased Cast Speed
SynthesisImplicitTwoHandWeaponCastSpeed2 15 (13-15)% increased Cast Speed
SynthesisImplicitTwoHandWeaponCastSpeed3 24 (16-18)% increased Cast Speed
SynthesisImplicitAttackAndCastSpeed1 1 3% increased Attack and Cast Speed
SynthesisImplicitAttackAndCastSpeed2 15 4% increased Attack and Cast Speed
SynthesisImplicitAttackAndCastSpeed3 24 5% increased Attack and Cast Speed
SynthesisImplicitTrapThrowingSpeed1 48 (2-3)% increased Trap Throwing Speed
SynthesisImplicitTrapThrowingSpeed2 56 (4-5)% increased Trap Throwing Speed
SynthesisImplicitMineLayingSpeed1 48 (2-3)% increased Mine Throwing Speed
SynthesisImplicitMineLayingSpeed2 56 (4-5)% increased Mine Throwing Speed
SynthesisImplicitTotemPlacementSpeed1 48 (2-3)% increased Totem Placement speed
SynthesisImplicitTotemPlacementSpeed2 56 (4-5)% increased Totem Placement speed
SynthesisImplicitBrandAttachmentRange1_ 48 (2-3)% increased Brand Attachment range
SynthesisImplicitBrandAttachmentRange2 56 (4-5)% increased Brand Attachment range
SynthesisImplicitRarity1 1 (10-11)% increased Rarity of Items found
SynthesisImplicitRarity2 15 (12-13)% increased Rarity of Items found
SynthesisImplicitRarity3 24 (14-15)% increased Rarity of Items found
SynthesisImplicitRarity4 36 (16-17)% increased Rarity of Items found
SynthesisImplicitRarity5 48 (18-20)% increased Rarity of Items found
SynthesisImplicitQuantity1 65 (1-3)% increased Quantity of Items found
SynthesisImplicitExperience1 75 2% increased Experience gain
SynthesisImplicitExplosion1_ 75 Enemies you Kill Explode, dealing 3% of their Life as Physical Damage
SynthesisImplicitExplosion2 75 Enemies you Kill Explode, dealing 5% of their Life as Physical Damage
SynthesisImplicitLocalWeaponRange1_ 36 +1 to Weapon Range
SynthesisImplicitLocalWeaponRange2 48 +2 to Weapon Range
SynthesisImplicitWeaponRange1 56 +1 to Melee Strike Range
SynthesisImplicitOnslaughtOnKill1 55 (5-8)% chance to gain Onslaught for 4 seconds on Kill
SynthesisImplicitPhasingOnKill1__ 55 (5-8)% chance to gain Phasing for 4 seconds on Kill
SynthesisImplicitUnholyMightOnKill1 55 (5-8)% chance to gain Unholy Might for 3 seconds on Kill
SynthesisImplicitIntimidateOnHit1 65 Intimidate Enemies for 4 seconds on Hit with Attacks
SynthesisImplicitOnslaughtOnHit1 65 You gain Onslaught for 4 seconds on Hit
SynthesisImplicitArcaneSurgeOnHit1 65 Gain Arcane Surge on Hit with Spells
SynthesisImplicitAreaOfEffect1 36 (5-6)% increased Area of Effect
SynthesisImplicitAreaOfEffect2 48 (7-8)% increased Area of Effect
SynthesisImplicitAreaOfEffect3_ 56 (9-10)% increased Area of Effect
SynthesisImplicitUnaffectedByBurningGround1 65 Unaffected by Burning Ground
SynthesisImplicitUnaffectedByChilledGround1 65 Unaffected by Chilled Ground
SynthesisImplicitUnaffectedByShockedGround1 65 Unaffected by Shocked Ground
SynthesisImplicitFlaskChargesGained1 1 (10-11)% increased Flask Charges gained
SynthesisImplicitFlaskChargesGained2 15 (12-13)% increased Flask Charges gained
SynthesisImplicitFlaskChargesGained3 24 (14-15)% increased Flask Charges gained
SynthesisImplicitReducedFlaskChargesUsed1_ 1 (11-10)% reduced Flask Charges used
SynthesisImplicitReducedFlaskChargesUsed2 15 (13-12)% reduced Flask Charges used
SynthesisImplicitReducedFlaskChargesUsed3 24 (15-14)% reduced Flask Charges used
SynthesisImplicitFlaskDuration1_ 1 (10-11)% increased Flask Effect Duration
SynthesisImplicitFlaskDuration2 15 (12-13)% increased Flask Effect Duration
SynthesisImplicitFlaskDuration3 24 (14-15)% increased Flask Effect Duration
SynthesisImplicitRemoveIgniteOnFlaskUse1 65 Remove Ignite and Burning when you use a Flask
SynthesisImplicitRemoveFreezeOnFlaskUse1 65 Remove Chill and Freeze when you use a Flask
SynthesisImplicitRemoveShockOnFlaskUse1 65 Remove Shock when you use a Flask
SynthesisImplicitGemQuality1 40 +(2-3)% to Quality of Socketed Gems
SynthesisImplicitGemQuality2_ 50 +(4-6)% to Quality of Socketed Gems
SynthesisImplicitGemLevel1_ 65 +1 to Level of Socketed Gems
SynthesisImplicitSupportGemQuality1_ 40 +(2-3)% to Quality of Socketed Support Gems
SynthesisImplicitSupportGemQuality2 50 +(4-6)% to Quality of Socketed Support Gems
SynthesisImplicitSupportGemLevel1 65 +1 to Level of Socketed Support Gems
SynthesisImplicitMinionGemQuality1 40 +(2-3)% to Quality of Socketed Minion Gems
SynthesisImplicitMinionGemQuality2 50 +(4-6)% to Quality of Socketed Minion Gems
SynthesisImplicitMinionGemLevel1_ 65 +1 to Level of Socketed Minion Gems
SynthesisImplicitFireGemQuality1 40 +(2-3)% to Quality of Socketed Fire Gems
SynthesisImplicitFireGemQuality2 50 +(4-6)% to Quality of Socketed Fire Gems
SynthesisImplicitFireGemLevel1 65 +1 to Level of Socketed Fire Gems
