PoE Chance for corpses to not be consumed – Necropolis Crafting Modifiers

PoE Challenge 3.24: Craft Equipment in The Necropolis while using the following Crafting Modifiers resulting in an Item Level 81 or higher item.

Chance for corpses to not be consumed

  • 5% chance for Beast Corpses to not be consumed when Exorcising, up to 50%
  • 5% chance for Undead Corpses to not be consumed when Exorcising, up to 50%
  • 5% chance for Humanoid Corpses to not be consumed when Exorcising, up to 50%
  • 5% chance for Construct Corpses to not be consumed when Exorcising, up to 50%
  • 5% chance for Demon Corpses to not be consumed when Exorcising, up to 50%

These are all modifiers from the Necropolis league in Path of Exile, which focused on crafting items using the corpses of slain monsters. These specific modifiers all affect the chance for a corpse to not be consumed during the “Exorcising” process, which was how you used the corpses to craft items.

Here’s a breakdown of each modifier:

  • Corpse Type: This refers to the category of the monster you defeated and collected the corpse from. Examples include Beasts, Undead, Humanoids, Constructs, and Demons.
  • Chance: This is the base chance (5% in all these cases) that the corpse won’t be consumed when you use it for crafting.
  • Up to 50%: This indicates that you can increase this chance through various mechanics in the Necropolis league, potentially reaching a maximum of 50% chance for the corpse to not be consumed.

In simpler terms, these modifiers let you save some monster corpses during crafting. This could be beneficial for:

  • Rarer Monsters: If a specific monster type was rare and you needed its corpse for crafting, these modifiers would help ensure you didn’t lose it on the first attempt.
  • Multiple Crafting Attempts: If a specific craft required multiple uses of the same corpse type, these modifiers would increase your chances of having enough corpses for all the attempts.

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