PoE Soldier-Haunted Mods 3.24 – Path of Exile: Necropolis

Soldier-Haunted

Tier Category Haunted Modifiers
3 Soldier-Haunted Adrenaline
monster necropolis mod value +% [80]
3 Soldier-Haunted 60% increased Attack and Cast Speed
monster necropolis mod value +% [80]
3 Soldier-Haunted 60% increased Damage
monster necropolis mod value +% [80]
3 Soldier-Haunted 300% increased maximum Life
monster necropolis mod value +% [80]
3 Soldier-Haunted +2 to Pack Monster Level
monster necropolis mod value +% [80]
3 Soldier-Haunted Monsters do not grant Flask Charges when Slain
monster necropolis mod value +% [80]
3 Soldier-Haunted Attacks always Maim on Hit
monster necropolis mod value +% [80]
3 Soldier-Haunted Hinder Enemies on Hit with Spells
monster necropolis mod value +% [80]
3 Soldier-Haunted 100% chance to gain an Endurance Charge on Hit
monster necropolis mod value +% [80]
3 Soldier-Haunted 100% chance to gain a Power Charge on Hit
monster necropolis mod value +% [80]
3 Soldier-Haunted 100% chance to gain a Frenzy Charge on Hit
monster necropolis mod value +% [80]
3 Soldier-Haunted 1000% increased Global Accuracy Rating
monster necropolis mod value +% [80]
3 Soldier-Haunted Regenerate 4% of Life per second
monster necropolis mod value +% [80]
3 Soldier-Haunted 40% faster start of Energy Shield Recharge
Gain 100% of Maximum Life as Extra Maximum Energy Shield
monster necropolis mod value +% [80]
3 Soldier-Haunted +30% chance to Evade Attack Hits
monster necropolis mod value +% [80]
3 Soldier-Haunted +60% chance to Suppress Spell Damage
monster necropolis mod value +% [80]
3 Soldier-Haunted 20% Chance to Block Attack Damage
20% Chance to Block Spell Damage
monster necropolis mod value +% [80]
3 Soldier-Haunted Skills fire 4 additional Projectiles
monster necropolis mod value +% [80]
3 Soldier-Haunted 125% increased Area of Effect
monster necropolis mod value +% [80]
3 Soldier-Haunted 30% reduced Enemy Stun Threshold
40% increased Stun Duration on Enemies
monster necropolis mod value +% [80]
3 Soldier-Haunted 50% chance to Poison on Hit
All Damage from Hits can Poison
monster necropolis mod value +% [80]
3 Soldier-Haunted All Damage with Hits can Chill
100% increased Effect of Chill
monster necropolis mod value +% [80]
3 Soldier-Haunted 50% chance to Shock
All Damage can Shock
monster necropolis mod value +% [80]
3 Soldier-Haunted 50% chance to Ignite
All Damage can Ignite
monster necropolis mod value +% [80]
3 Soldier-Haunted 10% chance to Freeze
All Damage can Freeze
monster necropolis mod value +% [80]
3 Soldier-Haunted 400% increased Global Critical Strike Chance
+50% to Global Critical Strike Multiplier
monster necropolis mod value +% [80]
3 Soldier-Haunted 30% additional Physical Damage Reduction
monster necropolis mod value +% [80]
3 Soldier-Haunted +30% to All Resistances
monster necropolis mod value +% [80]
3 Soldier-Haunted Overwhelm 50% Physical Damage Reduction
monster necropolis mod value +% [120]
3 Soldier-Haunted Gain 50% of Physical Damage as Extra Lightning Damage
monster necropolis mod value +% [80]
3 Soldier-Haunted Gain 50% of Physical Damage as Extra Cold Damage
monster necropolis mod value +% [80]
3 Soldier-Haunted Gain 50% of Physical Damage as Extra Fire Damage
monster necropolis mod value +% [80]
3 Soldier-Haunted Gain 50% of Physical Damage as Extra Damage of a random Element
Damage Penetrates % of Enemy Elemental Resistances
monster necropolis mod value +% [80]
3 Soldier-Haunted Gain 20% of Non-Chaos Damage as extra Chaos Damage
monster necropolis mod value +% [120]
3 Soldier-Haunted 80% increased Movement Speed
monster necropolis mod value +% [80]
3 Soldier-Haunted 40% increased Attack and Cast Speed
monster necropolis mod value +% [80]
3 Soldier-Haunted 40% increased Damage
monster necropolis mod value +% [80]
3 Soldier-Haunted 150% increased maximum Life
monster necropolis mod value +% [80]

