Trickster Ascendancy Changes - Path of Exile

Trickster Changes 3.19 Large Image: open in the new window Passive Skills Build Guide

Trickster Changes 3.19

Problem: The Trickster ascendancy class has caused multiple balance issues over the years, but changes to the class have increasingly left it lacking a compelling identity or sufficient power.

Solution: Rework the Trickster ascendancy, focusing more tightly on thematically-appropriate defences and speed.

  • The Trickster Ascendancy has been reworked. Following is each notable passive, what it now grants, and its prerequisite (if it has one).
  • Heartstopper: Every 10 seconds, Take 40% less Damage from Hits for 5 seconds and Take 40% less damage over Time for 5 seconds. These are consecutive, rather than simultaneous. The small Passive Skill prior grants 14% increased Evasion Rating, 5% increased maximum Energy Shield, and 4% increased Movement Speed.
  • Polymath: 3% more Damage for each different type of Mastery you have Allocated, and Recover 1% of Life, Energy Shield, and Mana on Kill for each different type of Mastery you have Allocated. The small Passive Skill prior grants 10% increased Damage, 14% increased Evasion Rating, and 5% increased maximum Energy Shield.
  • Swift Killer: 200% increased Charge Duration, and +2 to maximum Frenzy Charges. The small Passive Skill prior grants 14% increased Evasion Rating, 5% increased maximum Energy Shield, and 15% increased Frenzy Charge Duration.
  • One Step Ahead: Your Action Speed is at least 108% of base value, and Nearby Enemy Monster's Action Speed is at most 92% of base value. The small Passive Skill prior grants 14% increased Evasion Rating, 5% increased maximum Energy Shield, and 4% increased Attack and Cast Speed.
  • Escape Artist: +5 to Evasion Rating per 1 maximum Energy Shield on Helmet, and +1 to maximum Energy Shield per 6 Evasion Rating on Body Armour. The small Passive Skill prior grants 14% increased Evasion Rating, 5% increased maximum Energy Shield, and 4% increased Movement Speed.
  • Soul Drinker: Requires Escape Artist. 2% of Damage Leeched as Energy Shield, 20% increased Attack and Cast Speed while Leeching Energy Shield, and Energy Shield Leech effects are not removed when Energy Shield is Filled. The small Passive Skill prior grants 14% increased Evasion Rating, 5% increased maximum Energy Shield, and 40% increased total Recovery per second from Energy Shield Leech.
  • Spellbreaker: Requires Escape Artist. +20% chance to Suppress Spell Damage, prevent +10% of Suppressed Spell Damage while on Full Energy Shield, and 50% chance for Energy Shield Recharge to start when you Suppress Spell Damage. The small Passive Skill prior grants 14% increased Evasion Rating, 5% increased maximum Energy Shield, and 10% increased Energy Shield Recharge Rate.
  • The Ascendant's Trickster Ascendancy Passive Skill has been changed as a result of the Trickster Ascendancy rework. It now grants prevent +6% of Suppressed Spell Damage while on Full Energy Shield, 2% more Damage for each different type of Mastery you have Allocated, 2% of Damage Leeched as Energy Shield, and Nearby Enemy Monster's Action Speed is at most 92% of base value.

Existing Forbidden Flame and Forbidden Flesh Unique Jewels that provided Trickster Notables that have been removed have been updated as follows:
  • Jewels that allocated Weave the Arcane now allocate One Step Ahead.
  • Jewels that allocated Patient Reaper now allocate Polymath.
  • Jewels that allocated Prolonged Pain now allocate Spellbreaker.
  • The variation of Forbidden Flame and Forbidden Flesh that allocated Soul Drinker now allocates Harness the Void.

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PoE Trickster Changes 3.19

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PoE Trickster Changes 3.19

Reworked the Trickster Ascendancy, with a focus on establishing thematically-appropriate defences and ways to manipulate speed.

Trickster Ascendancy Passive Skills

Name Category Stats
Attack and Cast Speed, Frenzy Charge Duration
Basic 4% increased Attack and Cast Speed
15% increased Frenzy Charge Duration
15% increased Power Charge Duration
Swift Killer
Notable +1 to Maximum Frenzy Charges and Maximum Power Charges
15% chance to gain a Frenzy Charge and a Power Charge on Kill
5% increased Damage per Frenzy Charge
5% increased Damage per Power Charge
Gain a Power or Frenzy Charge each second while Channelling
Attack and Cast Speed, Damage Over Time
Basic 4% increased Attack and Cast Speed
10% increased Damage over Time
Patient Reaper
Notable

Recover 3% of Life on Kill
Recover 3% of Energy Shield on Kill
Recover 3% of Mana on Kill
50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently

(Recently refers to the past 4 seconds)

Attack and Cast Speed, Evasion and Energy Shield
Basic 4% increased Attack and Cast Speed
14% increased Evasion Rating
5% increased maximum Energy Shield
Heartstopper
Heartstopper
Notable Every 10 seconds, take no Damage over Time for 5 seconds
Escape Artist
Notable +5 to Evasion Rating per 1 Maximum Energy Shield on Helmet
+1 to maximum Energy Shield per 6 Evasion Rating on Body Armour
Attack and Cast Speed, Maximum Mana
Basic 4% increased Attack and Cast Speed
8% increased maximum Mana
Prolonged Pain
Notable 10% reduced Damage taken from Damage Over Time
20% more Damage over Time
20% increased Skill Effect Duration
Attack and Cast Speed, Damage
Basic 4% increased Attack and Cast Speed
10% increased Damage
Weave the Arcane
Notable

30% increased maximum Mana
Movement Skills Cost no Mana
20% increased Attack and Cast Speed if you've used a Movement Skill Recently
30% chance to Recover 10% of Mana when you use a Skill

(Recently refers to the past 4 seconds)

Harness the Void
Notable 27% chance to gain 25% of Non-Chaos Damage with Hits as Extra Chaos Damage
13% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage
7% chance to gain 100% of Non-Chaos Damage with Hits as Extra Chaos Damage

PoE Trickster Build Guide

The Trickster is an Ascendancy class for Shadows. The Trickster is a versatile hybrid class that mixes high speed, maneuverability, and slippery defenses. He is well-suited for damage over time builds with his strong recovery from Patient Reaper and further damage over time specialization like poison via Prolonged Pain. The Trickster also gains added layers of defense to his evasion and energy shield from Ghost Dance and Escape Artist, rewarding playstyles that focus on taking hits periodically. Furthermore he is able to generate and enhance power and frenzy charges either from killing enemies or channelling an ability with Swift Killer. He can also choose to specialize in strong mana-based bonuses from Weave the Arcane or a chance to gain large amounts of extra chaos damage via Harness the Void.

  • Essence Drain: 40%
  • Toxic Rain: 22%
  • Blight: 16%
  • Vaal Blight: 15%
  • Caustic Arrow: 14%
  • Contagion: 4%
  • Vortex: 3%
  • Phantasmal Toxic Rain: 3%
  • Anomalous Toxic Rain: 3%
  • Bane: 3%

Trickster Changes 3.16

Name Added Removed
Escape Artist  
  • 5% increased Attack and Cast Speed per Ghost Shroud
  • Cannot be Stunned while you have Ghost Shrouds
Heartstopper
(Ghost Dance)
  • Every 10 seconds, take no Damage over Time for 5 seconds
  • 3% reduced Damage taken per Ghost Shroud
  • Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3
  • When Hit, lose a Ghost Shroud and Recover Energy Shield equal to 5% of your Evasion Rating
Patient Reaper
  • 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently
  • 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently

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