Most creatures leave corpses on when killed. Totems, shattered monsters, and enemies removed by certain effects cannot leave corpses.
Corpses can be utilized in several ways, for example:
Those skills each have their own limit.
Corpses can be targeted by holding the A key by default (in PC), but only if the player has a skill that can target corpses.
Gem | Level |
---|---|
Cremation | 28 |
Desecrate | 16 |
Detonate Dead | 1 |
Unearth | 10 |
Vaal Detonate Dead | 1 |
Volatile Dead | 12 |
Bodyswap | 10 |
Bone Offering | 12 |
Flesh Offering | 12 |
Spirit Offering | 12 |
Voltaxic Burst | 12 |
Devouring Totem | 1 |
General’s Cry | 24 |
Infernal Blow | 12 |
Gem | Level |
---|---|
Cremation | 28 |
Desecrate | 16 |
Detonate Dead | 1 |
Unearth | 10 |
Bodyswap | 10 |
Cleave | 1 |
There are currently no support skill gems that have stats related to corpse.
Gem | Level |
---|---|
Fire Penetration Support | 31 |
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Unearth Corpse Level 1 | Enchantment | 66 | Unearth Spawns corpses with +3 Level | helmet 100 default 0 |
Enchantment Unearth Corpse Level 2 | Enchantment | 75 | Unearth Spawns corpses with +5 Level | helmet 100 default 0 |
Enchantment Desecrate Additional Corpse 1 | Enchantment | 66 | Desecrate Spawns 2 additional corpses | helmet 100 default 0 |
Enchantment Desecrate Additional Corpse 2 | Enchantment | 75 | Desecrate Spawns 3 additional corpses | helmet 100 default 0 |
Enchantment Detonate Dead Percent Chance To Detonate Additional Corpse 1 | Enchantment | 66 | Detonate Dead has a 30% chance to detonate an additional corpse | helmet 100 default 0 |
Enchantment Detonate Dead Percent Chance To Detonate Additional Corpse 2 | Enchantment | 75 | Detonate Dead has a 45% chance to detonate an additional corpse | helmet 100 default 0 |
Enchantment Devouring Totem Percent Chance To Consume Additional Corpse 1 | Enchantment | 66 | Devouring Totem has 40% Chance to Consume an additional corpse | helmet 100 default 0 |
Enchantment Devouring Totem Percent Chance To Consume Additional Corpse 2 | Enchantment | 75 | Devouring Totem has 60% Chance to Consume an additional corpse | helmet 100 default 0 |
Enchantment Volatile Dead Orbs 3 | Enchantment | 75 | Volatile Dead Consumes up to 1 additional corpse | helmet 100 default 0 |
Name | Domain | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|---|
Putrifying | Chest | Prefix | 4 | Detonates nearby corpses Chest plays warning sound (Hidden) |
default 1000 |
Necrovigil | Monster | Bloodlines | 1 | Monster can not die and deals 50% increased Damage near Pack Corpses (Hidden) | default 1000 |
MonsterExplodesOnDeathCold2 | Monster | Unique | 2 | Explodes on death dealing (300-360)% of main hand damage as Cold Damage (Hidden) Monster corpse will be removed (Hidden) |
undeletable_corpse 0 rare_minion 0 unusable_corpse 0 rare 333 default 0 |
Final Gasp | Monster | Nemesis | 40 | Corpse can not be destroyed (Hidden) Can not be dominated (Hidden) |
abyssal 0 rare_minion 0 unusable_corpse 0 undeletable_corpse 0 legion_monster 0 no_final_gasp 0 rare 400 default 0 |
Soul Conduit | Monster | Nemesis | 1 | Corpse can not be destroyed (Hidden) Can not be dominated (Hidden) |
no_soul_conduit 0 incursion_monster 0 abyssal 0 rare_minion 0 unusable_corpse 0 legion_monster 0 rare 600 default 0 |
Martyr’s Touch | Monster | Torment | 1 | Group Frenzy on Death Monster corpse will be removed (Hidden) |
default 1000 |
Soul Conduit | Monster | Prefix | 24 | Corpse can not be destroyed (Hidden) Can not be dominated (Hidden) |
no_soul_conduit 0 incursion_monster 0 abyssal 0 rare_minion 0 unusable_corpse 0 legion_monster 0 rare 1000 default 0 |
of Dying Breath | Monster | Suffix | 34 | Corpse can not be destroyed (Hidden) Can not be dominated (Hidden) |