These modifiers create incredibly challenging and aggressive encounters. Here’s a breakdown of the effects:

Extremely Powerful Monsters:

  • Adrenaline: This grants various offensive buffs, making monsters significantly faster, harder hitting, and more likely to generate critical strikes.
  • Increased Attack and Cast Speed, Damage, Life, and Pack Monster Level: These significantly enhance all aspects of the monsters, making them very difficult to defeat.
  • Monsters do not grant Flask Charges: This makes it harder to maintain flasks during the encounter, potentially limiting your offensive and defensive capabilities.

Monster Offenses:

  • Always Maim on Hit and Hinder Enemies on Hit with Spells: These guaranteed debuffs will significantly reduce your movement speed and attack speed, making it very difficult to avoid attacks and retaliate effectively.
  • 100% chance to gain all Charge types on Hit: This allows monsters to gain significant offensive buffs throughout the encounter, further increasing their damage and attack speed.
  • Increased Global Accuracy Rating: Makes monsters more likely to hit the player.
  • Skills fire additional Projectiles, Increased Area of Effect: Makes monster attacks wider and potentially cover more area.
  • Chance to apply various elemental ailments (Poison, Chill, Shock, Ignite, Freeze) on hit: Makes these monsters highly likely to inflict negative effects on the player, reducing your survivability.
  • Increased Global Critical Strike Chance and Multiplier: Makes monsters very likely to critically hit the player for high damage.

Monster Defenses:

  • High chance to Evade Attacks, Suppress Spell Damage, Block Attacks and Spells: Makes monsters very difficult to hit and deal damage to.
  • Regeneration, Energy Shield Recharge, Extra Maximum Energy Shield: Provides monsters with multiple ways to recover health and shields.
  • Increased Physical Damage Reduction, Increased Resistances, Overwhelm: Makes monsters very tanky, reducing the effectiveness of physical damage attacks.
  • Gain a portion of Physical Damage as Extra Elemental Damage: Makes monsters deal elemental damage in addition to physical.
  • Damage Penetrates Enemy Elemental Resistances: Makes monster elemental damage bypass a portion of resistances.
  • Gains Chaos Damage based on Non-Chaos Damage: Makes monster deal some chaos damage in addition to their main damage type.

Movement and General Stats:

  • Increased Movement Speed (two variations with different potencies): Makes monsters faster, further increasing the difficulty of avoiding attacks.
  • Increased Attack and Cast Speed, Damage, Life (alternative set with less extreme increases).

Overall:

Soldier-Haunted modifiers create some of the most challenging encounters in PoE. The combination of high speed, massive damage, guaranteed debuffs, a variety of offensive buffs, strong defenses, and the potential for elemental ailments makes these monsters incredibly difficult to defeat.

Tips:

  • This encounter is highly recommended for well-prepared characters with strong defensive capabilities and potentially crowd-control options to manage the large number of buffs and debuffs.
  • Prioritize mitigating the effects of Maim and Hinder to maintain some mobility.
  • Consider using elemental resistances specifically tailored to counter the potential elemental damage types the monsters might convert their physical damage into.
  • Be prepared to adjust your strategy based on the specific effects encountered, such as focusing on taking down monsters that are generating charges quickly.

Buy PoE Currency Cheap

Path of Exile Guides & Tips