SynthesisImplicitColdGemQuality1 40 +(2-3)% to Quality of Socketed Cold Gems
SynthesisImplicitColdGemQuality2 50 +(4-6)% to Quality of Socketed Cold Gems
SynthesisImplicitColdGemLevel1 65 +1 to Level of Socketed Cold Gems
SynthesisImplicitLightningGemQuality1 40 +(2-3)% to Quality of Socketed Lightning Gems
SynthesisImplicitLightningGemQuality2 50 +(4-6)% to Quality of Socketed Lightning Gems
SynthesisImplicitLightningGemLevel1 65 +1 to Level of Socketed Lightning Gems
SynthesisImplicitChaosGemQuality1 40 +(2-3)% to Quality of Socketed Chaos Gems
SynthesisImplicitChaosGemQuality2_ 50 +(4-6)% to Quality of Socketed Chaos Gems
SynthesisImplicitChaosGemLevel1 65 +1 to Level of Socketed Chaos Gems
SynthesisImplicitMeleeGemQuality1 40 +(2-3)% to Quality of Socketed Melee Gems
SynthesisImplicitMeleeGemQuality2 50 +(4-6)% to Quality of Socketed Melee Gems
SynthesisImplicitMeleeGemLevel1 65 +1 to Level of Socketed Melee Gems
SynthesisImplicitBowGemQuality1_ 40 +(2-3)% to Quality of Socketed Bow Gems
SynthesisImplicitBowGemQuality2 50 +(4-6)% to Quality of Socketed Bow Gems
SynthesisImplicitBowGemLevel1 65 +1 to Level of Socketed Bow Gems
SynthesisImplicitAuraGemQuality1_ 40 +(2-3)% to Quality of Socketed Aura Gems
SynthesisImplicitAuraGemQuality2 50 +(4-6)% to Quality of Socketed Aura Gems
SynthesisImplicitAuraGemLevel1 65 +1 to Level of Socketed Aura Gems
SynthesisImplicitStrengthGemQuality1 40 +(2-3)% to Quality of Socketed Strength Gems
SynthesisImplicitStrengthGemQuality2__ 50 +(4-6)% to Quality of Socketed Strength Gems
SynthesisImplicitStrengthGemLevel1 65 +1 to Level of Socketed Strength Gems
SynthesisImplicitDexterityGemQuality1 40 +(2-3)% to Quality of Socketed Dexterity Gems
SynthesisImplicitDexterityGemQuality2 50 +(4-6)% to Quality of Socketed Dexterity Gems
SynthesisImplicitDexterityGemLevel1 65 +1 to Level of Socketed Dexterity Gems
SynthesisImplicitIntelligenceGemQuality1 40 +(2-3)% to Quality of Socketed Intelligence Gems
SynthesisImplicitIntelligenceGemQuality2 50 +(4-6)% to Quality of Socketed Intelligence Gems
SynthesisImplicitIntelligenceGemLevel1 65 +1 to Level of Socketed Intelligence Gems
SynthesisImplicitAoEGemQuality1 40 +(2-3)% to Quality of Socketed AoE Gems
SynthesisImplicitAoEGemQuality2 50 +(4-6)% to Quality of Socketed AoE Gems
SynthesisImplicitAoEGemLevel1 65 +1 to Level of Socketed AoE Gems
SynthesisImplicitProjectileGemQuality1 40 +(2-3)% to Quality of Socketed Projectile Gems
SynthesisImplicitProjectileGemQuality2 50 +(4-6)% to Quality of Socketed Projectile Gems
SynthesisImplicitProjectileGemLevel1 65 +1 to Level of Socketed Projectile Gems
SynthesisImplicitReducedDamageTaken1_ 48 1% reduced Damage taken
SynthesisImplicitReducedDamageTaken2 56 2% reduced Damage taken
SynthesisImplicitPhysicalAttackDamageTaken1_ 24 -(15-11) Physical Damage taken from Attack Hits
SynthesisImplicitPhysicalAttackDamageTaken2 36 -(20-16) Physical Damage taken from Attack Hits
SynthesisImplicitPhysicalAttackDamageTaken3 48 -(25-21) Physical Damage taken from Attack Hits
SynthesisImplicitPhysicalAttackDamageTaken4 56 -(40-35) Physical Damage taken from Attack Hits
SynthesisImplicitFortifyEffect1 36 5% increased Effect of Fortify on you
SynthesisImplicitFortifyEffect2 48 10% increased Effect of Fortify on you
SynthesisImplicitFortifyEffect3 56 15% increased Effect of Fortify on you
SynthesisImplicitArmourEvasionWithFortify1 36 +250 to Armour and Evasion Rating while you have Fortify
SynthesisImplicitArmourEvasionWithFortify2 48 +500 to Armour and Evasion Rating while you have Fortify
SynthesisImplicitArmourEvasionWithFortify3 56 +800 to Armour and Evasion Rating while you have Fortify
SynthesisImplicitDegenDamageTaken1_ 65 3% reduced Damage taken from Damage Over Time
SynthesisImplicitReflectDamageTaken1 36 You and your Minions take (8-5)% reduced Reflected Damage
SynthesisImplicitReflectDamageTaken2 48 You and your Minions take (12-9)% reduced Reflected Damage
SynthesisImplicitReflectDamageTaken3 56 You and your Minions take (15-13)% reduced Reflected Damage
SynthesisImplicitAttackerTakesDamageNoRange1_ 1 Reflects (10-15) Physical Damage to Melee Attackers
SynthesisImplicitAttackerTakesDamageNoRange2 15 Reflects (16-40) Physical Damage to Melee Attackers
SynthesisImplicitAttackerTakesDamageNoRange3 24 Reflects (41-80) Physical Damage to Melee Attackers
SynthesisImplicitLightRadius1 1 10% increased Light Radius
SynthesisImplicitLightRadius2 15 12% increased Light Radius
SynthesisImplicitLightRadius3 24 15% increased Light Radius
SynthesisImplicitIntimidateOnHitWeapon1 36 (4-5)% chance to Intimidate Enemies for 4 seconds on Hit