abyssal 0 rare_minion 0 unusable_corpse 0 undeletable_corpse 0 legion_monster 0 no_final_gasp 0 rare 800 default 0 |
Item | Stats | ||
---|---|---|---|
Asenath’s Gentle Touch | 25 | +(20-30) to Intelligence +(60-80) to maximum Life +(60-80) to maximum Mana Curse Enemies with Temporal Chains on Hit, with 40% increased Effect Non-Aura Curses you inflict are not removed from Dying Enemies Enemies near corpses affected by your Curses are Blinded Enemies Killed near corpses affected by your Curses explode, dealing 3% of their Life as Physical Damage |
|
Aukuna’s Will | 31 | +(30-40) to Dexterity (5-7)% increased Cast Speed (100-150)% increased Evasion and Energy Shield Raised Zombies have (80-100)% increased maximum Life Raise Zombie does not require a corpse Your Raised Zombies count as corpses |
|
Cinderswallow Urn | 48 | +90 to Maximum Charges Recharges 5 Charges when you Consume an Ignited corpse (175-200)% increased Charges per use Enemies Ignited by you during Flask Effect take (7-10)% increased Damage Veiled Suffix
|
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Corpsewalker | 55 | Triggers Level 20 Corpse Walk when Equipped (80-120)% increased Evasion and Energy Shield 25% increased Movement Speed (20-40)% increased Damage if you have Consumed a corpse Recently For each nearby corpse, Regenerate 0.25% Life per second, up to 3% |
|
Soulwrest | 60 | +20% Chance to Block Attack Damage while wielding a StaffTrigger Level 20 Summon Phantasm Skill when you Consume a corpse (100-140)% increased Spell Damage (25-30)% increased Cast Speed (80-100)% increased Mana Regeneration Rate Minions deal (45-51) to (66-78) additional Physical Damage If you Consumed a corpse Recently, you and nearby Allies Regenerate 5% of Life per second |
The following passive skills are related to corpses.
Name | Stats |
---|---|
Corpse Life | Corpses you Spawn have 15% increased Maximum LifeCorpses you Spawn have 10% increased Maximum Life |
Name | Stats |
---|---|
Damage if Consumed a Corpse | 16% increased Damage if you have Consumed a corpse Recently14% increased Damage if you have Consumed a corpse Recently |
Undertaker | 30% increased Damage if you have Consumed a corpse Recently Regenerate 2% of Life per second if you’ve Consumed a corpse Recently Desecrate and Unearth have +2 to Maximum number of corpses allowed |
Name | Stats |
---|---|
Disciple of Kitava | Every second, Consume a nearby Corpse to Recover 5% of Life and Mana 10% more Damage taken if you haven’t Consumed a Corpse Recently |
Ascendancy Class |
Name | Stats |
---|---|---|
Ascendant | Necromancer | Minions deal 30% increased Damage Your Offering Skills also affect you Your Offerings have 50% reduced Effect on you Auras from your Skills grant 2% increased Attack and Cast Speed to you and Allies If you’ve Consumed a corpse Recently, you and your Minions have 30% increased Area of Effect |
Necromancer | Corpse Pact | Corpses you Spawn have 50% increased Maximum Life Enemies near corpses you Spawned Recently are Chilled and Shocked 2% increased Attack and Cast Speed for each corpse Consumed Recently, up to a maximum of 200% |
Necromancer | Essence Glutton | Regenerate 4% of Mana over 2 seconds when you Consume a corpse Regenerate 8% of Energy Shield over 2 seconds when you Consume a corpse For each nearby corpse, you and nearby Allies Regenerate 5 Mana per second, up to 50 per second For each nearby corpse, you and nearby Allies Regenerate 0.2% of Energy Shield per second, up to 2.0% per second |
Necromancer | Plaguebringer | With at least one nearby corpse, nearby Enemies deal 10% reduced Damage With at least one nearby corpse, you and nearby Allies deal 10% more Damage If you’ve Consumed a corpse Recently, you and your Minions have 30% increased Area of Effect |