PoE Forged Skeleton

Forged Skeleton

Stats
Resists Chaos.

undead description [1]
monster no map drops [1]
Spectre Y
Tags bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
  • Life: 112%
  • Armour: +15%
  • Ailment Threshold: 112%
  • Resistance: (Resists Fire: 0/0/0) (Resists Cold: 0/0/0) (Resists Lightning: 0/0/0) (Resists Chaos: 0/20/40)
  • Damage: 128%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 4 ~ 11
  • Attack Time: 0.975 Second
  • Damage Spread: ±30%
  • Experience: 80%
  • Model Size: 100%
  • Type: CrucibleSkeletonMelee
  • Metadata: SkeletonMelee

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Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 39,530
  • Armour: 18,705
  • Evasion: 8,120
  • Energy Shield: 0
  • Damage: 1,220
  • Spell Damage: 1,220
  • Accuracy: 538
  • Attack Time: 0.975
  • Experience: 10,600
  • Ailment Threshold: 39,530
  • Chill: 125
  • Shock: 125
  • Brittle: 707
  • Scorch: 125
  • Sap: 345

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeedChaos


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 854–1586
Critical Strike Chance: 5%
Attack Time: 0.975 Second


Strike your foes down with a powerful blow.


25% of Physical Damage Converted to Chaos Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

 

Level 82

  • Life: 31,989
  • Armour: 16,589
  • Evasion: 7,608
  • Energy Shield: 0
  • Damage: 1,088
  • Spell Damage: 1,088
  • Accuracy: 499
  • Attack Time: 0.975
  • Experience: 10,405
  • Ailment Threshold: 31,989
  • Chill: 101
  • Shock: 101
  • Brittle: 572
  • Scorch: 101
  • Sap: 279

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeedChaos


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 762–1415
Critical Strike Chance: 5%
Attack Time: 0.975 Second


Strike your foes down with a powerful blow.


25% of Physical Damage Converted to Chaos Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

 

Level 78

  • Life: 20,427
  • Armour: 13,027
  • Evasion: 6,667
  • Energy Shield: 0
  • Damage: 864
  • Spell Damage: 864
  • Accuracy: 428
  • Attack Time: 0.975
  • Experience: 9,902
  • Ailment Threshold: 20,427
  • Chill: 65
  • Shock: 65
  • Brittle: 365
  • Scorch: 65
  • Sap: 178

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeedChaos


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 605–1123
Critical Strike Chance: 5%
Attack Time: 0.975 Second


Strike your foes down with a powerful blow.


25% of Physical Damage Converted to Chaos Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

 

Level 73

  • Life: 12,155
  • Armour: 9,600
  • Evasion: 5,633
  • Energy Shield: 0
  • Damage: 645
  • Spell Damage: 645
  • Accuracy: 352
  • Attack Time: 0.975
  • Experience: 9,110
  • Ailment Threshold: 12,155
  • Chill: 38
  • Shock: 38
  • Brittle: 217
  • Scorch: 38
  • Sap: 106

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeedChaos


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 451–838
Critical Strike Chance: 5%
Attack Time: 0.975 Second


Strike your foes down with a powerful blow.


25% of Physical Damage Converted to Chaos Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

 

Level 68

  • Life: 7,205
  • Armour: 7,046
  • Evasion: 4,739
  • Energy Shield: 0
  • Damage: 478
  • Spell Damage: 478
  • Accuracy: 290
  • Attack Time: 0.975
  • Experience: 8,204
  • Ailment Threshold: 7,205
  • Chill: 23
  • Shock: 23
  • Brittle: 129
  • Scorch: 23
  • Sap: 63

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeedChaos


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 335–622
Critical Strike Chance: 5%
Attack Time: 0.975 Second


Strike your foes down with a powerful blow.


25% of Physical Damage Converted to Chaos Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

 

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