SynthesisImplicitIntimidateOnHitWeapon2_ 48 (6-7)% chance to Intimidate Enemies for 4 seconds on Hit
SynthesisImplicitIntimidateOnHitWeapon3_ 56 (8-10)% chance to Intimidate Enemies for 4 seconds on Hit
SynthesisImplicitAttackAndCastSpeedWithOnslaught1 65 (10-12)% increased Attack and Cast Speed during Onslaught
SynthesisImplicitPhysicalDamageWithUnholyMight1 65 (40-50)% increased Physical Damage while you have Unholy Might
SynthesisImplicitAdditionalVaalSoulOnKill1 36 (2-3)% chance to gain an additional Vaal Soul on Kill
SynthesisImplicitAdditionalVaalSoulOnKill2 48 (4-5)% chance to gain an additional Vaal Soul on Kill
SynthesisImplicitVaalSkillCriticalStrikeChance1 36 (21-30)% increased Vaal Skill Critical Strike Chance
SynthesisImplicitVaalSkillCriticalStrikeChance2_ 48 (31-40)% increased Vaal Skill Critical Strike Chance
SynthesisImplicitVaalSkillDuration1 36 (5-8)% increased Vaal Skill Effect Duration
SynthesisImplicitVaalSkillDuration2 48 (9-12)% increased Vaal Skill Effect Duration
SynthesisImplicitMovementVelocityCorruptedItem1 60 (5-7)% increased Movement Speed if Corrupted
SynthesisImplicitAttackAndCastSpeedCorruptedItem1___ 60 (5-7)% increased Attack and Cast Speed if Corrupted
SynthesisImplicitAllElementalResistanceCorruptedItem1 60 +(8-12)% to all Elemental Resistances if Corrupted
SynthesisImplicitDamageTakenCorruptedItem1 60 5% reduced Damage taken if Corrupted
SynthesisImplicitIncreasedLifeCorruptedItem1 60 (6-8)% increased maximum Life if Corrupted
SynthesisImplicitIncreasedEnergyShieldCorruptedItem1 60 (8-10)% increased maximum Energy Shield if Corrupted
SynthesisImplicitAllDamageCorruptedItem1 60 (15-20)% increased Damage if Corrupted
SynthesisImplicitGlobalCriticalStrikeChanceCorruptedItem1 60 (40-50)% increased Global Critical Strike Chance if Corrupted
SynthesisImplicitImmuneToCursesCorruptedItem1 60 Immune to Curses if Corrupted
SynthesisImplicitAttackDamageCorruptedItem1 60 (40-50)% increased Attack Damage if Corrupted
SynthesisImplicitAttackDamageCorruptedItem2 60 (60-70)% increased Attack Damage if Corrupted
SynthesisImplicitSpellDamageCorruptedItem1 60 (40-50)% increased Spell Damage if Corrupted
SynthesisImplicitSpellDamageCorruptedItem2 60 (60-70)% increased Spell Damage if Corrupted
SynthesisImplicitVaalSkillDamageAffectsSkillDamage1 65 Increases and Reductions to Damage of Vaal Skills also apply to Non-Vaal Skills
SynthesisImplicitDamageVSAbyssMonsters1 40 (15-20)% increased Damage against Abyssal Monsters
SynthesisImplicitDamageVSAbyssMonsters2 50 (21-25)% increased Damage against Abyssal Monsters
SynthesisImplicitReducedPhysicalDamageTakenVsAbyssMonsters1 40 (2-3)% additional Physical Damage Reduction against Abyssal Monsters
SynthesisImplicitReducedPhysicalDamageTakenVsAbyssMonsters2 50 (4-5)% additional Physical Damage Reduction against Abyssal Monsters
SynthesisImplicitLocalLifeLeech1 1 0.2% of Physical Attack Damage Leeched as Life
SynthesisImplicitLocalLifeLeech2 15 0.3% of Physical Attack Damage Leeched as Life
SynthesisImplicitLocalLifeLeech3__ 24 0.4% of Physical Attack Damage Leeched as Life
SynthesisImplicitLocalLifeOnHit1_ 1 +(4-5) Life gained for each Enemy hit by Attacks
SynthesisImplicitLocalLifeOnHit2_ 15 +(6-8) Life gained for each Enemy hit by Attacks
SynthesisImplicitLocalLifeOnHit3 24 +(9-15) Life gained for each Enemy hit by Attacks
SynthesisImplicitLocalManaLeech1 1 0.1% of Physical Attack Damage Leeched as Mana
SynthesisImplicitLocalManaLeech2 15 0.2% of Physical Attack Damage Leeched as Mana
SynthesisImplicitLocalManaLeech3 24 0.3% of Physical Attack Damage Leeched as Mana
SynthesisImplicitFlatEnergyShieldMinor1 1 +(6-7) to maximum Energy Shield
SynthesisImplicitFlatEnergyShieldMinor2_ 15 +(8-9) to maximum Energy Shield
SynthesisImplicitFlatEnergyShieldMinor3_ 24 +(10-11) to maximum Energy Shield
SynthesisImplicitFlatEnergyShieldMinor4 36 +(12-13) to maximum Energy Shield
SynthesisImplicitFlatEnergyShieldMinor5_ 48 +(14-15) to maximum Energy Shield
SynthesisImplicitRarityRing1 1 (19-20)% increased Rarity of Items found
SynthesisImplicitRarityRing2 15 (21-22)% increased Rarity of Items found
SynthesisImplicitRarityRing3 24 (23-25)% increased Rarity of Items found
SynthesisImplicitLifeJewel1 1 +(3-4) to maximum Life
SynthesisImplicitLifeJewel2 1 +(5-6) to maximum Life
SynthesisImplicitPercentLifeRegenJewel1 1 Regenerate 0.2% of Life per second
SynthesisImplicitLifeLeechJewel1 1 0.2% of Physical Attack Damage Leeched as Life
SynthesisImplicitAttackLifeLeechJewel1 1 0.2% of Attack Damage Leeched as Life
SynthesisImplicitLifeOnHitJewel1 1 +(1-2) Life gained for each Enemy hit by your Attacks
SynthesisImplicitManaJewel1_ 1 +(2-3) to maximum Mana
