Endless Tide is a new Atlas Keystone Passive Skill.
Flavour Text: “You fight on, muscles burning, limbs leaden, hoping for that singular moment of victory that might finally bring relief… but it never comes.”
Endless Tide prevents Beyond bosses from spawning, but also halves the total Beyond portal merging radius. While this prevents the Beyond mechanic from ending prematurely by spawning a boss, it also reduces the number of additional Beyond monsters that you would otherwise spawn from portal merging. However, this downside can be negated with extremely dense maps, in which the portal merging reduction would not have a significant impact, and would be where Beyond shines with this keystone.
As of version 3.22.0 it is located near the center-left of the Atlas passive skill tree connected to the Beyond cluster containing Scent of Blood.
Beyond demons will occasionally drop Tainted Currency items, and Beyond bosses are guaranteed to drop multiple Tainted Currency. These items can modify corrupted items, which can’t be altered with regular currency.
|Tainted Armourer’s Scrap||1||40||Randomises the quality of a corrupted armour|
|Tainted Blacksmith’s Whetstone||1||20||Randomises the quality of a corrupted weapon|
|Tainted Chaos Orb||12||20||Unpredictably either reforges a corrupted rare item with new random modifiers or removes all of its modifiers|
|Tainted Chromatic Orb||2||20||Unpredictably reforges the colour of sockets on a corrupted item|
|Tainted Divine Teardrop||68||10||Unpredictably raises or lowers the tier of each modifier on a corrupted rare item|
|Tainted Exalted Orb||35||10||Unpredictably adds or removes a modifier on a corrupted rare item|
|Tainted Jeweller’s Orb||8||20||Unpredictably adds or removes a socket on a corrupted item|
|Tainted Mythic Orb||2||20||Unpredictably either upgrades a corrupted item to unique rarity or destroys it|
|Tainted Orb of Fusing||50||20||Unpredictably adds or removes a link to the largest group of linked sockets on a corrupted item|