PoE Sirus’ Arena: Eye of the Storm

Sirus’ Arena 3.20

Problem:
It’s hard to tell where the edge of Sirus’ arena is when environmental decorations are visually de-atomised.

Solution:
We’ve changed these visuals so you can still tell where the edge of the arena is after a Deatomization Storm has passed over the decorations.

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Eye of the Storm

Eye of the Storm is the name of the map area of Sirus, Awakener of Worlds. After defeating 4 Conquerors and obtaining their respective Crests (map fragments) to open portals to this area.

The area level is 84. It can be changed to 85, by allocating the atlas passive skill The Perfect Storm. The passive unlocked the Uber Sirus encounter, which is harder but drops awakened support gems.

NPC

  • Zana, Master Cartographer
  • Officer Kirac

Unlike The Elder or The Shaper encounters, Zana would not provide any form of skill to assist the player character and the area did not contain any monster other than the boss. There are some friendlies Oriath citizens wandering in the arena proper, which will be killed by Sirus at the start of the fight.

Boss

Sirus, Awakener of Worlds, with 2 forms

The area is divided into 3 sub-areas. The first sub-area is similar to The Cathedral Rooftop (Act 10) and the second sub-area is identical to The Templar Laboratory. The final sub-area is almost identical to the Epilogue town Oriath, which all combat is carried in the final sub-area.

One notable difference from the town version of Oriath is that (As of Patch 3.9.1) the stair section of the area has been modified – The pillar-like structure has been destroyed, and the player character can walk though the debris.

Deatomization Storms

The final sub-area of the map is full of Deatomization Storms as environmental hazard. The storms move in a fixed pattern; moving near a storm may cause it to move away from you. Upon entering a certain distance from the storm, the storms would apply debuffs to the player character. The boss would also cast a storm as an ending skill of each quarter-health of his first phase. During the boss fight, there is a visible circle to mark a combat area; storms will be pushed out of the area if they are nearby. If the player walk out of the combat area, Sirus also terminate the boss phase and cast an additional storm where he was standing.

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