SynthesisImplicitManaJewel2 1 +(4-5) to maximum Mana
SynthesisImplicitManaRegenerationJewel1 1 (5-7)% increased Mana Regeneration Rate
SynthesisImplicitAddedManaRegenWithStaffJewel1 1 Regenerate (0.5-0.7) Mana per second while wielding a Staff
SynthesisImplicitAddedManaRegenWithDualWieldJewel1 1 Regenerate (0.5-0.7) Mana per Second while Dual Wielding
SynthesisImplicitAddedManaRegenWithShieldJewel1 1 Regenerate (0.5-0.7) Mana per Second while holding a Shield
SynthesisImplicitAddedManaRegenWithStaffJewel2 1 Regenerate (0.8-1) Mana per second while wielding a Staff
SynthesisImplicitAddedManaRegenWithDualWieldJewel2 1 Regenerate (0.8-1) Mana per Second while Dual Wielding
SynthesisImplicitAddedManaRegenWithShieldJewel2 1 Regenerate (0.8-1) Mana per Second while holding a Shield
SynthesisImplicitManaLeechJewel1 1 0.1% of Physical Attack Damage Leeched as Mana
SynthesisImplicitManaOnHitJewel1_ 1 +1 Mana gained for each Enemy hit by your Attacks
SynthesisImplicitReducedManaCostJewel1_ 1 2% reduced Mana Cost of Skills
SynthesisImplicitFireResistJewel1 1 +(2-3)% to Fire Resistance
SynthesisImplicitFireResistJewel2_ 1 +(4-5)% to Fire Resistance
SynthesisImplicitColdResistJewel1 1 +(2-3)% to Cold Resistance
SynthesisImplicitColdResistJewel2 1 +(4-5)% to Cold Resistance
SynthesisImplicitLightningResistJewel1 1 +(2-3)% to Lightning Resistance
SynthesisImplicitLightningResistJewel2_ 1 +(4-5)% to Lightning Resistance
SynthesisImplicitChaosResistJewel1 1 +(2-3)% to Chaos Resistance
SynthesisImplicitGlobalCritJewel1_ 1 2% increased Global Critical Strike Chance
SynthesisImplicitGlobalCritJewel2 1 (3-4)% increased Global Critical Strike Chance
SynthesisImplicitCriticalMultiplierJewel1_ 1 +2% to Global Critical Strike Multiplier
SynthesisImplicitCriticalMultiplierJewel2 1 +(3-4)% to Global Critical Strike Multiplier
SynthesisImplicitMaceCriticalMultiplierJewel1 1 +(2-3)% to Critical Strike Multiplier with Maces or Sceptres
SynthesisImplicitAxeCriticalMultiplierJewel1_ 1 +(2-3)% to Critical Strike Multiplier with Axes
SynthesisImplicitSwordCriticalMultiplierJewel1 1 +(2-3)% to Critical Strike Multiplier with Swords
SynthesisImplicitBowCriticalMultiplierJewel1_ 1 +(2-3)% to Critical Strike Multiplier with Bows
SynthesisImplicitClawCriticalMultiplierJewel1 1 +(2-3)% to Critical Strike Multiplier with Claws
SynthesisImplicitDaggerCriticalMultiplierJewel1_ 1 +(2-3)% to Critical Strike Multiplier with Daggers
SynthesisImplicitWandCriticalMultiplierJewel1 1 +(2-3)% to Critical Strike Multiplier with Wands
SynthesisImplicitStaffCriticalMultiplierJewel1 1 +(2-3)% to Critical Strike Multiplier with Staves
SynthesisImplicitMaceCriticalMultiplierJewel2 1 +(4-5)% to Critical Strike Multiplier with Maces or Sceptres
SynthesisImplicitAxeCriticalMultiplierJewel2_ 1 +(4-5)% to Critical Strike Multiplier with Axes
SynthesisImplicitSwordCriticalMultiplierJewel2_ 1 +(4-5)% to Critical Strike Multiplier with Swords
SynthesisImplicitBowCriticalMultiplierJewel2 1 +(4-5)% to Critical Strike Multiplier with Bows
SynthesisImplicitClawCriticalMultiplierJewel2 1 +(4-5)% to Critical Strike Multiplier with Claws
SynthesisImplicitDaggerCriticalMultiplierJewel2 1 +(4-5)% to Critical Strike Multiplier with Daggers
SynthesisImplicitWandCriticalMultiplierJewel2 1 +(4-5)% to Critical Strike Multiplier with Wands
SynthesisImplicitStaffCriticalMultiplierJewel2_ 1 +(4-5)% to Critical Strike Multiplier with Staves
SynthesisImplicitSpellCriticalChanceWithStaffJewel1 1 (2-3)% increased Critical Strike Chance for Spells while wielding a Staff
SynthesisImplicitSpellCriticalChanceWithDualWieldJewel1 1 (2-3)% increased Critical Strike Chance for Spells while Dual Wielding
SynthesisImplicitSpellCriticalChanceWithShieldJewel1 1 (2-3)% increased Critical Strike Chance for Spells while holding a Shield
SynthesisImplicitSpellCriticalChanceWithStaffJewel2__ 1 (4-5)% increased Critical Strike Chance for Spells while wielding a Staff
SynthesisImplicitSpellCriticalChanceWithDualWieldJewel2 1 (4-5)% increased Critical Strike Chance for Spells while Dual Wielding
SynthesisImplicitSpellCriticalChanceWithShieldJewel2 1 (4-5)% increased Critical Strike Chance for Spells while holding a Shield
SynthesisImplicitSpellCriticalMultiplierWithStaffJewel1 1 +(2-3)% to Critical Strike Multiplier for Spells while wielding a Staff
SynthesisImplicitSpellCriticalMultiplierWithDualWieldJewel1 1 +(2-3)% to Critical Strike Multiplier for Spells while Dual Wielding
SynthesisImplicitSpellCriticalMultiplierWithShieldJewel1 1 +(2-3)% to Critical Strike Multiplier for Spells while holding a Shield
SynthesisImplicitSpellCriticalMultiplierWithStaffJewel2_ 1 +(4-5)% to Critical Strike Multiplier for Spells while wielding a Staff
