Do maps have hidden extra mods? Sometimes I see maps with 4 tormented spirits or 2+ exiles without any explicit/implicit mods or Kirac map device effects attached. If so, do these hidden mods affect IIQ/map drop rates?
Those are generated normally. If you do enough maps, you’ll see things like that. They aren’t caused by any hidden mods.
I’ve seen a lot of different info about whether reflected damage is affected or not by monster stats/mods and/or map mods, as I understand it I would guess that it counts as if you hit yourself with all your own stats (accuracy, crit, RT, penetration, etc) with the reflect percentage applied, and that the enemy you hit (or any map mod) has no effect in any way. Is that correct?
Reflected damage cannot crit. But you are correct that you’re hitting yourself, so it’s your own accuracy, etc. Reflected damage cannot be modified by damage modifiers, and cannot cause on-hit effects, including penetration.
Can you explain “Map Drop Equity”?
Some initial Information:
This is intentionally done to match the 3:1 upgrade recipe.