SynthesisImplicitSpellCriticalMultiplierWithDualWieldJewel2 1 +(4-5)% to Critical Strike Multiplier for Spells while Dual Wielding
SynthesisImplicitSpellCriticalMultiplierWithShieldJewel2__ 1 +(4-5)% to Critical Strike Multiplier for Spells while holding a Shield
SynthesisImplicitStunRecoveryJewel1 1 (6-7)% increased Stun and Block Recovery
SynthesisImplicitStunDurationJewel1___ 1 (2-3)% increased Stun Duration on Enemies
SynthesisImplicitStunDurationJewel2 1 (4-5)% increased Stun Duration on Enemies
SynthesisImplicitGlobalKnockbackChanceJewel1 1 (2-3)% chance to Knock Enemies Back on hit
SynthesisImplicitAvoidStunJewel1 1 (3-5)% chance to Avoid being Stunned
SynthesisImplicitAvoidStunCastingJewel1_ 1 (8-10)% chance to Avoid interruption from Stuns while Casting
SynthesisImplicitSelfAilmentDurationJewel1_ 1 (5-7)% reduced Elemental Ailment Duration on you
SynthesisImplicitSelfAilmentDurationJewel2 1 (8-10)% reduced Elemental Ailment Duration on you
SynthesisImplicitAilmentDamageJewel1 1 (2-3)% increased Damage with Ailments
SynthesisImplicitAilmentDamageJewel2 1 (4-5)% increased Damage with Ailments
SynthesisImplicitChanceToIgniteJewel1 1 (1-2)% chance to Ignite
SynthesisImplicitChanceToIgniteJewel2 1 3% chance to Ignite
SynthesisImplicitAvoidIgniteJewel1 1 (3-5)% chance to Avoid being Ignited
SynthesisImplicitChanceToFreezeJewel1 1 (1-2)% chance to Freeze
SynthesisImplicitChanceToFreezeJewel2 1 3% chance to Freeze
SynthesisImplicitAvoidFreezeJewel1 1 (3-5)% chance to Avoid being Frozen
SynthesisImplicitChillDurationJewel1_ 1 (2-3)% increased Chill Duration on Enemies
SynthesisImplicitChillDurationJewel2 1 (4-5)% increased Chill Duration on Enemies
SynthesisImplicitChillEffectJewel1 1 (2-3)% increased Effect of Chill
SynthesisImplicitChanceToShockJewel1 1 (1-2)% chance to Shock
SynthesisImplicitChanceToShockJewel2 1 3% chance to Shock
SynthesisImplicitShockDurationJewel1 1 (2-3)% increased Shock Duration on Enemies
SynthesisImplicitShockDurationJewel2 1 (4-5)% increased Shock Duration on Enemies
SynthesisImplicitAvoidShockJewel1____ 1 (3-5)% chance to Avoid being Shocked
SynthesisImplicitShockEffectJewel1 1 (2-3)% increased Effect of Shock
SynthesisImplicitBurnDamageJewel1 1 (2-3)% increased Burning Damage
SynthesisImplicitBurnDamageJewel2 1 (4-5)% increased Burning Damage
SynthesisImplicitPoisonDamageJewel1 1 (2-3)% increased Damage with Poison
SynthesisImplicitPoisonDamageJewel2 1 (4-5)% increased Damage with Poison
SynthesisImplicitChanceToPoisonJewel1 1 (1-2)% chance to Poison on Hit
SynthesisImplicitChanceToPoisonJewel2_ 1 3% chance to Poison on Hit
SynthesisImplicitAvoidPoisonJewel1 1 (3-5)% chance to Avoid being Poisoned
SynthesisImplicitBleedDamageJewel1 1 (2-3)% increased Damage with Bleeding
SynthesisImplicitBleedDamageJewel2 1 (4-5)% increased Damage with Bleeding
SynthesisImplicitChanceToBleedJewel1 1 Attacks have (1-2)% chance to cause Bleeding
SynthesisImplicitChanceToBleedJewel2__ 1 Attacks have 3% chance to cause Bleeding
SynthesisImplicitAvoidBleedJewel1 1 (3-5)% chance to avoid Bleeding
SynthesisImplicitAllDamageJewel1 1 2% increased Damage
SynthesisImplicitAllDamageJewel2 1 (3-4)% increased Damage
SynthesisImplicitFireDamageJewel1 1 (2-3)% increased Fire Damage
SynthesisImplicitFireDamageJewel2 1 (4-5)% increased Fire Damage
SynthesisImplicitFireDamageAttacksJewel1 1 (3-4)% increased Fire Damage with Attack Skills
SynthesisImplicitFireDamageAttacksJewel2_ 1 (5-6)% increased Fire Damage with Attack Skills
SynthesisImplicitFireDamageSpellsJewel1 1 (3-4)% increased Fire Damage with Spell Skills
SynthesisImplicitFireDamageSpellsJewel2__ 1 (5-6)% increased Fire Damage with Spell Skills
SynthesisImplicitPhysicalConvertedToFireJewel1_ 1 3% of Physical Damage Converted to Fire Damage
SynthesisImplicitColdDamageJewel1 1 (2-3)% increased Cold Damage
SynthesisImplicitColdDamageJewel2_ 1 (4-5)% increased Cold Damage
SynthesisImplicitColdDamageAttacksJewel1 1 (3-4)% increased Cold Damage with Attack Skills
SynthesisImplicitColdDamageAttacksJewel2_ 1 (5-6)% increased Cold Damage with Attack Skills
SynthesisImplicitColdDamageSpellsJewel1 1 (3-4)% increased Cold Damage with Spell Skills
SynthesisImplicitColdDamageSpellsJewel2 1 (5-6)% increased Cold Damage with Spell Skills
SynthesisImplicitLightningDamageJewel1 1 (2-3)% increased Lightning Damage
SynthesisImplicitLightningDamageJewel2 1 (4-5)% increased Lightning Damage
SynthesisImplicitLightningDamageAttacksJewel1_ 1 (3-4)% increased Lightning Damage with Attack Skills
SynthesisImplicitLightningDamageAttacksJewel2 1 (5-6)% increased Lightning Damage with Attack Skills
SynthesisImplicitLightningDamageSpellsJewel1 1 (3-4)% increased Lightning Damage with Spell Skills
SynthesisImplicitLightningDamageSpellsJewel2 1 (5-6)% increased Lightning Damage with Spell Skills
SynthesisImplicitPhysicalDamageJewel1 1 (2-3)% increased Global Physical Damage
SynthesisImplicitPhysicalDamageJewel2__ 1 (4-5)% increased Global Physical Damage
SynthesisImplicitPhysicalDamageAttacksJewel1 1 (3-4)% increased Physical Damage with Attack Skills
SynthesisImplicitPhysicalDamageAttacksJewel2 1 (5-6)% increased Physical Damage with Attack Skills
SynthesisImplicitPhysicalDamageSpellsJewel1 1 (3-4)% increased Physical Damage with Spell Skills
SynthesisImplicitPhysicalDamageSpellsJewel2 1 (5-6)% increased Physical Damage with Spell Skills
SynthesisImplicitChaosDamageJewel1 1 (2-3)% increased Chaos Damage
SynthesisImplicitChaosDamageJewel2 1 (4-5)% increased Chaos Damage
SynthesisImplicitChaosDamageAttacksJewel1___ 1 (3-4)% increased Chaos Damage with Attack Skills
SynthesisImplicitChaosDamageAttacksJewel2 1 (5-6)% increased Chaos Damage with Attack Skills
SynthesisImplicitChaosDamageSpellsJewel1_ 1 (3-4)% increased Chaos Damage with Spell Skills
SynthesisImplicitChaosDamageSpellsJewel2 1 (5-6)% increased Chaos Damage with Spell Skills
SynthesisImplicitDegenerationDamageJewel1 1 (2-3)% increased Damage over Time
SynthesisImplicitDegenerationDamageJewel2 1 (4-5)% increased Damage over Time
SynthesisImplicitElementalDamageJewel1 1 (2-3)% increased Elemental Damage
SynthesisImplicitElementalDamageJewel2 1 (4-5)% increased Elemental Damage
SynthesisImplicitMeleeDamageJewel1 1 (2-3)% increased Melee Damage
SynthesisImplicitMeleeDamageJewel2 1 (4-5)% increased Melee Damage
SynthesisImplicitMaceIncreasedPhysicalDamageJewel1 1 (3-4)% increased Physical Damage with Maces or Sceptres
SynthesisImplicitAxeIncreasedPhysicalDamageJewel1 1 (3-4)% increased Physical Damage with Axes
SynthesisImplicitSwordIncreasedPhysicalDamageJewel1 1 (3-4)% increased Physical Damage with Swords
SynthesisImplicitBowIncreasedPhysicalDamageJewel1_ 1 (3-4)% increased Physical Damage with Bows
SynthesisImplicitClawIncreasedPhysicalDamageJewel1 1 (3-4)% increased Physical Damage with Claws
SynthesisImplicitDaggerIncreasedPhysicalDamageJewel1_ 1 (3-4)% increased Physical Damage with Daggers
SynthesisImplicitWandIncreasedPhysicalDamageJewel1 1 (3-4)% increased Physical Damage with Wands
SynthesisImplicitStaffIncreasedPhysicalDamageJewel1 1 (3-4)% increased Physical Damage with Staves
SynthesisImplicitMaceIncreasedPhysicalDamageJewel2_ 1 (5-6)% increased Physical Damage with Maces or Sceptres
SynthesisImplicitAxeIncreasedPhysicalDamageJewel2_ 1 (5-6)% increased Physical Damage with Axes
SynthesisImplicitSwordIncreasedPhysicalDamageJewel2 1 (5-6)% increased Physical Damage with Swords
SynthesisImplicitBowIncreasedPhysicalDamageJewel2_ 1 (5-6)% increased Physical Damage with Bows
SynthesisImplicitClawIncreasedPhysicalDamageJewel2 1 (5-6)% increased Physical Damage with Claws
SynthesisImplicitDaggerIncreasedPhysicalDamageJewel2 1 (5-6)% increased Physical Damage with Daggers
SynthesisImplicitWandIncreasedPhysicalDamageJewel2 1 (5-6)% increased Physical Damage with Wands
SynthesisImplicitStaffIncreasedPhysicalDamageJewel2 1 (5-6)% increased Physical Damage with Staves
SynthesisImplicitSpellDamageWithStaffJewel1 1 (3-4)% increased Spell Damage while wielding a Staff
SynthesisImplicitSpellDamageWithDualWieldJewel1 1 (3-4)% increased Spell Damage while Dual Wielding
SynthesisImplicitSpellDamageWithShieldJewel1__ 1 (3-4)% increased Spell Damage while holding a Shield
SynthesisImplicitSpellDamageWithStaffJewel2_ 1 (5-6)% increased Spell Damage while wielding a Staff
SynthesisImplicitSpellDamageWithDualWieldJewel2 1 (5-6)% increased Spell Damage while Dual Wielding
SynthesisImplicitSpellDamageWithShieldJewel2 1 (5-6)% increased Spell Damage while holding a Shield
SynthesisImplicitSpellDamageJewel1__ 1 (2-3)% increased Spell Damage
SynthesisImplicitSpellDamageJewel2_ 1 (4-5)% increased Spell Damage
SynthesisImplicitStrengthJewel1__ 1 +(2-3) to Strength
SynthesisImplicitStrengthJewel2 1 +(4-5) to Strength
SynthesisImplicitDexterityJewel1 1 +(2-3) to Dexterity
SynthesisImplicitDexterityJewel2_ 1 +(4-5) to Dexterity
SynthesisImplicitIntelligenceJewel1 1 +(2-3) to Intelligence
SynthesisImplicitIntelligenceJewel2 1 +(4-5) to Intelligence
SynthesisImplicitAccuracyJewel1 1 +(21-35) to Accuracy Rating
SynthesisImplicitAccuracyJewel2 1 +(36-50) to Accuracy Rating
SynthesisImplicitMaceAccuracyRatingJewel1__ 1 (2-3)% increased Accuracy Rating with Maces or Sceptres
SynthesisImplicitAxeAccuracyRatingJewel1__ 1 (2-3)% increased Accuracy Rating with Axes
SynthesisImplicitSwordAccuracyRatingJewel1 1 (2-3)% increased Accuracy Rating with Swords
SynthesisImplicitBowAccuracyRatingJewel1_ 1 (2-3)% increased Accuracy Rating with Bows
SynthesisImplicitClawAccuracyRatingJewel1 1 (2-3)% increased Accuracy Rating with Claws
SynthesisImplicitDaggerAccuracyRatingJewel1 1 (2-3)% increased Accuracy Rating with Daggers
SynthesisImplicitWandAccuracyRatingJewel1 1 (2-3)% increased Accuracy Rating with Wands
SynthesisImplicitStaffAccuracyRatingJewel1 1 (2-3)% increased Accuracy Rating with Staves
SynthesisImplicitMaceAccuracyRatingJewel2_ 1 (4-5)% increased Accuracy Rating with Maces or Sceptres
SynthesisImplicitAxeAccuracyRatingJewel2_ 1 (4-5)% increased Accuracy Rating with Axes
SynthesisImplicitSwordAccuracyRatingJewel2 1 (4-5)% increased Accuracy Rating with Swords
SynthesisImplicitBowAccuracyRatingJewel2 1 (4-5)% increased Accuracy Rating with Bows
SynthesisImplicitClawAccuracyRatingJewel2 1 (4-5)% increased Accuracy Rating with Claws
SynthesisImplicitDaggerAccuracyRatingJewel2_ 1 (4-5)% increased Accuracy Rating with Daggers
SynthesisImplicitWandAccuracyRatingJewel2 1 (4-5)% increased Accuracy Rating with Wands
SynthesisImplicitStaffAccuracyRatingJewel2 1 (4-5)% increased Accuracy Rating with Staves
SynthesisImplicitGlobalArmourJewel1 1 (3-4)% increased Armour
SynthesisImplicitGlobalArmourJewel2_ 1 (5-6)% increased Armour
SynthesisImplicitGlobalEvasionJewel1 1 (3-4)% increased Evasion Rating
SynthesisImplicitGlobalEvasionJewel2__ 1 (5-6)% increased Evasion Rating
SynthesisImplicitAvoidStatusAilmentsJewel1 1 (5-7)% chance to Avoid Elemental Ailments
SynthesisImplicitEnergyShieldRegenJewel1_ 1 Regenerate 0.2% of Energy Shield per second
SynthesisImplicitEnergyShieldJewel1 1 +(3-4) to maximum Energy Shield
SynthesisImplicitEnergyShieldJewel2_ 1 +(5-6) to maximum Energy Shield
SynthesisImplicitEnergyShieldRechargeRateJewel1_ 1 (3-5)% increased Energy Shield Recharge Rate
SynthesisImplicitEnergyShieldLeechJewel1 1 0.2% of Spell Damage Leeched as Energy Shield
SynthesisImplicitEnergyShieldOnHitJewel1 1 +(1-2) Energy Shield gained for each Enemy hit by your Attacks
SynthesisImplicitFlatLifeOnBlockJewel1 1 +(4-6) Life gained when you Block
SynthesisImplicitFlatManaOnBlockJewel1 1 +(3-5) Mana gained when you Block
SynthesisImplicitMinionDamageJewel1_ 1 Minions deal (2-3)% increased Damage
SynthesisImplicitMinionDamageJewel2_ 1 Minions deal (4-5)% increased Damage
SynthesisImplicitMinionLifeJewel1 1 Minions have (2-3)% increased maximum Life
SynthesisImplicitMinionLifeJewel2 1 Minions have (4-5)% increased maximum Life
SynthesisImplicitMinionResistanceJewel1 1 Minions have +3% to all Elemental Resistances
SynthesisImplicitMinionResistanceJewel2 1 Minions have +(4-5)% to all Elemental Resistances
SynthesisImplicitMinionMovementSpeedJewel1 1 Minions have (1-2)% increased Movement Speed
SynthesisImplicitMinionMovementSpeedJewel2_ 1 Minions have 3% increased Movement Speed
SynthesisImplicitMinionAttackSpeedJewel1_ 1 Minions have (1-2)% increased Attack Speed
SynthesisImplicitMinionAttackSpeedJewel2 1 Minions have 3% increased Attack Speed
SynthesisImplicitMinionCastSpeedJewel1 1 Minions have (1-2)% increased Cast Speed
SynthesisImplicitMinionCastSpeedJewel2 1 Minions have 3% increased Cast Speed
SynthesisImplicitMinionAccuracyJewel1 1 2% increased Minion Accuracy Rating
SynthesisImplicitMinionAccuracyJewel2 1 (3-4)% increased Minion Accuracy Rating
SynthesisImplicitMovementVelocityJewel1___ 1 1% increased Movement Speed
SynthesisImplicitMovementVelocityJewel2 1 2% increased Movement Speed
SynthesisImplicitProjectileSpeedJewel1 1 (1-2)% increased Projectile Speed
SynthesisImplicitProjectileSpeedJewel2__ 1 (3-5)% increased Projectile Speed
SynthesisImplicitAreaOfEffectJewel1_ 1 (1-2)% increased Area of Effect
SynthesisImplicitAreaOfEffectJewel2 1 (3-5)% increased Area of Effect
SynthesisImplicitAttackSpeedJewel1 1 1% increased Attack Speed
SynthesisImplicitAttackSpeedJewel2 1 2% increased Attack Speed
SynthesisImplicitMaceIncreasedAttackSpeedJewel1 1 (1-2)% increased Attack Speed with Maces or Sceptres
SynthesisImplicitAxeIncreasedAttackSpeedJewel1 1 (1-2)% increased Attack Speed with Axes
SynthesisImplicitSwordIncreasedAttackSpeedJewel1 1 (1-2)% increased Attack Speed with Swords
SynthesisImplicitBowIncreasedAttackSpeedJewel1_ 1 (1-2)% increased Attack Speed with Bows
SynthesisImplicitClawIncreasedAttackSpeedJewel1 1 (1-2)% increased Attack Speed with Claws
SynthesisImplicitDaggerIncreasedAttackSpeedJewel1 1 (1-2)% increased Attack Speed with Daggers
SynthesisImplicitWandIncreasedAttackSpeedJewel1 1 (1-2)% increased Attack Speed with Wands
SynthesisImplicitStaffIncreasedAttackSpeedJewel1 1 (1-2)% increased Attack Speed with Staves
SynthesisImplicitMaceIncreasedAttackSpeedJewel2 1 3% increased Attack Speed with Maces or Sceptres
SynthesisImplicitAxeIncreasedAttackSpeedJewel2 1 3% increased Attack Speed with Axes
SynthesisImplicitSwordIncreasedAttackSpeedJewel2_ 1 3% increased Attack Speed with Swords
SynthesisImplicitBowIncreasedAttackSpeedJewel2 1 3% increased Attack Speed with Bows
SynthesisImplicitClawIncreasedAttackSpeedJewel2 1 3% increased Attack Speed with Claws
SynthesisImplicitDaggerIncreasedAttackSpeedJewel2 1 3% increased Attack Speed with Daggers
SynthesisImplicitWandIncreasedAttackSpeedJewel2 1 3% increased Attack Speed with Wands
SynthesisImplicitStaffIncreasedAttackSpeedJewel2 1 3% increased Attack Speed with Staves
SynthesisImplicitCastSpeedJewel1 1 1% increased Cast Speed
SynthesisImplicitCastSpeedJewel2_ 1 2% increased Cast Speed
SynthesisImplicitCastSpeedWithStaffJewel1_ 1 (1-2)% increased Cast Speed while wielding a Staff
SynthesisImplicitCastSpeedWithDualWieldJewel1 1 (1-2)% increased Cast Speed while Dual Wielding
SynthesisImplicitCastSpeedWithShieldJewel1_ 1 (1-2)% increased Cast Speed while holding a Shield
SynthesisImplicitCastSpeedWithStaffJewel2 1 3% increased Cast Speed while wielding a Staff
SynthesisImplicitCastSpeedWithDualWieldJewel2 1 3% increased Cast Speed while Dual Wielding
SynthesisImplicitCastSpeedWithShieldJewel2_ 1 3% increased Cast Speed while holding a Shield
SynthesisImplicitAttackAndCastSpeedJewel1 1 1% increased Attack and Cast Speed
SynthesisImplicitTrapThrowingSpeedJewel1 1 (1-2)% increased Trap Throwing Speed
SynthesisImplicitTrapThrowingSpeedJewel2 1 3% increased Trap Throwing Speed
SynthesisImplicitMineLayingSpeedJewel1_ 1 (1-2)% increased Mine Throwing Speed
SynthesisImplicitMineLayingSpeedJewel2 1 3% increased Mine Throwing Speed
SynthesisImplicitTotemPlacementSpeedJewel1___ 1 (1-2)% increased Totem Placement speed
SynthesisImplicitTotemPlacementSpeedJewel2_ 1 3% increased Totem Placement speed
SynthesisImplicitTauntOnHitJewel1 1 (1-2)% chance to Taunt Enemies on Hit with Attacks
SynthesisImplicitTauntOnHitJewel2_ 1 (3-4)% chance to Taunt Enemies on Hit with Attacks
SynthesisImplicitBlindOnHitJewel1 1 (1-2)% chance to Blind Enemies on Hit with Attacks
SynthesisImplicitBlindOnHitJewel2 1 (3-4)% chance to Blind Enemies on Hit with Attacks
SynthesisImplicitHinderOnHitJewel1__ 1 (1-2)% chance to Hinder Enemies on Hit with Spells, with 30% reduced Movement Speed
SynthesisImplicitHinderOnHitJewel2 1 (3-4)% chance to Hinder Enemies on Hit with Spells, with 30% reduced Movement Speed
SynthesisImplicitRarityJewel1 1 (1-2)% increased Rarity of Items found
SynthesisImplicitRarityJewel2 1 (3-4)% increased Rarity of Items found
SynthesisImplicitPhysicalAttackDamageTakenJewel1_ 1 -(7-5) Physical Damage taken from Attack Hits
SynthesisImplicitPhysicalAttackDamageTakenJewel2___ 1 -(10-8) Physical Damage taken from Attack Hits
SynthesisImplicitTotemElementalResistanceJewel1 1 Totems gain +3% to all Elemental Resistances
SynthesisImplicitTotemElementalResistanceJewel2 1 Totems gain +(4-5)% to all Elemental Resistances
SynthesisImplicitAttackAndCastSpeedWithOnslaughtJewel1 1 (2-3)% increased Attack and Cast Speed during Onslaught
SynthesisImplicitAttackAndCastSpeedWithOnslaughtJewel2 1 (4-5)% increased Attack and Cast Speed during Onslaught
SynthesisImplicitPhysicalDamageWithUnholyMightJewel1 1 (6-8)% increased Physical Damage while you have Unholy Might
SynthesisImplicitPhysicalDamageWithUnholyMightJewel2 1 (9-10)% increased Physical Damage while you have Unholy Might
SynthesisImplicitMovementSpeedWhilePhasedJewel1_ 1 2% increased Movement Speed while Phasing
SynthesisImplicitMovementSpeedWhilePhasedJewel2_ 1 3% increased Movement Speed while Phasing
SynthesisImplicitAllElementalResistanceCorruptedItemJewel1 60 +2% to all Elemental Resistances if Corrupted
SynthesisImplicitAttackDamageCorruptedItemJewel1 1 (5-7)% increased Attack Damage if Corrupted
SynthesisImplicitSpellDamageCorruptedItemJewel1__ 1 (5-7)% increased Spell Damage if Corrupted
SynthesisImplicitAbyssJewelEffect1 70 25% increased Effect of Socketed Jewels

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Synthesis Implicits Example

As the example is shown below, Perepiteia Perepiteia is a Synthesised Ezomyte Spiked Shield. You can see the Synthesis icon and the related Synthesis implicit modifiers:

  • +8% to Chaos Resistance
  • Regenerate 0.6% of Life per second
  • Recover 5% of your maximum Mana when you Block

Synthesis Implicits Example

Related PoE Currency, Gem, Skills Build Guide